Flyinghead
6611e9bf5e
gl: refactor wsi into their own class.Allow dynamic vk<->gl switch
2019-10-18 21:57:08 +02:00
Flyinghead
ac310114fe
Disable total frame count for CHD to allow patched/homebrew
2019-10-16 16:08:32 +02:00
flyinghead
dffaed7dd9
vulkan: prefer optimal depth format. use same format for rtt
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Try to find an optimal depth format then fall back to linear
Use same depth format for rtt depth attachments
Allow RenderToTextureBuffer setting to be changed at runtime
Enable vulkan on windows
2019-10-16 10:40:06 +02:00
flyinghead
c3cbfbdfb0
vulkan: android build fix
2019-10-15 21:50:42 +02:00
flyinghead
a6c56ba748
vulkan: windows support
2019-10-15 21:25:24 +02:00
Flyinghead
43d87877be
vulkan: some ui
2019-10-15 16:52:02 +02:00
Flyinghead
d28a7f45c5
vulkan: android support
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align uniform buffers according to physical device requirements
destroy old swap chain before creating new one
some drivers don't support some 16-bit texture formats for optimal
tiling
2019-10-15 16:49:20 +02:00
Flyinghead
e3a997b642
vulkan: direct framebuffer writes support
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alternate between 2 texture drawers
Fix scissor scale when pixel_double is on
Ingore Present() when nothing has been rendered
2019-10-14 17:41:49 +02:00
Flyinghead
fb52b38ac3
texture upscaling was missing some paletted alpha channel formats
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Fixes dark pixels on edges when using xbrz upscaling (Capcom vs SNK 2)
2019-10-14 15:15:20 +02:00
Flyinghead
f8d4b08618
vulkan: increase some descriptor pool sizes. Use 3 swap chain images
2019-10-13 22:40:11 +02:00
Flyinghead
4c29a9bad7
vulkan: better tile clipping
2019-10-13 22:01:20 +02:00
Flyinghead
af0b0eac42
vulkan: mipmap support
2019-10-13 18:42:28 +02:00
Flyinghead
06e1456d4f
vulkan: memory allocator
2019-10-12 13:48:41 +02:00
Flyinghead
6304b1e9c1
Fix verify() and die() macros
2019-10-12 13:48:41 +02:00
Flyinghead
459a2b973e
vulkan: make staging buffer visible to host for rtt2vram. Minor changes
2019-10-12 13:48:41 +02:00
Flyinghead
2bac2afe98
gles: fix depth issue when drawing quads on gles2
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Fix Gunlord black screen on GLES 2
2019-10-12 13:48:41 +02:00
Flyinghead
e9ecda2b31
vulkan: fix regression on color blending state
2019-10-09 22:59:01 +02:00
Flyinghead
970d959772
gles: build fix
2019-10-09 22:49:29 +02:00
Flyinghead
becdd213fe
android: build vulkan renderer
2019-10-09 22:44:06 +02:00
Flyinghead
6406523720
vulkan: RTT support
2019-10-09 21:18:06 +02:00
Flyinghead
38f50c1b5a
gles: refactor rtt vram writeback out of gles
2019-10-09 21:14:31 +02:00
Flyinghead
e09e895f22
vulkan: better image update. Don't kill in-flight command buffers
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Transition images back to transfer and update them instead of
deleting/recreating.
Keep track of in-flight texture command buffers and free them when idle.
2019-10-07 17:45:11 +02:00
Flyinghead
b790a336e9
vulkan: modifier volumes
2019-10-07 12:30:56 +02:00
Flyinghead
8d520fa5e4
vulkan: per-triangle sorting
2019-10-06 21:21:31 +02:00
Flyinghead
b82a97853f
vulkan: fog support
2019-10-06 17:02:17 +02:00
Flyinghead
8f8f270cfc
vulkan: use separate command buffer to upload tex. Limit desc set size.
2019-10-06 14:31:39 +02:00
Flyinghead
751f30003d
rend: fix stride regression introduced in 24b973f7
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Fix YUV textures corruption
2019-10-06 14:16:12 +02:00
Flyinghead
ebec2966d7
vulkan: create SamplerManager. Use staging buffer for textures
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Samplers shouldn't be tied to a texture
Using a staging buffer fixes most texture glitches
2019-10-06 12:24:07 +02:00
scribam
1e54de93fa
gui: Replace "std:string" by "std::string"
2019-10-06 10:58:44 +02:00
Flyinghead
5b35b52fda
vulkan: fix uniforms alignment. Use push constants for per-poly params
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Fix clipping, trilinear alpha
Imgui FPS counter
2019-10-05 23:29:39 +02:00
Flyinghead
929976c147
android build fix
2019-10-05 18:45:42 +02:00
Flyinghead
fc752e6efb
proper OSX build fix
2019-10-05 19:44:25 +03:00
Flyinghead
bbab62810a
OSX build fix
2019-10-05 19:29:23 +03:00
Flyinghead
d23b7bff7b
vulkan: recreate swap chain on resize. flush samplers when updating tex
2019-10-05 16:09:28 +02:00
Flyinghead
27e9acaac6
rend: refactor ReadFramebuffer() out of gles
2019-10-05 16:06:07 +02:00
Flyinghead
b1defae3f7
vulkan renderer - WIP
2019-10-05 11:50:14 +02:00
Flyinghead
8202ac420b
pvr,rend: more refactoring out of gles. Change texture id to 64b
2019-10-04 13:33:08 +02:00
Flyinghead
24b973f763
rend: refactor texture cache and poly/triangle sorters out of gles
2019-10-04 12:22:18 +02:00
Flyinghead
8eac844825
OSX build fix
2019-09-30 20:14:46 +03:00
Flyinghead
dde8bf3b42
arm32: support 64b immediate mem writes
2019-09-30 16:53:08 +02:00
Flyinghead
bad10bae20
dyna: only protect ram when needed. Use const ref to avoid copies
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avoid extra op in x64 rec
2019-09-30 15:47:05 +02:00
Flyinghead
87023c722d
Hide unsafe optimizations on all but arm32 platform
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Non-functional changes
2019-09-30 15:36:39 +02:00
Flyinghead
834082519d
ini: use reference to avoid copies. simplify
2019-09-30 15:33:19 +02:00
Flyinghead
6ab8b185c8
Protect vram pages only when needed. Use lambda for xbrz paralleliz.
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Each vram page is now protected only once.
Get rid of std:function and std::bind and use lambda expressions.
2019-09-30 15:31:06 +02:00
Flyinghead
0595bae85b
dyna: use xxhash instead of sha1 to hash code blocks
2019-09-29 23:14:38 +02:00
Flyinghead
9d3ee3b57f
dyna: get rid of SmcCheckLevel options. Fix rec-cpp
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Block check is now full or off depending on block protection
rec-cpp: Add missing opcode call classes and allow for immediate args
2019-09-29 18:18:46 +02:00
Flyinghead
84e0f9f118
aica: get rid of old sync dma timing
2019-09-28 22:34:36 +02:00
Flyinghead
dc228d0710
Fix memory leak in chdr lib
2019-09-28 19:29:29 +02:00
Flyinghead
f0dfc61975
naomi: gd cart memory leak
2019-09-28 18:56:58 +02:00
Flyinghead
106dfc3f71
Add Discord link. non-functional changes
2019-09-27 22:00:52 +02:00
Flyinghead
88a5acd9e6
aica arm: mask pc using max aica ram, not actual, in entry points
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Fix crash in Sturmwind, Volgarr and Gunloard
2019-09-27 15:57:39 +02:00
Flyinghead
920bb44c30
More widescreen cheats
2019-09-27 14:41:59 +02:00
Flyinghead
419785b929
arm64: support for 64b immediate memory reads
2019-09-27 14:40:47 +02:00
Flyinghead
ae4f378747
Add fast-forward mode
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Fix buttons.png not being created if not first run
2019-09-27 14:15:29 +02:00
Flyinghead
219a001631
pvr: eliminate empty polygons and render passes
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initialize sprite face base & offset colors to white
never join TR poly strips
re-enable depth after mod vols
2019-09-25 23:28:53 +02:00
Flyinghead
bb89cb5c22
pvr: calculate emu speed over the last 2 frames in sync render
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Games that do multiple renders per frame may hit a condition where one
of the renders is systematically dropped in synchronous render mode.
2019-09-25 21:08:39 +02:00
Flyinghead
90dbaa5edd
gui: disable stencil test
2019-09-25 20:25:01 +02:00
Flyinghead
334211f3a0
gl: build fix
2019-09-25 15:44:21 +02:00
Flyinghead
3fd3e097ac
gl: fix modvol issue introduced by 8792c06
2019-09-25 13:54:38 +02:00
Flyinghead
9b063644c4
Per-game widescreen cheats
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New option to make games render in 16/9 anamorphic format and stretch
screen to correct aspect ration.
2019-09-24 23:59:36 +02:00
Flyinghead
943a50b9bc
gl4: translucent modifier volumes need inverted depth too
2019-09-23 19:37:01 +02:00
Flyinghead
f599891e08
pvr: face color and offset color should not be reset if not set
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it's expected that polygons can reuse previous values for these colors
even for not immediately following polygons.
2019-09-22 20:00:09 +02:00
Flyinghead
55880b0dd4
537c2a4
broke rtt rendering
2019-09-22 18:20:43 +02:00
Flyinghead
e85b724085
vmem: mprotect P2 vram space
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Used by NHL 2K2 yuv textures
Fixes FMV not being updated
2019-09-22 10:29:53 +02:00
Flyinghead
537c2a4ed6
pvr: reset face and offset colors when not set in poly param
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Fixes black ice in NHL 2K2 and black players in NHL 2K
Clean up
Don't build soft renderer
2019-09-21 22:53:09 +02:00
Flyinghead
69041912e3
x11: clear window at startup. Set icon and class
2019-09-20 19:02:54 +02:00
Flyinghead
c408867ead
pvr: reset tileclip value when resetting TA parser
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fixes black players in NHL 2K with hle bios
2019-09-20 15:36:49 +02:00
Flyinghead
b693d1c054
aw: set rom key in game list (mameset 0.213)
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backport lr changes
2019-09-19 16:15:18 +02:00
Flyinghead
e7a33e6de1
reios: allow hle savestates to be loaded in non-hle mode
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Always initialize reios hooks during startup so hle savestates always work.
Fix bios loading logic for naomi/aw
2019-09-19 11:49:19 +02:00
Flyinghead
38c9eea50a
reios: implement PLAY_SECTOR
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fixes Sega Rally 2 missing bgm music in hle mode
2019-09-19 11:36:59 +02:00
Flyinghead
8792c06adc
gl4: use same depth direction as gles. Round scale_y value.
2019-09-17 13:35:23 +02:00
Raph
732e685ea7
gl4: unbind the depth tex from the fbo before reading from it
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fixes diagonal pixel line issue with AMD gpu
should help issue #16
2019-09-15 18:30:44 +02:00
scribam
4dd6ccea8d
msvc/sh4: Compilation fix for cvt_f2i_t
2019-09-15 13:37:11 +02:00
Flyinghead
8194254fa1
pvr: restore TA ctx after rendering framebuffer
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fixes Sakura Taisen 4 hang when starting game
2019-09-13 12:31:10 +02:00
Flyinghead
ed90bcebee
partially revert 1a019b79b0
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move the punch-through alpha test back to where it was (before shading)
fixes SF Rush missing chars on copyright screen
2019-09-12 18:54:14 +02:00
Flyinghead
2bcc3c574b
pvr: ignore data sent to TA if no prior list init
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fixes Vigilante 8 freeze during FMV sequence
2019-09-12 15:07:57 +02:00
Flyinghead
1174bce64a
dynarec: set correct sign on result if float conv returns indefinite
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canonical implementation, x86/x64 only
2019-09-12 15:06:21 +02:00
Flyinghead
25a2c52960
pvr: crash when CurrentPP is null
2019-09-11 23:21:14 +02:00
Flyinghead
2bdfdf96c1
gl4: fix invisible framebuffer direct writes with hle bios
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Fixes hidden & dangerous black screens in hle bios mode
2019-09-11 21:10:02 +02:00
Flyinghead
8b949e1dca
Get rid of time_sync timer. Clean-up
2019-09-11 15:09:23 +02:00
Flyinghead
a19c73de7b
Fix some sh4 regs hard reset
2019-09-11 15:00:08 +02:00
Flyinghead
b2ee35f82e
aica: initialize regs with half-words
2019-09-11 14:54:24 +02:00
Flyinghead
e1368f9713
reios: First polygon wasn't displayed in some cases
2019-09-11 14:08:54 +02:00
Flyinghead
11c95c41d3
Hide legacy Naomi roms (.bin, .dat. lst) by default
2019-09-10 21:56:58 +02:00
Flyinghead
08d7cc68fd
aica: use log scale for attack phase
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Change AEG starting envelope value from 3ff to 280
Use log scale instead of linear during attack phase
2019-09-10 16:21:51 +02:00
Flyinghead
0bd95cbba8
Delay Frame Swapping option to enable FB_R_SOF == FB_W_SOF detection
2019-09-09 14:58:53 +02:00
Flyinghead
fbdbd2491d
aica: implement pitch LFO and LPF envelope
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simplify channel serialization
optimize aica channel reg write callbacks
2019-09-09 11:32:03 +02:00
scribam
49b7e0682b
Cleanup
2019-09-07 20:36:13 +02:00
flyinghead
c4ecfe3d9c
win32: _create_locale not available on win7
2019-09-07 20:22:23 +02:00
Flyinghead
704f90d78e
x64: set correct sign on result if float conv returns indefinite
2019-09-07 12:08:08 +02:00
scribam
e0fb50488d
deps: Update xxhash integration
2019-09-06 21:05:19 +02:00
scribam
c746a8be53
deps: Update xxhash to version 0.7.1
2019-09-06 20:45:17 +02:00
Flyinghead
d1c3d31259
aica: save quantization and last sample when entering loop for normal adpcm
2019-09-06 13:53:01 +02:00
Flyinghead
7287b3816b
aica: don't reset the adpcm decoder when looping
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also don't decode past LEA, use LSA instead
2019-09-05 18:17:53 +02:00
Flyinghead
a50ed2cc7d
dsp: fix SHIFTER and ACC shift values. Simplify
2019-09-05 15:45:14 +02:00
Flyinghead
713705a6fe
dsp: fix errors in PACK and UNPACK functions
2019-09-05 15:45:14 +02:00
scribam
bdf2029e99
Simplify libpng/zlib integration
2019-09-04 19:59:51 +02:00
scribam
9bdae4e8b3
deps: Simplify flac integration
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It works because the path to the flac include dirs are defined in the
makefile/vs/xcode project.
This way, it would be also easier to rely on system packages instead of
compiling the bundled version.
2019-09-03 22:58:57 +02:00
Flyinghead
5b9892425f
naomi: game detection fails on windows when mixing / and \
2019-09-03 19:18:11 +02:00
Flyinghead
b4d33a6c70
Merge remote-tracking branch 'origin/master' into fh/hle-bios
2019-09-03 19:14:39 +02:00