Connor McLaughlin
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daf9afe221
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Merge pull request #560 from lioncash/xy
playstation_mouse: Amend initial x value
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2020-06-23 19:56:43 +10:00 |
Connor McLaughlin
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e228588823
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Merge pull request #561 from lioncash/rectangle
rectangle: Correct assignment of right within SetExtents
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2020-06-23 19:56:16 +10:00 |
Connor McLaughlin
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c8082fcdf1
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Merge pull request #557 from lioncash/data
cd_image: Make use of std::array where applicable
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2020-06-23 19:55:25 +10:00 |
Lioncash
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e064196f25
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rectangle: Correct assignment of right within SetExtents
Previously left was being assigned twice in a row.
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2020-06-23 05:50:43 -04:00 |
Lioncash
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7a05f8402b
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playstation_mouse: Amend initial x value
Previously the last host y position was being written to twice, which
seems like a typo.
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2020-06-23 05:48:25 -04:00 |
Lioncash
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0abe4c60b4
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cd_image: Make use of std::array where applicable
Simplifies array copies.
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2020-06-23 05:35:26 -04:00 |
Lioncash
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a27aa45e6a
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bitfield: Make interface fully constexpr
Given C++17 is being used, the entire interface is capable of being
constexpr.
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2020-06-23 05:27:40 -04:00 |
Lioncash
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76af96f15b
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system: Correct error dialog in PSF load case
Corrects the error message to state that the PSF couldn't be loaded
rather than EXE.
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2020-06-23 05:13:47 -04:00 |
Connor McLaughlin
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840a80670f
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CDROM: Reset XA resampler on file switch
Pure guess work, probably won't affect anything.
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2020-06-22 15:58:22 +10:00 |
Connor McLaughlin
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9265dd72ba
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Vulkan/ShaderCache: Skip writing pipeline cache when size matches
Comparing all the data wasn't working, at least for Intel. I'm guessing
there's some modification time field in there which keeps changing.
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2020-06-22 15:58:10 +10:00 |
Connor McLaughlin
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eaca5eca07
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GPU/Vulkan: Use Metal layer instead NSView on macOS.
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2020-06-22 15:58:07 +10:00 |
Connor McLaughlin
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f846817848
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Vulkan: Fix crash when opening settings window -> resizing
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2020-06-22 15:58:00 +10:00 |
Connor McLaughlin
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1455e793d5
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Vulkan: Fix crash when drag-resizing window
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2020-06-22 15:57:54 +10:00 |
Connor McLaughlin
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82a0ad8a10
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Qt/Settings: Make GPU adapter more sensible
Add a default entry, rather than leaving it blank.
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2020-06-22 15:57:43 +10:00 |
Connor McLaughlin
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1667d0a271
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Update compatibility list from @macattack222 and @HeroponRikiBestest
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2020-06-22 15:56:00 +10:00 |
Connor McLaughlin
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eb1b6b6272
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GPU/HW: Fix D3D11 upscaled line GS
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2020-06-22 15:53:05 +10:00 |
Connor McLaughlin
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73cdd676ad
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GPU/Vulkan: Fix incorrect srcfactor selection
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2020-06-21 16:24:37 +10:00 |
Connor McLaughlin
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ce75168238
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GPU/Vulkan: Don't assume support for dual-source blend
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2020-06-21 01:33:15 +10:00 |
Connor McLaughlin
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bf60f9dd61
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GPU/Vulkan: Use geometry shader for line rendering at >1xIR
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2020-06-21 01:33:08 +10:00 |
Connor McLaughlin
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97ef905f10
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GPU/Vulkan: Fix race/crash when changing settings live
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2020-06-21 01:33:00 +10:00 |
Connor McLaughlin
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f54876deb0
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Vulkan/Context: Use VK_MVK_macos_surface not VK_EXT_metal_surface
Will change this over some time in the future when I can work on a Mac
again and set up the layer.
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2020-06-20 20:37:38 +10:00 |
Connor McLaughlin
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fed53b565f
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GPU/Vulkan: Fix inverted transparency
Fixes FF7 menu, map screen in Porsche Challenge.
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2020-06-20 20:22:24 +10:00 |
Connor McLaughlin
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a08c398d4b
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GPU/HW: Provide depth in vertex rather than computing
Fixes mask bit effects in Vulkan (e.g. Silent Hill).
Significantly reduces the number of mask bit refreshes in OpenGL/Vulkan.
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2020-06-20 20:21:33 +10:00 |
Connor McLaughlin
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7192b8d83a
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Vulkan/ShaderCache: Hopefully fix macOS build
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2020-06-20 03:39:46 +10:00 |
Connor McLaughlin
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cab5e70ccc
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Update compatibility list with data from @macattack222
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2020-06-20 03:36:47 +10:00 |
Connor McLaughlin
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4d827e23c5
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Qt: Add GPU/adapter selection to settings
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2020-06-20 03:34:19 +10:00 |
Connor McLaughlin
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77291096db
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Settings: Add GPU adapter option and hook up to D3D11/Vulkan
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2020-06-20 03:34:19 +10:00 |
Connor McLaughlin
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1b5f8db2fc
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Vulkan/Context: Support specifying GPU to use
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2020-06-20 03:34:19 +10:00 |
Connor McLaughlin
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4a04800132
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Vulkan: Handle potential duplicate GPU/adapter names
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2020-06-20 03:34:19 +10:00 |
Connor McLaughlin
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7fce9b102e
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FrontendCommon: Add GPU enumeration methods to D3D11/Vulkan host displays
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2020-06-20 03:34:19 +10:00 |
Connor McLaughlin
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85edbce3ca
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Qt: Use FrontendCommon D3D11 host display wrapper
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2020-06-20 03:34:19 +10:00 |
Connor McLaughlin
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1e26ded73c
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SDL: Use FrontendCommon D3D11 host display wrapper
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2020-06-20 03:34:19 +10:00 |
Connor McLaughlin
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6eb2079088
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FrontendCommon: Add D3D11 helper for host display
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2020-06-20 03:33:34 +10:00 |
Connor McLaughlin
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8ae04f66a1
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Update compatibility list with data from @Zet-sensei
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2020-06-19 01:42:36 +10:00 |
Connor McLaughlin
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3114eb51f9
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Update README.md with Vulkan renderer
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2020-06-19 01:40:08 +10:00 |
Connor McLaughlin
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c023bcd234
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Linux build fix
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2020-06-19 01:36:46 +10:00 |
Connor McLaughlin
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1212d24ea9
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Merge branch 'vulkan'
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2020-06-19 00:19:18 +10:00 |
Connor McLaughlin
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49a9f01327
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Qt: Support Vulkan
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2020-06-19 00:18:53 +10:00 |
Connor McLaughlin
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d168947ae4
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SDL: Support Vulkan
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2020-06-19 00:18:51 +10:00 |
Connor McLaughlin
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6aacf0019a
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FrontendCommon: Add a Vulkan host display interface
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2020-06-19 00:18:19 +10:00 |
Connor McLaughlin
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49d11988bf
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Core: Add Vulkan GPU renderer
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2020-06-19 00:18:17 +10:00 |
Connor McLaughlin
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3cd5b7ae74
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Core: Add Vulkan renderer types
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2020-06-19 00:18:14 +10:00 |
Connor McLaughlin
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1399e95b77
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Common: Add a range of Vulkan helper/wrapper classes
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2020-06-19 00:18:07 +10:00 |
Connor McLaughlin
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2c0a28398c
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dep/imgui: Add Vulkan renderer
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2020-06-19 00:16:59 +10:00 |
Connor McLaughlin
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5bbcde7835
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dep: Add glslang
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2020-06-19 00:16:59 +10:00 |
Connor McLaughlin
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da83059e31
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dep/vulkan-loader: Add Vulkan headers and basic dynamic loader
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2020-06-19 00:16:59 +10:00 |
Connor McLaughlin
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63cc4ab197
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CommonHostInterface: Release save state selector before display
This can have GPU objects, so needs to be released first.
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2020-06-19 00:16:59 +10:00 |
Connor McLaughlin
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bd164d2735
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Common/FileSystem: Add {Read,Write}BinaryFile helpers
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2020-06-19 00:16:59 +10:00 |
Connor McLaughlin
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0890164987
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Common: Add scope_guard.h from Dolphin
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2020-06-19 00:16:59 +10:00 |
Connor McLaughlin
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47138aa9cf
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GPU: Consider interlaced rendering for GPU timings
Fixes menu screen flickering in Chrono Cross, summary screen breakage in
Mr. Driller G.
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2020-06-18 17:37:13 +10:00 |