Whoops - forgot to un-ifdef some code.
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@ -209,7 +209,6 @@ void FCEU_PutImage(void)
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#endif
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if(dosnapsave==2) //Save screenshot as, currently only flagged & run by the Win32 build. //TODO SDL: implement this?
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{
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#ifdef WIN32
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char nameo[512];
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strcpy(nameo,FCEUI_GetSnapshotAsName().c_str());
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if (nameo)
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@ -217,7 +216,6 @@ void FCEU_PutImage(void)
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SaveSnapshot(nameo);
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FCEU_DispMessage("Snapshot Saved.",0);
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}
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#endif
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dosnapsave=0;
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}
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if(GameInfo->type==GIT_NSF)
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