Commit Graph

1018 Commits

Author SHA1 Message Date
adelikat b42304558c Changed version name to 2.1.1 in preparation for release. Marked this revision in changelog for easy revert to 2.1.1 2009-07-29 18:27:23 +00:00
adelikat 815a525714 Win32 - TextHooker - drag & drop for table files 2009-07-01 23:31:11 +00:00
adelikat 78af47d32c Win32 - Drag & Drop for cheat (.cht) files 2009-07-01 14:17:27 +00:00
adelikat ba44fe906f Win32 - All savefile dialogs generate a default filename 2009-06-26 18:20:15 +00:00
adelikat d328b9513a Win32 - Fixed up all open file dialogs to have an All files (*.*) option. 2009-06-26 01:40:27 +00:00
qeed 854553e49d After thinking it clearly, you dont need cpu_ignore, how stupid of me, all the cycles are accounted for, so revert, sorry about that. 2009-06-25 15:43:48 +00:00
qeed 6a34c0ab1a Noise table modification 2009-06-25 13:44:52 +00:00
adelikat dbaa85bfc3 Win32 - CD Logger - Drag and Drop for .cdl files 2009-06-25 13:25:13 +00:00
qeed 08a29cd046 Revert to old table noise value 2009-06-25 03:14:04 +00:00
adelikat 6e9cf95760 Win32 - memory watch - option to bind to main window, if checked it gives GENS dialog style control, where there is no extra task bar item, and it minimizes when FCEUX is minimized 2009-06-25 02:56:18 +00:00
adelikat c4236dd151 set up a GetMainHWND function so child windows can get the parent handle easily 2009-06-25 02:39:38 +00:00
adelikat ae60f641c2 Win32 - -palette commandline option 2009-06-25 00:59:50 +00:00
adelikat 6513468ac7 Win32 - Sound Dialog - cleanup, when sound is off, all controls are grayed out 2009-06-25 00:25:41 +00:00
adelikat 18d5d32cc4 Win32 - Hex Editor Menu - removed a useless separator at bottom of a menu 2009-06-25 00:08:45 +00:00
adelikat a4bcc8d28a Win32 - Hex Editor - Drag & Drop for .tbl files 2009-06-25 00:05:43 +00:00
adelikat 7574788b23 Win32 - Drag & Drop for .fcm, it converts and then loads the converted movie automatically 2009-06-24 23:11:43 +00:00
qeed e0028f6b17 Added cpu ignore in ppu_run for page crossing and irqs, if these happens during the cpu runtime the counter is added to in ppu_run we check for it, if there is an ignore, we wont run the cpu_run to make up the time the ppu was running when those page crossings/whatever happened, also added correct PAL vblank time 2009-06-24 19:01:03 +00:00
adelikat 83623cc9b9 Win32 - Drag & Drop support for palette files 2009-06-24 13:52:40 +00:00
adelikat e4e2774f1a Win32 - drag & drop, better checking of file extensions 2009-06-24 03:00:16 +00:00
adelikat d27aa70478 Win32 - Hotkey "Movie Frame Display" changed to "Frame Display" 2009-06-24 02:08:25 +00:00
adelikat 0d3323887c Win32 - Drag & Drop support for savestates 2009-06-24 02:05:31 +00:00
qeed 71259457a2 Removed nintendulator read hack as the per cycle is fixed to the point where it can display what the hack displays, although the status bar still isn't correct 2009-06-23 13:44:45 +00:00
qeed 159b18ef79 Experimental $2004 implemented and some timing fixed, please test out. 2009-06-22 23:50:48 +00:00
qeed 51046b7366 Reverted IRQ inhibit fix, this seems to break Dragon Warrior 4 2009-06-22 15:03:55 +00:00
adelikat eb7cbc5673 win32 - memwatch - save menu item is grayed if file hasn't changed 2009-06-21 17:17:06 +00:00
adelikat 0fa27c49cd Win32 - Memwatch - fixed a regression I made in 2.0.1 that broke the Save As menu item 2009-06-21 03:09:58 +00:00
qeed 79a5d93268 Only implement palette reading for the new ppu 2009-06-20 13:04:13 +00:00
qeed a3309a3982 Implemented palette reading, none of the games I tested uses it (zelda, mario, crystallis, final fantasy, etc.) and asked around, it seems that palette reading is rarely, if ever used outside of isolated tests like the palette test from blargg, this should not break any games, implemented for both old and new ppu 2009-06-20 12:54:04 +00:00
shinydoofy fb1e6fa613 reverted r1342 2009-06-19 14:13:01 +00:00
qeed dbf5319806 Fixed palette reads 2009-06-19 13:57:38 +00:00
qeed 1f20bbcc0e Delete junk variables used to be used for breakpoints 2009-06-19 01:14:05 +00:00
adelikat 527830a7d6 Sound core - Square 1 & 2 volume controls no longer backwards. Fixed SF issue #2737653 2009-06-16 19:16:26 +00:00
adelikat f9465e1d0c Win32 - TASEDit, bleh added a Recent Project menu item, not yet hooked up. 2009-06-16 17:05:26 +00:00
chris220 6da6496222 Just cleaned up a bit, removed unnecessary headers ETC.
Next revision is 1337 ;)
2009-06-16 14:54:41 +00:00
chris220 da638104be Changed the TASEdit project structure to a more OOP approach 2009-06-16 14:30:34 +00:00
adelikat ddf81c926e Add empty files for TASEDIT_PROJECT class 2009-06-16 13:17:53 +00:00
chris220 88911bf871 Adds a TASEdit project structure and functionality for NewProject(). Added TODO comments to show what needs to be done next update. 2009-06-15 20:39:37 +00:00
chris220 4c6762ef52 2009-06-14 17:07:57 +00:00
adelikat 610a809b29 Win32 - TASEdit - Enabled some menu items 2009-06-14 16:09:05 +00:00
qeed 851a4f7ad7 Fix ATX opcode in the CPU, no timing changes, just a small behavior change (unofficial opcode 0xAB) 2009-06-13 17:40:42 +00:00
qeed 726c838ead Fix warning errors in file.cpp line 245 and 262 2009-06-13 16:42:21 +00:00
qeed 3a0f215477 Fix implicit overflow warning on line 296 and properly pass soot in cart.cpp line 643 2009-06-13 16:37:12 +00:00
qeed 4445cbecad Fixed some syntax errors introduced by last commit, sorry, dumbass me 2009-06-12 15:29:54 +00:00
qeed 090ce3201d default the NoiseFreqTable to the NTSC one, to avoid cases where there might be NULL dereference 2009-06-12 15:23:31 +00:00
qeed fa2a4a27fc IRQ inhibit fix for 0x4017 2009-06-12 14:27:50 +00:00
qeed 4765aeafd6 Woops, fixed a conditional to se the noise table pointer to the right value based on the region in fceusnd_reset 2009-06-11 17:57:54 +00:00
qeed 27a67f5886 Updated the noise table and DMC table with the new values from nesdevwiki 2009-06-11 17:55:06 +00:00
zeromus 28a3b31e64 apply qeed's sound counter table 2009-06-11 16:33:23 +00:00
adelikat 87068eba38 Win32 - Hex Editor - changed ROM values again dsiplay as red, saved in the config as RomFreezeColor 2009-06-11 13:59:09 +00:00
zeromus 62b5a8c7ff hack ntview never to cache, for now, since its cache logic is failing in some cases and not refreshing. need to study kuja's game to figure out why the caching logic fails 2009-06-11 07:14:15 +00:00
zeromus 9dcb88a888 support mmc5 reg $5130 2009-06-11 06:27:37 +00:00
rheiny 0de4ad663e Fixed reported issue 2746924 (md5_asciistr() doesn't produce correct string) 2009-06-06 14:36:41 +00:00
adelikat e8b40819b9 win32 - hex editor - freeze/unfreeze ram addresses now causes the colors to update immediately, but only with
groups of addresses highlighted at once (single ones still don't yet update)
2009-05-25 20:52:07 +00:00
adelikat 9ee1449a74 Win32 - new Context Menu item - Save Movie As.. available when a movie is loaded in read+write mode. 2009-05-25 20:30:32 +00:00
adelikat a0c535cd60 Win32 - Fixed an oversight I made in remove recent additions, and updated changelog 2009-05-25 18:24:21 +00:00
adelikat b7cdece19f Win32 - Hooked up remove recent item function to the movie recent menu & load last movie context menu item. 2009-05-25 18:17:19 +00:00
adelikat 15c552902b Win32 - Hooked up Remove recent item to Load Last Lua context menu item 2009-05-25 17:47:38 +00:00
adelikat 37cb2bf0e3 Win32 - Hooked up remove recent menu item to Lua recent menu 2009-05-25 17:42:27 +00:00
adelikat 5443d6e15d Hooked up remove recent item to Load Last ROM context menu item 2009-05-25 17:28:49 +00:00
adelikat a802512414 Win32 - Hooked up remove recent item to the recent roms menu 2009-05-25 17:21:16 +00:00
adelikat e93a3b1ad3 Win32 - Added a remove recent item function, hooked it up to memory watch. Now if a bad item is selected, the user has a choice to remove it from the list. 2009-05-25 17:06:04 +00:00
adelikat 94fb04aefd Win32 - Load Last Movie context menu item added. 2009-05-25 15:48:16 +00:00
adelikat c771ac2d6d Win32 - Recent Movie Menu added 2009-05-25 15:42:24 +00:00
adelikat 25a45cffb2 Win32 - "Disable screen saver" gui option should now disable the monitor power save as well 2009-05-25 04:27:35 +00:00
adelikat 5cd7ccea74 Win32 - Debugger - Step type functions now update all the other debugging dialogs such as ppu, nametable, trace logger, code/data logger 2009-05-25 04:19:14 +00:00
adelikat 5863e87e7d Win32 - Changed Replay Movie to Play movie in the replay dialog 2009-05-22 23:33:17 +00:00
adelikat 5a7de6c53f Win32 - Hex Editor - enabled & implemented the Save Rom As.. menu item. 2009-05-22 23:20:59 +00:00
adelikat 5f76335d65 Win32 - Window caption now shows the name of the rom loaded. 2009-05-22 16:45:22 +00:00
adelikat 9b02fef39a Win32 - Hex Editor - allow the user the ability to customize the color scheme through RGB variables stored in the .cfg 2009-05-22 14:37:04 +00:00
adelikat 81c9c575db win32 - reverted fixedFontHeight to 13 instead of 14. Gave the option of adjusting the height by modifying RowHeightBorder in the .cfg file 2009-05-22 00:57:35 +00:00
adelikat 6f4162641b Win32 - Made fullscreen toggle (alt+enter) remappable 2009-05-21 17:13:08 +00:00
shinydoofy 7fcd1f8683 SDL: added --subtitles argument (mostly for avi capturing, I guess) 2009-05-15 20:45:44 +00:00
shinydoofy c7a24fe74f SDL: fixed Four Score movie playback 2009-05-10 18:26:45 +00:00
adelikat 33d0a03b34 Win32 - Stop movie at frame x feature - fixed off by 1 error 2009-05-04 13:38:41 +00:00
shinydoofy a8b61ea489 SDL: added --ripsubs 2009-04-23 21:34:30 +00:00
shinydoofy 0aee98b006 SDL: fixed input issue and making Lua optional again 2009-04-15 03:40:08 +00:00
punkrockguy318 06e22c91a8 Fixed the mysterious input issue that was caused by not having liblua installed. 2009-04-14 17:54:38 +00:00
shinydoofy b4f4f62553 SDL: implemented FCEUD_SaveStateAs and FCEUD_LoadStateFrom 2009-04-12 16:38:59 +00:00
shinydoofy 447383efd2 SDL: implemented FCEUD_MovieRecordTo 2009-04-11 20:30:22 +00:00
shinydoofy c18c460e8d SDL: some groundwork for implementation of now-dummy functions 2009-04-11 15:51:13 +00:00
adelikat dd643f96e0 Currentslot default is now 0 instead of 1. Win32 - remember last saveslot 2009-04-11 13:20:27 +00:00
shinydoofy 864afe4264 SDL: added --pauseframe to pause after frame x 2009-04-11 04:03:46 +00:00
shinydoofy 67c9ed20fd SDL - hotkey Q for toggling read-only/read+write 2009-04-11 03:26:36 +00:00
zeromus f15a131a20 win32: fix bug with OK button not working right in 7z archive browser 2009-04-08 05:10:44 +00:00
adelikat 3bf810631e Change version back to 2.1.1-interim 2009-04-05 17:28:16 +00:00
adelikat c1a64d6b33 Change version number for next maintenence release 2009-04-05 15:24:41 +00:00
shinydoofy 209c02ef98 SDL: optimized UTF8<->UTF32 code a little, removed ifdefs and so on 2009-04-04 19:35:24 +00:00
shinydoofy f3be58f2a6 SDL: fixed fcm->fm2 once again. no more NULLbytes 2009-04-04 14:04:36 +00:00
shinydoofy 1255f3fd74 fixed NULLbytes for win32 for now by reverting my changes 2009-04-04 09:05:00 +00:00
adelikat a657890aa5 Updated version number to 2.1.1-interim 2009-03-30 00:21:54 +00:00
zeromus 268c850e3f checkin change to version string 2009-03-29 23:18:34 +00:00
zeromus d2a3b310b3 last minute code tweaks 2009-03-29 22:25:17 +00:00
adelikat bbbfffc95c Forgot to update something on the version number 2009-03-29 13:53:29 +00:00
adelikat 292e64b5bd Win32 - Hex Editor - disabled Save ROM as.. since it is not yet implemented. 2009-03-29 13:41:20 +00:00
shinydoofy ae53895a13 SDL: fixed compilation error without -DCREATE_AVI introduced in r1239 2009-03-29 13:20:10 +00:00
adelikat 35c026f234 win32 - Updated help .chm 2009-03-29 13:07:56 +00:00
adelikat 8d49d8bfee Win32 - L+R disabled by default. 2009-03-29 12:57:50 +00:00
adelikat 6c001a81cb Win32 - Reverted acmlm's /dll folder fix. 2009-03-29 12:43:51 +00:00
shinydoofy 48a9428abc SDL: hotkey Del to toggle --mute for avi capturing 2009-03-28 22:15:53 +00:00
shinydoofy 5d95228971 SDL: fix crash with fm2 and fcm->fcm conversion 2009-03-28 20:53:21 +00:00