sdl: fixed recent bug i introduced that prevented loading savestates 0-9
This commit is contained in:
parent
3f7d1ec94a
commit
dfccec8c7a
|
@ -917,7 +917,7 @@ void FCEUI_LoadState(const char *fname)
|
|||
{
|
||||
FCEUI_MakeBackupMovie(false); //Backup the movie before the contents get altered, but do not display messages
|
||||
}
|
||||
if (!file_exists(fname))
|
||||
if (!file_exists(fname) && fname != NULL)
|
||||
{
|
||||
loadStateFailed = 1;
|
||||
return; // state doesn't exist; exit cleanly
|
||||
|
|
Loading…
Reference in New Issue