flyinghead
21f47c03ec
Fix dynarec x64 crash with mingw64.
...
Get rid of CDI warning pop up dialog
2018-09-25 12:27:37 +02:00
Flyinghead
c850093b0a
OSX: bind -> ::bind for UDP too
2018-09-24 21:37:07 +02:00
Flyinghead
36e13a9468
Proper way to close sockets
2018-09-24 21:19:43 +02:00
Flyinghead
2c343fddf2
modem: Transparent IP proxy. Removes the need for a TAP/TUN device
2018-09-24 19:06:14 +02:00
Flyinghead
dc5ce8fa8b
Create maple devices on Linux. Default to 2 VMUs per controller
2018-09-24 18:56:24 +02:00
Flyinghead
411baa6b8e
OSX: Save states support. Build fixes.
2018-09-23 16:18:35 +02:00
Flyinghead
3c60d4745c
G2-EXT2 DMA channel
2018-09-21 18:27:45 +02:00
Flyinghead
6e017fd3ef
Tentative fix for Maken X hang
2018-09-21 17:56:29 +02:00
Flyinghead
de147549c3
Save states implementation
2018-09-20 19:48:46 +02:00
Flyinghead
7ce4fccb37
Merge remote-tracking branch 'origin/master' into fh/mymaster
2018-09-20 17:28:41 +02:00
Flyinghead
8a2684ff55
Dreamcast mouse emulation
2018-09-18 09:27:16 +02:00
Flyinghead
2081a0c21b
Modem doc fix
2018-09-17 21:32:28 +02:00
Flyinghead
63a8d0cca9
Modem config documentation
2018-09-17 21:28:50 +02:00
Flyinghead
b9d0a4f688
msvc fix
2018-09-17 19:43:05 +02:00
Flyinghead
4a42cd6bae
msvc fix
2018-09-17 18:45:11 +02:00
Flyinghead
b256141b0d
No picotcp for msvc
2018-09-17 18:14:48 +02:00
Flyinghead
1314a1551d
picotcp: add msvc-specific arch include. Win: never stop net stack
2018-09-17 15:29:20 +02:00
Flyinghead
92a39a1fc4
Static picotcp config for msvc. Fix warnings in modem.cpp.
2018-09-17 14:05:03 +02:00
Flyinghead
59fe373a3a
Tentative fix for win VS build. Fix Makefile clean
2018-09-17 13:33:50 +02:00
Flyinghead
bc6a8f451a
Fix picotcp on Windows
...
Automatically configure tap IP address, route and proxy arp using iphlpapi.
Partial port to MINGW.
2018-09-17 12:59:52 +02:00
Flyinghead
6699a8a294
Use picotcp for ppp protocol processing. Now all is needed is a tap or
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tun interface.
2018-09-15 21:41:54 +02:00
Flyinghead
54308a0949
Incorrect modem status bit was causing all received data to be ignored.
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All games connect to Dreamcast Live lobby.
Tested Quake III in-game.
2018-09-14 11:18:10 +02:00
Flyinghead
fe4c310306
more build fixing
2018-09-12 15:18:12 +02:00
Flyinghead
baa60bb097
Fix non linux builds
2018-09-12 14:52:45 +02:00
Flyinghead
e3d99541d6
Modem support and pipe out to ppp.
...
Allow Ooga Booga and NFL 2K2 to connect to network lobbby at https://www.dreamcastlive.net .
Sadly all other tested games still fail the ppp handshake. Work in progress...
2018-09-12 13:20:20 +02:00
Flyinghead
0e939b5f68
Keyboard: Better keycode mapping, added CTRL. Maple cleanup.
2018-09-08 14:35:46 +02:00
Flyinghead
50010418ce
Fix size of framebuffer to watch for direct writes
2018-09-07 12:55:42 +02:00
Flyinghead
30f016e6a0
Use vram_mask on framebuffer watch start and end addresses
2018-09-06 22:20:17 +02:00
Flyinghead
54d0bdc5e2
Dreamcast keyboard emulation (X11 only for now)
2018-09-06 20:17:28 +02:00
Flyinghead
e54ac36544
Texture cache optimization for frequent palette updates
...
Some old 2D games change palettes very frequently, which causes the
texture to be updated for each render.
This change uses a hash of the palette to detect changes, and include
the palette type in the cache key to distinguish textures of different
depth.
2018-09-06 12:11:55 +02:00
Christoph
1c880fc37c
Merge pull request #1369 from reicast/fh/ta-context-1mb
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Round TA context to 1MB at ListInit time so it is found when rendering
2018-09-04 18:23:20 +02:00
Flyinghead
ea9bc5ff1c
Round TA context to 1MB at ListInit time so it can be found at render time
...
Fixes black screen in NFL 2K2, NBA 2K2, Oooga Booga, Floigan Bros. and probably more Visual Concepts games.
2018-09-03 14:32:00 +02:00
Flyinghead
614ec7e9b1
Fix 32-bit vram bank mapping
...
Fixes texture corruption and other problems in many games
2018-09-03 12:39:52 +02:00
Flyinghead
395bfd5dbb
Fix 32-bit vram bank mapping
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Fixes graphical glitches in Naomi games: Melty Blood Act Cadenza, 18
Wheeler, Spawn and probably others
2018-09-03 12:26:16 +02:00
Sven
daae7c8e68
add save states
2018-09-02 09:49:23 -04:00
Flyinghead
96e9bce0e0
(Fog) Color clamping support
2018-09-01 12:56:37 +02:00
Flyinghead
1546e4fa8a
Revert a change in the previous commit which breaks sprite stripping.
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Fixes sparks glitch in Sonic Adventure 2
2018-08-31 10:26:08 +02:00
Abandoned Cart
4ed65fca3d
Revert "Fix to windows OpenFile dialog #1238"
2018-08-28 13:38:11 -04:00
Abandoned Cart
a1996f0fe9
Merge pull request #1352 from reicast/pold500/fix-openfile-dialog
...
Fix to windows OpenFile dialog #1238
2018-08-28 08:12:42 -04:00
Pavel Dmytriiev (Github)
a4e6dbadb5
Fix to windows OpenFile dialog
...
Now it actually says something about what exactly it tries to open, also on "cancel" it exits gracefully.
Proposal: instead of checking one thousand return codes, which are easily ignored, I suggest using an exceptions (this part of emulator doesn't require execution speed, so exceptions here would be just fine).
2018-08-27 23:20:39 -04:00
Christoph "baka0815" Schwerdtfeger
bc873cb228
Maple: Corrected creation of empty VMU
...
The VMU which was written to disk was never initialized and therefore consisted only of zeroes.
After saving for the first time the VMU was corrupted.
Changes:
* Not only initialize the VMU in memory but also write the correct contents to disk
* If an existing VMU consists only of zeroes overwrite it with the initial empty VMU
2018-08-27 13:50:59 +02:00
Ender's Games
5bdc362da3
Remove QueueRender option (non-functional)
...
Reverts:
2c517896b2
e81f43ff20
9ed9f460e9
2018-08-27 00:42:21 -04:00
Ender's Games
14fc7d910a
Convert Interrupt Hack to name w/ less stigma
2018-08-26 23:13:25 -04:00
Flyinghead
e59d7eaf3d
Direct framebuffer writes support
2018-08-26 16:58:10 +02:00
Flyinghead
bb3753dc86
Use already defined constant TA_CURRENT_CTX
2018-08-26 16:31:41 +02:00
Ender's Games
9ed9f460e9
Invert QueueRender to allow better explanation
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Have the setting porform the action rather than having a value that, when disabled, did what the name implies it enables.
2018-08-22 21:14:49 -04:00
Ender's Games
d8226c7b5d
Fix: "Functions should be declared at file scope"
2018-08-22 21:14:42 -04:00
Ender's Games
2c517896b2
PVR: Add a QueueRender flag to force usage
...
Originally implemented with libretro-reicast commit:
38186045d9aebc8ff2b6118de70f4c2596914914
Modified for use w/ reicast per-game configuration
2018-08-22 21:14:19 -04:00
Ender's Games
f76df2da62
GDROM: Increase dma buffer cache sectors
...
4e956d9ef8
2018-08-22 21:14:11 -04:00
Ender's Games
e5c0f0ee71
https://code.google.com/p/nulldc/source/detail?r=108
...
Originally ported from nullDC to libretro in commits:
2fa562db1b46c52b663b3dd4bb33a64907357458
f8eb58ac16a9e5adf662b99be5d00729264808e0
Modified for use w/ reicast per-game configuration
2018-08-22 21:14:02 -04:00
Abandoned Cart
3905d6e9fb
Merge pull request #1310 from reicast/lk/lgtm
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Core: Address some obvious lgtm issues
2018-08-21 10:08:32 -04:00
Ender's Games
eb11d19687
Include header guards to prevent multiple inclusions
2018-08-21 09:28:54 -04:00
Christoph "baka0815" Schwerdtfeger
638a97d1ae
Maple: Reworked the way controllers are created
...
A new function was introduced to abstract the setup of input devices for each os: os_SetupInput().
I hope I implemented this everywhere correctly and the behaviour is identical to before.
The new function mcfg_CreateNAOMIJamma() creates the NAOMI Jamma interface and is hidden behind a compile flag (same as before).
The previous function mcfg_CreateDevices() was renamed to mcfg_CreateDevicesFromConfig() because it creates the devices based on the configuration (``nb`` setting).
2018-08-21 00:33:18 -04:00
Christoph "baka0815" Schwerdtfeger
8212be4850
MapleDeviceType: Add MDT_None
2018-08-21 00:32:05 -04:00
Christoph "baka0815" Schwerdtfeger
7ef105822a
evdev: Move creation of controllers
...
Don't expose mcfg_Create() directly, but use a proxy method mcfg_CreateController() to create the complete controller.
Using evdev the ``nb``-setting in the ``emu.cfg`` is no longer necessary (see #970 ) as the devices get created while initializing the controllers.
Moved the ``switch`` to it's own function.
2018-08-21 00:32:05 -04:00
Christoph "baka0815" Schwerdtfeger
f75ba32fa9
evdev/maple: Set devices via config
2018-08-21 00:32:05 -04:00
Ender's Games
78977387ac
Reios: perform initial configuration, as needed
2018-08-20 12:28:58 -04:00
Ender's Games
e64367a0ad
Android: A very simple method to set 4:3 resolution
2018-08-19 02:03:10 -04:00
Ender's Games
8d9d40dffc
Core: Changes provided by Android NDK compiler
2018-08-19 01:54:15 -04:00
Flyinghead
6ffe4c0280
Sprites face culling is reversed.
...
Fixes South Park Rally and Wacky Races invisible menus.
2018-08-17 19:13:59 +02:00
Flyinghead
2fb9927688
Less console spamming
2018-08-17 18:30:54 +02:00
Ender's Games
a3f585ea1c
Port the dynarec safe flag from nullDC (See #84 )
2018-08-16 20:00:10 -04:00
Flyinghead
11738c9b1f
DSP: interpreter optimization
2018-08-14 00:59:34 +02:00
Flyinghead
90b1595101
Input mapping hack for naomi: put mapping in lst file
2018-08-13 20:32:07 +02:00
Flyinghead
e10b46dbca
Aica: missing dsp_term() for x86 dynarec
2018-08-13 18:05:56 +02:00
Flyinghead
32a56136ef
Compile x86 arec when enabled
2018-08-13 16:38:38 +02:00
Flyinghead
94c995510e
aica: Terminate the dsp at shutdown
2018-08-13 16:34:29 +02:00
Flyinghead
fddf56c5a2
Fix TA overrun detection. Bump up verts to 2 MB, idx to 120K and TR
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polys to 8K
2018-08-03 09:55:53 +02:00
Flyinghead
1e661a4d45
AICA DMA: raise end of transfer interrupt immediately for small
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transfers.
Fixes Bangai-O startup freeze
2018-08-02 18:25:02 +02:00
Abandoned Cart
9beb87ef64
Merge pull request #1236 from reicast/clean-exit-light
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Exit cleanly in desktop platforms
2018-08-02 12:20:03 -04:00
Flyinghead
ec2ac75839
Merge master
2018-08-01 20:23:16 +02:00
Flyinghead
31d8c1f091
Backport texture upscaling with xBRZ
2018-08-01 19:43:01 +02:00
Flyinghead
9942bfc86e
Merge branch clean-exit-light
2018-08-01 18:02:50 +02:00
Flyinghead
a11dd3f159
Get rid of EGHack
2018-08-01 17:20:41 +02:00
Flyinghead
1e67f9be0b
Schedule Aica DMA interrupt instead of raising it immediately.
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Fixes Street Fighters Alpha 3 freeze.
2018-08-01 16:55:50 +02:00
Flyinghead
1ac497ba30
Update AEG params when FNS or OCT registers are updated
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Fixes Bomberman Online FMV intro freeze, Jet Grind Radio and Psyvariar 2 intro music fade out and probably more.
2018-08-01 16:30:43 +02:00
Stefanos Kornilios Mitsis Poiitidis
7da4f09c01
TA: Alloc 8mb for fifo storage, workaround for doa2le
2018-07-31 00:56:26 +02:00
Flyinghead
02bbdb3ebe
Fix build on win x64
2018-07-29 21:57:57 +02:00
Flyinghead
8c3247d1b2
Generic interpreted DSP
2018-07-29 21:47:30 +02:00
Flyinghead
92c06a7249
Update AEG params when FNS or OCT are updated.
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Fixes Bomberman Online FMV intro freeze, Jet Grind Radio and Psyvariar 2 intro music fade out.
2018-07-29 18:23:53 +02:00
Flyinghead
5960450e76
Linux x86 fix. Wait for renderer thread to end.
2018-07-24 17:24:56 +02:00
Flyinghead
20de593a88
Clean exit on OS X. Minor changes.
2018-07-24 14:27:58 +02:00
Flyinghead
b28e1505c5
Fix dynarec on OSX/x64. Clean exit when window closed.
2018-07-24 13:26:31 +02:00
Flyinghead
960904c401
Exit cleanly in desktop platforms
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Lighter and cleaner version of the previous PR
2018-07-23 19:52:50 +02:00
Flyinghead
71d7f90858
Merge upstream
2018-07-19 12:19:51 +02:00
Flyinghead
ff08d93019
npos undefined. Use -1 instead
2018-07-18 19:32:51 +02:00
Flyinghead
a17a0bae3b
Utility to display a single frame
2018-07-16 17:19:45 +02:00
Flyinghead
dc835dd64d
Dump shaders source if compile fails
2018-07-16 16:52:11 +02:00
Flyinghead
2d3fd59e04
Revert f13b366e8d57c15a6a97cc0721d68ddb5268385f: the fixNaN function is
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completely bogus and the correct one doesn't have any effect.
2018-07-14 09:13:56 +02:00
Flyinghead
f13b366e8d
Set the value for NaN according to the SH4 specs
...
The SH4 sets the signaling bit to 0 for qNaN: 7fbfffff instead of the
usual 7fffffff. Same games seem to rely on this.
Fixes Fur Fighters freeze and missing geometry in game.
2018-07-13 18:57:51 +02:00
Flyinghead
ea35eeb728
Fix FTRC op in both interpreter and dynarec with respect to Inf and NaN
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The -ffast-math gcc option implies the -ffinite-math-only option, which
produces wrong results with Inf and NaN. Use integer math to detect the
sign of float numbers in FTRC to avoid these issues.
Also the upper cut off value for conversion was apparently wrong.
Also fixed the x86 dynarec but not tested.
Fixes wrong car color in Tokyo Xtreme Racer car selection screen.
2018-07-13 12:02:32 +02:00
Flyinghead
527628d366
weird character again
2018-07-10 18:08:27 +02:00
Flyinghead
648988e622
don't log div32 matching and some GDRom ops
2018-07-10 14:36:28 +02:00
Flyinghead
92e16d436e
PVR DMA: VRAM->System RAM transfer was handled the other way around
2018-07-10 12:07:35 +02:00
Flyinghead
6df46b1d83
Enable Naomi eeprom reading and writing
2018-07-09 16:24:37 +02:00
Stefanos Kornilios Mitsis Poiitidis
5525d5dde2
core: Android studio fixes
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- Clang edge cases for shifts
- Avoid generating relocs by not using global symbols in ngen_arm.S (fixes #1109 )
2018-07-09 09:31:45 +02:00
Flyinghead
3cac9134ce
Don't use the window title for debug info as it delays frames
2018-07-06 22:38:48 +02:00
Flyinghead
0df91770d2
Increase dynarec code cache size to 10 MB
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Fixes frequent code cache invalidation due to lack of space, which kills
performance (Extreme Sports)
2018-07-06 17:19:37 +02:00
Flyinghead
315205caa9
Add setting to disable div32 matching (Pro Pinball Trilogy)
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div32 matching doesn't handle division by zero and edge cases, which
causes crashes with some games.
Setting enabled by default for Pro Pinball Trilogy.
2018-07-06 09:49:39 +02:00
Flyinghead
517c225c39
Better hack for TA data sent before ListInit.
...
Instead of ignoring TA data if ListInit hasn't been called, call
ListInit then accept the data. The data will still be probably ignored
but end of list interrupts are sent so game won't hang.
Fixes hang in King of Fighters New Wave (Naomi).
2018-07-05 19:57:30 +02:00
Flyinghead
3c4913a35a
Merge remote-tracking branch 'upstream/master'
2018-07-03 15:46:25 +02:00
Flyinghead
cbaaaaf970
Do not crash if data is sent to TA before calling ListInit, just ignore
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it.
Fixes Conflict Zone - Modern War Strategy.
2018-07-03 15:24:48 +02:00
TwistedUmbrella
295570a9f3
Android: resolve posix_memalign NDK inconsistency
2018-07-03 08:45:39 -04:00
Flyinghead
e7d1688ae5
Round TA_ISP_BASE to 1 MB.
...
Some games do not align TA_ISP_BASE on 1 MB boundary so the rendering
context is not found at render time. Fixes black screen in NFL 2K2, NBA
2K2, Oooga Booga, Floigan Bros. and probably more Visual Concepts games.
Sadly Ooga Booga still crashes.
2018-07-03 14:22:44 +02:00
Flyinghead
99af84d7fb
Background plane should be fogged as well. Fixes purple sky in Dragon's
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Blood/Draconus.
2018-07-02 10:22:26 +02:00
Flyinghead
18c59c1166
Fix read_frame/dump_frame for now missing autosort param
2018-06-30 13:51:03 +02:00
Flyinghead
3ddcc272bf
Fix autosort/presort mode selection. Per render pass sort mode.
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The previous algorithm to determine the sort mode for TR polys was
faulty. And the sort mode can vary between passes for multipass
rendering. This also removes the need for the hack to support Always
depth mode with autosorted TR polys. Should fix the Resident Evil 3 menu
problem.
2018-06-30 12:33:11 +02:00
Flyinghead
d980f505ad
Fully revert f571d6c594
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Fixes NAOMI bios flickering
2018-06-29 17:16:39 +02:00
Flyinghead
17a34c079c
Backported EG hack. Courtesy of libretro.
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See 13dacb0021
2018-06-29 17:04:07 +02:00
Flyinghead
7c93727b5e
Improve modifier volume parsing and drawing logic.
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Parse modifier volumes similarily to other polys (first, count, params).
Draw all triangles in one shot and use quad to sum up instead of
redrawing entire strip. Use OR operation for open volumes/quads
(Soulcalibur).
2018-06-26 14:45:58 +02:00
Stefanos Kornilios Mitsis Poiitidis
d0cd5a5f64
Merge pull request #1152 from flyinghead/fh/modvols
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Enable modifier volumes. Fix for exclusion volumes.
2018-06-09 17:52:51 +02:00
Flyinghead
1f95eb243c
Fix video choppiness
2018-06-07 19:06:16 +02:00
Flyinghead
e1a86b4e0a
Fix SW1-JPB random texture corruption problem and video choppiness.
2018-06-07 17:19:49 +02:00
Flyinghead
488b9ab831
Add TA_GLOB_TILE_CLIP struct. Fix typo.
2018-05-23 12:05:58 +02:00
Flyinghead
c8034807bb
dump_frame/read_frame: save/load pvr registers
2018-05-22 13:23:07 +02:00
Flyinghead
9e994fecaa
Avoid array overflow if more than 10 render passes
2018-05-19 18:57:16 +02:00
Flyinghead
c427997269
Enable modifier volumes. Fix for exclusion volumes. Prevent overflow of modifier triangles (JGR).
2018-05-19 10:13:00 +02:00
Flyinghead
6e64fe90fc
Reverting c3a90a63a1
as well as the
...
autosort hack, which was certainly a consequence. Fixes texture
corruptions.
2018-05-18 21:35:51 +02:00
Flyinghead
833a616122
Merge OSX fixes
2018-05-15 11:41:44 +02:00
Flyinghead
34eae365f7
bad character?
2018-05-14 23:16:11 +02:00
Flyinghead
c36e2731d7
read_frame fix
2018-05-14 22:38:22 +02:00
Flyinghead
4aee2eb5fe
Increase gdrom dma buffer size to 8192 sectors
2018-05-14 19:37:33 +02:00
Flyinghead
699c2986a5
WIP
2018-05-14 12:48:22 +02:00
Flyinghead
688ba5c37d
Fix autosort translucent poly bug (rayman). probably still not right...
2018-05-13 16:48:09 +02:00
Flyinghead
50a2e7e842
Revert dd9f77b4ab0b4c66fe7a2a717ed4b8cc1835e343: no gl_FragDepth in GLES 2 :(
2018-05-12 14:39:06 +02:00
Flyinghead
dd9f77b4ab
Changed z normalization to log scale
2018-05-12 13:26:50 +02:00
Flyinghead
b02eccd5c7
Fix performance problem with RTT waiting
2018-05-11 19:08:54 +02:00
Flyinghead
683cbbba3e
Multipass rendering
2018-05-10 21:28:20 +02:00
Flyinghead
0f92189585
Fix translucent triangles not being autosorted(?)
2018-05-10 13:02:57 +02:00
Flyinghead
136c3d6825
When rendering to texture, wait until after the frame is rendered to
...
unlock.
2018-05-09 14:46:06 +02:00
Flyinghead
2e4ec3a1ed
Added RTT support
2018-05-08 18:47:00 +02:00
Flyinghead
9f13ded502
Enable Modifier Volumes. Fix modtrig buffer overflow and stencil reset.
2018-05-04 18:18:04 +02:00
Flyinghead
39e0f378cb
OSX: add x64 target. Use JIT compiler. Clean exit. Use semaphore in core audio driver. Use layout-independent key codes to support int'l keyboards. Fixed GL window scaling.
2018-04-29 16:07:54 +02:00
Flyinghead
b8f3d37df2
Disabled some logging (Mr.Driller)
2018-04-27 10:50:21 +00:00
Flyinghead
10bdf7f449
Clean exit when exit key is pressed
2018-04-27 10:37:56 +00:00
Hugo Hackenstein
d653d4e009
Remove unneeded stdlib include
2018-04-21 19:01:24 +02:00
Hugo Hackenstein
4fcb95a0d1
Mac compile on OSX - Remove deprecated malloc.h include and switch to stdlib.h instead
2018-04-21 19:00:36 +02:00
Stefanos Kornilios Mitsis Poiitidis
fe30e58504
tactx: Actually use aligned alloc functions
2018-04-11 11:06:46 +02:00
Stefanos Kornilios Mitsis Poiitidis
894e9f1414
Cleanup changes for merge with master
2018-04-09 21:11:06 +02:00
hissingshark
d1bac19a0a
Fixed blunder and changed OS test.
2018-04-05 16:58:23 +01:00
hissingshark
dec5c7bdd2
Added helper functions for aligned memory (de)allocation
2018-04-05 12:13:49 +01:00
hissingshark
3ab9c22516
Fix issue from PR #1023
2018-04-03 17:38:30 +01:00
Nicolas HOUDELOT
5c343a219c
fix typo
2018-03-05 01:57:00 +01:00
Stefanos Kornilios Mitsis Poiitidis
6ae93b31d1
ta: use 256-bit struct
2017-05-16 13:33:37 +02:00
Stefanos Kornilios Mitsis Poiitidis
8e3b9b434c
Cleanup/optimize ta_thd_data32_i
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- Use 128-byte copies
- read pcw from memory
2017-05-16 12:38:00 +02:00
Stefanos Kornilios Mitsis Poiitidis
42e6a62fac
Merge pull request #877 from KrossX/purupuru
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X360 controller support for Windows + Rumble
2016-09-17 22:26:46 +02:00
Stefanos Kornilios Mitsis Poiitidis
88c6bb6293
Merge pull request #905 from reicast/holzhaus/buffer-overflows
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Fix some buffer overflows
2016-09-12 22:23:24 +02:00
Twinaphex
a5b7011c57
Merge pull request #929 from Hyell/master
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Multiplayers with configuration file
2016-05-15 14:48:40 +02:00
Stefanos Kornilios Mitsis Poiitidis
7c5e49a6d2
dyna: Fix f2i canonical + x86 to saturate
2016-05-14 04:15:16 +03:00
twinaphex
b606593774
ftrc fix - revert back to nulldc defaults
2016-05-13 14:44:53 +02:00