input: analog axis as DPad should now work
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@ -53,8 +53,8 @@ enum DreamcastKey
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// System axes
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EMU_AXIS_NONE = 0x00000,
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EMU_AXIS_DPAD1_X = 0x00001,
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EMU_AXIS_DPAD1_Y = 0x00002,
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EMU_AXIS_DPAD2_X = 0x00003,
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EMU_AXIS_DPAD2_Y = 0x00004,
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EMU_AXIS_DPAD1_X = DC_DPAD_LEFT,
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EMU_AXIS_DPAD1_Y = DC_DPAD_UP,
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EMU_AXIS_DPAD2_X = DC_DPAD2_LEFT,
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EMU_AXIS_DPAD2_Y = DC_DPAD2_RIGHT,
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};
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