parent
f4535346fb
commit
a501682e0f
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@ -83,7 +83,7 @@
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#endif
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#ifdef _DEBUG
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#define _MSVC_BUILD "debug"
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#else
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#else
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#define _MSVC_BUILD "release"
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#endif
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#define __COMPILER__STRING__ "msvc " _Py_STRINGIZE(_MSC_VER) " " _MSVC_ARCH " " _MSVC_BUILD
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@ -94,7 +94,7 @@
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#elif defined(__GNUC__)
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#ifdef _DEBUG
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#define _GCC_BUILD "debug"
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#else
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#else
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#define _GCC_BUILD "release"
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#endif
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#define __COMPILER__STRING__ "gcc " __VERSION__ " " _GCC_BUILD
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@ -361,7 +361,7 @@ int BlockingCheck()
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}
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void UpdateRendBounds()
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{
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{
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FCEUI_SetRenderedLines(srendlinen, erendlinen, srendlinep, erendlinep);
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}
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@ -370,14 +370,14 @@ void UpdateRendBounds()
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void FCEUD_PrintError(const char *errormsg)
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{
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AddLogText(errormsg, 1);
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if(fullscreen)
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{
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ShowCursorAbs(1);
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}
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MessageBox(0, errormsg, FCEU_NAME" Error", MB_ICONERROR | MB_OK | MB_SETFOREGROUND | MB_TOPMOST);
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if(fullscreen)
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{
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ShowCursorAbs(0);
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@ -403,7 +403,7 @@ void DoFCEUExit()
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if(exiting) //Eh, oops. I'll need to try to fix this later.
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return;
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if (CloseMemoryWatch() && AskSave()) //If user was asked to save changes in the memory watch dialog or ram watch, and chose cancel, don't close FCEUX!
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if (CloseMemoryWatch() && AskSave()) //If user was asked to save changes in the memory watch dialog or ram watch, and chose cancel, don't close FCEUX!
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{
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if(goptions & GOO_CONFIRMEXIT)
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{
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@ -474,7 +474,7 @@ int DriverInitialize()
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}
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static void DriverKill(void)
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{
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{
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// Save config file
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//sprintf(TempArray, "%s/fceux.cfg", BaseDirectory.c_str());
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sprintf(TempArray, "%s/%s", BaseDirectory.c_str(),cfgFile.c_str());
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@ -501,53 +501,52 @@ HANDLE mapRAM;
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void win_AllocBuffers(uint8 **GameMemBlock, uint8 **RAM)
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{
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mapGameMemBlock = CreateFileMapping((HANDLE)0xFFFFFFFF,NULL,PAGE_READWRITE, 0, 131072,"fceu.GameMemBlock");
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if(mapGameMemBlock == NULL || GetLastError() == ERROR_ALREADY_EXISTS)
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{
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//mbg 7/28/06 - is this the proper error handling?
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//do we need to indicate to user somehow that this failed in this emu instance?
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CloseHandle(mapGameMemBlock);
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mapGameMemBlock = NULL;
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*GameMemBlock = (uint8 *) malloc(131072);
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else
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if((*GameMemBlock = (uint8 *)MapViewOfFile(mapGameMemBlock, FILE_MAP_WRITE, 0, 0, 0)) == NULL)
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{
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CloseHandle(mapGameMemBlock);
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mapGameMemBlock = NULL;
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*GameMemBlock = (uint8 *) malloc(131072);
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}
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mapRAM = CreateFileMapping((HANDLE)0xFFFFFFFF,NULL,PAGE_READWRITE, 0, 0x800,"fceu.RAM");
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if(mapRAM == NULL || GetLastError() == ERROR_ALREADY_EXISTS)
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*RAM = (uint8 *) malloc(2048);
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}
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else
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{
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*GameMemBlock = (uint8 *)MapViewOfFile(mapGameMemBlock, FILE_MAP_WRITE, 0, 0, 0);
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// set up shared memory mappings
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mapRAM = CreateFileMapping((HANDLE)0xFFFFFFFF,NULL,PAGE_READWRITE, 0, 0x800,"fceu.RAM");
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*RAM = (uint8 *)MapViewOfFile(mapRAM, FILE_MAP_WRITE, 0, 0, 0);
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if((*RAM = (uint8 *)MapViewOfFile(mapRAM, FILE_MAP_WRITE, 0, 0, 0)) == NULL)
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{
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CloseHandle(mapRAM);
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mapRAM = NULL;
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*RAM = (uint8 *) malloc(2048);
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}
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}
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}
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void win_FreeBuffers(uint8 *GameMemBlock, uint8 *RAM)
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{
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//clean up shared memory
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//clean up shared memory
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if(mapRAM)
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{
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UnmapViewOfFile(mapRAM);
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CloseHandle(mapRAM);
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RAM = NULL;
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mapRAM = NULL;
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CloseHandle(RAM);
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}
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else
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{
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free(RAM);
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RAM = NULL;
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}
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RAM = NULL;
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if(mapGameMemBlock)
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{
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UnmapViewOfFile(mapGameMemBlock);
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CloseHandle(mapGameMemBlock);
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GameMemBlock = NULL;
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mapGameMemBlock = NULL;
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CloseHandle(GameMemBlock);
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}
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else
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{
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free(GameMemBlock);
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GameMemBlock = NULL;
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}
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GameMemBlock = NULL;
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}
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#endif
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@ -617,7 +616,7 @@ static BOOL CALLBACK EnumCallbackFCEUXInstantiated(HWND hWnd, LPARAM lParam)
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PassedTest = (PassedTest & ((buf[8] >= '1') & (buf[8] <= '9')));
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PassedTest = (PassedTest & (buf[9] == '.'));
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PassedTest = (PassedTest & ((buf[10] >= '4') & (buf[10] <= '9')));
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if (PassedTest) {
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DoInstantiatedExit=true;
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DoInstantiatedExitWindow = hWnd;
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@ -626,7 +625,7 @@ static BOOL CALLBACK EnumCallbackFCEUXInstantiated(HWND hWnd, LPARAM lParam)
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//printf("[%03i] Found '%s'\n", ++WinCount, buf);
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return true;
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}
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}
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#include "x6502.h"
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int main(int argc,char *argv[])
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@ -660,10 +659,10 @@ int main(int argc,char *argv[])
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// Get the base directory
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GetBaseDirectory();
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// Parse the commandline arguments
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t = ParseArgies(argc, argv);
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if (ConfigToLoad) cfgFile.assign(ConfigToLoad);
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//initDirectories();
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@ -698,7 +697,7 @@ int main(int argc,char *argv[])
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FCEUI_SetNoiseVolume(soundNoisevol);
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FCEUI_SetPCMVolume(soundPCMvol);
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}
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//Since a game doesn't have to be loaded before the GUI can be used, make
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//sure the temporary input type variables are set.
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ParseGIInput(NULL);
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@ -706,7 +705,7 @@ int main(int argc,char *argv[])
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// Initialize default directories
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CreateDirs();
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SetDirs();
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DoVideoConfigFix();
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DoTimingConfigFix();
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@ -735,9 +734,9 @@ int main(int argc,char *argv[])
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{
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COPYDATASTRUCT cData;
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DATA tData;
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sprintf(tData.strFilePath,"%s",t);
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cData.dwData = 1;
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cData.cbData = sizeof ( tData );
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cData.lpData = &tData;
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@ -760,7 +759,7 @@ int main(int argc,char *argv[])
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do_exit();
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return 1;
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}
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InitSpeedThrottle();
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if(t)
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@ -774,7 +773,7 @@ int main(int argc,char *argv[])
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if(PaletteToLoad)
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{
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SetPalette(PaletteToLoad);
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SetPalette(PaletteToLoad);
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free(PaletteToLoad);
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PaletteToLoad = NULL;
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}
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@ -802,7 +801,7 @@ int main(int argc,char *argv[])
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free(LuaToLoad);
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LuaToLoad = NULL;
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}
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//Initiates AVI capture mode, will set up proper settings, and close FCUEX once capturing is finished
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if(AVICapture && AviToLoad) //Must be used in conjunction with AviToLoad
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{
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@ -832,21 +831,21 @@ doloopy:
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uint8 *gfx=0; ///contains framebuffer
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int32 *sound=0; ///contains sound data buffer
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int32 ssize=0; ///contains sound samples count
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if (turbo)
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if (turbo)
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{
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if (!frameSkipCounter)
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if (!frameSkipCounter)
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{
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frameSkipCounter = frameSkipAmt;
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skippy = 0;
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}
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else
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else
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{
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frameSkipCounter--;
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if (muteTurbo) skippy = 2; //If mute turbo is on, we want to bypass sound too, so set it to 2
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else skippy = 1; //Else set it to 1 to just frameskip
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}
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}
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else skippy = 0;
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FCEUI_Kill();
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delete debugSystem;
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return(0);
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}
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@ -896,7 +895,7 @@ void _updateWindow()
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void win_debuggerLoop()
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{
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//delay until something causes us to unpause.
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//delay until something causes us to unpause.
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//either a hotkey or a debugger command
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while(FCEUI_EmulationPaused() && !FCEUI_EmulationFrameStepped())
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{
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void FCEUD_Update(uint8 *XBuf, int32 *Buffer, int Count)
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{
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win_SoundSetScale(fps_scale); //If turboing and mute turbo is true, bypass this
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//write all the sound we generated.
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if(soundo && Buffer && Count && !(muteTurbo && turbo)) {
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win_SoundWriteData(Buffer,Count); //If turboing and mute turbo is true, bypass this
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}
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//blit the framebuffer
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if(XBuf)
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FCEUD_BlitScreen(XBuf);
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{
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if(!soundo) throttle = false;
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}
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if(throttle) //if throttling is enabled..
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if(!turbo) //and turbo is disabled..
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if(!FCEUI_EmulationPaused()
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if(!FCEUI_EmulationPaused()
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||JustFrameAdvanced
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)
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//then throttle
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@ -970,7 +969,7 @@ void FCEUD_Update(uint8 *XBuf, int32 *Buffer, int Count)
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// FCEUI_Debugger().step = 1;
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// FCEUD_DebugBreakpoint();
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//}
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//make sure to update the input once per frame
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FCEUD_UpdateInput();
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@ -1002,7 +1001,7 @@ static void FCEUD_MakePathDirs(const char *fname)
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mkdir(path);
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div = fptr + 1;
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while(div[0] == '\\' || div[0] == '/')
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{
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div++;
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@ -231,7 +231,7 @@ static int InitBPPStuff(int fs)
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int SetVideoMode(int fs)
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{
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int specmul; // Special scaler size multiplier
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int specmul = 1; // Special scaler size multiplier
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if(fs)
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@ -342,7 +342,8 @@ static void AllocBuffers()
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#endif
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}
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static void FreeBuffers() {
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static void FreeBuffers()
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{
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#ifdef _USE_SHARED_MEMORY_
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void win_FreeBuffers(uint8 *GameMemBlock, uint8 *RAM);
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win_FreeBuffers(GameMemBlock, RAM);
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129
src/ines.cpp
129
src/ines.cpp
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@ -50,13 +50,13 @@ extern SFORMAT FCEUVSUNI_STATEINFO[];
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//mbg merge 6/29/06 - these need to be global
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uint8 *trainerpoo=0;
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uint8 *ROM=NULL;
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uint8 *VROM=NULL;
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uint8 *ROM = NULL;
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uint8 *VROM = NULL;
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iNES_HEADER head ;
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#ifdef _USE_SHARED_MEMORY_
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HANDLE mapROM, mapVROM;
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HANDLE mapROM = NULL, mapVROM = NULL;
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#endif
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static CartInfo iNESCart;
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@ -127,36 +127,32 @@ void iNESGI(GI h) //bbit edited: removed static keyword
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if(iNESCart.Close) iNESCart.Close();
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#ifdef _USE_SHARED_MEMORY_
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if(ROM)
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{
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{
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if(mapROM)
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{
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UnmapViewOfFile(mapROM);
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CloseHandle(mapROM);
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ROM=0;
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mapROM = NULL;
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UnmapViewOfFile(ROM);
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}
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else
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{
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free(ROM);
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ROM = NULL;
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}
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}
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ROM = NULL;
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}
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if(VROM)
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{
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{
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if(mapVROM)
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{
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UnmapViewOfFile(mapVROM);
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CloseHandle(mapVROM);
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VROM=0;
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mapVROM = NULL;
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UnmapViewOfFile(VROM);
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}
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else
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{
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free(VROM);
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VROM = NULL;
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}
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}
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VROM = NULL;
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}
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#else
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if(ROM) {free(ROM);ROM=0;}
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if(VROM) {free(VROM);VROM=0;}
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if(ROM) {free(ROM); ROM = NULL;}
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if(VROM) {free(VROM); VROM = NULL;}
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#endif
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if(MapClose) MapClose();
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if(trainerpoo) {FCEU_gfree(trainerpoo);trainerpoo=0;}
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@ -389,7 +385,7 @@ static void CheckHInfo(void)
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0x1b084107d0878bd0LL, /* Startropics 2*/
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0x836c0ff4f3e06e45LL, /* Zelda 2 */
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0x82000965f04a71bbLL, /* Mirai Shinwa Jarvas */
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0 /* Abandon all hope if the game has 0 in the lower 64-bits of its MD5 hash */
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@ -424,8 +420,9 @@ static void CheckHInfo(void)
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#ifdef _USE_SHARED_MEMORY_
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if(mapVROM)
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{
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UnmapViewOfFile(mapVROM);
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CloseHandle(mapVROM);
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UnmapViewOfFile(VROM);
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mapVROM = NULL;
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}
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else
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{
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@ -434,7 +431,7 @@ static void CheckHInfo(void)
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#else
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free(VROM);
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#endif
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VROM=0;
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VROM = NULL;
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tofix|=8;
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}
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if(MapperNo!=(moo[x].mapper&0xFF))
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@ -740,48 +737,67 @@ int iNESLoad(const char *name, FCEUFILE *fp, int OverwriteVidMode)
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mapROM = CreateFileMapping((HANDLE)0xFFFFFFFF,NULL,PAGE_READWRITE, 0, ROM_size<<14,"fceu.ROM");
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if(mapROM == NULL || GetLastError() == ERROR_ALREADY_EXISTS)
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{
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mapROM = NULL;
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CloseHandle(mapROM);
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if(!(ROM=(uint8 *)FCEU_malloc(ROM_size<<14)))
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return 0;
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if(VROM_size)
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if((ROM = (uint8 *)FCEU_malloc(ROM_size<<14)) == NULL) return 0;
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}
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else
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{
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if((ROM = (uint8 *)MapViewOfFile(mapROM, FILE_MAP_WRITE, 0, 0, 0)) == NULL)
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{
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if(!(VROM=(uint8 *)FCEU_malloc(VROM_size<<13)))
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CloseHandle(mapROM);
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mapROM = NULL;
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if((ROM = (uint8 *)FCEU_malloc(ROM_size<<14)) == NULL) return 0;
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}
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}
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if(VROM_size)
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{
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mapVROM = CreateFileMapping((HANDLE)0xFFFFFFFF,NULL,PAGE_READWRITE, 0, VROM_size<<13,"fceu.VROM");
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if(mapVROM == NULL || GetLastError() == ERROR_ALREADY_EXISTS)
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{
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if((VROM=(uint8 *)FCEU_malloc(VROM_size<<13)) == NULL)
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{
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free(ROM);
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if(mapROM)
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{
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UnmapViewOfFile(mapROM);
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mapROM = NULL;
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CloseHandle(ROM);
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}
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else
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free(ROM);
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ROM = NULL;
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return 0;
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}
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}
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}
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else
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{
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ROM = (uint8 *)MapViewOfFile(mapROM, FILE_MAP_WRITE, 0, 0, 0);
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if( !ROM ) return 0;
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if(VROM_size)
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else
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{
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mapVROM = CreateFileMapping((HANDLE)0xFFFFFFFF,NULL,PAGE_READWRITE, 0, VROM_size<<13,"fceu.VROM");
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VROM = (uint8 *)MapViewOfFile(mapVROM, FILE_MAP_WRITE, 0, 0, 0);
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if( !VROM )
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if((VROM = (uint8 *)MapViewOfFile(mapVROM, FILE_MAP_WRITE, 0, 0, 0)) == NULL)
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{
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UnmapViewOfFile(mapROM);
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CloseHandle(mapROM);
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return 0;
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CloseHandle(mapVROM);
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mapVROM = NULL;
|
||||
if((VROM=(uint8 *)FCEU_malloc(VROM_size<<13)) == NULL)
|
||||
{
|
||||
if(mapROM)
|
||||
{
|
||||
UnmapViewOfFile(mapROM);
|
||||
mapROM = NULL;
|
||||
CloseHandle(ROM);
|
||||
}
|
||||
else
|
||||
free(ROM);
|
||||
ROM = NULL;
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#else
|
||||
if(!(ROM=(uint8 *)FCEU_malloc(ROM_size<<14)))
|
||||
return 0;
|
||||
if((ROM = (uint8 *)FCEU_malloc(ROM_size<<14)) == NULL) return 0;
|
||||
|
||||
if(VROM_size)
|
||||
{
|
||||
if(!(VROM=(uint8 *)FCEU_malloc(VROM_size<<13)))
|
||||
if((VROM = (uint8 *)FCEU_malloc(VROM_size<<13)) == NULL)
|
||||
{
|
||||
free(ROM);
|
||||
ROM = NULL;
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
@ -890,7 +906,7 @@ int iNESLoad(const char *name, FCEUFILE *fp, int OverwriteVidMode)
|
|||
FCEU_LoadGameSave(&iNESCart);
|
||||
|
||||
strcpy(LoadedRomFName,name); //bbit edited: line added
|
||||
|
||||
|
||||
// Extract Filename only. Should account for Windows/Unix this way.
|
||||
if (strrchr(name, '/')) {
|
||||
name = strrchr(name, '/') + 1;
|
||||
|
@ -1465,7 +1481,7 @@ static int NewiNES_Init(int num)
|
|||
|
||||
if(GameInfo->type == GIT_VSUNI)
|
||||
AddExState(FCEUVSUNI_STATEINFO, ~0, 0, 0);
|
||||
|
||||
|
||||
while(tmp->init)
|
||||
{
|
||||
if(num==tmp->number)
|
||||
|
@ -1488,14 +1504,19 @@ static int NewiNES_Init(int num)
|
|||
{
|
||||
CloseHandle(mapVROM);
|
||||
mapVROM = NULL;
|
||||
VROM=(uint8 *)malloc(CHRRAMSize);
|
||||
if((VROM = (uint8 *)malloc(CHRRAMSize)) == NULL) return 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
VROM = (uint8 *)MapViewOfFile(mapVROM, FILE_MAP_WRITE, 0, 0, 0);
|
||||
if((VROM = (uint8 *)MapViewOfFile(mapVROM, FILE_MAP_WRITE, 0, 0, 0)) == NULL)
|
||||
{
|
||||
CloseHandle(mapVROM);
|
||||
mapVROM = NULL;
|
||||
if((VROM = (uint8 *)malloc(CHRRAMSize)) == NULL) return 0;
|
||||
}
|
||||
}
|
||||
#else
|
||||
VROM=(uint8 *)malloc(CHRRAMSize);
|
||||
if((VROM = (uint8 *)malloc(CHRRAMSize)) == NULL) return 0;
|
||||
#endif
|
||||
UNIFchrrama=VROM;
|
||||
SetupCartCHRMapping(0,VROM,CHRRAMSize,1);
|
||||
|
@ -1504,9 +1525,9 @@ static int NewiNES_Init(int num)
|
|||
if(head.ROM_type&8)
|
||||
AddExState(ExtraNTARAM, 2048, 0, "EXNR");
|
||||
tmp->init(&iNESCart);
|
||||
return(1);
|
||||
return 1;
|
||||
}
|
||||
tmp++;
|
||||
}
|
||||
return(0);
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -37,6 +37,7 @@ static DECLFW(Mapper25_write)
|
|||
VROM_BANK1(0x0000,0xFC);
|
||||
VROM_BANK1(0x0400,0xFD);
|
||||
VROM_BANK1(0x0800,0xFF);
|
||||
VROM_BANK1(0x0c00,0xCF);
|
||||
}
|
||||
|
||||
A=(A&0xF003)|((A&0xC)>>2);
|
||||
|
|
Loading…
Reference in New Issue