Commit Graph

1926 Commits

Author SHA1 Message Date
ansstuff f79d4f9a3f * Taseditor: changed the order of "Select between Markers"
* Taseditor: applying PAL and PPU flags when loading projects
* Taseditor: much better way of calculating Branches Tree; hinting full timelines
* Taseditor: miniarrow showing current Playback cursor position in Branches Tree
* Taseditor: "Bookmark#" modtype, undo/redo works for Bookmarks
* Taseditor: version data in fm3
* fixed HUD/messages dumping in AVI

[[Split portion of a mixed commit.]]
2012-04-07 17:10:29 +00:00
adelikat 91d5c1f076 Change the ines bad rom error message to say FCEUX not FCE Ultra 2012-04-07 12:06:29 +00:00
zeromus abdfaa0a52 maybe fix mapper 242 (dragon quest 8 UNL) 2012-04-05 18:55:13 +00:00
ansstuff e3fff40b5c * Taseditor: Alt+Wheel = jump across gaps in Input/Markers
* updated the site on fm2 format

[[Split portion of a mixed commit.]]
2012-03-26 18:40:35 +00:00
ansstuff 893d871902 * Taseditor: BookmarksList clicks apply on buttonup only
* returned default mapping of Frame Advance hotkey to Backslash
* updated documentation on fm2 format

[[Split portion of a mixed commit.]]
2012-03-25 15:37:45 +00:00
ansstuff 8319946675 * Taseditor: changed "lost_position" logic 2012-03-24 16:03:34 +00:00
ansstuff 1d761114b6 * Taseditor: fixed bug with popup screenshots
* updated lua scripts
2012-03-24 14:07:59 +00:00
ansstuff 6e5ed43c21 * Taseditor: changed Shift+V and Shift+Ins to Ctrl+Shift+V and Ctrl+Shift+Ins
* updated documentation

[[Split portion of a mixed commit.]]
2012-03-23 20:20:50 +00:00
ansstuff 66504dc115 * Taseditor: Config->Combine consecutive Recordings/Draws
* Taseditor: rightclick menu appears only after click on selected row
* Taseditor: refactoring
2012-03-22 16:49:33 +00:00
zeromus eca6e6e279 win32-fix compiling in old windows and old visual studio 2012-03-19 19:45:53 +00:00
ansstuff c020a6bf39 fixed menus graying bug caused by r2466 2012-03-19 17:39:38 +00:00
ansstuff 7688ac9ae8 * Taseditor: Config->Autopause at the end of Movie
* new hotkey "Cancel Seeking (TAS Editor)" (Esc)
2012-03-18 18:18:52 +00:00
CaH4e3 75e13fd152 fix to previous 2012-03-17 18:03:23 +00:00
CaH4e3 565f063fa5 varous bugfixes, xstring trimming functions logic bugs, etc
some refactoring, some wtfs... ;)
2012-03-17 16:29:56 +00:00
ansstuff 125173107b * Taseditor: set/pick Markers by doubleclick, throw Markers away
* Taseditor: clicks on Input don't change Selection
* Taseditor: selection by dragging from Frame#
* Taseditor: better way to check doubletap for Shift and Ctrl keys
* Taseditor: no more "allow keys in Piano Roll"; new accelerators: Ctrl + arrows, Shift + arrows, Home/End/Page Up/Page Down, Ctrl + Home/End, Shift + Home/End
* Taseditor: showing row_last_clicked when Shift or Alt is held
2012-03-17 15:59:35 +00:00
ansstuff 853d9a0df0 * Taseditor: holding Shift when drawing lines 2012-03-14 19:06:34 +00:00
ansstuff 1eadc6f533 * Taseditor: fixed known WinXP bug with scrollbar arrows
* Taseditor: 2x faster scrolling
* Taseditor: branch description text size = size of edit fields
* Taseditor: observing Piano Roll with right button
2012-03-14 17:32:10 +00:00
ansstuff 1e98a31332 fixed bug in playback.jump 2012-03-13 21:56:05 +00:00
ansstuff 1af2f936ff * observing Piano Roll by dragging cursor outside
* dragging blue arrow (moving Playback cursor)
* moving Markers by drag'n'drop, "Marker Drag" and "Marker Swap" operations
* Config->Doubleclick on Frame# affects Playback
* Config->Draw Input by dragging
2012-03-13 20:03:37 +00:00
ansstuff a484b4eb15 * middle button click on FCEUX sends message to TAS Editor
* Shift/Ctrl set focus to Piano Roll, double Shift / double Ctrl scroll Piano Roll to respective cursor
2012-03-10 20:12:22 +00:00
ansstuff 0ef60e2c8a * Taseditor: fixed bug with listview autoscroll 2012-03-09 18:26:08 +00:00
ansstuff 0638d88ff9 * Taseditor: Config->Deselect on doubleclick
* Taseditor: checking ROM checksum when saving/loading projects
* more correct way to launch TAS Editor when trying to rerecord a fm3
* TAS Editor can have mouse wheel input even when keyboard focus is on FCEUX window
* disabled FCEUX context menu when TAS Editor is engaged
* added SoundDisplay2.lua
2012-03-09 15:20:51 +00:00
punkrockguy318 5e03b24c32 sdl: some code cleanup 2012-03-07 12:06:17 +00:00
punkrockguy318 936b5af85f sdl: update todo; changelog; added some comments 2012-03-06 22:16:57 +00:00
punkrockguy318 2900ce17cb gtk: adjust 2.24 warning message 2012-03-06 22:12:11 +00:00
punkrockguy318 1e66b91359 sdl: fix last commit 2012-03-06 22:08:35 +00:00
punkrockguy318 44c419d7e3 gtk: added check for gtk 2.24 for the gamepad dialog 2012-03-06 22:05:21 +00:00
punkrockguy318 68aa80a5df gtk: added a check for GTK version; this is so we can detect old GTK versions and bail on dialogs instead of segfaulting
updated TODO for 2.1.6
2012-03-06 21:25:49 +00:00
punkrockguy318 28ee7f3a6f sdl: tab cleanup 2012-03-06 11:40:42 +00:00
punkrockguy318 b0c2758324 sdl: code cleanup; pre-release code review (in progress) 2012-03-06 11:12:28 +00:00
punkrockguy318 118b82544c gtk: use basedir instead of hardcoded default basedir path in gamegenie dialog for improved accuracy 2012-03-06 09:13:58 +00:00
punkrockguy318 679b98e70b sdl: fix typo / output formatting issue 2012-03-06 08:48:19 +00:00
punkrockguy318 646847ddc8 sdl: fixed formatting issues; overall code cleanup 2012-03-06 08:43:42 +00:00
zeromus 9585a84eef never mind, we dont need dirent.h in windows because we dont need configsys 2012-03-06 07:41:43 +00:00
zeromus a7a3ebfd0b since microsoft is too busy making visual studio purple to do anything useful like add dirent.h, we have to use someone else's dirent.h. add it to fix recent configsys changes, and do some other warnings cleanup 2012-03-06 06:54:39 +00:00
punkrockguy318 e1ab5818af adjust loading string in previous commit to be more accurate 2012-03-06 06:41:52 +00:00
punkrockguy318 7d6a4b00d2 sdl: by default; check ${fceux_dir}/cfg.d/ for any files and loads the configuration in alphabetical order. useful for applying a specific configuration 2012-03-06 06:37:10 +00:00
punkrockguy318 06c8230c88 common/config: code formatting cleanup
NOTE:  please use hardtabs (at least in drivers/sdl and drivers/common/config*)
  devs: we should set a coding standard for future code/patches that we should be trying to conform to to prevent a mishmash of tabs/spaces and  un-elegant code
2012-03-06 06:10:49 +00:00
punkrockguy318 878c379242 config: add Config::_loadFile function to allow loading custom configuration file 2012-03-06 06:03:26 +00:00
punkrockguy318 13caaab8da sdl: minor code cleanup 2012-03-06 05:43:50 +00:00
punkrockguy318 a8f5011c89 sdl: code cleanup 2012-03-06 05:40:59 +00:00
punkrockguy318 e900502eaf sdl: minor code cleanup 2012-03-05 17:41:03 +00:00
ansstuff b09e9ac184 * Taseditor: changing history size doesn't reset history
* Disabling "Screenshot" menu items when no game is loaded (fix #3495357)
2012-03-01 15:16:00 +00:00
ansstuff 5b9df13cc5 * Taseditor: "Deselect" option in menus
* Taseditor: fixed some bugs with hotchanges
2012-02-27 20:20:57 +00:00
punkrockguy318 79ee86d1b6 sdl: added todos 2012-02-27 16:55:25 +00:00
ansstuff e1950ba025 Small save/load state speedup, noticeable only in TAS Editor or lua bots 2012-02-25 23:55:35 +00:00
ansstuff d659fab541 * Taseditor: Fixed previous commit accuracy
* Better turbo off method in lua engine when quitting
2012-02-25 20:54:13 +00:00
ansstuff 704af09cc8 * Taseditor: a couple of bugfixes
* Taseditor: force finishing click at buttondown
2012-02-25 17:27:51 +00:00
ansstuff 3ae6096048 Added license text to TAS Editor files 2012-02-23 22:03:03 +00:00
ansstuff b38fa3e73d Documented TAS Editor classes 2012-02-23 19:47:41 +00:00
ansstuff 2b0fbdf61d * Taseditor: registering click at buttondown; Alt+click on input = set pattern
* Taseditor: Alt + wheel = Right button + wheel
* Taseditor: header lights on mouseover
* Taseditor: different patterns format
2012-02-21 17:54:40 +00:00
ansstuff ce49322a0b * Taseditor: middle button pauses/unpauses emulation
* Taseditor: Right button + wheel = Playback rewind/forward
* Taseditor: Shift/Ctrl + wheel = jump via Markers with Playback/Selection cursor
2012-02-20 17:05:59 +00:00
ansstuff e267095bd1 * Changed some checkboxes to radiobuttons in menu
* Taseditor: "Marker Rename" shows Note text in History; added "Marker Move" modtype
* Taseditor: "Frame#" lights when Alt key is being held, not entering menu by Alt
* Taseditor: PATTERNS menu, loading data from "tools\taseditor_patterns.txt"
* Taseditor: ColumnSet (Input and Markers) with Alt key = set pattern
* Taseditor: "Use pattern" checkbox in Recorder; Config->ColumnSet Pattern skips Lag
2012-02-18 16:43:40 +00:00
ansstuff 7ea17f7f35 * Taseditor: when clicking text fields, Piano Roll scrolls to corresponding Marker, not to cursor
* Replay dialog speedup, now movie is not loaded into memory when checking md5
2012-02-13 15:49:02 +00:00
ansstuff 71ab6addd0 Replaced "Turbo seek" and "Follow cursor" checkboxes 2012-02-06 17:10:12 +00:00
ansstuff a8ef2f72ce * refined Recording, now can safely record commands (Power, Reset, Insert, Switch)
* new Lua scripts: SoundDisplay.lua, TrackNoise.lua
2012-02-06 16:57:46 +00:00
ansstuff 2c30bbe760 * updated fceux.chm
* uploaded new online documentation (old fceux-2.0.2 doc is still there)
* converted old HelpNDoc project file to HelpNDoc3 format

[[Split portion of a mixed commit.]]
2012-02-02 19:06:42 +00:00
punkrockguy318 afcda92ecb sdl bugfix: compile with gcc 4.6.2 2012-02-02 06:56:04 +00:00
ansstuff c1469cb418 * 1 new Lua function in Joypad library: getimmediate()
* 1 new Lua function in TAS Editor library: getsuperimpose()
* added 5 new Lua scripts demonstrating some TAS Editor library functions
* updated fceux.chm and online documentation, uploaded HelpNDoc3 project file

[[Split portion of a mixed commit.]]
2012-02-01 22:02:26 +00:00
ansstuff b935762d10 Taseditor: fixed "Unpause emulator" in context menu 2012-01-30 17:59:15 +00:00
ansstuff a1e0de898b * Taseditor: quicksave/quickload hotkeys save/load current branch
* Taseditor: Help->Show Tooltips
* Added "Restore Playback (TAS Editor)" hotkey (Enter by default)
* 9 new Lua functions in TAS Editor library
2012-01-29 22:33:23 +00:00
punkrockguy318 d509d8ecac sdl: make '--help' text spacing consistant 2012-01-29 00:13:35 +00:00
punkrockguy318 eeff32db16 sdl: don't closeGame() on escape key when running in gui mode 2012-01-28 23:48:34 +00:00
punkrockguy318 f220c854c4 sdl: disable cursor unhiding in fullscreen unless explicitly defined in ~/.fceux.cfg. this was implemented in hopes to be able to move the cursor to another monitor in fullscreen, but this does not work and seems to be a limitation of fullscreen SDL atm. 2012-01-24 05:53:40 +00:00
punkrockguy318 03ac9954a2 sdl: pause will now show/ungrab cursor in fullscreen. this can be disabled with the SDL.NoFullscreenCursor option 2012-01-24 04:57:03 +00:00
ansstuff a4d5e98ee7 * changed taseditlib folder name to taseditor 2012-01-12 20:15:23 +00:00
ansstuff 578c974062 * Tasedit: more refactoring
* Tasedit: resizing TAS Editor window
* Tasedit: INPUT_TYPE_1P
* Tasedit: File->New Project
2012-01-12 19:56:17 +00:00
punkrockguy318 64a4100c54 sdl: switched default frame advance key from "\" to "`" for consistency with Win32 port
[[Split portion of a mixed commit.]]
2012-01-08 18:29:12 +00:00
ansstuff c6c04b577b * Tasedit: refactoring
* fixed recording bug where "length" tag appeared in fm2s
* changed default mapping of Frame Advance to Tilde
* Config->Silent autosave
* Tasedit: Lua panel
* 5 new Lua functions: emu.paused(), taseditor.setplayback(int frame), taseditor.stopseeking(), taseditor.registerauto(), taseditor.registermanual()
2012-01-08 18:19:49 +00:00
ansstuff 0194d9b872 Tasedit: different method of setting multi-row input 2012-01-04 22:34:22 +00:00
ansstuff e9d157235b * colored marker captions
* pale yellow and bright yellow when "Bind Markers" is off/on
* "Help" links to taseditor.chm
2012-01-04 18:00:29 +00:00
ansstuff 7449bff36b * Tasedit: searching Markers with similar Notes
* "About" window
2011-12-27 21:06:43 +00:00
ansstuff 4c8af77326 * Tasedit: modeless FindNote window
* allow tabbing in Cheat console (#3384776)
2011-12-26 15:58:18 +00:00
ansstuff b3c53d5ad5 * Tasedit: header lights on Paste/PasteInsert
* 10 new Lua functions (TAS Editor library)
* Tasedit: Find Note dialog (Ctrl-F)
* Tasedit: Config->Reappearing Find Note dialog
* bugfixes
2011-12-25 21:54:31 +00:00
zeromus 6632b06871 reaperman says chr ram isnt getting reset sometimes when the system gets power cycled. i can't reset it all the time since 100 mappers may maintain their own chr ram, but at least for boards that use the ines generic chr ram handling, i can reset it. 2011-12-21 06:53:55 +00:00
ansstuff 306b8a5278 * Tasedit: Export dialog: "Convert Marker Notes to Movie Subtitles"
* Tasedit: Recording checkbox instead of radiobutton
* Tasedit: Config->Use Input keys for ColumnSet
* Tasedit: disabled Visual Themes for listview header, listview header lights
* Tasedit: Config->Empty new Marker Notes
* Tasedit: icon
2011-12-19 18:47:43 +00:00
ansstuff 703ab3d752 * changed ".tas" extension to ".fm3"
* Tasedit: Markers notes (strings)
* Tasedit: editing Marker notes, 2 text fields
* Tasedit: View->Follow Marker Note context
* Tasedit: View->Display Branch Tooltips
* Tasedit: new accelerators: Ctrl-PgUp/Ctrl-PgDn/Shift-PgUp/Shift-PgDn
* Tasedit: Config->Allow keyboard controls in Listview
2011-12-16 19:05:58 +00:00
ansstuff a5ee28a447 * loading TAS Editor projects by drag-n-drop
* Tasedit: File->Save Compact dialog
2011-12-10 12:58:02 +00:00
ansstuff 840528d52a Replaying .tas files in SDL version 2011-12-09 15:51:36 +00:00
ansstuff eabf9a046b Replaying .tas files in FCEUX 2011-12-09 14:53:20 +00:00
ansstuff 5d3994c969 * disabled changing PPU/PAL/input_type when Taseditor is engaged
* Tasedit: File->Recent projects
* enhanced Reload hotkey (Ctrl-F1), now it loads last ROM or last TAS Editor project
2011-12-07 19:07:09 +00:00
ansstuff 51c7544b13 Taseditor bugfixes 2011-12-06 12:23:42 +00:00
ansstuff c0d73203db * Tasedit: Import input from FM2/TAS files
* Tasedit: Export to FM2 dialog
2011-12-05 19:35:15 +00:00
ansstuff 06c4fff479 * Tasedit: branches autofind best parent
* Tasedit: better hotchanges gradient
* Tasedit: "Set Marker"/"Remove marker" in context menu
* Tasedit: checking clipboard at selection.init() and retrieving info
2011-12-03 20:53:31 +00:00
ansstuff b83967de6b oops 2011-11-30 16:38:12 +00:00
ansstuff 3abb384450 Fixed #3446099 2011-11-30 16:23:51 +00:00
ansstuff d58dfe52bc * Tasedit: MsgBox about not working with movies starting from savestate
* Tasedit: Different font for marked Frame#, selection doesn't disappear when toggling Markers
2011-11-28 20:37:55 +00:00
ansstuff fa6e05ece9 Fix #3444078 2011-11-28 17:06:38 +00:00
aquanull 368e5651fc win32: fixed graphic-tearing WITH vertical sync enabled in windowed mode.
It used to wait for V-Blank too early so that the V-Blank would end too soon before the blitting could be finished.
2011-11-28 13:11:18 +00:00
ansstuff 5c9bed56c9 Fixed crash when using machine with no sound card 2011-11-26 14:08:00 +00:00
zeromus 15babdf0cd fix what i judged to be a blatantly wrong default palette entry. i'm not sure how it got this way.. it has been this way for as far back as i can find. this color radically reduced the relative strength of the R component to 1/3 what it should have been changing it from a pink to a blue. nothing else nearby was so radically different from any other palettes. 2011-11-25 20:09:30 +00:00
ansstuff 16a625561c * Tasedit: refactoring
* Tasedit: selection << and >>
* Tasedit: Turbo Seek checkbox
* Tasedit: PasteInsert (Shift-V)
* Tasedit: Config->Superimpose affects copy/paste
* Tasedit: list save/load (currently only restoring vscroll position)
* Tasedit: Editing info texts
2011-11-25 19:26:26 +00:00
zeromus bf31670246 vcproj cleanup and fix [3441099] printf bug in SwapSaveState() 2011-11-22 20:43:18 +00:00
ansstuff a71771ce97 * multitrack recording
* "Superimpose" checkbox (3 states)
* Config->Use 1P keys for all single recordings
* Config->Combine consecutive Recordings
2011-11-20 21:36:03 +00:00
ansstuff 0fcdda6c8a * Tasedit: refactoring, tasedit_list class
* Tasedit: selection strobe (improved stability)
* Tasedit: rewinding pauses emulation
* soft reset and power switch messages, messages when saving/loading Branches
2011-11-18 22:24:54 +00:00
ansstuff 514c80e416 * Tasedit: View->Show Branch Screenshots
* Tasedit: selection history, undo/redo (Ctrl-Q/Ctrl-W)
* Tasedit: Reselect Clipboard (Ctrl-B)
* Tasedit: saving/loading selection history to .tas
* Tasedit: input hotchanges (16 gradations), storing/handling data inside input_snapshot class
* Tasedit: View->Enable Hot Changes
2011-11-16 22:52:37 +00:00
zeromus 170bcefdd2 straighten out bandai m159/m016 handling and add valid null-EEPROM emulation to get those games booting. 2011-11-14 01:53:20 +00:00
adelikat fd696c43e8 win32 - cheat search - slight GUI tweak 2011-11-13 02:29:30 +00:00
ansstuff 398eb98b93 * Tasedit: Config->Set autosave period
* Tasedit: bugfixes
2011-11-12 18:08:09 +00:00
punkrockguy318 724616f718 sdl: make the coding style of gui.cpp consistent (hardtabs like pretty much src/*) 2011-11-12 07:52:59 +00:00
ansstuff ae3eacbf74 * Tasedit: Branches show saved screenshot on mouseover (alpha-fade popup window)
* Tasedit: Config->HUD in Branch screenshots
2011-11-10 19:56:27 +00:00
ansstuff 80662af1d3 * Tasedit: Keeping track of branching activities
* Tasedit: "Branches mode" of Bookmarks window
* Tasedit: Drawing Branches Tree (using GDI), animations, transitions, mouseover
2011-11-07 16:02:25 +00:00
punkrockguy318 8fafc755df gtk: added ifdefs for newly added frameskip gui 2011-11-04 06:53:28 +00:00
punkrockguy318 4bbd74c740 gtk: added frameskip option; made label case consistent 2011-11-04 06:28:46 +00:00
punkrockguy318 8c2a6d64af sdl: frameskip = 0 by default 2011-11-02 22:33:16 +00:00
zeromus 158ace4704 debugger-fix mysterious out of bounds condition while editing breakpoints 2011-10-31 22:33:24 +00:00
zeromus d233874ced add winapi lua library and cleanup various vcproj from tasedit additions 2011-10-31 19:11:31 +00:00
zeromus 55f3e079d0 chr ram was not getting initialized to anything 2011-10-31 18:17:21 +00:00
zeromus d6d9ea6a28 fix newppu bug (allegedly a nondeterminism, but i cant tell how) which prevented metroid from booting. 2011-10-31 04:58:59 +00:00
punkrockguy318 3b33abf4c0 gtk: no longer compile in openGL gui code when openGL is not being compiled into fceux 2011-10-28 23:24:04 +00:00
ansstuff 8daf0314b0 * Tasedit: History truncates after making different commit at the middle of History
* Tasedit: Config->Branches work only when Recording
* Switching Tasedit Bg input on/off when Tasedit gets/loses focus (allows FCEUX control without "Bg input")
2011-10-28 16:04:03 +00:00
ansstuff ca24e7b8a5 * "Toggle Rerecord Display" hotkey (M), "Play Movie From Beginning" hotkey now also works in Tasedit
* Tasedit: input_snapshot also stores "commands" array
* Tasedit: Bookmarks/Branches (storing snapshots
* Tasedit: Bookmarks list, text flashing
* Tasedit: bookmark number images shown in first column of main list
* saving/loading Bookmarks in .tas file
* Tasedit: Disable F10 as System Key
* Tasedit: checkbox Config->Branches restore entire Movie (else restore input only up to and not including bookmarked frame)
2011-10-26 23:10:53 +00:00
punkrockguy318 c8a6e86d9d fceu tree cleanup and sdl todo rewrite 2011-10-23 06:17:48 +00:00
punkrockguy318 c04111675a sdl: fix a bug where alt key would get "stuck" when alt tabbing to fceux window 2011-10-23 05:05:28 +00:00
punkrockguy318 1d664128d4 gtk: fix potentially build error on gtk < 2.24 (ubuntu 10.04 lts) 2011-10-21 02:31:34 +00:00
punkrockguy318 3fcec22d2b sdl: revert previous commit 2011-10-21 02:13:33 +00:00
punkrockguy318 79b3a337c9 sdl: attempt to resolve ubuntu compile error 2011-10-21 01:05:17 +00:00
zeromus 64bbb516f8 build fixes for tasedit and old vcprojs 2011-10-21 00:12:09 +00:00
ansstuff d95495aea1 Tasedit: fixed bug in "bulletproof loading" algorithm 2011-10-20 23:11:23 +00:00
ansstuff 383baa85c4 * Tasedit: gradual greenzone cleaning 2011-10-20 22:31:30 +00:00
punkrockguy318 f81fa03c44 sdl: some usage string cleanup 2011-10-20 15:10:29 +00:00
ansstuff 1a9b6f109a * Tasedit: refactoring, bugfixes
* Tasedit: storing Markers in input history, undo/redo for Markers
2011-10-20 13:00:34 +00:00
punkrockguy318 73f9e705fd gtk: remove unecessary/redundant config file saving 2011-10-20 02:15:54 +00:00
punkrockguy318 943de81eb3 scons: improve build system so that scons install does not initiate removal of object files and rebuilding of project 2011-10-19 21:42:34 +00:00
punkrockguy318 8db54dc60e lua: added "iuplup" require statement to ensure iup is loaded with auxlib 2011-10-19 16:51:13 +00:00
punkrockguy318 ca8fb4ab08 gtk: now remembers last loaded lua script for loadLua dialog 2011-10-19 07:12:10 +00:00
punkrockguy318 55a1faadd7 comment adjustment to head of fceux.cfg 2011-10-19 06:51:31 +00:00
punkrockguy318 04ccc4823b sdl: fixed some stupidity i accidently comitted in the sconstruct on the last commit 2011-10-19 06:35:53 +00:00
punkrockguy318 dfc2dc84e3 move cmake to attic (if anyone has any objections to this; let me know and i'll put it back. AFAIK cmake is broken and it's confusing that its in the tarball
clean up some docuemntation in the tree
2011-10-19 06:23:40 +00:00
punkrockguy318 4b9c345266 gtk: improve load state dialog to filter for fcs sav files (default save format of fceux) 2011-10-19 05:00:23 +00:00
punkrockguy318 894b87635d sdl: new hotkeys added - statestatenext savestateprev - useful for scrolling through savestates on a gamepad. mapped to pgup and pgdown by default 2011-10-19 02:42:29 +00:00
punkrockguy318 119d7cccc4 gtk: added option in video config for SDL.ClipSides 2011-10-19 02:29:35 +00:00
punkrockguy318 ffe7741ab7 gtk: added video option for double buffering 2011-10-19 01:58:00 +00:00
punkrockguy318 86124102b7 sdl: improve upon last commit by actually opening cwd instead of selecting it in the parent folder. also do this for open palette dialog 2011-10-18 23:03:23 +00:00
punkrockguy318 2b3ddd9f59 sdl: start file dialogs in cwd instead of the odd gtk "recently used" entry 2011-10-18 22:56:07 +00:00
punkrockguy318 a34915e15d sdl: enable frameskip by default so that the turbo hotkey works out of the box 2011-10-18 22:26:56 +00:00
punkrockguy318 8638c95d60 sdl: GTK3! removed more depreciated code and made adjustments so that fceux now compiles with GTK3 (although not by default). Compile by setting GTK3 to 1 in the SConstruct 2011-10-18 21:47:41 +00:00
punkrockguy318 654207e860 sdl: no longer use depreciated gtk2 objects and functions 2011-10-18 21:35:37 +00:00
punkrockguy318 5f1037b219 sdl: fixed build error for GTK=0 2011-10-18 04:32:08 +00:00
punkrockguy318 1f1bf193a4 sdl: fix "--inputcfg" for GTK builds 2011-10-18 04:28:03 +00:00
punkrockguy318 2f992d1d0e sdl: fix last commit correctly 2011-10-17 22:11:51 +00:00
punkrockguy318 0aef8cea7d sdl: move the networkIP clensing out of CloseGame() because CloseGame is called in LoadGame() 2011-10-17 22:07:36 +00:00
punkrockguy318 82ce19f4a7 sdl: clear SDL.NetworkIP config on CloseGame() to prevent reconnection on next loadGame() call 2011-10-17 19:50:54 +00:00
punkrockguy318 3ea1fd363f sdl: fixed issue introduced with preivous commit 2011-10-17 18:59:18 +00:00
punkrockguy318 68d9d0b33b sdl: SFid3424049 fix segfault do to nameclash 2011-10-17 15:07:10 +00:00
ansstuff 0e48de6f98 * Tasedit: more refactoring
* Tasedit: "<<" and ">>" buttons now jump from one Marker to another
* Tasedit: clever FollowSelection
2011-10-15 20:20:22 +00:00
zeromus 07dde626de don't lose cheat compare value when toggle cheat enables through UI (fix #3423777) 2011-10-15 18:59:07 +00:00
ansstuff 11a99a56e3 * Tasedit: execute lua functions when jumping inside greenzone
* added rewind hotkey (~), works only in Taseditor
2011-10-14 17:33:58 +00:00
punkrockguy318 4ece1d273e sdl: fix segfault on recordto by temporarily disabling the author dialog 2011-10-14 04:29:15 +00:00
ansstuff 851dae6878 * Tasedit: major refactoring 2011-10-13 14:20:45 +00:00
punkrockguy318 30905d23f3 sdl: fix bug introduced in a previous commit where hotkeys were mapped incorrectly 2011-10-11 23:01:24 +00:00
punkrockguy318 0fa5caf1e6 sdl: fix segfault on "record as" 2011-10-10 19:52:09 +00:00
ansstuff fd28f4c2b0 * Tasedit: no more slow seeking and no NewProject in File menu
* Tasedit: input history, undo (Ctrl-Z), redo (Ctrl-Y)
* Tasedit: greenzone reduces only from the point with actual differences were found
* Tasedit: history ListView, jumping to any position
* Tasedit: Config->Set max Undo levels (1-999, 100)
* Tasedit: View->Jump when making undo, undo hint line
* Tasedit: saving/loading history to .tas file
2011-10-09 16:33:39 +00:00
punkrockguy318 4059428c2b sdl: fix mouseclick operations in "--nogui" mode (ie: zapper) 2011-10-08 19:49:35 +00:00
punkrockguy318 66374f271a sdl: fixed some issues with --nogui . "--nogui" no longer requires an argument and can be used like this "$ fceux --nogui rom.nes" 2011-10-08 19:38:15 +00:00
punkrockguy318 72d063e247 gtk: support mouseclicks (ie: zapper) 2011-10-08 19:00:56 +00:00
ansstuff ec37ecd417 * Tasedit: fixed selection bugs in Set Marker, SelectMidMarkers and DeleteFrames
* Tasedit: Edit->Clone Frame(s) (Shift-Insert)
* Tasedit: 7 digits in Frame#
* utils\xstring.cpp: new U32ToDecStr
2011-10-03 17:29:33 +00:00
punkrockguy318 485c3f57df sdl: fix bug on some systems where sdl would become detached from gtk window on button configuration 2011-10-03 16:30:47 +00:00
ansstuff f1ac9a2830 * Tasedit: setting Markers with Alt+click or ColumnSet for Frame# column
* Tasedit: View->Show Markers
* Tasedit: Config->Bind Markers to Input
* Tasedit: Edit->Select mid Markers (Ctrl-A)
2011-10-02 19:04:19 +00:00
ansstuff dd3dac5808 * logging all display messages into Message Log
* Tasedit: special method of inserting frames
* Tasedit: progressbar updating when loading/saving large projects
* Tasedit: moved "Follow cursor" checkbox from View menu to main TASEdit window
2011-09-30 19:49:21 +00:00
ansstuff 88dd3d2269 * launch tools hotkeys shown in FCEUX menu
* Tasedit: multitrack recording radio buttons (no multitracking yet)
* Tasedit: View->Show dot in empty cells
* Tasedit: ClearFrames (Del), Cut operation clears frames instead of deleting
* Tasedit: project name in window caption, star in window caption (changes)
* Tasedit: checking unsaved project on Exit and Open project
2011-09-29 20:39:39 +00:00
CaH4e3 6cb352f626 resetexstate crash fix 2011-09-28 13:28:21 +00:00
ansstuff cdee2c4fd8 Fixed old bug with "Play Movie From Beginning" 2011-09-27 13:43:30 +00:00
punkrockguy318 d133f154ab sdl: fixed minor ocd code formating 2011-09-26 19:32:04 +00:00
ansstuff 42edaa4b33 added support for "Enable HUD recording" option to SDL version 2011-09-26 12:00:48 +00:00
ansstuff 92ff246e15 * Tasedit: progressbar
* Tasedit: "||" button accepts double clicks
* Tasedit: holding "<" and ">" buttons
* Tasedit: Ctrl-Delete leaves selection
2011-09-25 18:17:26 +00:00
punkrockguy318 8e19af540e sdl: fix issue in previous commit; do call snapAVI() 2011-09-25 17:58:01 +00:00
punkrockguy318 68f4cb85ef sdl: fix build errors introduced by recent tasedit commits 2011-09-25 17:04:08 +00:00
zeromus ab4e68da8c newppu-fix bug in scroll reg logic causing mis-scrolls in p'radikus conflict 2011-09-24 23:37:56 +00:00
CaH4e3 baf1d6d8f2 whoops 2011-09-24 13:29:39 +00:00
CaH4e3 e9e97b774e a little bit of latest mapper changes
code/data logger now can log data access from the RAM code
the new button to save unused data to the code/data logger
2011-09-24 06:36:44 +00:00
ansstuff bf32a2bcce * Tasedit: changed control scheme to single click instead of double click 2011-09-23 20:50:29 +00:00
ansstuff 84ae16d8c2 * HideMenu (Esc) only works when FCEU window has focus
* moved "Display movie status icon" from Config->Movie options to Config->Display
* File->AVI/Wav->Enable HUD recording
2011-09-23 18:09:40 +00:00
ansstuff ae1bb879ef * Config->Display->Rerecord counter
* now Tasedit operates with rerecords_counter, no more such thing as tweak_count, because new way of accounting tweaks resembles rerecords too much
* Config->Movie options->Always suggest Read-Only replay (for Replay dialog)
2011-09-23 10:50:51 +00:00
ansstuff 72e04788fe * deleted "Lag Counter Reset" hotkey, as it was obsolete since FCEUX 2.0.2; added "Open TAS Edit" hotkey
* Tasedit: auto clear "Disable speed throttling" and "Run in background", auto set "Set high-priority thread" when entering TASEdit; FCEUX runs in bg when TASEdit has focus
* Tasedit: Config->"Mute Turbo" check (same as in Config->Sound)
* fixed long "savestate" messages containing path
2011-09-22 16:02:09 +00:00
ansstuff d2a886ebb1 * Tasedit: accelerator table
* Tasedit: new menu item "Config"
* Tasedit: Config->"Set greenzone capacity", auto-clearing old savestates
* Tasedit: pauseframe is shown by flashing color
2011-09-19 18:13:31 +00:00
zeromus feae56ad1d datalatch mapper-fix bug where wramless games would be able to do something mysterious to unmapped host emulator memory or something creepy like that (fix battletoads sync regression) 2011-09-17 20:08:37 +00:00
ansstuff fd82c1ee2d * Tasedit: forced read-only behaviour when seeking or holding turbo
* Tasedit: "Auto-restore last position" checkbox in playback controls; if checked: after every greenzone invalidation playback cursor tries to jump to last position
* Tasedit: copied "Insert number of Frames" from stray-click menu to context menu
* Tasedit: fixed item drawing method, no more flicker and slowdowns
* updated contents of changelog.txt and Authors.txt, changed version.h
2011-09-17 12:00:20 +00:00
punkrockguy318 19c607f530 sdl: rename InputType to CurInputType due to variable of same name in src/movie.h 2011-09-12 14:02:23 +00:00
ansstuff e0e0f72d2f * saving and loading tweakCount in .tas and fm2
* Added string "Tweak Count" to Replay loading dialog
* Tasedit: View - "Show Tweak count"
* Tasedit: rewrote project save/load functions
* Tasedit: fixed old bug caused by not initializing input ports
* Tasedit: checking movie fourscore flag when creating/opening project; only show columns for pads 3 and 4 if fourscore is attached
2011-09-12 12:23:48 +00:00
ansstuff 5a2d97662f * red lines for lag frames, "Show lag frames" in View menu,
* "||" button also cancels turbo-seeking
* different method of accounting tweakCount: increment once per greenzone invalidation
2011-09-06 15:42:03 +00:00
ansstuff 9a76571490 * Total overhaul of JumpToFrame function and of TryDumpIncremental routine (logging savestates), now TAS Editor is more stable
* replay.cpp: fixed bug when trying to open Replay without having ROM loaded
2011-09-05 20:28:01 +00:00
ansstuff 2a75b9b8e8 * added "Follow playback" in View menu
* "<<" button now jumps to the beginning of greenzone
* changing currFrameCounter doesn't reset selection anymore
* fixed "Select All" function
2011-09-05 13:12:24 +00:00
ansstuff 711bc0c438 TAS Editor usability tweaks:
* fixed column widths
* frame_display can be shown in taseditor mode
* ">>" button now jumps to the end of greenzone
* some other hotkeys now also work in TAS Editor

Fixed hidden bug:
* user could change previous input by clicking on header (thus not changing currFrameCounter) and then continue greenzoning from irrelevant savestate with Frame Advance key
* how it was fixed: now currFrameCounter resets to last frame of greenzone
2011-09-03 14:33:51 +00:00
CaH4e3 4197dc1957 fixed bus conflict emulation, no kage no densetsu bug anymore 2011-09-03 14:14:22 +00:00
ansstuff 790af32e1b Added 4 pads support; also now current frame is shown by blue line; minor cleanups. 2011-08-31 18:32:54 +00:00
mart0258 1de5077bcb Ram Search updates list when emulator is paused (on Power, or when resetting search) 2011-08-30 15:15:44 +00:00
zeromus 5850d48823 win32: fix context menus to use rightclicks in context menus correctly 2011-08-25 07:33:56 +00:00
CaH4e3 dea31f040e PAL/NTSC noise fixed 2011-08-19 07:53:07 +00:00
zeromus 94960278e5 slightly improve hud text rendering wrapping 2011-07-18 02:31:11 +00:00
punkrockguy318 4645ee126b sdl: patch to resolve 'XKeysymToString' complication errors on debian sid and osx (thanks antonio ospite!) 2011-07-15 04:00:09 +00:00
plombo a0b26b8b2b sdl: fixed --nogui option and removed SDL.NoGUI from fceux.cfg 2011-07-05 20:28:37 +00:00
fatratknight 36a2723fe4 Reordered a function call. Now it updates the lua window with the proper file path when you select a lua script from the recent menu. 2011-07-05 01:56:44 +00:00
zeromus 5975decb3d try fixing lua drawing alpha blending stuff 2011-07-01 04:01:20 +00:00
zeromus 469a7bed9b win32: poll hotkeys while no rom is loaded 2011-06-16 17:19:57 +00:00
aquanull ce8c18789f Some minimal fixes and clean-ups. 2011-06-09 12:17:47 +00:00
punkrockguy318 68200c2d6a sdl - fixed "--help" fix introduced with previous revision 2011-06-02 04:07:14 +00:00
punkrockguy318 cff16d4ae4 sdl - print usage when help arguments are passed even if SDL cannot be initialized 2011-06-02 04:02:11 +00:00
zeromus c36da5bb50 win32: add hotkey for ntview 2011-05-09 05:57:35 +00:00
zeromus 1c509ed632 win32: try calculating debugger font height 2011-05-07 17:47:24 +00:00