Commit Graph

834 Commits

Author SHA1 Message Date
adelikat 79a6391a7d Win32 - fixed a couple of booboo's in the AVI filename + directory selection code 2008-11-24 02:55:55 +00:00
adelikat 47236ddffa Movie subtitles can now be put in avi. Win32 - menu toggle item. 2008-11-24 00:45:25 +00:00
adelikat 57de01eb86 Subtitles have their own message function. 2008-11-23 23:49:15 +00:00
shinydoofy 60fe20142e movie subtitle toggle for SDL 2008-11-23 22:29:02 +00:00
adelikat ce8bcd1b83 Win32 - Movie Subtitle Toggle fixes and added to Hotkeys 2008-11-23 22:20:00 +00:00
adelikat 13d2afeffb Win32 - Movie subtitle toggle menu item 2008-11-23 21:41:33 +00:00
adelikat eb65e0122b Movie subtitle system installed 2008-11-23 21:28:22 +00:00
adelikat 79abc27140 Win32-TASedit minor changes, Help menu item to TASEdit + Hex Editor 2008-11-23 05:07:34 +00:00
adelikat b71b1679eb Win32-turbo now works with VBlank sync options. Fix warning in memwatch.cpp. Added Cheats Hotkey Menu Item update. 2008-11-23 03:10:09 +00:00
qfox 5f070f983c Changed movie.framecount() (forgot that in previous rev) and updated changelog to reflect these changes. Also removed old basicbot docs. 2008-11-21 15:16:32 +00:00
qfox 2b8631829a Lua: added mapping to joypad.read and joypad.set. Added function to toggle background and sprite rendering: FCEU.setrenderplanes(sprites, background) which accepts two boolean arguments to toggle those planes from within Lua. 2008-11-21 15:07:09 +00:00
adelikat 3bd5e7ffec Added Open Cheats hotkey (Windows only function) 2008-11-17 15:12:04 +00:00
adelikat d97699e058 Some code clean up 2008-11-17 14:50:42 +00:00
adelikat c7716b31ff Win32 - Menu items show current hotkey for menu items that have a mapped hotkey 2008-11-17 06:18:48 +00:00
adelikat ca1543289e Win32- RamChange() tweaks 2008-11-16 22:58:41 +00:00
adelikat 113fb5f339 Win32 - Memw - ram monitor implementation, now uses 4 addresses 2008-11-16 22:37:57 +00:00
adelikat b18cd2afdb Win32 Memwatch - ramchange implemented for 1 address only 2008-11-16 18:37:08 +00:00
adelikat 6c0c38ddcb Win32 - Memwatch - ram monitoring fixes 2008-11-16 17:22:41 +00:00
adelikat 4119180195 Win32 - Memwatch - ram change monitor beta version 2008-11-16 16:58:12 +00:00
adelikat e405aae7fc Win32 - re-enabled sound buffer time 2008-11-16 04:56:09 +00:00
adelikat a2490c3b10 Clip Left and Right Sides option now taken into account when drawing messages on screen. 2008-11-16 04:38:19 +00:00
adelikat e64ce0f489 Win32 - implemented Drag & Drop for movie (.fm2) files 2008-11-16 02:58:02 +00:00
adelikat 7b3b667c08 Win32 - Hex Editor - uses ROm name for Dump Rom/PPU to file 2008-11-15 02:57:13 +00:00
adelikat 289183de56 I always forget the changelog! 2008-11-15 02:43:52 +00:00
adelikat e29081de7a Win32 - texthooker and memory watch use ROM name as default file name in Save as dialog box 2008-11-15 02:38:12 +00:00
adelikat 9ac49d11a1 Win32 - texthooker fixes - 1) reinstalled error checking on dialog startup. 2) Fixed crash on save file 3) Texthooker updates while game is playing 3) Remembers window position 4) Fixed bug where cancel save gives error message. 2008-11-15 01:35:29 +00:00
adelikat f1ad20b749 Win32 - fixed an odd bug that crops up when video is set to force apsect correction AND special scaling 3x. If user attempts to resize smaller (which he shouldn't if he has special scaling, but still) the video was getting calculated incorrectly. The solution is a bit hacky, but it works. 2008-11-14 18:39:05 +00:00
adelikat 8c174ae9b2 Oops, fixed the bug I introduced. Frame display toggle now works. 2008-11-14 13:35:01 +00:00
punkrockguy318 08ba562b06 test commit to fix sdl frame advance 2008-11-13 18:45:13 +00:00
punkrockguy318 ef335b1321 small change to last rev 2008-11-13 18:25:25 +00:00
punkrockguy318 a29c8f25a4 hotkey overhaul; should increase sdl performance 2008-11-13 18:23:17 +00:00
adelikat 0a5f20c034 Frame counter can now display when no movie is loaded. (If no movie, reset and power reset the counter to 0). 2008-11-11 22:58:29 +00:00
zeromus 3a8eb3ea3a fix issue which caused nonpersistent savestates to break after you load them once 2008-11-11 20:31:51 +00:00
punkrockguy318 465ad101d1 savestates mappable in sdl 2008-11-11 18:51:06 +00:00
adelikat a781ee5abd Removed accel table from main window (since all previous accel keys are now in the mappable hotkeys). 2008-11-11 04:17:05 +00:00
adelikat 8ac6fa1256 Added Open Rom and Close Rom hotkeys (functions are #IFDEF WIN32). Win32 - removed accel keys for Open/Close ROM. Res.rc cleanup. 2008-11-11 04:09:08 +00:00
zeromus 67774c1322 change FCEUI_MovieGetInfo to not use a pointer 2008-11-11 00:02:22 +00:00
punkrockguy318 90be81cd07 tested and the code does improve sdl sound 2008-11-10 12:18:19 +00:00
punkrockguy318 c55d1de368 sdl sound improvement? needs testing 2008-11-10 11:55:29 +00:00
punkrockguy318 9550d31c10 updated install document 2008-11-10 05:17:56 +00:00
adelikat 4d988b8e53 Win32 - Minor memwatch menu clean up. 2008-11-10 01:07:27 +00:00
zeromus cf93b5b102 more endian fix 2008-11-09 01:54:15 +00:00
zeromus 54f9bf517f big endian compile fixes 2008-11-08 22:28:18 +00:00
adelikat 3be6963245 Win32 - avi output directory override implemented. 2008-11-08 00:27:05 +00:00
adelikat 5b0e6d5ee7 added avi output directory override (not yet used by FCEUX, however) 2008-11-07 14:53:05 +00:00
adelikat 13f02e79ec removed last_displayed_framenumber as it caused a frame counter bug 2008-11-05 01:49:53 +00:00
shinydoofy bbbc4aa0bb added option for SDL to convert fcm files to fm2 2008-11-02 21:25:31 +00:00
zeromus cda4fb4824 emulua: add rom.readbyte and rom.readbytesigned 2008-11-02 20:11:14 +00:00
zeromus eb392878b9 update to 2.0.4-interim 2008-11-02 19:44:12 +00:00
zeromus ae46bdd109 PR for 2.0.3 release
[[Split portion of a mixed commit.]]
2008-11-02 19:10:53 +00:00