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< title > FCEUX< / title >
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< span class = "largerfont" > FCEUX< br / > < / span > The all in one NES/Famicom Emulator
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< h1 > Introduction< / h1 >
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< p >
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< img alt = "Super Mario Bros 3 in FCEUX" src = "assets/FCEUX-main.png" class = "style1" / > < / p >
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< p > < img alt = "Nintendo" height = "46" src = "assets/NES.png" width = "76" / > < img alt = "Famicom" height = "44" src = "assets/Famicom.jpg" width = "70" / > < / p >
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< p > FCEUX is a Nintendo Entertainment System (NES), Famicom, and Famicom Disk System (FDS) emulator. It supports both PAL (European) and NTSC (USA/JPN) modes. It supports both Windows and SDL versions for cross compatibility.< / p >
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< p > The FCEUX concept is that of an "all in one" emulator that offers accurate emulation and the best options for both casual play and a variety of more advanced emulator functions.
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For pro users, FCEUX offers tools for debugging, rom-hacking, map making, Tool-assisted movies, and Lua scripting< / p >
< p > FCEUX is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many distinct branches.< / p >
< p > The concept behind FCEUX is to merge elements from FCEU Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, FCEUXDSP CE, and FCEU-mm into a single branch of FCEU.< / p >
< p > As the X implies, it is an all-encompassing version of the FCEU emulator that provides the best of all worlds for the general player,
the ROM-hacking community, and the < a href = "http://tasvideos.org" > Tool-Assisted Speedrun Community.< / a > < / p >
< p > For more details see the < a href = "version.html" > version history< / a > < / p >
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< p > You can find out what we've been up to since the last release by checking the < a href = "http://sourceforge.net/p/fceultra/code/commit_browser" > commit browser< / a > .< br >
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We also have and IRC channel #fceu on freenode.net< / p >
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< p > < / p >
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< h1 > Latest Release< / h1 >
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< p > < span class = "largerfont" > FCEUX 2.2.2< / span > < br / >
23 September 2013< / p >
< p > The 2.2.2 release fixes a number of emulation bugs and adds many new features, most of which are related to debugging and reverse engineering.< / p >
< p > < a href = "pressrelease-2.2.2.html" > Full changelog< / a > < / p >
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< h3 > Notable changes< / h3 >
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< ul >
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< li > Various mappers fixes< / li >
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< li > New options in Video Config< / li >
< li > Debugger: various usability enhancements< / li >
< li > Huge breakthrough in Symbolic Debugging< / li >
< li > Trace Logger: improvements and new features< / li >
< li > Hex Editor:"Highlight Activity" feature< / li >
< li > PPU Viewer can combine with Code/Data Logger< / li >
< li > New Lua functions< / li >
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< / ul >
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< p > < br > < br > < a href = "assets/debugging_environment_1900px.png" > < img alt = "FCEUX as a debugging environment" src = "assets/debugging_environment_640px.png" > < / a > < / p >
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< a href = "home.html" > Home< / a > | < a href = "download.html" > Download< / a > |
< a href = "documentation.html" > Documentation< / a > | < a href = "version.html" >
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Version History< / a > | < a href = "contact.html" > Contact< / a > | < a href = "links.html" > Links< / a >
< br / > We are in no way affiliated or endorsed by Nintendo or Nintendo of America. "Nintendo" is a registered trademark of Nintendo of America Inc.
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< br / > ©2009 adelikat
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