Stenzek
a9ce005a20
Qt: Fix maximized state not saving to config
...
Restores the "old" position when restoring again. Except on Wayland,
where nothing works.
2025-07-30 20:30:55 +10:00
Stenzek
3768940fbb
Qt: Fix assertion on shutdown after resize
2025-07-30 20:18:42 +10:00
Stenzek
690f843e2a
Qt: Auto switch between any/changed values in memory scanner
2025-07-29 23:10:25 +10:00
Stenzek
5ed7961390
Qt: Refuse to start in known broken environments
2025-07-29 23:10:25 +10:00
Stenzek
ce53e29997
Qt: Fix possible crash on shutdown
2025-07-29 20:56:58 +10:00
Stenzek
acf78970c6
Qt: Create main window before starting EmuThread
...
Stops signals such as achievements active changed being lost.
2025-07-29 17:23:18 +10:00
Stenzek
f569448ea1
System: Centralize pause checks
2025-07-29 17:23:18 +10:00
Stenzek
042930d735
FullscreenUI: Fix focus loss with grid/list button
2025-07-28 20:42:50 +10:00
zkdpower
fac47b135a
Update the Simple-Chinese translation to latest. ( #3495 )
2025-07-28 20:42:12 +10:00
Davide Pesavento
168b80dd49
Qt: Add tooltips to game list
2025-07-27 21:31:30 +10:00
Davide Pesavento
df65879d06
GPU: Fix typo
2025-07-27 21:31:30 +10:00
Stenzek
300d158320
FullscreenUI: Fix clock position in pause menu
2025-07-27 13:45:46 +10:00
Davide Pesavento
70d6a2d1af
Achievements: Revert back to long date format for unlock/submit time
2025-07-27 13:03:38 +10:00
Davide Pesavento
71591e8219
Qt: Use localized date/time formatting in a few more places
2025-07-27 13:03:38 +10:00
Stenzek
634fac4410
CrashHandler: Fix recursive backtrace on Linux
2025-07-27 02:01:58 +10:00
Stenzek
2b18df0910
MediaCapture: Don't crash if video codec supports 0 formats
2025-07-27 01:36:13 +10:00
Stenzek
44237146ef
FullscreenUI: Fix remaining fixed date/time formatting locations
2025-07-27 01:25:08 +10:00
Stenzek
29e92705c4
FullscreenUI: Add option to hide grid view labels
...
Also handle titles that span multiple lines.
2025-07-26 23:24:02 +10:00
Stenzek
96c224497b
Qt: Use selected language locale for formatting
...
But check the prefix against the system locale, so that e.g. en can use
the system country.
2025-07-26 22:33:10 +10:00
Stenzek
c82351a14a
Qt: Implement 'System Language' language option
2025-07-26 22:33:10 +10:00
Stenzek
7f5f90338f
Qt: Use application locale in most places
2025-07-26 22:33:10 +10:00
Stenzek
ef320c62a3
Qt: Cache app locale object
2025-07-26 22:33:10 +10:00
Stenzek
f91ee34fa4
Qt: Merge qttranslations.cpp with qthost.cpp
...
No need to keep it separate anymore since we're not precalculating glyph
ranges.
2025-07-26 22:33:10 +10:00
Stenzek
9b353f841e
Misc: Use host locale formatting for dates
...
Fixes achievement unlocks and lasted played times being shown in US
format.
2025-07-26 22:33:09 +10:00
Stenzek
1c8699b8a0
Host: Add FormatNumber()
...
Formats the argument according to the system locale, instead of C.
2025-07-26 22:33:09 +10:00
Stenzek
e82218f823
Qt: Fix changing language while game running
2025-07-26 22:33:09 +10:00
Stenzek
83d521f3d8
CMake: Drop Flatpak workarounds
...
No longer needed since it is using self-contained.
2025-07-26 17:36:50 +10:00
Stenzek
6c4300c6c7
CI/Flatpak: Simplify deps build
...
I'll probably drop it in the future since there was only one or two
people who indicated that they're using it. But at least now I don't
have another file I need to keep up to date.
So consider the Flatpak package as deprecated.
2025-07-26 17:36:50 +10:00
Stenzek
ad4a909aa4
FullscreenUI: Fix incorrect parent directory button
2025-07-26 14:03:43 +10:00
Stenzek
37efd34a99
Qt: Drop renderer option from setup wizard
...
No need when automatic renderer exists.
2025-07-26 14:03:43 +10:00
Víctor "IlDucci
d28c0a00b4
Spanish (Spain) update 2025-07-25 ( #3490 )
...
- New strings have been translated.
- Corrected a typo in the "seconds" counter.
- Other minor changes.
2025-07-26 14:03:07 +10:00
Stenzek
d0e00178c3
Qt: Fix fullscreen action enabled on startup
2025-07-24 22:05:24 +10:00
Stenzek
a660c13625
System: Always adjust video size for capture
...
Fixes auto resolution size with non-multiple-of-4 window sizes.
2025-07-24 21:47:09 +10:00
Stenzek
22fb032f91
GPUThread: Fix very rare or impossible FIFO corruption
...
If the buffer wraps around once, and the GPU thread does not execute any
commands before the CPU thread reaches the end again, it could lose one
buffer's worth of commands.
Also don't keep incrementing the work count while this is happening.
Super unlikely unless a ton of data is being pushed through the FIFO.
2025-07-24 21:08:53 +10:00
Stenzek
13233cc82e
PostProcessing/GLSL: Fix compile error with interface blocks
2025-07-24 12:08:53 +10:00
Stenzek
0522b6ffb5
CDImagePPF: Ignore out-of-range sectors
2025-07-23 22:00:13 +10:00
Stenzek
b6b1a5e33c
CDROM: Add option to disable speedup on MDEC/FMVs
2025-07-22 23:03:22 +10:00
Stenzek
4f1af2f6eb
Qt: Increase debugger column size
2025-07-22 22:16:25 +10:00
Stenzek
46cf8e68cd
SPU: Display reverb environment in debug window
2025-07-22 22:16:25 +10:00
Stenzek
932104c581
SPU: Fix VU meter display when scrolling
2025-07-22 22:16:25 +10:00
Nahuel Gaitan
56b5b337aa
PSFLoader: Fix recursive _lib loading ( #3489 )
2025-07-22 21:08:45 +10:00
Stenzek
46a071f3e7
Qt: Fix disabling of sprite texture filtering option
2025-07-22 20:30:34 +10:00
Stenzek
2e56f5d3ae
Qt: Fix another usage of QObject::disconnect()
2025-07-22 20:28:53 +10:00
Stenzek
a5826ea6ae
Qt: Hide apply image patches in game settings
...
Doesn't makes sense, because game settings are applied after
identification.
2025-07-22 20:18:20 +10:00
Davide Pesavento
a34aee68a7
Declare all namespace-scope constants as inline
...
This is the idiomatic way since C++17
2025-07-22 19:29:37 +10:00
Davide Pesavento
69da2df8e9
Make all single-argument constructors explicit
2025-07-22 19:29:37 +10:00
Davide Pesavento
9ab4e4d70c
Qt: Add game list button to toggle game icons ( #3488 )
2025-07-21 19:05:04 +10:00
Stenzek
cdd054702c
CPU: Log on break exception without PCDrv
2025-07-20 21:10:00 +10:00
Stenzek
a5b46f7676
MediaCapture: Fix use-after-free when starting
2025-07-20 21:09:46 +10:00
Stenzek
161637e3b7
Qt: Disconnect safe mode widget on recreate
2025-07-20 16:58:36 +10:00
Stenzek
7c01bde94e
Log: Remove redundant channel
2025-07-20 16:58:24 +10:00
Stenzek
9321a32d39
Qt: Fix startup cancellation on window close
2025-07-20 14:21:42 +10:00
Stenzek
f65ca0dab3
FullscreenUI: Don't round achievements inner progress bars
2025-07-20 14:21:42 +10:00
Stenzek
9e17e38c9d
FullscreenUI: Custom draw loading screen
2025-07-20 14:21:42 +10:00
Stenzek
3199617124
FullscreenUI: Use layout scale for loading screen
2025-07-20 14:21:42 +10:00
Stenzek
df9506fbf6
FullscreenUI: Center loading screen logo
2025-07-20 14:21:42 +10:00
Stenzek
311e93fae4
FullscreenUI: Use game path for loading screen image
...
Makes it work with custom titles.
2025-07-20 14:21:42 +10:00
Stenzek
4440ae3b78
GPUThread: Store copy of game info
...
Don't save it in FullscreenUI.
2025-07-20 14:21:42 +10:00
Stenzek
5fd61b6e3a
Qt: Fix disc icon being used for games without icons
2025-07-20 14:21:42 +10:00
Stenzek
df432c6c64
Qt: Fix crash booting unscanned games
2025-07-20 14:21:42 +10:00
shikulja
47d44701fe
Update Russian translation ( #3486 )
...
* Update Russian translation
* Update Russian translation
* Update Russian translation
* Update Russian translation
2025-07-20 14:21:24 +10:00
Stenzek
a8506f4708
Qt: Disable more actions while system starting
2025-07-19 18:16:15 +10:00
Stenzek
ad53fc2345
Qt: Fix fullscreen UI shutdown on language change
2025-07-19 18:16:15 +10:00
Stenzek
278614a415
FullscreenUI: Display game cover when loading
2025-07-19 18:16:15 +10:00
Stenzek
75314f79de
FullscreenUI: Localize base strings (e.g. dir selector)
2025-07-19 18:16:15 +10:00
Stenzek
63e0acbe9c
FullscreenUI: Fix held colour in popup menus
2025-07-19 17:20:37 +10:00
Stenzek
3453c897d1
FullscreenUI: Add native cover download
2025-07-19 17:20:37 +10:00
Stenzek
a9862461f3
FullscreenUI: Add modal progress callback
2025-07-19 17:07:34 +10:00
Stenzek
3e232b76b3
Qt: Improve more window close behaviour
...
- Closing FSUI display window without a game running should not exit the
application.
- Closing display window with FSUI started should exit the application
in nogui mode.
2025-07-19 14:34:30 +10:00
Stenzek
8bd493eae0
Qt: Re-update main window geometry on nogui exit
...
Also fix the game list refresh executing on the incorrect thread.
2025-07-19 13:46:33 +10:00
Davide Pesavento
1b56940ad0
Qt: Update menu and toolbar state when toggling fullscreen via double click
...
Amends 1289e045b9
2025-07-19 12:14:02 +10:00
Davide Pesavento
f446e24b20
Qt: Don't exit fullscreen when switching to game list with RenderToSeparateWindow
...
Amends 24a16db437
2025-07-19 12:14:02 +10:00
Davide Pesavento
4c12dc8ab9
Qt: Don't enable window size menu if system isn't running ( #3484 )
2025-07-19 12:10:34 +10:00
Stenzek
24a16db437
Qt: Handle fullscreen cases on MacOS
...
If the user exits fullscreen with the window button, restore
render to main.
2025-07-19 01:04:22 +10:00
Stenzek
b545671d67
MetalDevice: Retain references to layer
...
Apparently the allocate method returns +0 references.
2025-07-19 01:04:19 +10:00
Stenzek
210f492487
MetalDevice: Remove pipeline cache
...
It seems to be broken when appending using from-source created
libraries.
Similar issues have been described in:
- https://bugreports.qt.io/browse/QTBUG-114338
- https://bugreports.qt.io/browse/QTBUG-108216
2025-07-19 01:04:19 +10:00
Stenzek
05dcb17334
Qt: Fix unused lambda capture warning
2025-07-18 20:29:44 +10:00
Stenzek
6615fc79d6
Qt: Work around autouic bug causing unnecessary recompiles
2025-07-18 20:29:24 +10:00
Stenzek
a002fd2672
Qt: Include moc sources in main source
...
Saves compiling a bunch of files with MSBuild.
2025-07-18 19:59:13 +10:00
Stenzek
fc613a5267
Qt: Fix incorrect placeholders in translations
2025-07-18 18:04:46 +10:00
Stenzek
9442ba74af
Qt: Remove window state save
...
Instead, explicitly save the toolbar area. Also adds it to the context
menu.
2025-07-18 17:42:01 +10:00
Stenzek
b2ad193178
Qt: Store window geometry in human-readable form
2025-07-18 17:42:01 +10:00
Stenzek
6b969a0b94
Qt: Refactor and remove multiple sources of truth for render-to-main
2025-07-18 16:14:29 +10:00
Stenzek
0f2ef98747
Qt: Turn cover downloader into a non-modal window
...
Same as the others.
2025-07-18 13:06:01 +10:00
Stenzek
3f2b6995bc
Qt: Fix timestamps in log window if file timestamps on
2025-07-18 12:46:58 +10:00
Davide Pesavento
1289e045b9
Qt: Make "Fullscreen" toolbar button and menu item checkable
2025-07-18 12:44:20 +10:00
Davide Pesavento
2f13538cc0
Qt: Fix game list icons when toggling disc set merging
...
Also, make sure we call beginFilterChange() in the proxy model
as mentioned in the Qt docs.
2025-07-18 12:44:20 +10:00
Davide Pesavento
4b5be29eb2
Qt: Hide GameListWidget buttons instead of disabling them
2025-07-18 12:44:20 +10:00
Davide Pesavento
21f44b3782
Qt: Refactor GameListWidget tool buttons and corresponding menu actions
2025-07-18 12:44:20 +10:00
Davide Pesavento
01b81c74ef
Qt: Fix crash on triggering certain actions before display widget is created ( #3482 )
2025-07-18 12:43:45 +10:00
Stenzek
67381754fa
Qt: Fix game start flicker with hide-main-window checked
2025-07-17 21:46:05 +10:00
Stenzek
c6cb3cdd68
Qt: Update Korean translation by Hack茶ん
2025-07-17 21:46:05 +10:00
Stenzek
6ae334b30c
Qt: Avoid wildcard disconnect
...
See https://bugreports.qt.io/browse/QTBUG-134610
2025-07-17 21:46:05 +10:00
Stenzek
4b62ccf2ff
Qt: Redirect Qt messages to logger
2025-07-17 21:46:05 +10:00
Stenzek
6f65a15bb9
CrashHandler: Catch SIGABRT
2025-07-17 21:46:05 +10:00
Stenzek
9c81425043
Qt: Fix format strings in es-ES
2025-07-17 21:46:05 +10:00
Stenzek
2aaeaf6f99
Qt: Add missing event type check
2025-07-17 21:46:05 +10:00
Daniel Nylander
da6ba416c9
Updated Swedish translation ( #3481 )
2025-07-16 17:11:13 +10:00
Stenzek
a890902d5b
Qt: Further eliminate redundant window shows
...
And remove a couple of hacks.
2025-07-16 17:10:31 +10:00
Anderson Cardoso
40b081c8ff
Atualiazação Português do Brasil ( #3480 )
...
Atualizado para a última versão
2025-07-16 16:39:16 +10:00
Stenzek
b07998512e
Qt: Refactor render window lifecycle
...
Remove multiple sources of truth, eliminate bugs in handling edge cases
when switching between modes.
2025-07-16 16:38:31 +10:00
Stenzek
a5e3f163a5
Misc: Make bitfield unions trivially copyable
2025-07-13 20:29:00 +10:00
Stenzek
8ca68a052a
GPUDevice: Remove unused fields
2025-07-13 20:29:00 +10:00
Stenzek
5c7a599cad
Qt: Couple of consistency fixes
2025-07-13 20:29:00 +10:00
Stenzek
cd77ace12a
FullscreenUI: Fix going back to root directory on Linux
2025-07-13 20:29:00 +10:00
Stenzek
2dc25a07ac
NeGconRumble: Remove unused fields
2025-07-13 19:55:38 +10:00
Stenzek
b93353647f
Qt: Clear help text map on reload
...
Saves keeping messages around for pointers that are no longer valid.
2025-07-13 17:32:56 +10:00
Stenzek
8ef97b9b46
FullscreenUI: Sort unlocked achievements by unlock time
2025-07-13 17:29:52 +10:00
Stenzek
be867c815d
FullscreenUI: Minor polish to achievements list
2025-07-13 17:29:37 +10:00
Stenzek
43543ddedc
FullscreenUI: Improve icons in file selector
2025-07-13 16:54:54 +10:00
Stenzek
3bb67c785e
D3DCommon: Load d3d12.dll dynamically
2025-07-13 16:31:49 +10:00
Stenzek
4ead72747b
D3DCommon: Load dxgi.lib dynamically
2025-07-13 16:13:19 +10:00
Stenzek
0195b2886e
D3DCommon: Load d3d11.dll dynamically
2025-07-13 16:12:44 +10:00
Stenzek
3928eaff54
D3DCommon: Load D3DCompiler dynamically
2025-07-13 16:11:59 +10:00
Stenzek
5e2e39f642
VulkanDevice: Use driver type enum for auto selection
2025-07-13 15:40:53 +10:00
Stenzek
792b72b955
Qt: Reenable WinPanel style for patches
...
Partial revert of 7eb2b07
.
Looks much worse in Fusion/default style.
2025-07-13 15:33:21 +10:00
Stenzek
97a0f4669f
ShaderGen: Fix use of reserved 'packed' keyword
2025-07-13 15:28:46 +10:00
Stenzek
1cad6389aa
AnalogController: Fix flipped log message
2025-07-13 15:28:46 +10:00
Davide Pesavento
7eb2b07e39
Qt: Don't draw a frame if there are no patches
2025-07-13 15:27:29 +10:00
Davide Pesavento
d0c3f7d5a2
Qt: Reduce layout margins in postprocessing settings
...
And remove a redundant VBoxLayout
2025-07-13 15:27:29 +10:00
Davide Pesavento
0e9f116a2e
Qt: Turn `retroachievements.org` into a hyperlink
2025-07-13 15:27:29 +10:00
Stenzek
2fad6478b4
CDImage: Include the WAV file's details when incompatible
2025-07-11 21:25:10 +10:00
Stenzek
2308c5ddc6
Qt: Check cache when getting game icon for window
...
Apparently forgot this...
2025-07-10 21:33:28 +10:00
Stenzek
9e319ff495
FullscreenUI: Avoid ID duplication in choice dialogs
...
If two items, e.g. discs happen to have the same display name.
2025-07-10 20:39:14 +10:00
Stenzek
00623ebf8b
FullscreenUI: Fix rounding on widget grab rects
2025-07-10 20:37:37 +10:00
Stenzek
f21ab0b70a
GPUDevice: Fix ARM GPU detection
2025-07-10 19:36:14 +10:00
Stenzek
13e4515118
GPU: Send read command in SW if stats are enabled
...
Won't do anything, but it does update the counter.
2025-07-10 19:30:35 +10:00
Stenzek
cd2d0503da
System: Fix frame advance+runahead stepping 2 frames
2025-07-10 12:43:23 +10:00
Stenzek
e4e57c674d
GPUDevice: Use driver type fields
2025-07-10 12:17:11 +10:00
Stenzek
ef26d5cb74
GPUDevice: Backport driver type detection
2025-07-09 22:17:14 +10:00
Stenzek
1e930c4063
ShaderGen: Drop DRIVER_V3D and DRIVER_POWERVR macros
...
They're not needed anymore.
2025-07-09 22:12:46 +10:00
Stenzek
cc3bc120a4
OpenGLContext: Prefer GLES over GL<3.2
...
Ends up having a larger feature set in GLSL.
2025-07-09 21:46:45 +10:00
Stenzek
63adf475d4
VulkanDevice: Avoid defaulting to Vulkan for V3D driver
...
Image copies are broken.
https://discord.com/channels/695640472202379425/695823554712698962/1392128815689629707
2025-07-09 21:20:43 +10:00
Stenzek
b9a9ea220e
PostProcessing/FX: Don't try to compile for GL<3.2
...
No interface blocks or binding layouts. Get a better driver for gosh
sake.
2025-07-09 21:17:25 +10:00
Stenzek
80a689257c
PostProcessing/GLSL: Support OpenGL 3.1
2025-07-09 21:16:43 +10:00
Stenzek
742cfcb12b
ShaderGen: Emit location qualifiers for SPV without interface blocks
...
Required for GLSL post-processing with OpenGL 3.1.
2025-07-09 21:15:56 +10:00
Stenzek
2d29c63708
ShaderGen: Emit fallback functions for GLSL < 4.0
2025-07-09 21:15:10 +10:00
Stenzek
601173b01e
ShaderGen: Add UseGLSLInterfaceBlocks()
2025-07-09 21:14:51 +10:00
Stenzek
f273dcff18
GameList: Fix possible bad optional unwrap in ApplyCustomAttributes()
2025-07-09 20:05:50 +10:00
Stenzek
6f3a6d7934
Qt: Remove unused includes
2025-07-09 20:05:50 +10:00
Davide Pesavento
1bf248b299
Qt: Swap order of read/seek speedup cycles in Advanced settings
...
To match the order in Console settings.
2025-07-09 20:05:31 +10:00
Davide Pesavento
a012d496ea
Qt: Fix resetting per-game CDROM speedup and SIO settings
...
Amends d2c09dfaff
and 0098c60ee8
2025-07-09 20:05:31 +10:00
Davide Pesavento
cacd174642
Qt: Rearrange log settings checkboxes
2025-07-09 20:05:31 +10:00
Davide Pesavento
002cb942bb
Qt: Fix initial UI state of log timestamps checkboxes
2025-07-09 20:05:31 +10:00
Davide Pesavento
d8a267162d
Qt: Set default button in settings and ISO browser ( #3475 )
2025-07-07 22:14:58 +10:00
zkdpower
9ba3129b67
Update the Simple-Chinese translation to latest. ( #3474 )
2025-07-07 22:12:44 +10:00
Davide Pesavento
3f7e5ca1cb
Qt: Always connect the open folder button ( #3472 )
...
And make the line edit read-only instead of disabling it.
2025-07-07 22:12:07 +10:00
Stenzek
fb7772871c
GameDatabase: Use string_view for disc sets
...
Avoid the allocations, apparently forgot this one.
2025-07-05 14:12:29 +10:00
Stenzek
0a267ce158
Common: Add more tests
2025-07-05 14:12:29 +10:00
Stenzek
7dcdff35cb
Qt: Include 'Refresh Progress' button in achievement settings
2025-07-03 19:13:07 +10:00