Stenzek
da1fb4c09e
Data: Update SDL game controller database
2024-08-12 17:07:26 +10:00
Stenzek
da4b5df656
MediaCapture: Add FFmpeg backend
2024-08-12 16:29:03 +10:00
Stenzek
5d84185240
GameDB: Slightly bump up DMA rate for Chrono Cross
...
Don't want to run it too slow, and the recent changes seem to allow us
to go to ~33 or so before it breaks.
2024-08-11 23:50:37 +10:00
Stenzek
78398f82fd
GameDB: Battle Athletess - Daiundoukai GTO
...
Requires accurate DMA timing, otherwise the GPU backpressure does not
slow down the frame rate enough, and cutscenes run at twice speed.
2024-08-11 23:50:37 +10:00
Stenzek
c538df317a
GameDatabase: Add crop mode override
2024-08-04 18:59:21 +10:00
Stenzek
a2f98541b3
Misc: Slim down some header includes
2024-08-04 14:49:55 +10:00
Stenzek
0518bfb60f
Data: Update SDL game controller DB
2024-08-02 21:50:47 +10:00
bl@ck_m@ge
aa400f12ae
GameDB: Analog support for Nightmare Creatures ( #3270 )
2024-08-02 21:48:44 +10:00
John Novak
24abd108f6
Add CRT-Guest-NTSC ( #3268 )
...
* Add ReShade port of CRT-Guest-NTSC
* Reformat CRT-Guest-NTSC
* Organise CRT-Guest-NTSC shader params into categories
* Adapt CRT-Guest-NTSC to Duckstation
- The shader is now native resolution based
- Native height triggered fake interlace/hi-res mode works
- The scaling of all effects (vignette, border, blur, etc.) now work
mostly correctly with all window/viewport sizes and scaling modes
* Further clean up of CRT-Guest-NTSC
* Fix uneven scanline sampling bug in CRT-Guest-NTSC
The bug only manifested at specific window sizes
* Use drop-down controls in CRT-Guest-NTSC
---------
Co-authored-by: HelelSingh <96559140+HelelSingh@users.noreply.github.com>
Co-authored-by: John Novak <john@johnovak.net>
2024-08-02 21:48:14 +10:00
Stenzek
8c9a885032
GameDB: Add missing hash
2024-07-29 21:59:53 +10:00
Stenzek
998f77c590
GameDB: More WS disables
2024-07-29 17:27:33 +10:00
Stenzek
6da84bf5d0
GameDB: Disable WS for Rally de Europe
2024-07-29 13:21:33 +10:00
Stenzek
f051aa54d9
GameDB: Include London Mission Pack in GTA disc set
2024-07-27 13:33:19 +10:00
Hyllian
d3dc3ec6d3
Organize crt-royale params in categories. ( #3261 )
...
- Organize parameters in categories.
2024-07-26 23:10:07 +10:00
Hyllian
bf1b023f12
Add a new port of crt-royale.fx ( #3260 )
...
- A new port of crt-royale. More faithful to original. It uses the same mask textures.
- The only thing not ported is the original geometry pass. It was replaced by geom curvature code.
- It's configured for 1080p displays. 4k displays need to adjust param mask_triad_size_desired from 3.0 to 4.0.
OBS: It's up to you decide if the two versions should be maintained.
2024-07-26 14:33:01 +10:00
Stenzek
7bbc1745e4
GameDB: Accurate blending for High Heat Major League Baseball 2002
...
Requires 16-bit blend precision for transparency in menu backgrounds in
hardware renderer.
2024-07-23 14:46:06 +10:00
Stenzek
49772f0479
GameDB: Set accurate blending for Addie no Okurimono
...
Fixes screen flicker in hardware renderers.
2024-07-23 14:46:06 +10:00
Mrlinkwii
14d87602d3
Resources: Update SDL game controller database ( #3255 )
2024-07-21 16:10:29 +10:00
user18081972
a6e34fa632
Fix ui_step for crt-consumer.fx ( #3256 )
...
For crt-consumer.fx, the ui_step was set to 0, for Scanlines bright/dark.
This commit changes it to 0.05 (same as in Retroarch).
2024-07-21 16:09:27 +10:00
Stenzek
efd8aab437
TimingEvents: Fix events ending up out-of-order
2024-07-20 22:35:32 +10:00
Stenzek
495b2ff29e
GameDB: Front Mission 2
2024-07-20 22:32:50 +10:00
Stenzek
8d94fd54f2
GameDB: Use SW readbacks for 360 Three Sixty
2024-07-17 23:51:44 +10:00
Stenzek
c925becd57
GameDB: Set deinterlacing mode and line offset on a few games
2024-07-17 23:51:43 +10:00
Stenzek
f1ca914512
CDROM: Further adjust IRQ delay
...
Fixes audio dropouts in Crime Crackers, Ogre Battle seems fine now as
well.
2024-07-17 20:57:36 +10:00
Hyllian
cf15591704
Add crt-hyllian-sinc.fx, crt-geo-zfast.fx and update others ( #3252 )
...
* Add crt-hyllian-sinc.fx, crt-geo-zfast.fx and update others
- Add crt-hyllian-sinc.fx;
- Add crt-geo-zfast.fx;
- Updated bicubic.fx and lanczos3.fx to allow prescaling;
- Add include folder and mask.fxh and geom.fxh;
* Update psx.jpg
- No logos anymore.
2024-07-15 22:06:02 +10:00
Hyllian
c1976f4b53
Add ntsc-adaptive-lite.fx shader ( #3248 )
...
- A shader that apply NTSC effects. Can be used in a stack with crt shaders.
2024-07-10 15:12:47 +10:00
Hyllian
4bd7256a37
Add Gaussian blur shaders and update psx.jpg ( #3247 )
...
- Add gsharp2-resampler.fx shader and a fast version;
- Update Power LED in psx.jpg.
2024-07-09 21:49:17 +10:00
Stenzek
36abbd97e8
GameDB: Set DisablePGXPOn2DPolygons on Xenogears
...
Fixes misaligned UI. For future reference: game does a multiply by 4096,
then a right shift of 12, which should give back the same value, but
with it being implemented in PGXP-CPU with a divide that does not round
down, it ends up being off by one.
Rounding down loses precision in other games, so that's not an option.
2024-07-09 20:38:21 +10:00
Hyllian
22b273800e
Add geom-overlay and fix other shaders. ( #3245 )
...
- Add geom-overlay.fx shader + psx.jpg texture;
- Add crt-consumer.fx and delete crt-consumer.glsl;
- Fix corner parameters from crt-geom.fx and geom.fx;
- Fix coords from super-xbr. Now it works with more aspect ratio options.
2024-07-08 17:22:09 +10:00
Stenzek
985b9f8a38
GameDB: CPU-PGXP for Xenogears
2024-07-08 17:20:46 +10:00
Stenzek
7373342ea9
GameDB: CPU-PGXP for Resident Evil 3
...
And disable WS for Japanese releases of RE1-3.
2024-07-07 14:29:29 +10:00
Hyllian
91962508fe
Fix crt-cyclon and update others ( #3240 )
...
* Fix crt-cyclon and update others
- Fix some crt-cyclon parameters;
- Update bicubic and lanczos3.
* Update crt-geom.fx and geom.fx
- Added image center X and Y to crt-geom.fx and geom.fx.
2024-07-06 19:35:17 +10:00
Stenzek
d021a61eb5
GameDB: PGXP-CPU for Rat Attack
2024-07-04 22:11:16 +10:00
Stenzek
fbdeea7889
GameDB: Duke Nukem games
2024-07-02 16:56:10 +10:00
crashGG
66ba600a36
A super-simple shader ( #3236 )
...
A super-simple shader refined from the super-fast
2024-06-30 16:45:31 +10:00
Stenzek
e4cb359625
GameDB: Breath of Fire III
2024-06-28 20:17:15 +10:00
Hyllian
ad27f8bac3
Add some shaders and update others. ( #3234 )
...
- Add fxaa.fx, aa-shader-40.fx, bilateral.fx;
- Update geom.fx, crt-geom.fx, bicubic.fx, lanczos3.fx, super-xbr.fx.
2024-06-27 12:37:02 +10:00
Hyllian
9189588554
Shaders: Add new pack of shaders (reshade) ( #3232 )
...
- Add crt-geom, super-xbr, geom, multi-LUT, deblur-luma, bicubic and lanczos3. All .fx shaders;
- Added some LUTs.
2024-06-24 10:16:51 +10:00
Stenzek
3d00957248
Resources: Update gamecontrollerdb.txt
2024-06-23 11:15:17 +10:00
PowerDuckSamurai
da51827e47
GameDB: Over Drivin' DX - Rally Edition (Japan) ( #3226 )
...
Co-authored-by: unknown <anrams777@gmail.com>
2024-06-17 17:04:12 +10:00
Stenzek
7b1ec5dab2
GameDB: Force round texcoords on Digimon World 3
2024-06-17 16:46:55 +10:00
Stenzek
0563350d04
GameDB: Set force round texcoords on Crash games
2024-06-16 19:09:46 +10:00
Hyllian
2a90a88055
Add crt-consumer and crt-cyclon. Update others. ( #3223 )
...
- Add crt-consumer.glsl;
- Add crt-cyclon.fx and its bezel.png texture;
- Fix crt-newpixie.fx Frame adjust to game's aspect ratio;
- Update others shaders to the new functions to get uniform values.
2024-06-16 00:02:30 +10:00
Stenzek
eb80a82ce5
GameDB: Disable widescreen on Final Fantasy Tactics
2024-06-15 23:58:15 +10:00
Hyllian
edea81d151
Update CRT-HYLLIAN.glsl
...
- Small update to cut scanlines when height resolution is above threshold.
2024-06-13 18:34:48 +10:00
Hyllian
7cf7a0a11f
Add some shaders to dolphinfx folder
...
This is a first pack of shaders ported to dolphinfx specs.
It includes: crt-hyllian, crt-easymode, zfast-crt, ddt, xbr, jinc2 and pixellate.
2024-06-13 18:34:48 +10:00
Stenzek
e6a11abedc
Shaders: Fix upscaling moire in CRT-Lottes
2024-06-11 23:32:19 +10:00
Stenzek
e25bb4801c
GameDB: Add PGXP-CPU to Lego Racers
2024-06-01 00:02:19 +10:00
Stenzek
c3bf89b278
GameDB: Disable texture filtering in Legend of Dragoon
2024-05-31 14:58:15 +10:00
Stenzek
ac3affe472
GameDB: Chrono Cross
2024-05-26 21:55:27 +10:00
Stenzek
b4b579d2b1
GameDB: More traits
2024-05-25 16:29:38 +10:00
Stenzek
a75e61e1d6
GameDB: Disable texture filtering on FF7
2024-05-25 13:40:31 +10:00
Stenzek
b4df9d3876
GameDB: Syphon Filter 3
2024-05-25 02:02:47 +10:00
Stenzek
7b8f9506c9
GameDB: Disc set corrections
2024-05-19 13:19:52 +10:00
GreyXor
515e44f1fd
Data: Update SDL Game Controller DB ( #3209 )
...
Signed-off-by: GreyXor <greyxor@protonmail.com>
2024-05-19 13:18:03 +10:00
PowerDuckSamurai
23598e6a42
GameDB: Various fixes ( #3207 )
2024-05-18 15:21:32 +10:00
Stenzek
e1625d61f6
GameDB: PGXP-CPU for Lifeforce Tenka
2024-05-18 01:09:18 +10:00
Stenzek
1c098f625e
GameDB: Disable true colour for Dragon Valor
2024-05-17 14:23:41 +10:00
Stenzek
313496e843
GameDB: PGXP-CPU for Dragon Valor
2024-05-12 15:28:44 +10:00
Stenzek
aed2863d73
GameDB: Add notes about Shadow Master/Castrol Honda Superbike Racing
2024-05-06 00:04:21 +10:00
Stenzek
d094978214
Justifier: Add controller implementation
2024-04-28 15:25:24 +10:00
PowerDuckSamurai
a9aaac12fc
GameDB: Various fixes ( #3192 )
2024-04-28 15:25:10 +10:00
Michael Prince Sharpe
9d3f328404
Adding crt-guest-advanced-HD shader ( #3189 )
...
* Add CRT-Guest-Advanced-HD
* Update CRT-Guest info
* Update CRT-Guest info
* Update CRT-Guest info
* Update CRT-Guest info
* reversion for correction
* Update thirdparty.html
* Update thirdparty.html
* Update thirdparty.html
* Update thirdparty.html
* Add files via upload
* Update source.txt
2024-04-25 01:18:49 +10:00
Stenzek
7932d284f1
Deps: Add freesurround
2024-04-21 23:27:31 +10:00
Stenzek
35056c2c52
Deps: Add kissfft
2024-04-21 23:27:31 +10:00
Stenzek
2871a26f54
GameDB: Motor Toon Grand Prix (again)
2024-04-21 14:51:05 +10:00
Stenzek
a88ee93b4d
GameDB: Motor Toon Grand Prix (again)
2024-04-20 19:59:58 +10:00
Deozaan
5060c0fc31
Add cheats for all characters in Beyond the Beyond (USA) ( #3176 )
2024-04-16 12:49:54 +10:00
Stenzek
417bf0c3bc
DMA: Better enforce CPU runtime during linked list
...
and get rid of the hack for Newman Haas.
2024-04-10 20:11:23 +10:00
Stenzek
f63f5d829d
GameDB: Add controller types
2024-04-10 20:11:23 +10:00
Stenzek
3c4ad9eceb
GameDB: More compatibility fixes
2024-04-10 17:37:05 +10:00
Stenzek
2b7de1f8ef
GameDB: Compatibility fixes
2024-04-10 17:06:45 +10:00
Stenzek
bf4e8feb25
FullscreenUI: Redo landing page and add help bar
2024-04-09 23:49:24 +10:00
Stenzek
d4d7a13fed
GameDB: Dino Crisis PAL
2024-04-09 19:54:25 +10:00
KamFretoZ
8e68faa38b
BPM: Fixes swapped arrow key glyphs ( #3156 )
2024-04-09 19:53:01 +10:00
PugsyMAME
7dbe021a75
New cheats and cheat cleanups ( #3154 )
...
Cheat Submissions:
diego-rbb-93 : spanish cheat codes for Digimon World (Spain) {SLES-03436}
Pugsy: WTW & Kill All Enemies cheats for Epidemic (Europe) {SCES-00393} & Epidemic (USA) {SCUS-94152}
Teh69thSpartan: alt. Moon Jump & speed cheats for Crash Bandicoot (USA) {SCUS-94900}
Pugsy: Invincibility against Buildings & Ground for Ace Combat 3: Electrosphere (Japan) {SLPS-02020 | SLPS-02021}
Teh69thSpartan: updated Rapid Laser cheats for Toy Story 2 USA & EURO {SLUS_00893 & SLES_02067}
Teh69thSpartan: various cheats addded for Crash Bandicoot Carnival (Japan) {SCPS-10140}
Clean-ups:
Removed duplicated cheats and commented out old cheats in Ace Combat 3: Electrosphere (Japan) {SLPS-02020 | SLPS-02021}
Combined multiple double 80xxxxxx xxxx cheats into 90xxxxxx yyyyxxxx cheats
2024-04-07 19:10:57 +10:00
Stenzek
1782151a7a
GameDB: PGXP-CPU for Newman Haas Racing
2024-04-07 19:01:09 +10:00
PugsyMAME
ca118982f2
Added submitted cheats and more clean ups c/o ( #3151 )
...
Brings chtdb.txt upto date with my own version
New cheats added for various games (cheats from unicorngoulash, Teh69thSpartan, hugopocked and others - inc myself).
Fixed various cheat names, and placed others in list selects to make them more user friendly
2024-04-06 21:51:17 +10:00
Stenzek
98241cb6ba
GPUDevice: Swap out glslang for shaderc
2024-04-05 17:53:24 +10:00
Stenzek
69588bf7a6
Deps: Include freetype/harfbuzz shared libraries
2024-04-05 17:23:28 +10:00
Stenzek
4270dd0804
GameDB: More hashes
2024-04-04 16:19:58 +10:00
Stenzek
5e05328dea
GameDB: Motor Toon Grand Prix (again)
2024-04-04 13:25:33 +10:00
Stenzek
e197cce832
GameDB: More PSX.EXE games
2024-04-04 11:26:29 +10:00
Stenzek
59a7c3d9a8
GameDB: Various updates
2024-04-03 22:58:20 +10:00
Blackbird
19b55f8db8
GameDB: Rayman Brain Games ( #3143 )
2024-04-03 22:57:36 +10:00
Stenzek
e5adb5452b
GameDB: Motor Toon Grand Prix
2024-03-29 15:13:42 +10:00
Stenzek
8c09e9389d
GameDB: Add DisablePGXPPreserveProjFP trait
...
And add it to Crash Team Racing.
2024-03-23 14:11:28 +10:00
Stenzek
8db0fcee99
GameDB: More PGXP CPU traits
2024-03-18 02:07:42 +10:00
Stenzek
c854b8f85e
Image: Swap stb for libpng/libjpeg
2024-03-07 00:02:35 +10:00
Stenzek
f80ead6a21
GameDB: More settings
2024-03-05 00:02:22 +10:00
Stenzek
f4ffaa1e3c
Data: Fix crt-lottes.glsl for D3D renders
2024-03-03 14:03:07 +10:00
Stenzek
713d396a7e
GPU/HW: Add quad line detection (Wild Arms 2)
2024-03-02 17:13:19 +10:00
Stenzek
120f5bb434
GameDB: Various additions
2024-02-29 16:15:05 +10:00
KamFretoZ
1f6636f62b
Qt: Icon updates
2024-02-18 15:44:12 +09:00
Stenzek
3f0aa6b559
Data: Include crt-royale
...
From https://github.com/akgunter/crt-royale-reshade
2024-02-04 17:33:25 +10:00
Stenzek
058fe13c52
Data: Add RapidJSON to third-party notices
2024-02-04 16:55:32 +10:00
Stenzek
f6dc80cefa
GameDatabase: Use TitleCase for traits
2024-02-04 16:47:26 +10:00
Stenzek
8ffc50a2a5
Data: Remove JSON GameDB
2024-02-04 16:14:05 +10:00
Stenzek
f7bed69e7c
Data: Add YAML GameDB/DiscDB
2024-02-04 16:14:05 +10:00
Stenzek
8170475c6b
GameDB: More incompatible enhancement flags
...
And purge duplicates.
2024-02-04 14:07:16 +10:00