IlDucci
ce3f4aa46f
Spanish (Spain) translation update
...
- Adding translations for the new strings (Big Picture, wireframe options, Setup Wizard...). WARNING!!! Big Picture mode was not tested in DuckStation because the strings are still being displayed in English, so I am unable to test them for the time being.
- Some strings were copied from PCSX2 Spanish (Spain) translation, also worked on by myself.
- Unification pass for certain terms.
- Cleanup of unused strings. WARNING! A number of strings in the Settings menu have reverted back to English.
2023-09-04 14:41:21 +02:00
Stenzek
25fb69564b
GameDatabase: Fix stale database cache check
2023-09-02 23:17:56 +10:00
Stenzek
7ad1b8d093
GPU: Add wireframe rendering/overlay
2023-09-02 22:26:03 +10:00
Stenzek
e804b5e701
GPUDevice: Support geometry shaders
2023-09-02 22:09:22 +10:00
Stenzek
4fc984e082
Qt: Add setup wizard
2023-09-02 21:44:15 +10:00
Stenzek
5480e42cd1
ImGuiManager: Fix changing global scale through FSUI
2023-09-02 21:44:08 +10:00
Stenzek
bcda86d782
GPU: Fix non-internal resolution screenshots
2023-09-02 21:44:08 +10:00
Stenzek
9e8ff3969e
GPU: Clamp UVs to active rect when presenting
2023-09-02 21:44:08 +10:00
Stenzek
4588f9ee9f
CI: Build Flatpak
2023-09-02 21:44:08 +10:00
Stenzek
59b70b6adb
Build: Add Flatpak manifest and scripts
2023-09-02 21:44:08 +10:00
Stenzek
d6577b7279
Resources: Update SDL GameControllerDB
2023-09-02 21:44:08 +10:00
Stenzek
ea68c5b4b5
Build: Use dependency package on Windows
2023-09-02 21:44:08 +10:00
Stenzek
3d8e63da9e
Scripts: Add Windows dependency build scripts
2023-09-02 21:44:08 +10:00
Stenzek
cee4f93097
Build: Use precompiled headers
2023-09-02 21:44:08 +10:00
Stenzek
817129328b
dep: Move WinPixEventRuntime to root
2023-09-02 21:44:07 +10:00
shikulja
203e71f9fe
Update Russian translation ( #3002 )
...
* Update Russian translation
* Update Russian translation
* Update Russian translation
2023-09-02 21:43:52 +10:00
Connor McLaughlin
d690732c7d
Merge pull request #3001 from andercard0/master
...
Atualização Português do Brasil
2023-09-01 21:30:53 +10:00
Stenzek
0da14a5442
GPU/Vulkan: Fix MSAA
...
And disable sample rate shading ("SSAA") on AMD, Intel, and broken
mobile drivers, because it doesn't work.
2023-09-01 21:25:12 +10:00
Anderson Cardoso
998ce379ab
Atualização Português do Brasil
...
- Novas opções de Dimensionamento
- Opções de cartão de memória
- Confirmação de mensagens movidas
2023-08-31 16:15:24 -03:00
Stenzek
0e6efb2241
Qt: Canonicalize memory card paths in settings
2023-08-31 23:44:08 +10:00
Stenzek
09e7a5843f
GPU: Add scaling shader support
...
Currently only Bilinear (Sharp).
2023-08-31 23:38:11 +10:00
Stenzek
9439cf65a3
AnalogController: Always use analog mode from save state
2023-08-31 22:09:17 +10:00
Stenzek
afed8297c9
Common: Bump _WIN32_WINNT
2023-08-31 19:49:32 +10:00
Connor McLaughlin
f6c8a850ae
Merge pull request #2999 from andercard0/master
...
Atualização Português do Brasil
2023-08-31 00:20:07 +10:00
Stenzek
a11c9faba9
OpenGLDevice: Lazily compile shaders
2023-08-30 22:20:39 +10:00
Stenzek
5421900bb2
System: Add InterruptExecution()
2023-08-30 22:20:36 +10:00
Stenzek
2915d4ce01
System: Remove memory card warnings on config change
2023-08-30 22:20:36 +10:00
Stenzek
b483931444
System: Allow overriding BIOS in boot parameters
2023-08-30 22:20:36 +10:00
Stenzek
15af10e82a
System: Expose memory save states
2023-08-30 22:20:36 +10:00
Stenzek
ae9cf5b889
BIOS: Add FindBIOSPathWithHash()
2023-08-30 22:20:36 +10:00
Stenzek
7b196d5c3c
Common: Undef GetMessage for Windows headers
2023-08-30 22:20:36 +10:00
Stenzek
afaf5ddafd
System: Centralize frame presentation
2023-08-30 22:20:36 +10:00
Anderson Cardoso
37d6754590
Atualização Português do Brasil
...
- Opções de pós-processamento
- Shader/Reshade etc.
- Mensagens OSD
- Mensagens de cartão de memória.
2023-08-29 16:06:57 -03:00
Stenzek
358f87a74d
PostProcessing/ReShade: Fix up for GL/Vulkan
2023-08-30 02:04:07 +10:00
Stenzek
22eecc2b0a
VulkanDevice: Fix multi-texture+UBO push descriptors
2023-08-30 02:03:22 +10:00
Stenzek
9e7d48cf85
Settings: Ensure Reshade directory gets created
2023-08-30 02:02:53 +10:00
Stenzek
df4d441b4b
OpenGLDevice: Fix pipeline cache leaving fields uninitialized
2023-08-30 02:02:09 +10:00
Stenzek
f993f0923d
Qt: Update Korean translation by Hackjjang
2023-08-30 00:44:01 +10:00
Stenzek
199c53f3af
BIOS: Replace TTY patch with syscall hook
2023-08-30 00:44:01 +10:00
Stenzek
34e4bfdfcd
Log: Don't colourize timestamps
2023-08-30 00:44:01 +10:00
Stenzek
92b1c21b8a
CPU: Fix crash on breakpoint add/trace enable
2023-08-30 00:44:01 +10:00
Stenzek
720b5c1e9d
Data: Add reshade-shaders (mainly headers)
2023-08-30 00:44:01 +10:00
Stenzek
8a40c7bf94
PostProcessing: Add ReShade .fx shader support
2023-08-30 00:44:01 +10:00
Stenzek
288757ca9a
dep/reshadefx: Temporarily combine textures+samplers in HLSL
2023-08-30 00:44:01 +10:00
Stenzek
b217f64bcf
PostProcessing: Refactor config to use separate sections
2023-08-30 00:44:01 +10:00
Stenzek
8db8baf33f
GPUDevice: Move display logic to GPU
2023-08-30 00:44:00 +10:00
Stenzek
6c185ca17b
GPUDevice: Remove mouse pointer position
2023-08-30 00:44:00 +10:00
Stenzek
674f9a5b1c
Resources: Remove embedded crosshair image
2023-08-30 00:44:00 +10:00
Stenzek
259193a8e5
GPUDevice: Move software cursor to ImGuiManager
2023-08-30 00:44:00 +10:00
Stenzek
dd01c75f26
Resources: Add crosshair.png
2023-08-30 00:44:00 +10:00