fceux/src
adelikat 38c4c3d228 Lua - fix so that setting speed.mode to normal turns off turbo. 2010-06-12 17:12:46 +00:00
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attic moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
boards mapper 19 savestate fix 2010-05-23 18:37:31 +00:00
drivers Fixed the ram_search to only display possible ram addresses from 0x0000 to 0x07FF and 0x6000 to 0x7FFF 2010-06-10 20:16:57 +00:00
fir Simplify scons stuff: 2006-07-31 22:24:21 +00:00
input fix include error 2009-11-14 17:33:26 +00:00
lua add lua source files so that we can compile lua once more in linux. 2009-11-03 05:09:17 +00:00
mappers fixed tracker bug ID#2931881 2010-01-15 10:07:32 +00:00
palettes reinstalled the old palette 2008-06-30 03:46:40 +00:00
utils fix crash in fcm convert 2010-06-01 00:53:52 +00:00
.gitignore Fix up my AUTHORS entry, remove another automake file, and add some 2006-08-02 22:02:11 +00:00
SConscript Add emufile.cpp to SConscript so that this can actually build under Linux. 2010-05-29 20:37:43 +00:00
asm.cpp moved some util files to utils directory 2006-08-01 05:50:19 +00:00
asm.h moved some util files to utils directory 2006-08-01 05:50:19 +00:00
auxlib.lua fix auxlib to use registerexit 2009-11-03 06:17:51 +00:00
cart.cpp newppu savestates as well as a bit of jacking around for performance and other misc things I meant to do, but alas speedups wont be possible without obfuscating the code. 2009-08-06 00:51:29 +00:00
cart.h SF [ 2046985 ] SRAM not wiped on power cycle (during movies) 2008-08-12 06:52:48 +00:00
cheat.cpp Added player 3 and 4 to autohold notification window. Made FCEU_DispMessage able to display to different screen locations to do it. Fixed up the input display code for autohold. 2010-05-16 04:18:49 +00:00
cheat.h lua!!!! 2008-07-23 06:54:14 +00:00
conddebug.cpp Added conditional debugging option 'K', for the bank the PC is on. A workaround-style option to address Tracker Item 2007006, which suggests 24-bit breakpoint addresses to account for bank. Testing shows that the bank evaluates to 0 on RAM code access. 2010-04-08 21:26:20 +00:00
conddebug.h Added conditional debugging option 'K', for the bank the PC is on. A workaround-style option to address Tracker Item 2007006, which suggests 24-bit breakpoint addresses to account for bank. Testing shows that the bank evaluates to 0 on RAM code access. 2010-04-08 21:26:20 +00:00
config.cpp vs200x: print svn revision number in version string. 2009-10-08 13:48:15 +00:00
config.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
debug.cpp Put some more work into the stack breakpointing code, so it works closer to what is expected. 2010-05-27 22:18:52 +00:00
debug.h Added conditional debugging option 'K', for the bank the PC is on. A workaround-style option to address Tracker Item 2007006, which suggests 24-bit breakpoint addresses to account for bank. Testing shows that the bank evaluates to 0 on RAM code access. 2010-04-08 21:26:20 +00:00
drawing.cpp Improved the Hold status display considerably. 2010-05-16 04:50:56 +00:00
drawing.h fix some random annoying gcc warnings 2009-10-19 03:37:38 +00:00
driver.h Added Save Screenshot As... functionality. It's messy, so please feel free to fix it up a bit. 2010-06-07 04:26:16 +00:00
emufile.cpp movie speedups 2010-05-28 03:59:19 +00:00
emufile.h movie speedups 2010-05-28 03:59:19 +00:00
fceu.cpp Disable auto-savestates during turbo 2010-05-25 03:31:03 +00:00
fceu.h Code cleanup - moved ppu toggling to a function called FCEU_TogglePPU() in fceu.cpp 2010-05-19 02:12:11 +00:00
fceulua.h W32 LUA: Add argument capabilities to scripts -- appears as variable "arg", which may sometimes be null. (Modified file also adds a second screenshot capability to lua.) 2010-02-02 22:12:07 +00:00
fcoeffs.h Kill most (non-const) static vars in header files 2008-05-29 06:24:39 +00:00
fds.cpp Added player 3 and 4 to autohold notification window. Made FCEU_DispMessage able to display to different screen locations to do it. Fixed up the input display code for autohold. 2010-05-16 04:18:49 +00:00
fds.h Movie file format header now has a FDS flag. 2010-03-02 04:59:45 +00:00
file.cpp Prevent .zip files containing no valid files from causing crash 2010-05-25 03:20:48 +00:00
file.h replace most of the crappy iostream stuff with EMUFILE 2010-05-17 21:02:38 +00:00
filter.cpp Added player 3 and 4 to autohold notification window. Made FCEU_DispMessage able to display to different screen locations to do it. Fixed up the input display code for autohold. 2010-05-16 04:18:49 +00:00
filter.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
git.h proper support for single-file archives 2008-07-10 05:42:12 +00:00
ines-bad.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
ines-correct.h mapper 19 savestate fix 2010-05-23 18:37:31 +00:00
ines.cpp fixed ID: 3009161 zapper autodetection for Gotcha! is on, any others? 2010-05-30 16:39:49 +00:00
ines.h preliminary support for mapper 253 2009-10-04 13:56:43 +00:00
input.cpp Added player 3 and 4 to autohold notification window. Made FCEU_DispMessage able to display to different screen locations to do it. Fixed up the input display code for autohold. 2010-05-16 04:18:49 +00:00
input.h Conflicted with my own commit. Repaired conflicted files, and made sure about the code removal I intended as well. 2010-05-12 03:53:15 +00:00
lua-engine.cpp Lua - fix so that setting speed.mode to normal turns off turbo. 2010-06-12 17:12:46 +00:00
movie.cpp casts to fix annoying warnings 2010-06-11 01:14:06 +00:00
movie.h SDL: fixed a compile error with gcc 2010-06-07 22:02:57 +00:00
netplay.cpp Added player 3 and 4 to autohold notification window. Made FCEU_DispMessage able to display to different screen locations to do it. Fixed up the input display code for autohold. 2010-05-16 04:18:49 +00:00
netplay.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
nsf.cpp cleaned up NSF file loading print statements 2010-03-05 03:53:40 +00:00
nsf.h The modified FCEUXDSP 1.07 NSF Updates were applied. 2009-08-07 19:24:50 +00:00
oldmovie.cpp fix crash in fcm convert 2010-06-01 00:53:52 +00:00
oldmovie.h added option for SDL to convert fcm files to fm2 2008-11-02 21:25:31 +00:00
ops.inc Fix ATX opcode in the CPU, no timing changes, just a small behavior change (unofficial opcode 0xAB) 2009-06-13 17:40:42 +00:00
palette.cpp optional lua in sdl 2008-09-24 06:06:31 +00:00
palette.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
ppu.cpp "young indiana jones" problem fixed for old ppu, someone fix new one too 2010-06-12 16:42:36 +00:00
ppu.h fix ntview for new ppu? 2009-12-08 05:54:21 +00:00
pputile.inc support mmc5 reg $5130 2009-06-11 06:27:37 +00:00
sound.cpp mapper 19 savestate fix 2010-05-23 18:37:31 +00:00
sound.h Restored DPCM Logging when Code/Data Logger is active. 2009-09-16 20:25:41 +00:00
state.cpp Bind SSLOADPARAM_BACKUP to backupsavestates bool 2010-05-28 03:28:44 +00:00
state.h replace most of the crappy iostream stuff with EMUFILE 2010-05-17 21:02:38 +00:00
types-des.h Getting the ball rolling on replacing the movie savestate ostream usage. Porting over the emufile class for desmume. Had to impport its types.h as types-des.h to get it to compile. Added the files to both the vc9 & vc10 proj files. 2010-05-16 19:41:11 +00:00
types.h fixed 2 compile errors for gcc, more awaits.. 2010-05-18 18:22:20 +00:00
unif.cpp mappers 253, 226 redesigned, only vc9 project updated 2009-11-08 14:39:50 +00:00
unif.h mappers 253, 226 redesigned, only vc9 project updated 2009-11-08 14:39:50 +00:00
version.h Change version back to 2.1.5 interim 2010-06-01 02:33:43 +00:00
video.cpp Whoops - forgot to un-ifdef some code. 2010-06-07 15:45:12 +00:00
video.h Fix broken SDL build. Annoying have core & win32 files with the same name! 2010-06-07 16:26:41 +00:00
vsuni.cpp faster compiles (mappers include 1/3 as much code now) 2008-06-17 06:55:07 +00:00
vsuni.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00
wave.cpp fixed some more sdl compile errors (still broken) 2008-12-15 02:56:15 +00:00
wave.h Changes that allow a Linux machine to build, targeting either a Linux or Win32 host. (Maybe a newline at the end of a few header files for my sanity's sake too.) 2008-05-27 05:29:00 +00:00
x6502.cpp cdlogger: fixed bug preventing correct interrupt vectors logging (there is no IRQ loggead at all) 2010-05-20 12:45:20 +00:00
x6502.h clean up header file, for fewer dependencies and hopefully slightly faster builds. also fix a couple of const arrays which were being defined in a .h file 2008-12-13 02:47:07 +00:00
x6502abbrev.h fewer warnings 2008-06-17 23:46:55 +00:00
x6502struct.h moved fceu to its own folder to make room for other projects 2006-07-29 05:46:15 +00:00