zeromus
45848c7591
emulua: add rom.gethash
2010-07-27 03:40:59 +00:00
zeromus
50cd0559d3
vs2005 fastbuild configuration failed to link luaperks.lib
2010-07-27 03:29:47 +00:00
punkrockguy318
dfccec8c7a
sdl: fixed recent bug i introduced that prevented loading savestates 0-9
2010-07-26 17:19:25 +00:00
CaH4e3
3f7d1ec94a
better solution for previous fix
2010-07-23 17:13:40 +00:00
CaH4e3
7b383576a0
fixed #3033634 , fixed previous fix ;)
2010-07-23 17:07:47 +00:00
CaH4e3
a501682e0f
fixed #3033127 , #3033120
2010-07-22 21:04:09 +00:00
punkrockguy318
f4535346fb
sdl: fixed segfault when loadstating 0-9 when state did not exist
2010-07-20 01:58:13 +00:00
zeromus
29cffedbbf
don't use GPOINTER_TO_INT as this breaks on some gtk versions and os versions that we would like to support (namely, my macbook)
2010-07-18 04:33:33 +00:00
zeromus
cb95c4fc96
possibly fix mouse input in sdl lua
2010-07-18 02:45:17 +00:00
mart0258
b8c6ed272e
Tasedit - prevent crash when truncating while turbo, disable auto-savestate during turbo, allow redrawing Tasedit window while turbo and paused, and window cleanup
2010-07-10 00:58:20 +00:00
deign85
f2f0ac5f55
Added a Separator feature to the ram watch
2010-07-08 15:41:30 +00:00
zeromus
69deb66c96
2010-07-02 07:49:03 +00:00
zeromus
13c6912cbc
try adding check for zlib
2010-07-02 07:18:59 +00:00
CaH4e3
ee91747ce1
mapper 25 workaroung for "Ganbare Goemon Gaiden - Kieta Ougon Kiseru"
2010-07-01 18:17:24 +00:00
punkrockguy318
fbb7026afa
sdl: fixed compile error
2010-06-24 02:36:51 +00:00
aquanull
252a4a55ad
Allowed the user to disable keeping finished movies open.
2010-06-22 14:29:05 +00:00
zeromus
8def9ce6c6
vc8 can produce a working win9x build again
2010-06-18 02:00:37 +00:00
adelikat
1159877a95
Fix a nasty problem with my last commit.
2010-06-13 19:48:17 +00:00
adelikat
ca7f13d75e
Win32 - a avicapture commandline argument, it receives a frame number, on that frame, avicapturing will stop and fceux will close.
2010-06-13 14:23:42 +00:00
CaH4e3
742322bfc1
refixed "simpsons" and "rattlenroll" broblems after fixing "youngindiana jones" ;)
2010-06-13 04:19:46 +00:00
adelikat
a7bb263e13
Win32 - save Turbo frameskip amount to config so it can be customized by user
2010-06-12 17:41:15 +00:00
adelikat
38c4c3d228
Lua - fix so that setting speed.mode to normal turns off turbo.
2010-06-12 17:12:46 +00:00
CaH4e3
1af53df1df
"young indiana jones" problem fixed for old ppu, someone fix new one too
2010-06-12 16:42:36 +00:00
adelikat
7cfd86f261
casts to fix annoying warnings
2010-06-11 01:14:06 +00:00
zeromus
db5620970b
fix 2010 debug build ?
2010-06-10 22:40:23 +00:00
zeromus
b13f0f8b21
dont think luaperks should be in here. fix tastools luaperks not to use hypot, so it can link the vs2005-built version. not sure how I have fixed hypot in other cases.
2010-06-10 21:40:28 +00:00
deign85
32261b0640
Fixed the ram_search to only display possible ram addresses from 0x0000 to 0x07FF and 0x6000 to 0x7FFF
2010-06-10 20:16:57 +00:00
zeromus
55daec3e57
add luasocket builtin to luaperks
2010-06-10 06:13:51 +00:00
zeromus
bfd2e0d35a
arugments -> arguments
2010-06-10 04:55:53 +00:00
adelikat
d68e46e990
Win32 - prelminary AVI from commandline support. -avi filaname will being an avi capture but bring up the codec select dialog box on startup.
2010-06-09 14:33:21 +00:00
adelikat
b03401b198
Movies - Fixed read-only loadstate error logic & messages
2010-06-09 13:01:30 +00:00
fatratknight
7b53114862
Didn't quite explain all the lua scripts, but I thought I should start organizing something to make it easier to finish later. Added "Overview of Included Scripts".
2010-06-09 05:23:12 +00:00
fatratknight
9d357153d3
Whoops, overwrote a useful function without realizing it. It was a function that wrote to a text file. It's back in, now.
2010-06-08 02:12:32 +00:00
fatratknight
cda4ce2eda
Decided to implement the ability to insert the subtitles stuff directly into the movie file itself... Or rather create a copy, in case I screwed things up script-wise. Hit page up twice to see it in action!
2010-06-08 01:10:12 +00:00
punkrockguy318
c9d5c168a2
SDL: fixed a compile error with gcc
2010-06-07 22:02:57 +00:00
mart0258
f0cda70dea
Movie loading now faster:
...
* TAS Savestates moved from MovieRecord to MovieData.
* Calls to LoadFM2() no longer provide INT_MAX as the size, and now use the actual size of the file.
2010-06-07 21:39:10 +00:00
adelikat
3bfa40572e
New lua function: gui.savescreenshotas()
2010-06-07 16:38:47 +00:00
adelikat
f171bd3f72
Fix broken SDL build. Annoying have core & win32 files with the same name!
2010-06-07 16:26:41 +00:00
adelikat
dc1f95afea
Whoops - forgot to un-ifdef some code.
2010-06-07 15:45:12 +00:00
adelikat
6faa55b21f
Clean up Deign's screenshot as code. Internally it is now set up for easy implementation in the SDL build.
2010-06-07 15:41:52 +00:00
deign85
cacd846515
Added Save Screenshot As... functionality. It's messy, so please feel free to fix it up a bit.
2010-06-07 04:26:16 +00:00
fatratknight
a8fa67db16
Edited gui.text to return a value, the x position where it would paint the next character. This should hopefully allow scripters to place a useful box around the text, perhaps for looks or clicking like it's a button.
2010-06-06 22:50:46 +00:00
fatratknight
bb767b0d49
Throwing in an experimental subtitler script. Anyone wish to play around with it?
2010-06-06 21:51:24 +00:00
adelikat
e2274f2e8b
Win32 - fix bug that caused gamegenie to turn on when ppu is toggled.
2010-06-06 02:22:59 +00:00
adelikat
b9a361e004
Win32 - minor change to a pop up box, Ok Cancel (not OK CANCEL)
2010-06-06 01:40:39 +00:00
adelikat
45a8c717b0
Win32 - Movie Options Dialog - Fix so Full Savestate Load checkbox is updated on load
2010-06-01 12:37:18 +00:00
adelikat
94c12f0116
Change version back to 2.1.5 interim
2010-06-01 02:33:43 +00:00
adelikat
8e8bbec3e0
getting stuff ready for a 2.1.4a maintenance release.
...
[[Split portion of a mixed commit.]]
2010-06-01 01:54:30 +00:00
adelikat
0a677d74e1
Fix inaccuracy in documentation comments (sorry for the tiny commit)
2010-06-01 01:03:50 +00:00
zeromus
0f873d9812
fix crash in fcm convert
2010-06-01 00:53:52 +00:00