Stenzek
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d70ed4225d
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StringUtil: Fix incorrect end_ptr computation
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2024-10-07 01:42:19 +10:00 |
Stenzek
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9edd957ade
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System: Fix saving of subimage index
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2024-10-06 18:06:51 +10:00 |
Stenzek
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149c95a369
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System: Fix reset when booting EXE
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2024-10-06 13:36:46 +10:00 |
Stenzek
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fcf4af0f14
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MemMap: Support dynamic page size selection
i.e. 4K to 16K on ARM64.
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2024-10-05 19:25:23 +10:00 |
Stenzek
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80971dac5a
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AnalogController: Allow negative vibration bias
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2024-10-05 16:07:33 +10:00 |
Stenzek
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08bdffac64
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GPU/HW: Fix toggling texture replacement settings
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2024-10-05 13:50:36 +10:00 |
Stenzek
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71bb953253
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GPU/HW: Handle redundant texture window updates
Significantly reduces draw count in THPS2.
~150 draw calls per frame to ~70.
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2024-10-05 13:06:45 +10:00 |
Stenzek
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52389f48a6
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GPU/HW: Fix force-round-coords with texture cache
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2024-10-05 13:06:43 +10:00 |
Stenzek
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0ae4461fc3
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README: Mention SSE2 builds and texture replacement
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2024-10-05 13:06:22 +10:00 |
Stenzek
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2f331540b1
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BIOS: Fix OpenBIOS initializer
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2024-10-05 12:18:46 +10:00 |
Stenzek
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a83b642a2d
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Settings: Disable texture cache in safe mode
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2024-10-04 14:49:42 +10:00 |
Stenzek
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c740fd9e11
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GPU/TextureCache: Disable bilinear page upscaling by default
And fix it.
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2024-10-04 14:48:10 +10:00 |
Stenzek
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887d588029
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System: Further improve fastboot behaviour
Use fastboot when slowboot will fail.
|
2024-10-04 14:48:05 +10:00 |
Stenzek
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4d5e0b6c54
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Settings: Don't create dumps/audio in userdir
Was replaced by media capture.
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2024-10-01 23:06:34 +10:00 |
Anderson Cardoso
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785692dbe1
|
Atualização Português do Brasil (#3304)
Atualizado para a última versão.
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2024-10-01 23:04:11 +10:00 |
Stenzek
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7e72b9fb7b
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GPU/TextureCache: Fix palette reduction in C4 mode
It was only looking at the first row...
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2024-10-01 23:01:19 +10:00 |
Stenzek
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51fefb36a0
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System: Fix crash when toggling SW with interpreter
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2024-10-01 22:41:01 +10:00 |
Stenzek
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bd050ebb63
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OpenGLDevice: Fix 16-bit texture uploads without PBOs
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2024-10-01 22:02:27 +10:00 |
Stenzek
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0730a361a3
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GPU/HW: Fix batch shader compiling with GLSL ES
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2024-10-01 21:14:58 +10:00 |
Stenzek
|
45c8f6ea56
|
BIOS: Make GetInfoForHash() public
And it should take a const span.
|
2024-10-01 21:14:43 +10:00 |
Stenzek
|
08fe20ad76
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CMake: Add spirv-cross include path to util
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2024-10-01 21:13:12 +10:00 |
Stenzek
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ccc3b114d4
|
FileSystem: Slight ifdef tidy-ups
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2024-10-01 21:11:19 +10:00 |
Stenzek
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75babc74cb
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Data: Update SDL game controller db
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2024-09-29 23:07:25 +10:00 |
Stenzek
|
07f410bc6a
|
Achievements: Mirror whacky rcheevos header handling
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2024-09-29 20:38:46 +10:00 |
Stenzek
|
6dc4fa5c75
|
CDROM: Physical => SubQ in variables
Better describes what it actually is.
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2024-09-29 18:01:44 +10:00 |
Stenzek
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9de5794afe
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Data: Add replacement scanlines shader
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2024-09-29 17:11:56 +10:00 |
Stenzek
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060146a37a
|
CDROM: Add SubQ Skew option
Fixes corrupted boss sprites in Captain Commando.
One day I'll refactor things to fix this properly.
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2024-09-29 17:11:52 +10:00 |
Stenzek
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3081c4f5cd
|
Qt: Fix disabling of some texture dumping options
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2024-09-29 16:19:20 +10:00 |
Stenzek
|
73fd97e770
|
GPUTextureCache: Fix reload replacements hotkey/menu action
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2024-09-29 16:13:31 +10:00 |
Stenzek
|
d32143b319
|
ImGuiOverlays: Make escape close save state selector
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2024-09-29 15:29:40 +10:00 |
Stenzek
|
e06f1f1002
|
GPU: Add hardware texture cache
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2024-09-29 13:37:47 +10:00 |
Stenzek
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4132b5ef3d
|
Settings: Remove 'Increase Timer Resolution' option
It's no longer needed since I switched to high-resolution waitable
timers, which are supported on Win10 1803+.
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2024-09-28 23:50:44 +10:00 |
Stenzek
|
fee5f760ad
|
Qt: Put RAIntegration in root menu bar
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2024-09-28 22:34:57 +10:00 |
Stenzek
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b51def8a99
|
Qt: Support update checking without installing
i.e. what I'm going to do with packages, just open the
download page and let the user install it.
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2024-09-28 22:25:42 +10:00 |
Stenzek
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7d8ae9aa11
|
Packaging: Add SPEC and PKGBUILD
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2024-09-28 22:07:14 +10:00 |
Stenzek
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ca6b99401b
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Common: Build fix when compiling with AVX2 march
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2024-09-28 19:43:23 +10:00 |
Stenzek
|
036e11f7a8
|
Qt: Remove unused variable
|
2024-09-27 22:48:43 +10:00 |
Stenzek
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615781be39
|
GPUBackend: Don't rely on g_settings
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2024-09-27 20:59:04 +10:00 |
Stenzek
|
4e880280bd
|
Qt: Fix inconsistent multitap addressing
And remove multiple copies of the same variables while we're at it.
|
2024-09-27 20:59:04 +10:00 |
Stenzek
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a76b48bc7b
|
CI: Update dependency versions
|
2024-09-27 20:59:04 +10:00 |
Anderson Cardoso
|
82ed6bb1f3
|
Atualização Português do Brasil (#3303)
Atualizado para a última versão.
|
2024-09-27 20:58:51 +10:00 |
Stenzek
|
5995471de6
|
FullscreenUI: Disable rewind options unless enabled
|
2024-09-26 21:54:51 +10:00 |
Stenzek
|
df8e950e6e
|
Qt: Rename 'Disable All Enhancements' to 'Safe Mode'
And move it to the bottom of the dialog.
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2024-09-26 21:54:51 +10:00 |
Stenzek
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29da7f7211
|
System: Add 'Fast Forward Boot' option
|
2024-09-26 21:40:48 +10:00 |
Stenzek
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b36e2ce6be
|
CPU/CodeCache: Don't create a branch block with no delay slot
Can't compile that.
|
2024-09-26 20:55:13 +10:00 |
Stenzek
|
2e4eaeafdc
|
GameDB: PGXP-CPU for Hogs of War
Fixes wobble in minimap.
|
2024-09-26 20:55:10 +10:00 |
Stenzek
|
e3a84af1aa
|
GameDB: PGXP-CPU for Firebugs
Fixes gaps in geometry.
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2024-09-26 20:49:04 +10:00 |
Stenzek
|
c46ec398dc
|
GPU: Move software fill/write/copy into rasterizer namespace
|
2024-09-26 18:30:46 +10:00 |
Stenzek
|
495a0da8d4
|
Pad: Pack state in struct
|
2024-09-26 17:54:46 +10:00 |
Stenzek
|
58dc24cb0d
|
CDROM: Pack state in struct
Ensures locality, as with other subsystems.
|
2024-09-26 17:49:35 +10:00 |