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attic
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
boards
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support mmc5 reg $5130
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2009-06-11 06:27:37 +00:00 |
drivers
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Win32 - TASEDit, bleh added a Recent Project menu item, not yet hooked up.
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2009-06-16 17:05:26 +00:00 |
fir
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Simplify scons stuff:
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2006-07-31 22:24:21 +00:00 |
input
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try fixing zapper movies again
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2008-06-20 00:50:01 +00:00 |
mappers
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fixed major SDL compiling errors due to r1037 and re-added newline at EOF for ines.h - win32devs, please check for unusual behaviour this may have caused
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2008-12-18 22:09:43 +00:00 |
palettes
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reinstalled the old palette
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2008-06-30 03:46:40 +00:00 |
utils
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Fixed reported issue 2746924 (md5_asciistr() doesn't produce correct string)
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2009-06-06 14:36:41 +00:00 |
.gitignore
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Fix up my AUTHORS entry, remove another automake file, and add some
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2006-08-02 22:02:11 +00:00 |
SConscript
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SDL: fixed input issue and making Lua optional again
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2009-04-15 03:40:08 +00:00 |
asm.cpp
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moved some util files to utils directory
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2006-08-01 05:50:19 +00:00 |
asm.h
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moved some util files to utils directory
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2006-08-01 05:50:19 +00:00 |
auxlib.lua
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test commit of auxlib
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2008-08-03 00:16:45 +00:00 |
cart.cpp
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Fix implicit overflow warning on line 296 and properly pass soot in cart.cpp line 643
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2009-06-13 16:37:12 +00:00 |
cart.h
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SF [ 2046985 ] SRAM not wiped on power cycle (during movies)
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2008-08-12 06:52:48 +00:00 |
cheat.cpp
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Lua - memory.readbyte will now recognize frozen addresses (I hope this doesn't have unintended consequences)
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2009-03-08 20:03:47 +00:00 |
cheat.h
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lua!!!!
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2008-07-23 06:54:14 +00:00 |
conddebug.cpp
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
conddebug.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
config.cpp
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Win32 - Reverted acmlm's /dll folder fix.
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2009-03-29 12:43:51 +00:00 |
config.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
debug.cpp
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latest fceumm mappers merged into fceux
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2009-03-22 05:31:17 +00:00 |
debug.h
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Win32 - Debugger - Added DWEdits patch, it Adds pixel dislpay next to scanline display, and adds two new buttons: Run Line, Run 128 Lines
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2009-02-21 23:38:20 +00:00 |
drawing.cpp
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increased lua gui.text height
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2009-02-22 20:26:00 +00:00 |
drawing.h
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- new font, slightly bigger with a blue background
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2008-12-03 01:33:05 +00:00 |
driver.h
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latest fceumm mappers merged into fceux
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2009-03-22 05:31:17 +00:00 |
fceu.cpp
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latest fceumm mappers merged into fceux
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2009-03-22 05:31:17 +00:00 |
fceu.h
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support mmc5 reg $5130
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2009-06-11 06:27:37 +00:00 |
fceulua.h
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Fixed Joypad.set, it uses 3 values instead of 2 now. True will take control of a button and make it on, False will take control and make it off, and Nil will not take control (allowing the user to press the button)
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2009-03-14 21:00:28 +00:00 |
fcoeffs.h
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Kill most (non-const) static vars in header files
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2008-05-29 06:24:39 +00:00 |
fds.cpp
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SF [ 2046985 ] SRAM not wiped on power cycle (during movies)
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2008-08-12 06:52:48 +00:00 |
fds.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
file.cpp
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Fix warning errors in file.cpp line 245 and 262
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2009-06-13 16:42:21 +00:00 |
file.h
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Win32 - avi output directory override implemented.
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2008-11-08 00:27:05 +00:00 |
filter.cpp
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Checking in more sound channel volume work
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2009-01-14 17:25:42 +00:00 |
filter.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
git.h
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proper support for single-file archives
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2008-07-10 05:42:12 +00:00 |
ines-bad.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
ines-correct.h
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latest fceumm mappers merged into fceux
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2009-03-22 05:31:17 +00:00 |
ines.cpp
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Win32 - Hex Editor - enabled & implemented the Save Rom As.. menu item.
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2009-05-22 23:20:59 +00:00 |
ines.h
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Win32 - Hex Editor - enabled & implemented the Save Rom As.. menu item.
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2009-05-22 23:20:59 +00:00 |
input.cpp
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Win32 - Made fullscreen toggle (alt+enter) remappable
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2009-05-21 17:13:08 +00:00 |
input.h
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Win32 - Made fullscreen toggle (alt+enter) remappable
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2009-05-21 17:13:08 +00:00 |
lua-engine.cpp
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Win32 - Reverted acmlm's /dll folder fix.
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2009-03-29 12:43:51 +00:00 |
movie.cpp
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Win32 - new Context Menu item - Save Movie As.. available when a movie is loaded in read+write mode.
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2009-05-25 20:30:32 +00:00 |
movie.h
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Win32 - new Context Menu item - Save Movie As.. available when a movie is loaded in read+write mode.
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2009-05-25 20:30:32 +00:00 |
netplay.cpp
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generalized the loading-from-archive code to work with any archive format and to load any kind of file from archives (although nothing but the roms may work yet and i will have to fiddle with things as requested). I probably broke the sdl build; just stub the two new FCEUD_ functions in the most brainless way possible and it should work.
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2008-07-09 05:47:13 +00:00 |
netplay.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
nsf.cpp
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Clip Left and Right Sides option now taken into account when drawing messages on screen.
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2008-11-16 04:38:19 +00:00 |
nsf.h
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Consolidate use of FCEUGI* globals GI, CurGame, and FCEUGameInfo into a single
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2006-08-20 19:40:15 +00:00 |
oldmovie.cpp
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fix fcm convert production of power commands
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2008-11-02 18:36:13 +00:00 |
oldmovie.h
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added option for SDL to convert fcm files to fm2
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2008-11-02 21:25:31 +00:00 |
ops.inc
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Fix ATX opcode in the CPU, no timing changes, just a small behavior change (unofficial opcode 0xAB)
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2009-06-13 17:40:42 +00:00 |
palette.cpp
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optional lua in sdl
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2008-09-24 06:06:31 +00:00 |
palette.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
ppu.cpp
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Implemented palette reading, none of the games I tested uses it (zelda, mario, crystallis, final fantasy, etc.) and asked around, it seems that palette reading is rarely, if ever used outside of isolated tests like the palette test from blargg, this should not break any games, implemented for both old and new ppu
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2009-06-20 12:54:04 +00:00 |
ppu.h
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Win32 - Debugger - Shows scanlines 241-261 (vblank)
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2009-03-12 19:29:22 +00:00 |
pputile.inc
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support mmc5 reg $5130
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2009-06-11 06:27:37 +00:00 |
sound.cpp
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Sound core - Square 1 & 2 volume controls no longer backwards. Fixed SF issue #2737653
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2009-06-16 19:16:26 +00:00 |
sound.h
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goodbye fastapass and c80x86
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2008-06-06 03:02:00 +00:00 |
state.cpp
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Currentslot default is now 0 instead of 1. Win32 - remember last saveslot
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2009-04-11 13:20:27 +00:00 |
state.h
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Undo savestate / Redo savestate and Undo loadstate / Redo loadstate features implemented. Win32 - undo/redo context menu items implemented.
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2008-12-24 00:38:47 +00:00 |
types.h
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Change version back to 2.1.1-interim
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2009-04-05 17:28:16 +00:00 |
unif.cpp
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latest fceumm mappers merged into fceux
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2009-03-22 05:31:17 +00:00 |
unif.h
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latest fceumm mappers merged into fceux
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2009-03-22 05:31:17 +00:00 |
video.cpp
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Screenshots - fix bug where numbering was not reset when changing ROMs
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2009-02-07 17:55:10 +00:00 |
video.h
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Subtitles have their own message function.
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2008-11-23 23:49:15 +00:00 |
vsuni.cpp
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faster compiles (mappers include 1/3 as much code now)
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2008-06-17 06:55:07 +00:00 |
vsuni.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |
wave.cpp
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fixed some more sdl compile errors (still broken)
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2008-12-15 02:56:15 +00:00 |
wave.h
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Changes that allow a Linux machine to build, targeting either a Linux or Win32 host. (Maybe a newline at the end of a few header files for my sanity's sake too.)
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2008-05-27 05:29:00 +00:00 |
x6502.cpp
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Win32 - Debugger - Shows scanlines 241-261 (vblank)
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2009-03-12 19:29:22 +00:00 |
x6502.h
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clean up header file, for fewer dependencies and hopefully slightly faster builds. also fix a couple of const arrays which were being defined in a .h file
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2008-12-13 02:47:07 +00:00 |
x6502abbrev.h
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fewer warnings
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2008-06-17 23:46:55 +00:00 |
x6502struct.h
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moved fceu to its own folder to make room for other projects
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2006-07-29 05:46:15 +00:00 |