Commit Graph

886 Commits

Author SHA1 Message Date
Flyinghead 6215623640 naomi: add tokyo bus guide 2020-04-13 18:32:58 +02:00
Flyinghead d001b40430 modem: fix isp settings in flash. dc_flash.bin no longer used
fix crash in World Series Baseball when connecting
fix Jet Grind Radio web site access
2020-04-05 19:58:50 +02:00
scribam 1ce40ff0ec Compilation fix for MSVC 2020-04-03 18:55:10 +02:00
Flyinghead d1b29a59d2 vulkan: re-enable vulkan 1.1 on Android. Fix TEST_AUTOMATION
disable vmem32 for Heroes of Might and Magic III
support no vmem in _vmem.cpp
2020-04-03 16:32:53 +02:00
Flyinghead 3f29bac591 pvr: textured background plane
fix for Who Wants to Be a Millionaire
2020-04-03 16:26:00 +02:00
scribam 769770ab81 Replace cMutex by std::mutex 2020-03-30 23:00:43 +02:00
scribam a155282fd0 Cleanup compiler warnings (mostly sign-compare) 2020-03-30 23:00:43 +02:00
scribam e99aac3575 Remove "using namespace std;" 2020-03-30 23:00:43 +02:00
scribam c1b37b56bc Remove "sh4_if.h" and "stdclass.h" from "types.h" 2020-03-30 23:00:43 +02:00
scribam 9a420b0093 Remove macros EMUERROR 2020-03-30 22:18:44 +02:00
scribam 4bf6802855 Cleanup include headers 2020-03-29 14:26:21 +02:00
scribam 427b428718 deps: Update xxHash to version 0.7.3 2020-03-29 13:47:20 +02:00
scribam fef96c125a deps: Update xbyak to version 5.891 2020-03-29 13:47:20 +02:00
Flyinghead f8ca801877 holly: don't die if read/write-only reg is written/read. log instead 2020-03-29 12:55:16 +02:00
scribam 0035871422 Replace RELEASE by NDEBUG 2020-03-29 10:12:32 +02:00
Flyinghead c5a42a57bc limit maple schedule time, allow vram 8-bit reads, minor changes 2020-03-28 12:19:36 +01:00
Flyinghead 96c8353364 pvr: don't discard RTT frames 2020-03-28 12:19:36 +01:00
Flyinghead 8ada1d5320 pvr: defer index building and strip merging, filter out infinite verts
don't reset tileclip_val on each frame (Irides - master of blocks)
spg clean up
2020-03-27 13:03:49 +01:00
tokuio 7e4a31c786 Add game description to roms in file list 2020-03-25 12:49:58 +00:00
Flyinghead c098790f3b naomi: connect C1 VMU fvor P2 2020-03-24 23:22:57 +01:00
Flyinghead 09c439bbe8 naom: VMU support (vonot, sf3zu). Fix otrigger inputs. 2020-03-23 17:48:43 +01:00
Flyinghead 39d81923c9 keyboard support for totd and luptype 2020-03-23 14:09:50 +01:00
Flyinghead f99d7fa262 naomi: add default eeproms 2020-03-22 16:46:16 +01:00
Flyinghead 0c2e95185c support for right analog stick. Fix gunsur2 inputs 2020-03-20 16:57:50 +01:00
Flyinghead 6b2e815b49 naomi: fix monkey ball inputs 2020-03-19 23:38:01 +01:00
Flyinghead e44ed4a8e8 gdrom: don't resume cdda if not playing. stop if cur > end 2020-03-19 17:04:47 +01:00
scribam 6dd35cc811 Add NOMINMAX for MSVC and use <algorithm> 2020-03-16 23:44:06 +01:00
Flyinghead ad3dce1102 fix alignment issues reported by ubsan on x64
Fix chd lzma and zlib buffers alignment
Fix ChannelEx struct alignment
2020-03-14 22:23:13 +01:00
Flyinghead 4e73af0f94 Mem leaks in input mapping/jvs/x11. Fix crash when latin-1 char is input
Fix warnings
2020-03-12 16:09:05 +01:00
Flyinghead aff2b9e1af fix simple texture bleeding case when upscaling. Clean up 2020-03-11 17:55:13 +01:00
Flyinghead 0b6b6339ed nvmem: generate console ID at startup. rec-x64: Call stack alignment
Generate console ID in dc_nvmem.bin if blank. Used by chuchu rocket
login.
Align stack to 16-byte
2020-03-10 14:47:45 +01:00
Flyinghead 015dcf117d naomi: enable lightgun if one is connected 2020-03-09 21:03:54 +01:00
Flyinghead 797dabe11f Add more buttons for arcade games. Show arcade mapping in UI.
Issue #40
2020-03-09 19:44:16 +01:00
scribam 53bde38035 Replace DECL_ALIGN macros by alignas 2020-02-27 22:17:33 +01:00
Flyinghead 21f1517a5f dsp x64: use returned code buffer ptr on windows cuz it's reallocated
fixes dsp crash on windows
2020-02-27 11:52:00 +01:00
Flyinghead 99f04ec753 nuke softrend 2020-02-26 23:41:05 +01:00
Flyinghead f7e811e463 x64 dsp: OSX fix 2020-02-26 19:46:46 +01:00
Flyinghead 091c14c78a X64 dsp jit compiler
fix clamping in arm64 dsp
2020-02-26 18:38:05 +01:00
Flyinghead 6bfde76514 vk: avoid calling List::head() in loops 2020-02-25 16:34:49 +01:00
Flyinghead 0ef54aa16b vram32 small optim 2020-02-25 12:55:26 +01:00
Flyinghead 8a9400ca29 GD: Implement ATA_IDENTIFY as per qemu 2020-02-11 21:25:01 +01:00
Flyinghead 9826afa063 upload all texture mipmap levels to gpu
implemented for gl/gl4/vulkan/oit
don't auto-generate mipmaps in vulkan
simpler/smaller detwiddle table
use std::lock_guard with cMutex
2020-02-07 16:55:32 +01:00
Flyinghead 333b21fac4 Fix .elf support. Init aica irq mask/level during HLE boot
BSC PCTRA is 32-bit wide
2020-02-05 18:02:44 +01:00
Flyinghead dcf5444acc stop cdda when reading sector 2020-02-02 21:15:53 +01:00
Flyinghead b79c074444 axe wchar 2020-01-31 23:51:12 +01:00
Flyinghead aaaf093af7 Allow ejecting and changing the disk while in-game 2020-01-30 19:01:47 +01:00
scribam 4161ca9b07 msvc build fixes 2020-01-28 19:08:22 +01:00
Flyinghead aac665e617 better joystick handling for wldkicks. fix blockpong controls
limit magnitude of joystick for wldkicks
fix blockpong controls (reverse x axis)
2020-01-27 22:08:39 +01:00
Flyinghead 76d7e8b653 naomi: wldkicks inputs 2020-01-26 23:23:59 +01:00
Flyinghead 0d9214df40 replace Array with std::array 2020-01-25 11:00:34 +01:00
Flyinghead 81c9312fb4 naomi: use crc to find roms 2020-01-24 23:55:54 +01:00
Flyinghead 7d33816d25 naomi: fix reboot. clean up
fix reboot (and exiting service menu) by disabling legacy dimm board
emulation
clean up. typo in var name
2020-01-24 23:30:16 +01:00
Flyinghead 48efdac9b4 naomi: open by crc for zip and 7z. add mvsc2u crc rom info 2020-01-24 21:55:12 +01:00
Flyinghead 573a298bba naomi: emulate mazan inputs 2020-01-24 15:43:19 +01:00
Flyinghead 31651c2ac6 more build fixes 2020-01-20 13:49:29 +01:00
Flyinghead 3e6bef3cc0 option to pipe the dc serial port to a pty on linux
allow the use of dcload-serial
2020-01-20 13:22:36 +01:00
Flyinghead 2b389a2142 no div matching for Aqua GT. Set correct input board for mazan
non functional changes
2020-01-15 22:50:07 +01:00
Flyinghead 1b49bdd31e reduce save states size by ~20mb 2020-01-07 20:13:33 +01:00
Flyinghead 73d34a9ab5 aica: generate samples when arm is disabled (dynarec)
Restores sound in Twinkle Star Sprites when dsp is enabled
Fix armwrestler MOV and LDR dynarec errors
Better cycle counting
2020-01-06 20:53:49 +01:00
Flyinghead 13de6b9a1e pvr: avoid TA data buffer overflow and raise Object List overflow int
fixes Ooga Booga crash/hang in offline and online multiplayer
2019-12-23 12:25:45 +01:00
Flyinghead a5a71bec0b Arm7: Fix reads from PC
When using dynamic shift, PC is offset by 4 due to pipeline effects
merge from upstream
2019-12-18 19:22:42 +01:00
Flyinghead 3294b36961 limit dc analog axes magnitude 2019-12-17 23:41:32 +01:00
Flyinghead 12b9b7254a reduce precision of FIPR and FTRV sh4 ops on x86 platforms 2019-12-17 20:23:58 +01:00
Flyinghead 7ab275d4b5 naomi: faster gdrom loading 2019-12-15 21:22:51 +01:00
Flyinghead 553343e698 suport latest lr core savestate format 2019-12-13 12:59:35 +01:00
Flyinghead 530cdaa23f use doubles to emulate FIPR on x86. avoid crash with per-game config
Don't store the renderer type in per-game config as this crashes.
Fixes Sonic Adventure falling off track
Other non-functional changes
2019-12-13 12:27:43 +01:00
Flyinghead 6439e01087 pvr: force background plane not textured 2019-12-08 22:31:08 +01:00
Flyinghead 09f5d25133 vulkan: automation screenshot. less code duplication
fix assert on exit due to not released vmem
fix crash when resizing window
2019-11-13 20:08:14 +01:00
Flyinghead 7b8840a330 Merge remote-tracking branch 'origin/master' into fh/vulkan 2019-11-10 21:01:29 +01:00
Flyinghead 56dfeb6722 mmu: missing template instances in the slow mmu 2019-11-03 21:27:06 +01:00
Flyinghead f0538eac20 flash: don't abort on invalid access size 2019-11-03 21:25:18 +01:00
Flyinghead 84bdcd9a10 G2: Add Dev Device DMA
backport from upstream
2019-11-03 21:24:28 +01:00
Flyinghead 0e12da4395 DMAC: Add LMMODE1 for ch2-dma, add basic DMAC based dma support
backport from upstream
clean up
2019-11-03 21:22:46 +01:00
Flyinghead 27fd0d4262 aica: LFORE is not cleared automatically 2019-11-03 18:23:25 +01:00
Flyinghead a7926a2357 serial: backport from upstream. Clean-up 2019-11-03 18:12:16 +01:00
Flyinghead b7dd8f16d4 vmu: avoid flashram buffer overflow 2019-11-03 17:08:34 +01:00
Flyinghead 07958f08ae refactor xform matrix out of gles. use xform matrix in vulkan 2019-10-23 18:13:28 +02:00
Flyinghead 2f363a7355 Merge remote-tracking branch 'origin/fh/gl-scale-mat' into fh/vulkan
# Conflicts:
#	core/rend/TexCache.h
#	core/rend/gl4/gles.cpp
#	core/rend/gles/gles.cpp
#	core/rend/gles/gles.h
#	shell/apple/emulator-osx/reicast-osx.xcodeproj/project.pbxproj
2019-10-21 19:49:53 +02:00
Flyinghead 0dc4b07538 pvr: use a switch instead of 100 ifs 2019-10-21 19:13:29 +02:00
Flyinghead d27142f565 maple: don't write past the vmu capacity 2019-10-21 19:09:01 +02:00
Flyinghead 86818389ac move texture cache to a template class. vulkan: OSD on android
store texture in the cache map instead of the heap
make related functions member of the class (CollectCleanup, killtex ->
Clear)
refactor common OSD stuff into rend/osd
vulkan support for OSD
2019-10-21 16:39:16 +02:00
Flyinghead 2a89874812 decouple imgui from gles renderer 2019-10-19 18:34:24 +02:00
Flyinghead 6611e9bf5e gl: refactor wsi into their own class.Allow dynamic vk<->gl switch 2019-10-18 21:57:08 +02:00
Flyinghead 06e1456d4f vulkan: memory allocator 2019-10-12 13:48:41 +02:00
Flyinghead 6304b1e9c1 Fix verify() and die() macros 2019-10-12 13:48:41 +02:00
Flyinghead 2bac2afe98 gles: fix depth issue when drawing quads on gles2
Fix Gunlord black screen on GLES 2
2019-10-12 13:48:41 +02:00
Flyinghead b1defae3f7 vulkan renderer - WIP 2019-10-05 11:50:14 +02:00
Flyinghead 8202ac420b pvr,rend: more refactoring out of gles. Change texture id to 64b 2019-10-04 13:33:08 +02:00
Flyinghead 8eac844825 OSX build fix 2019-09-30 20:14:46 +03:00
Flyinghead bad10bae20 dyna: only protect ram when needed. Use const ref to avoid copies
avoid extra op in x64 rec
2019-09-30 15:47:05 +02:00
Flyinghead 87023c722d Hide unsafe optimizations on all but arm32 platform
Non-functional changes
2019-09-30 15:36:39 +02:00
Flyinghead 0595bae85b dyna: use xxhash instead of sha1 to hash code blocks 2019-09-29 23:14:38 +02:00
Flyinghead 9d3ee3b57f dyna: get rid of SmcCheckLevel options. Fix rec-cpp
Block check is now full or off depending on block protection
rec-cpp: Add missing opcode call classes and allow for immediate args
2019-09-29 18:18:46 +02:00
Flyinghead 84e0f9f118 aica: get rid of old sync dma timing 2019-09-28 22:34:36 +02:00
Flyinghead f0dfc61975 naomi: gd cart memory leak 2019-09-28 18:56:58 +02:00
Flyinghead 106dfc3f71 Add Discord link. non-functional changes 2019-09-27 22:00:52 +02:00
Flyinghead 88a5acd9e6 aica arm: mask pc using max aica ram, not actual, in entry points
Fix crash in Sturmwind, Volgarr and Gunloard
2019-09-27 15:57:39 +02:00
Flyinghead ae4f378747 Add fast-forward mode
Fix buttons.png not being created if not first run
2019-09-27 14:15:29 +02:00
Flyinghead 219a001631 pvr: eliminate empty polygons and render passes
initialize sprite face base & offset colors to white
never join TR poly strips
re-enable depth after mod vols
2019-09-25 23:28:53 +02:00
Flyinghead bb89cb5c22 pvr: calculate emu speed over the last 2 frames in sync render
Games that do multiple renders per frame may hit a condition where one
of the renders is systematically dropped in synchronous render mode.
2019-09-25 21:08:39 +02:00