Add 3DS 16:10 aspect ratio and refactor GUI aspect ratio code
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067b44fdfd
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@ -111,6 +111,15 @@ u32 micExtBufferWritePos;
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u32 micWavLength;
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s16* micWavBuffer;
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const struct { int id; float ratio; const char* label; } aspectRatios[] =
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{
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{ 0, 1, "4:3 (native)" },
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{ 4, (16.f / 10) / (4.f / 3), "16:10 (3DS)"},
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{ 1, (16.f / 9) / (4.f / 3), "16:9" },
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{ 2, (21.f / 9) / (4.f / 3), "21:9" },
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{ 3, 0, "window" }
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};
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void micCallback(void* data, Uint8* stream, int len);
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@ -746,13 +755,21 @@ void ScreenHandler::screenSetupLayout(int w, int h)
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int sizing = Config::ScreenSizing;
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if (sizing == 3) sizing = autoScreenSizing;
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float aspectRatios[] =
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float aspectTop, aspectBot;
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for (auto ratio : aspectRatios)
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{
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1.f,
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(16.f/9)/(4.f/3),
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(21.f/9)/(4.f/3),
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((float)w/h)/(4.f/3)
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};
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if (ratio.id == Config::ScreenAspectTop)
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aspectTop = ratio.ratio;
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if (ratio.id == Config::ScreenAspectBot)
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aspectBot = ratio.ratio;
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}
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if (aspectTop == 0)
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aspectTop = (float) w / h;
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if (aspectBot == 0)
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aspectBot = (float) w / h;
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Frontend::SetupScreenLayout(w, h,
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Config::ScreenLayout,
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@ -761,8 +778,8 @@ void ScreenHandler::screenSetupLayout(int w, int h)
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Config::ScreenGap,
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Config::IntegerScaling != 0,
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Config::ScreenSwap != 0,
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aspectRatios[Config::ScreenAspectTop],
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aspectRatios[Config::ScreenAspectBot]);
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aspectTop,
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aspectBot);
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numScreens = Frontend::GetScreenTransforms(screenMatrix[0], screenKind);
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}
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@ -1591,34 +1608,34 @@ MainWindow::MainWindow(QWidget* parent) : QMainWindow(parent)
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{
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QMenu* submenu = menu->addMenu("Aspect ratio");
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grpScreenAspectTop = new QActionGroup(submenu);
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const char* aspectRatiosTop[] = {"Top 4:3 (native)", "Top 16:9", "Top 21:9", "Top window"};
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for (int i = 0; i < 4; i++)
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{
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actScreenAspectTop[i] = submenu->addAction(QString(aspectRatiosTop[i]));
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actScreenAspectTop[i]->setActionGroup(grpScreenAspectTop);
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actScreenAspectTop[i]->setData(QVariant(i));
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actScreenAspectTop[i]->setCheckable(true);
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}
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connect(grpScreenAspectTop, &QActionGroup::triggered, this, &MainWindow::onChangeScreenAspectTop);
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submenu->addSeparator();
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grpScreenAspectBot = new QActionGroup(submenu);
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actScreenAspectTop = new QAction*[sizeof(aspectRatios) / sizeof(aspectRatios[0])];
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actScreenAspectBot = new QAction*[sizeof(aspectRatios) / sizeof(aspectRatios[0])];
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const char* aspectRatiosBot[] = {"Bottom 4:3 (native)", "Bottom 16:9", "Bottom 21:9", "Bottom window"};
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for (int i = 0; i < 4; i++)
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for (int i = 0; i < 2; i++)
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{
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actScreenAspectBot[i] = submenu->addAction(QString(aspectRatiosBot[i]));
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actScreenAspectBot[i]->setActionGroup(grpScreenAspectBot);
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actScreenAspectBot[i]->setData(QVariant(i));
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actScreenAspectBot[i]->setCheckable(true);
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}
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QActionGroup* group = grpScreenAspectTop;
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QAction** actions = actScreenAspectTop;
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connect(grpScreenAspectBot, &QActionGroup::triggered, this, &MainWindow::onChangeScreenAspectBot);
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if (i == 1)
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{
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group = grpScreenAspectBot;
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submenu->addSeparator();
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actions = actScreenAspectBot;
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}
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for (int j = 0; j < sizeof(aspectRatios) / sizeof(aspectRatios[0]); j++)
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{
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auto ratio = aspectRatios[j];
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QString label = QString("%1 %2").arg(i ? "Bottom" : "Top", ratio.label);
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actions[j] = submenu->addAction(label);
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actions[j]->setActionGroup(group);
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actions[j]->setData(QVariant(ratio.id));
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actions[j]->setCheckable(true);
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}
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connect(group, &QActionGroup::triggered, this, &MainWindow::onChangeScreenAspect);
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}
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}
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actScreenFiltering = menu->addAction("Screen filtering");
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@ -1709,8 +1726,13 @@ MainWindow::MainWindow(QWidget* parent) : QMainWindow(parent)
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actScreenSwap->setChecked(Config::ScreenSwap);
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actScreenAspectTop[Config::ScreenAspectTop]->setChecked(true);
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actScreenAspectBot[Config::ScreenAspectBot]->setChecked(true);
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for (int i = 0; i < sizeof(aspectRatios) / sizeof(aspectRatios[0]); i++)
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{
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if (Config::ScreenAspectTop == aspectRatios[i].id)
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actScreenAspectTop[i]->setChecked(true);
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if (Config::ScreenAspectBot == aspectRatios[i].id)
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actScreenAspectBot[i]->setChecked(true);
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}
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actScreenFiltering->setChecked(Config::ScreenFilter);
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actShowOSD->setChecked(Config::ShowOSD);
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@ -2833,18 +2855,19 @@ void MainWindow::onChangeScreenSizing(QAction* act)
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emit screenLayoutChange();
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}
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void MainWindow::onChangeScreenAspectTop(QAction* act)
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void MainWindow::onChangeScreenAspect(QAction* act)
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{
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int aspect = act->data().toInt();
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Config::ScreenAspectTop = aspect;
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QActionGroup* group = act->actionGroup();
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emit screenLayoutChange();
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}
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void MainWindow::onChangeScreenAspectBot(QAction* act)
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{
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int aspect = act->data().toInt();
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Config::ScreenAspectBot = aspect;
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if (group == grpScreenAspectTop)
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{
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Config::ScreenAspectTop = aspect;
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}
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else
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{
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Config::ScreenAspectBot = aspect;
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}
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emit screenLayoutChange();
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}
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@ -280,8 +280,7 @@ private slots:
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void onChangeScreenLayout(QAction* act);
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void onChangeScreenSwap(bool checked);
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void onChangeScreenSizing(QAction* act);
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void onChangeScreenAspectTop(QAction* act);
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void onChangeScreenAspectBot(QAction* act);
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void onChangeScreenAspect(QAction* act);
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void onChangeIntegerScaling(bool checked);
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void onChangeScreenFiltering(bool checked);
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void onChangeShowOSD(bool checked);
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@ -368,9 +367,9 @@ public:
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QAction* actScreenSizing[6];
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QAction* actIntegerScaling;
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QActionGroup* grpScreenAspectTop;
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QAction* actScreenAspectTop[4];
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QAction** actScreenAspectTop;
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QActionGroup* grpScreenAspectBot;
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QAction* actScreenAspectBot[4];
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QAction** actScreenAspectBot;
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QAction* actScreenFiltering;
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QAction* actShowOSD;
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QAction* actLimitFramerate;
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