Ram Search updates list when emulator is paused (on Power, or when resetting search)

This commit is contained in:
mart0258 2011-08-30 15:15:44 +00:00
parent 5850d48823
commit 1de5077bcb
3 changed files with 7 additions and 0 deletions

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@ -1,4 +1,5 @@
-r**** - FCEUX 2.1.5 release
30-Jul-2001 - mart0258 - Ram Search updates list when emulator is paused (on Power, or when resetting search)
4-Jul-2011 - FatRatKnight - Lua console now gets the proper file path when selecting a file from the recent menu.
1-jun-2011 - prg318 - sdl - print usage when --help is passed even if SDL fails
plombo - added stock icons to menu items

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@ -1780,11 +1780,13 @@ LRESULT CALLBACK RamSearchProc(HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lPara
//ListView_SetItemCount(GetDlgItem(hDlg,IDC_RAMLIST),ResultCount);
ListView_SetSelectionMark(GetDlgItem(hDlg,IDC_RAMLIST), 0);
RefreshRamListSelectedCountControlStatus(hDlg);
Update_RAM_Search();
{rv = true; break;}
}
case IDC_C_RESET_CHANGES:
memset(s_numChanges, 0, (sizeof(*s_numChanges)*(MAX_RAM_SIZE)));
ListView_Update(GetDlgItem(hDlg,IDC_RAMLIST), -1);
Update_RAM_Search();
//SetRamSearchUndoType(hDlg, 0);
{rv = true; break;}
case IDC_C_UNDO:

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@ -808,6 +808,10 @@ void PowerNES(void)
// clear back baffer
extern uint8 *XBackBuf;
memset(XBackBuf,0,256*256);
#ifdef WIN32
Update_RAM_Search(); // Update_RAM_Watch() is also called.
#endif
}
void FCEU_ResetVidSys(void)