Stenzek
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2a2a011854
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FullscreenUI: Improve title padding of achievements
Need to redo this whole dialog's layout, but this'll do for now.
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2025-08-09 21:19:43 +10:00 |
Stenzek
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9b99d997f5
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Achievements: Fix display of game completion date
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2025-08-09 17:03:50 +10:00 |
KamFretoZ
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20e9b8d271
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Qt: Fix buffer size help text (#3501)
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2025-08-09 12:47:16 +10:00 |
Stenzek
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09e785555d
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Qt: Fix updater download size display
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2025-08-08 23:54:39 +10:00 |
Stenzek
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5fc4fbcf36
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Qt: Improve display of version in updater
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2025-08-08 23:37:25 +10:00 |
Stenzek
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aa2a0cddb5
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Data: Update SDL game controller database
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2025-08-08 23:32:33 +10:00 |
Stenzek
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e38039873e
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Achievements: Infer and display beaten/completed time
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2025-08-08 23:32:33 +10:00 |
KamFretoZ
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ebbc1e98b6
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Qt/Updater: Move Download Size indicator to the top (#3499)
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2025-08-08 23:15:08 +10:00 |
Stenzek
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edd63dfd9c
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Qt: Remove now-unused resize column helpers
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2025-08-07 21:26:40 +10:00 |
Stenzek
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670027107e
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Qt: Use header resize mode for disc windows
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2025-08-07 21:26:40 +10:00 |
Stenzek
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93d6fc64da
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Qt: Use header resize mode for memory card editor
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2025-08-07 21:26:40 +10:00 |
Stenzek
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c6c8039211
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Qt: Use header resize mode for settings panels
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2025-08-07 21:26:40 +10:00 |
Stenzek
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bb7833168e
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Qt: Use header resize mode for memory scanner
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2025-08-07 21:03:06 +10:00 |
Stenzek
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73f326cd75
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Qt: Use header resize mode for game list column widths
Simpler code, no need for workarounds in showEvent() either.
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2025-08-07 21:00:22 +10:00 |
Stenzek
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76fdbb0b38
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Qt: Add tooltips for more fields in game list
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2025-08-07 20:49:46 +10:00 |
Stenzek
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a080228ee5
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Qt: Don't reset model for every scanned game
Make the UI a little more responsive.
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2025-08-07 20:49:46 +10:00 |
Davide Pesavento
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2669b026d7
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Qt: Remove obsolete comment
The logic was changed in 281119b812
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2025-08-07 20:49:36 +10:00 |
Stenzek
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d2caabd04a
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Qt: Fix exit on separate window close with FSUI active
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2025-08-03 15:15:47 +10:00 |
Stenzek
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a2222d805b
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Qt: Fix inability to exit with HC mode active
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2025-08-03 15:15:47 +10:00 |
Stenzek
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501380ec7c
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Achievements: Split up overlay setting
Split into challenge indicator modes, leaderboard trackers, and progress
indicators.
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2025-08-03 15:15:47 +10:00 |
Stenzek
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e98871ad47
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Settings: Remove middle padding
Why did I do this...
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2025-08-03 12:27:14 +10:00 |
Stenzek
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5c682d2325
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ImGuiOverlays: Frame time history is aligned
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2025-08-02 17:44:53 +10:00 |
Stenzek
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628e41f849
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ImGuiManager: Don't render when skipping present
Fixes very slow scrolling in save state selector when fast forwarding,
and generally just giving a "true" DeltaTime is probably a good thing.
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2025-08-02 14:41:01 +10:00 |
Stenzek
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fe11c658ee
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ImGuiOverlays: Fix save state selector out-of-order drawing
Specifically the animated background appearing in front of the
thumbnails.
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2025-08-02 14:41:01 +10:00 |
Stenzek
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143ae49f2c
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AudioStream: Use larger target size only when intentionally running slow
Fixes buffer underruns at fast or slow speed settings.
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2025-08-02 14:41:01 +10:00 |
Stenzek
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d3f04dcda9
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AudioStream: SIMD averaging window calculation
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2025-08-02 14:15:43 +10:00 |
Stenzek
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9b4698d48c
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AudioStream: Back off resets that don't pass threshold over time
That way a very occasional lag/overflow doesn't cascade into
unnecessary tempo adjustment.
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2025-08-02 14:15:41 +10:00 |
Stenzek
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f464d42be5
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AudioStream: Fix glitches when disabling fast-forwarding
Usually happened at high frame rates.
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2025-08-02 13:33:52 +10:00 |
Stenzek
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6c9d339855
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PerformanceCounters: Align to 4 elements
And use minv()/maxv().
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2025-08-02 13:33:52 +10:00 |
Stenzek
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b81dfa205c
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GPU: Simplify screenshot size calculation
And don't miscalculate it for some games.
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2025-08-01 19:50:27 +10:00 |
Stenzek
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4644db00ea
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GPU: Fix screenshot size in uncorrected mode
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2025-07-31 23:30:07 +10:00 |
Stenzek
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a27fedae86
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Qt: Various fixes to memory scanner UI
Reduce repetition in formatting.
Make formatting consistent between saving/loading watches.
Fix description display.
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2025-07-30 22:39:53 +10:00 |
Stenzek
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02a1ccbcdc
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Qt: Persist memory scanner watch list across instances
i.e. save it to a file.
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2025-07-30 22:21:35 +10:00 |
Stenzek
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52d9f73f98
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Misc: Replace a bunch of static qualifiers with inline
Allows deduplication, shaves a couple percent off the debug binary size.
Release binary size difference is negligible.
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2025-07-30 21:43:12 +10:00 |
Stenzek
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c8dd9995ec
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GameDatabase: Remove redundant SetRymlCallbacks()
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2025-07-30 21:12:38 +10:00 |
Stenzek
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fef553ff12
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Qt: Display 'First Value' in memory scanner
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2025-07-30 21:08:38 +10:00 |
Stenzek
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a9ce005a20
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Qt: Fix maximized state not saving to config
Restores the "old" position when restoring again. Except on Wayland,
where nothing works.
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2025-07-30 20:30:55 +10:00 |
Stenzek
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3768940fbb
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Qt: Fix assertion on shutdown after resize
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2025-07-30 20:18:42 +10:00 |
Stenzek
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690f843e2a
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Qt: Auto switch between any/changed values in memory scanner
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2025-07-29 23:10:25 +10:00 |
Stenzek
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5ed7961390
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Qt: Refuse to start in known broken environments
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2025-07-29 23:10:25 +10:00 |
Stenzek
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ce53e29997
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Qt: Fix possible crash on shutdown
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2025-07-29 20:56:58 +10:00 |
Stenzek
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acf78970c6
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Qt: Create main window before starting EmuThread
Stops signals such as achievements active changed being lost.
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2025-07-29 17:23:18 +10:00 |
Stenzek
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f569448ea1
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System: Centralize pause checks
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2025-07-29 17:23:18 +10:00 |
Stenzek
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042930d735
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FullscreenUI: Fix focus loss with grid/list button
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2025-07-28 20:42:50 +10:00 |
zkdpower
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fac47b135a
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Update the Simple-Chinese translation to latest. (#3495)
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2025-07-28 20:42:12 +10:00 |
Davide Pesavento
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168b80dd49
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Qt: Add tooltips to game list
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2025-07-27 21:31:30 +10:00 |
Davide Pesavento
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df65879d06
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GPU: Fix typo
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2025-07-27 21:31:30 +10:00 |
Stenzek
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300d158320
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FullscreenUI: Fix clock position in pause menu
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2025-07-27 13:45:46 +10:00 |
Davide Pesavento
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70d6a2d1af
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Achievements: Revert back to long date format for unlock/submit time
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2025-07-27 13:03:38 +10:00 |
Davide Pesavento
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71591e8219
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Qt: Use localized date/time formatting in a few more places
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2025-07-27 13:03:38 +10:00 |