sdl: code cleanup

This commit is contained in:
punkrockguy318 2012-03-06 05:40:59 +00:00
parent e900502eaf
commit a8f5011c89
1 changed files with 19 additions and 19 deletions

View File

@ -509,11 +509,11 @@ int main(int argc, char *argv[])
// these six lines will still print the help output
if(argc > 1)
{
if(!strcmp(argv[1], "--help") || !strcmp(argv[1],"-h"))
{
ShowUsage(argv[0]);
return 0;
}
if(!strcmp(argv[1], "--help") || !strcmp(argv[1],"-h"))
{
ShowUsage(argv[0]);
return 0;
}
}
int error, frameskip;
@ -563,10 +563,10 @@ int main(int argc, char *argv[])
}
#ifdef _GTK
else if(strcmp(argv[i], "--nogui") == 0)
{
{
noGui = 1;
argv[i] = "";
}
argv[i] = "";
}
#endif
}
int romIndex = g_config->parse(argc, argv);
@ -583,17 +583,17 @@ int main(int argc, char *argv[])
std::string s;
g_config->getOption("SDL.InputCfg", &s);
if(s.size() != 0)
{
InitVideo(GameInfo);
InputCfg(s);
}
// set the FAMICOM PAD 2 Mic thing
{
int t;
g_config->getOption("SDL.Input.FamicomPad2.EnableMic", &t);
if (t)
replaceP2StartWithMicrophone = t;
if(s.size() != 0)
{
InitVideo(GameInfo);
InputCfg(s);
}
// set the FAMICOM PAD 2 Mic thing
{
int t;
g_config->getOption("SDL.Input.FamicomPad2.EnableMic", &t);
if(t)
replaceP2StartWithMicrophone = t;
}
// update the input devices