fceu tree cleanup and sdl todo rewrite

This commit is contained in:
punkrockguy318 2011-10-23 06:17:48 +00:00
parent 035ef8ddfb
commit c8a6e86d9d
5 changed files with 25 additions and 28 deletions

View File

@ -1,4 +0,0 @@
SDL:
* Single-window mode broken in OSX
* F1 in GUI mode (with no terminal attached) causes endless hang
* In OSX, Zapper input is taken in GTK window rather than SDL window

View File

@ -1,20 +1,24 @@
TODO-SDL:
Features -
openGL Vsync toggle option
* work .desktop and .png into install scripts?
* auto-resize game window (gtk)
* SDL 1.3?
* segfaults when opening a second game
* segfaults on fullscreen entry
* Hotkeys Config
* design GUI
* Video config
* grey-out xyscale entries when scalers are set
* dont allow scalers and opengl
* Implement Cheat Editor in GTK
* GUI Options to look into:
* bpp
* Scanline end/start
* Fix 7Zipped ROMs
* Think of good workaround for pushing F1 when run from a gui; currently drops to cheat menu with no terminal and is unrecoverable
-Features:
- SDL.Vsync
- let's wait on this -- there's no simple way to use the OS default in SDL unless we just don't touch it, which might be the best thing to do here.
-GTK:
- Better on-the-fly video resizing with window resize / video config
- Hotkey remapping GUI
- Smarter video config (disable widgets that are incompatible with openGL)
- Options to investigate
- bpp
- scanlines
- Cheat editor
-SDL 1.3
- segfaults when opening a second game
- segfaults on fullscreen entry
-BUGS
- Zipped roms?
- F1 from terminal-less gui fceux process hangs fceux (since input is required from console in cheat editor)
-OSX
- Post official build instructions somewhere
- Single window mode does not work (the XWINDOWID hack does not work in Apple's X11 server, so this may never get fixed).
- Zapper input is taken from GTK window instead of X11 window (a workaround could be implemented to resolve with with some #ifdef APPLE etc)
-DOCS
- Be sure to include details about new scons features for package maintainers so that the manpage, luascripts, and auxlib will be included in future packages
- Docs REALLY need a cleanup/rewrite

View File

@ -169,6 +169,7 @@ InitConfig()
config->addOption("openglip", "SDL.OpenGLip", 0);
config->addOption("SDL.SpecialFilter", 0);
config->addOption("SDL.SpecialFX", 0);
config->addOption("SDL.Vsync", 1);
// network play options - netplay is broken
config->addOption("server", "SDL.NetworkIsServer", 0);

View File

@ -1,4 +0,0 @@
#!/bin/sh
# hope this makes someone happy - prg
rm /usr/local/bin/fceux