Commit Graph

669 Commits

Author SHA1 Message Date
Flyinghead 1e6874c5eb SDL2/SDL.h -> SDL.h 2021-03-21 20:07:53 +01:00
Flyinghead d8a25e73f2 cmake fixes. makefile clean up. load gles3 driver with sdl
add FindSDL2.cmake and don't provide wrong hint
cmake: option to disable vulkan
don't use/link with egl if using sdl
remove ARM_HARDFP and use standard __ARM_PCS_VFP #def
hide texture upscaling options if no openmp
2021-03-21 18:03:22 +01:00
Flyinghead 06be0d927b screen stretching always in final horiz direction. lightgun coords fix
gl: strech direct fb texture based on stretching and rotation
Fix lighgun coords when stretching and/or rotating
Dimension render size based on stretching and rotation
vk: lightgun crosshair disappears near 0-edge -> scissoring x and y must
be >= 0
always stretch horizontally even when rotating
2021-03-21 18:03:22 +01:00
Flyinghead 685dcd1c8a Variable length arrays not supported by msvc. Fix MacOS project 2021-03-21 18:03:22 +01:00
Flyinghead 1abfa19636 set rendering resolution in discrete steps instead of scaling 2021-03-21 18:03:22 +01:00
Flyinghead 58c936fa6c android: expose sound latency setting. default to auto
Issue #182
remove video Clipping option
remove audio LimitFPS option
2021-03-16 10:15:23 +01:00
scribam 8542675488 clang-tidy: run bugprone-incorrect-roundings 2021-03-15 19:52:54 +01:00
scribam 092ee6d8a5 clang-tidy: run readability-container-size-empty 2021-03-15 19:52:54 +01:00
scribam 913fbef952 clang-tidy: run readability-inconsistent-declaration-parameter-name and improve parameter names 2021-03-15 19:52:54 +01:00
scribam 26ebcdf9f5 clang-tidy: run modernize-use-equals-default 2021-03-14 21:52:42 +01:00
scribam fe17d79e8d clang-tidy: run performance-unnecessary-value-param 2021-03-13 17:28:33 +01:00
scribam af0c267d96 clang-tidy: run modernize-use-emplace 2021-03-13 17:28:32 +01:00
scribam d1239dea89 clang-tidy: run modernize-redundant-void-arg 2021-03-13 17:28:32 +01:00
scribam 28d7227ba5 clang-tidy: run modernize-use-bool-literals 2021-03-13 17:28:32 +01:00
scribam d715836c40 clang-tidy: run modernize-use-override 2021-03-13 17:28:32 +01:00
scribam 1cc3490f51 Remove HOST_OS references 2021-03-13 11:38:34 +01:00
flyinghead 99e37500e9 vk: renderer wasn't always resized when window is
Issue #199
2021-03-08 21:04:51 +01:00
flyinghead 0e20d5976b vram texture locks race condition 2021-03-05 18:22:42 +01:00
flyinghead ee9e64a253 gui: prevent crash when starting a game while game scanner is running 2021-03-05 18:20:55 +01:00
Flyinghead ca107953fe Vulkan renderer setting was reset to off when starting a game 2021-03-03 09:40:52 +01:00
flyinghead 8259b8ba02 x86 msvc build fix. Build 32bit SDL. Force renderer type at startup 2021-03-01 12:49:41 +01:00
flyinghead 72a61786f4 win32: crash when opening texture pack
Issue #187
2021-03-01 12:44:38 +01:00
Flyinghead c3a95594f9 New option system
Fix per-game settings (Issue #115)
Automatic load/save state (Issue #173)
Reload Naomi/AW BIOS after per-game settings are loaded to allow
per-game BIOS region. (Issue #96)
Restrict Soul Reaver widescreen cheat to the EU version (Issue #188)
Disable UI elements for overridden settings
Clean up/simplify legacy Naomi ROM loading
2021-03-01 10:13:40 +01:00
Flyinghead 859a8dc8fb vulkan: wrong viewport with widescreen and SSAA x2
Issue #172
2021-02-21 08:33:31 +01:00
Edward Li 25e66d6972 Keeping the original scaling calculation for other OSes 2021-02-18 07:24:05 +08:00
Edward Li 50ece2a831 Handling scaling properly on macOS 2021-02-18 06:03:14 +08:00
Edward Li 78aaf39792 Edit comment 2021-02-01 22:56:12 +08:00
Edward Li 4bbf4e3b65 Precompose characters for game scanner also 2021-02-01 20:01:56 +08:00
Edward Li eda6603808 Use `preferredLanguages` to detect system language 2021-02-01 19:57:28 +08:00
Edward Li 94caf86d4d Precompose unicode characters before displaying since HFS+ and APFS is using decomposed form 2021-02-01 19:42:18 +08:00
Edward Li 98c4343410 Font loading for macOS 2021-02-01 19:40:12 +08:00
Edward Li 7d73920ac2 Using the official common character list from the governments 2021-02-01 19:38:29 +08:00
Flyinghead 1a8b25cc34 vk: bump sampler pool size. use swap chain size 3. no mailbox on AMD
Increase descriptor set pool size for combined image sampler to
accomodate for games using a stupidly large number of textures.
Don't use mailbox mode on AMD as it needs 5(!) swap chain images on
linux.
Return to a swap chain size of 3 since it's the min for AMD.
2021-02-01 12:04:55 +01:00
Flyinghead a71c897d56 vk oit: crash when rendering to texture 2021-01-31 17:30:34 +01:00
flyinghead 6105365065 win32: load Asian glyphs from system fonts based on current code page 2021-01-31 16:08:10 +01:00
flyinghead 0fe0c6c653 gl: crosshair not displaying without fps cpunter or vmu 2021-01-28 18:57:04 +01:00
flyinghead 562660134e vulkan: fix resize crash with overlay 2021-01-26 18:12:37 +01:00
flyinghead 7697d37ec6 lightgun crosshair support 2021-01-23 15:59:57 +01:00
flyinghead d217f5232a win32 and macOS fixes 2021-01-21 22:44:51 +01:00
flyinghead ed7bd06f96 win32: multiple mice support. Patch and build SDL 2021-01-21 21:00:46 +01:00
flyinghead 119948cfdb more event use cases 2021-01-19 23:52:28 +01:00
flyinghead 87e9fdd0ac allow subfolders in custom texture folders
make file iterator to be used by custom tex and game scanner
added some missing nowide::getenv
2021-01-19 16:58:26 +01:00
flyinghead 16dec49e08 windows: use utf8 internally. Support latin2, cyrillic, etc. pathnames
upgrade libzip to 1.7
imgui: use all glyphs from font including latin2, cyrillic, greek, etc.
2021-01-19 11:11:01 +01:00
flyinghead 417b470cbb sdl: fall back to open gl if vulkan init fails 2021-01-16 19:09:22 +01:00
flyinghead 49627eaf53 vk: first framebuffer wasn't cleared 2021-01-16 18:50:54 +01:00
flyinghead f3b86f6c14 gl: TextureCache -> GlTextureCache 2021-01-15 10:14:24 +01:00
Flyinghead 1727413247 vulkan: fix crash on minimize and resize. clear framebuffer on resize
many vulkan fixes related to init/term/reset
2021-01-09 18:16:39 +01:00
Flyinghead 4a103a1de3 process input when no frame is rendered 2021-01-08 21:47:33 +01:00
Flyinghead ac7bd2a6a0 free()/delete[] mismatch 2021-01-04 21:21:35 +01:00
Flyinghead 2c8b5aa7f8 vs2019 build tentative fix 2021-01-04 18:56:15 +01:00