Commit Graph

1852 Commits

Author SHA1 Message Date
Flyinghead 6611e9bf5e gl: refactor wsi into their own class.Allow dynamic vk<->gl switch 2019-10-18 21:57:08 +02:00
Flyinghead ac310114fe Disable total frame count for CHD to allow patched/homebrew 2019-10-16 16:08:32 +02:00
flyinghead dffaed7dd9 vulkan: prefer optimal depth format. use same format for rtt
Try to find an optimal depth format then fall back to linear
Use same depth format for rtt depth attachments
Allow RenderToTextureBuffer setting to be changed at runtime
Enable vulkan on windows
2019-10-16 10:40:06 +02:00
flyinghead c3cbfbdfb0 vulkan: android build fix 2019-10-15 21:50:42 +02:00
flyinghead a6c56ba748 vulkan: windows support 2019-10-15 21:25:24 +02:00
Flyinghead 43d87877be vulkan: some ui 2019-10-15 16:52:02 +02:00
Flyinghead d28a7f45c5 vulkan: android support
align uniform buffers according to physical device requirements
destroy old swap chain before creating new one
some drivers don't support some 16-bit texture formats for optimal
tiling
2019-10-15 16:49:20 +02:00
Flyinghead e3a997b642 vulkan: direct framebuffer writes support
alternate between 2 texture drawers
Fix scissor scale when pixel_double is on
Ingore Present() when nothing has been rendered
2019-10-14 17:41:49 +02:00
Flyinghead fb52b38ac3 texture upscaling was missing some paletted alpha channel formats
Fixes dark pixels on edges when using xbrz upscaling (Capcom vs SNK 2)
2019-10-14 15:15:20 +02:00
Flyinghead f8d4b08618 vulkan: increase some descriptor pool sizes. Use 3 swap chain images 2019-10-13 22:40:11 +02:00
Flyinghead 4c29a9bad7 vulkan: better tile clipping 2019-10-13 22:01:20 +02:00
Flyinghead af0b0eac42 vulkan: mipmap support 2019-10-13 18:42:28 +02:00
Flyinghead 06e1456d4f vulkan: memory allocator 2019-10-12 13:48:41 +02:00
Flyinghead 6304b1e9c1 Fix verify() and die() macros 2019-10-12 13:48:41 +02:00
Flyinghead 459a2b973e vulkan: make staging buffer visible to host for rtt2vram. Minor changes 2019-10-12 13:48:41 +02:00
Flyinghead 2bac2afe98 gles: fix depth issue when drawing quads on gles2
Fix Gunlord black screen on GLES 2
2019-10-12 13:48:41 +02:00
Flyinghead e9ecda2b31 vulkan: fix regression on color blending state 2019-10-09 22:59:01 +02:00
Flyinghead 970d959772 gles: build fix 2019-10-09 22:49:29 +02:00
Flyinghead becdd213fe android: build vulkan renderer 2019-10-09 22:44:06 +02:00
Flyinghead 6406523720 vulkan: RTT support 2019-10-09 21:18:06 +02:00
Flyinghead 38f50c1b5a gles: refactor rtt vram writeback out of gles 2019-10-09 21:14:31 +02:00
Flyinghead e09e895f22 vulkan: better image update. Don't kill in-flight command buffers
Transition images back to transfer and update them instead of
deleting/recreating.
Keep track of in-flight texture command buffers and free them when idle.
2019-10-07 17:45:11 +02:00
Flyinghead b790a336e9 vulkan: modifier volumes 2019-10-07 12:30:56 +02:00
Flyinghead 8d520fa5e4 vulkan: per-triangle sorting 2019-10-06 21:21:31 +02:00
Flyinghead b82a97853f vulkan: fog support 2019-10-06 17:02:17 +02:00
Flyinghead 8f8f270cfc vulkan: use separate command buffer to upload tex. Limit desc set size. 2019-10-06 14:31:39 +02:00
Flyinghead 751f30003d rend: fix stride regression introduced in 24b973f7
Fix YUV textures corruption
2019-10-06 14:16:12 +02:00
Flyinghead ebec2966d7 vulkan: create SamplerManager. Use staging buffer for textures
Samplers shouldn't be tied to a texture
Using a staging buffer fixes most texture glitches
2019-10-06 12:24:07 +02:00
scribam 1e54de93fa gui: Replace "std:string" by "std::string" 2019-10-06 10:58:44 +02:00
Flyinghead 5b35b52fda vulkan: fix uniforms alignment. Use push constants for per-poly params
Fix clipping, trilinear alpha
Imgui FPS counter
2019-10-05 23:29:39 +02:00
Flyinghead 929976c147 android build fix 2019-10-05 18:45:42 +02:00
Flyinghead fc752e6efb proper OSX build fix 2019-10-05 19:44:25 +03:00
Flyinghead bbab62810a OSX build fix 2019-10-05 19:29:23 +03:00
Flyinghead d23b7bff7b vulkan: recreate swap chain on resize. flush samplers when updating tex 2019-10-05 16:09:28 +02:00
Flyinghead 27e9acaac6 rend: refactor ReadFramebuffer() out of gles 2019-10-05 16:06:07 +02:00
Flyinghead b1defae3f7 vulkan renderer - WIP 2019-10-05 11:50:14 +02:00
Flyinghead 8202ac420b pvr,rend: more refactoring out of gles. Change texture id to 64b 2019-10-04 13:33:08 +02:00
Flyinghead 24b973f763 rend: refactor texture cache and poly/triangle sorters out of gles 2019-10-04 12:22:18 +02:00
Flyinghead 8eac844825 OSX build fix 2019-09-30 20:14:46 +03:00
Flyinghead dde8bf3b42 arm32: support 64b immediate mem writes 2019-09-30 16:53:08 +02:00
Flyinghead bad10bae20 dyna: only protect ram when needed. Use const ref to avoid copies
avoid extra op in x64 rec
2019-09-30 15:47:05 +02:00
Flyinghead 87023c722d Hide unsafe optimizations on all but arm32 platform
Non-functional changes
2019-09-30 15:36:39 +02:00
Flyinghead 834082519d ini: use reference to avoid copies. simplify 2019-09-30 15:33:19 +02:00
Flyinghead 6ab8b185c8 Protect vram pages only when needed. Use lambda for xbrz paralleliz.
Each vram page is now protected only once.
Get rid of std:function and std::bind and use lambda expressions.
2019-09-30 15:31:06 +02:00
Flyinghead 0595bae85b dyna: use xxhash instead of sha1 to hash code blocks 2019-09-29 23:14:38 +02:00
Flyinghead 9d3ee3b57f dyna: get rid of SmcCheckLevel options. Fix rec-cpp
Block check is now full or off depending on block protection
rec-cpp: Add missing opcode call classes and allow for immediate args
2019-09-29 18:18:46 +02:00
Flyinghead 84e0f9f118 aica: get rid of old sync dma timing 2019-09-28 22:34:36 +02:00
Flyinghead dc228d0710 Fix memory leak in chdr lib 2019-09-28 19:29:29 +02:00
Flyinghead f0dfc61975 naomi: gd cart memory leak 2019-09-28 18:56:58 +02:00
Flyinghead 106dfc3f71 Add Discord link. non-functional changes 2019-09-27 22:00:52 +02:00
Flyinghead 88a5acd9e6 aica arm: mask pc using max aica ram, not actual, in entry points
Fix crash in Sturmwind, Volgarr and Gunloard
2019-09-27 15:57:39 +02:00
Flyinghead 920bb44c30 More widescreen cheats 2019-09-27 14:41:59 +02:00
Flyinghead 419785b929 arm64: support for 64b immediate memory reads 2019-09-27 14:40:47 +02:00
Flyinghead ae4f378747 Add fast-forward mode
Fix buttons.png not being created if not first run
2019-09-27 14:15:29 +02:00
Flyinghead 219a001631 pvr: eliminate empty polygons and render passes
initialize sprite face base & offset colors to white
never join TR poly strips
re-enable depth after mod vols
2019-09-25 23:28:53 +02:00
Flyinghead bb89cb5c22 pvr: calculate emu speed over the last 2 frames in sync render
Games that do multiple renders per frame may hit a condition where one
of the renders is systematically dropped in synchronous render mode.
2019-09-25 21:08:39 +02:00
Flyinghead 90dbaa5edd gui: disable stencil test 2019-09-25 20:25:01 +02:00
Flyinghead 334211f3a0 gl: build fix 2019-09-25 15:44:21 +02:00
Flyinghead 3fd3e097ac gl: fix modvol issue introduced by 8792c06 2019-09-25 13:54:38 +02:00
Flyinghead 9b063644c4 Per-game widescreen cheats
New option to make games render in 16/9 anamorphic format and stretch
screen to correct aspect ration.
2019-09-24 23:59:36 +02:00
Flyinghead 943a50b9bc gl4: translucent modifier volumes need inverted depth too 2019-09-23 19:37:01 +02:00
Flyinghead f599891e08 pvr: face color and offset color should not be reset if not set
it's expected that polygons can reuse previous values for these colors
even for not immediately following polygons.
2019-09-22 20:00:09 +02:00
Flyinghead 55880b0dd4 537c2a4 broke rtt rendering 2019-09-22 18:20:43 +02:00
Flyinghead e85b724085 vmem: mprotect P2 vram space
Used by NHL 2K2 yuv textures
Fixes FMV not being updated
2019-09-22 10:29:53 +02:00
Flyinghead 537c2a4ed6 pvr: reset face and offset colors when not set in poly param
Fixes black ice in NHL 2K2 and black players in NHL 2K
Clean up
Don't build soft renderer
2019-09-21 22:53:09 +02:00
Flyinghead 69041912e3 x11: clear window at startup. Set icon and class 2019-09-20 19:02:54 +02:00
Flyinghead c408867ead pvr: reset tileclip value when resetting TA parser
fixes black players in NHL 2K with hle bios
2019-09-20 15:36:49 +02:00
Flyinghead b693d1c054 aw: set rom key in game list (mameset 0.213)
backport lr changes
2019-09-19 16:15:18 +02:00
Flyinghead e7a33e6de1 reios: allow hle savestates to be loaded in non-hle mode
Always initialize reios hooks during startup so hle savestates always work.
Fix bios loading logic for naomi/aw
2019-09-19 11:49:19 +02:00
Flyinghead 38c9eea50a reios: implement PLAY_SECTOR
fixes Sega Rally 2 missing bgm music in hle mode
2019-09-19 11:36:59 +02:00
Flyinghead 8792c06adc gl4: use same depth direction as gles. Round scale_y value. 2019-09-17 13:35:23 +02:00
Raph 732e685ea7 gl4: unbind the depth tex from the fbo before reading from it
fixes diagonal pixel line issue with AMD gpu
should help issue #16
2019-09-15 18:30:44 +02:00
scribam 4dd6ccea8d msvc/sh4: Compilation fix for cvt_f2i_t 2019-09-15 13:37:11 +02:00
Flyinghead 8194254fa1 pvr: restore TA ctx after rendering framebuffer
fixes Sakura Taisen 4 hang when starting game
2019-09-13 12:31:10 +02:00
Flyinghead ed90bcebee partially revert 1a019b79b0
move the punch-through alpha test back to where it was (before shading)
fixes SF Rush missing chars on copyright screen
2019-09-12 18:54:14 +02:00
Flyinghead 2bcc3c574b pvr: ignore data sent to TA if no prior list init
fixes Vigilante 8 freeze during FMV sequence
2019-09-12 15:07:57 +02:00
Flyinghead 1174bce64a dynarec: set correct sign on result if float conv returns indefinite
canonical implementation, x86/x64 only
2019-09-12 15:06:21 +02:00
Flyinghead 25a2c52960 pvr: crash when CurrentPP is null 2019-09-11 23:21:14 +02:00
Flyinghead 2bdfdf96c1 gl4: fix invisible framebuffer direct writes with hle bios
Fixes hidden & dangerous black screens in hle bios mode
2019-09-11 21:10:02 +02:00
Flyinghead 8b949e1dca Get rid of time_sync timer. Clean-up 2019-09-11 15:09:23 +02:00
Flyinghead a19c73de7b Fix some sh4 regs hard reset 2019-09-11 15:00:08 +02:00
Flyinghead b2ee35f82e aica: initialize regs with half-words 2019-09-11 14:54:24 +02:00
Flyinghead e1368f9713 reios: First polygon wasn't displayed in some cases 2019-09-11 14:08:54 +02:00
Flyinghead 11c95c41d3 Hide legacy Naomi roms (.bin, .dat. lst) by default 2019-09-10 21:56:58 +02:00
Flyinghead 08d7cc68fd aica: use log scale for attack phase
Change AEG starting envelope value from 3ff to 280
Use log scale instead of linear during attack phase
2019-09-10 16:21:51 +02:00
Flyinghead 0bd95cbba8 Delay Frame Swapping option to enable FB_R_SOF == FB_W_SOF detection 2019-09-09 14:58:53 +02:00
Flyinghead fbdbd2491d aica: implement pitch LFO and LPF envelope
simplify channel serialization
optimize aica channel reg write callbacks
2019-09-09 11:32:03 +02:00
scribam 49b7e0682b Cleanup 2019-09-07 20:36:13 +02:00
flyinghead c4ecfe3d9c win32: _create_locale not available on win7 2019-09-07 20:22:23 +02:00
Flyinghead 704f90d78e x64: set correct sign on result if float conv returns indefinite 2019-09-07 12:08:08 +02:00
scribam e0fb50488d deps: Update xxhash integration 2019-09-06 21:05:19 +02:00
scribam c746a8be53 deps: Update xxhash to version 0.7.1 2019-09-06 20:45:17 +02:00
Flyinghead d1c3d31259 aica: save quantization and last sample when entering loop for normal adpcm 2019-09-06 13:53:01 +02:00
Flyinghead 7287b3816b aica: don't reset the adpcm decoder when looping
also don't decode past LEA, use LSA instead
2019-09-05 18:17:53 +02:00
Flyinghead a50ed2cc7d dsp: fix SHIFTER and ACC shift values. Simplify 2019-09-05 15:45:14 +02:00
Flyinghead 713705a6fe dsp: fix errors in PACK and UNPACK functions 2019-09-05 15:45:14 +02:00
scribam bdf2029e99 Simplify libpng/zlib integration 2019-09-04 19:59:51 +02:00
scribam 9bdae4e8b3 deps: Simplify flac integration
It works because the path to the flac include dirs are defined in the
makefile/vs/xcode project.
This way, it would be also easier to rely on system packages instead of
compiling the bundled version.
2019-09-03 22:58:57 +02:00
Flyinghead 5b9892425f naomi: game detection fails on windows when mixing / and \ 2019-09-03 19:18:11 +02:00
Flyinghead b4d33a6c70 Merge remote-tracking branch 'origin/master' into fh/hle-bios 2019-09-03 19:14:39 +02:00