README: Mention SSE2 builds and texture replacement
This commit is contained in:
parent
2f331540b1
commit
0ae4461fc3
|
@ -27,6 +27,7 @@ Other features include:
|
|||
- Upscaling, texture filtering, and true colour (24-bit) in hardware renderers.
|
||||
- Accurate blending via Rasterizer Order Views/Fragment Shader Interlock.
|
||||
- PGXP for geometry precision, texture correction, and depth buffer emulation.
|
||||
- Texture replacement system in hardware renderers.
|
||||
- Motion adaptive deinterlacing.
|
||||
- Adaptive downsampling filter.
|
||||
- Screen rotation for vertical or "TATE" shmup games.
|
||||
|
@ -39,7 +40,7 @@ Other features include:
|
|||
- Automatic loading/applying of PPF patches.
|
||||
- Direct booting of homebrew executables.
|
||||
- Direct loading of Portable Sound Format (psf) files.
|
||||
- Time stretched audio when running outside of 100% speed, and surround sound expansion.
|
||||
- Time stretched audio when running outside of 100% speed.
|
||||
- Digital and analog controllers for input (rumble is forwarded to host).
|
||||
- GunCon and Justifier lightgun support (simulated with mouse).
|
||||
- NeGcon support.
|
||||
|
@ -57,7 +58,7 @@ Other features include:
|
|||
- Video capture with Media Foundation (Windows) and [FFmpeg](https://www.ffmpeg.org/) (All Platforms) backends.
|
||||
|
||||
## System Requirements
|
||||
- A CPU faster than a potato. But it needs to be x86_64 (SSE4.1), AArch32/armv7, AArch64/ARMv8, or RISC-V/RV64.
|
||||
- A CPU faster than a potato. But it needs to be x86_64, AArch32/armv7, AArch64/ARMv8, or RISC-V/RV64.
|
||||
- For the hardware renderers, a GPU capable of OpenGL 3.1/OpenGL ES 3.1/Direct3D 11 Feature Level 10.0 (or Vulkan 1.0) and above. So, basically anything made in the last 10 years or so.
|
||||
- SDL, XInput or DInput compatible game controller (e.g. XB360/XBOne/XBSeries). DualShock 3 users on Windows will need to install the official DualShock 3 drivers included as part of PlayStation Now.
|
||||
|
||||
|
@ -66,7 +67,7 @@ Binaries of DuckStation for Windows x64/ARM64, Linux x86_64 (in AppImage/Flatpak
|
|||
|
||||
As per the terms of CC-BY-NC-ND, redistribution of **unmodified releases and code** is permitted. However, we would prefer if you linked to https://www.duckstation.org/ instead. Please note that pre-configured settings and packages are considered modifications.
|
||||
|
||||
For x86 machines (most systems), you will need a CPU that supports the SSE4.1 instruction set. This includes all CPUs manufactured after 2007. If you want to use DuckStation with a CPU that is older, [v0.1-6995](https://github.com/stenzek/duckstation/releases/tag/v0.1-6995) is the last version that does not require SSE4.1.
|
||||
For x86 machines (most systems), you will need a CPU that supports the SSE4.1 instruction set for the "normal" build. This includes all Intel CPUs manufactured after 2007, and AMD CPUs manufactured after 2011. If you have a CPU that is older, you will need to download the "SSE2" build from the releases page, which has lower performance but still supports these CPUs.
|
||||
|
||||
### Windows
|
||||
|
||||
|
|
Loading…
Reference in New Issue