Commit Graph

8946 Commits

Author SHA1 Message Date
Stenzek e554456a00
System: Fix blank display on pause-on-start 2025-01-17 14:20:37 +10:00
Stenzek 3be4f1983d
GPU: Fix playback of VRAM updates during draws 2025-01-17 13:22:40 +10:00
Stenzek bf7ca1951e
Qt: Fix game list search box oversizing 2025-01-17 12:56:06 +10:00
Anderson Cardoso 2957f55450
Atualização Português do Brasil (#3356)
Atualizado para a última versão
2025-01-17 13:56:32 +10:00
Stenzek 092b2803c5
GPU/HW: Flipping the mask bit test should flush 2025-01-16 23:50:40 +10:00
Stenzek cd8a160d8d
GPU/HW: Clear alpha channel in opaque replacements
This is the value for bit15 in the framebuffer. Silent Hill
needs it to be zero, I'm not aware of anything that needs
specific values yet. If it did, we'd need a different dumping
technique.
2025-01-16 23:25:24 +10:00
Stenzek a0c075e079
CI/Flatpak: Bump to SDL2 2.30.11
Apparently I forgot to do this.
2025-01-16 22:13:04 +10:00
Stenzek add76c267a
Achievements: Fix request spam downloading own badge icon 2025-01-16 22:13:02 +10:00
Stenzek c4a7456689
GPU/SW: Use no_unique_address for potentially-unused varyings 2025-01-16 22:13:02 +10:00
Stenzek 804b8ff777
CDROM: Remove redundant min() 2025-01-16 21:45:34 +10:00
Stenzek 10de915ae0
System: Remove 'sync_to_host_with_vsync'
Disabling the throttler with threaded rendering just leads to the CPU
thread pushing multiple frames, and getting backpressured from the GPU
thread. In other words, input lag.
2025-01-16 21:45:30 +10:00
Stenzek 074a8a2653
GPUThread: Fix input OSD with threaded rendering off 2025-01-16 21:38:45 +10:00
Stenzek f6f709bcc5
System: Fix vsync preventing fast forward/turbo 2025-01-16 21:14:21 +10:00
Stenzek 0507054675
Common: Add vector rsize() 2025-01-16 21:01:30 +10:00
Stenzek 93771981a6
FullscreenUI: Add sort alphabetically option to cheat page 2025-01-16 13:47:09 +10:00
Stenzek 79245b6cd6
FullscreenUI: Make footer text background semitransparent 2025-01-16 01:14:22 +10:00
Stenzek 57f3fee28c
Common: Further optimize alltrue()/allfalse() on ARM 2025-01-16 00:43:33 +10:00
Stenzek 0189e1ef81
Common: Fix vector allfalse() on ARM32 2025-01-15 23:53:48 +10:00
Stenzek 45b500bc2c
GPU/HW: Fix draw call count spiking in some scenarios 2025-01-15 22:50:29 +10:00
Stenzek 3687697d0e
CPU/CodeCache: Only reset used portion of buffer
Saves writing 48MB every reset.
2025-01-15 21:02:56 +10:00
Stenzek 1952869cdc
Cheats: Author field should be exported 2025-01-15 21:02:56 +10:00
Daniel Nylander 68d9971171
Updated Swedish translation (#3355) 2025-01-15 21:02:40 +10:00
Stenzek 050bda8cd2
FullscreenUI: Fix scroll reset on resume state popup 2025-01-14 21:07:00 +10:00
Stenzek 135d99ac17
FullscreenUI: Fix incorrect help text 2025-01-14 21:07:00 +10:00
Stenzek 7973a91438
FullscreenUI: Make menu item backgrounds slightly transparent
Blends with background.
2025-01-14 21:07:00 +10:00
Stenzek 2e95667ec2
Qt: Fix returning to desktop mode from Big Picture 2025-01-14 20:51:13 +10:00
Stenzek bbb1befa43
RegTest: Build fix 2025-01-14 20:51:13 +10:00
Stenzek 2fd89403f8
FullscreenUI: Name landing icon files after action 2025-01-14 19:05:18 +10:00
Stenzek 3130e16438
FullscreenUI: Add user-selectable backgrounds 2025-01-14 18:59:42 +10:00
Stenzek ccb2b61444
FullscreenUI: Fix incorrect back button 2025-01-14 16:33:24 +10:00
Stenzek 1aa1b5a7ec
Qt: Make main toolbar editable 2025-01-14 16:33:24 +10:00
Anderson Cardoso 6a6d36267d
Atualização Português do Brasil (#3354)
Atualizado para a última versão.
2025-01-14 13:53:37 +10:00
Stenzek 880c76da24
Qt: Fix columns being hidden after editing cheats 2025-01-14 13:53:09 +10:00
Stenzek 3a13806f73
Hotkeys: Fix Toggle OSD hotkey 2025-01-14 13:49:49 +10:00
Stenzek 88e18a8659
Image: Fix crash on loading corrupted JPEG file 2025-01-14 13:29:14 +10:00
Stenzek da1590ed5f
Qt: Fix cheats sort button tooltip 2025-01-13 23:49:59 +10:00
Stenzek 6db1dbbe02
GameList: Don't return nonexistant path on icon extract fail 2025-01-13 23:49:09 +10:00
Stenzek 33c0674a9f
Qt: Remove unused struct 2025-01-13 23:18:52 +10:00
Stenzek 5aa23fa6dc
CI: Only pin to major version of actions 2025-01-13 22:50:39 +10:00
Stenzek 991405ce06
Qt: Add search and sorting to cheat list 2025-01-13 22:45:59 +10:00
Stenzek 0dc257abe4
System: Set time constraints for GPU thread on MacOS
Fixes erratic frame times.
2025-01-13 19:51:35 +10:00
Stenzek d3854d095e
AnalogController: Use variant vibration icon for large motor 2025-01-13 19:49:56 +10:00
Stenzek dc58d85b51
Data: PromptFont additions by KamFretoZ 2025-01-13 19:47:43 +10:00
Stenzek f6c7681ef0
ImGuiOverlays: Double buffer input OSD and add vibration 2025-01-13 16:49:31 +10:00
Stenzek dd7fd32501
Controller: Add GetVibrationMotorState() 2025-01-13 16:49:14 +10:00
Stenzek aaf2a4b614
InputManager: Adjust scope of constants 2025-01-13 16:35:40 +10:00
Stenzek 3476140ba2
GPUThread: Add BeginASyncBufferCall() 2025-01-13 16:08:20 +10:00
Stenzek 462a4a3b50
Controller: Refactor so that GetControllerInfo() can't return null 2025-01-13 16:07:43 +10:00
Stenzek 062776c1c7
ImGuiManager: Map left stick to dpad 2025-01-13 14:28:39 +10:00
Stenzek c45e59fe22
SDLInputSource: Arrays to std::array and forward generic axis 2025-01-13 14:28:28 +10:00