Commit Graph

7079 Commits

Author SHA1 Message Date
Stenzek be342ff592
CI: Fix incorrect flatpak cache key 2024-04-07 19:25:27 +10:00
PugsyMAME 7dbe021a75
New cheats and cheat cleanups (#3154)
Cheat Submissions:
diego-rbb-93 : spanish cheat codes for Digimon World (Spain) {SLES-03436}
Pugsy: WTW & Kill All Enemies cheats for Epidemic (Europe) {SCES-00393} &  Epidemic (USA) {SCUS-94152} 
Teh69thSpartan: alt. Moon Jump & speed cheats for Crash Bandicoot (USA) {SCUS-94900}
Pugsy: Invincibility against Buildings & Ground for Ace Combat 3: Electrosphere (Japan) {SLPS-02020 | SLPS-02021}
Teh69thSpartan: updated Rapid Laser cheats for Toy Story 2 USA & EURO {SLUS_00893 & SLES_02067}
Teh69thSpartan: various cheats addded for Crash Bandicoot Carnival (Japan) {SCPS-10140}

Clean-ups:
Removed duplicated cheats and commented out old cheats in Ace Combat 3: Electrosphere (Japan) {SLPS-02020 | SLPS-02021}
Combined multiple double 80xxxxxx xxxx cheats into 90xxxxxx yyyyxxxx cheats
2024-04-07 19:10:57 +10:00
Marcin Mitura 841a6e1f17
lupdate translation file. (#3153) 2024-04-07 19:10:46 +10:00
Stenzek 71f50566f3
System: Consider pending ticks when using global ticks 2024-04-07 19:01:48 +10:00
Stenzek 1782151a7a
GameDB: PGXP-CPU for Newman Haas Racing 2024-04-07 19:01:09 +10:00
Stenzek 8a1b4d8bee
DMA: Halt linked list transfers during pad transfer
Plenty of games seem to suffer from this issue where they have a linked list
DMA going while polling the controller. Having a large slice size causes the
serial transfer to complete before the silly busy wait in the BIOS poll routine
returns, resulting in it thinking that the controller is disconnected. Some
games are very sensitive to this (e.g. Newman Haas Racing), to the point that
even using a slice size of 1 is insufficient for avoiding the race, probably
due to the linked list layout.

Therefore, without major refactoring to ensure the CPU runs every DMA block,
and the associated performance penalty, we just halt the DMA until the serial
transfers have completed. To reduce the chances of this significantly affecting
timing, we add accumulate the ticks that have been "lost", and allow them to be
"used up" when the transfer does happen.
2024-04-07 18:55:03 +10:00
Stenzek 8bdeb8bdac
MemoryCardImage: Handle 128KB GME files 2024-04-07 17:06:42 +10:00
Stenzek 1ee5f737ed
MemoryCardImage: Report errors to caller 2024-04-07 13:23:00 +10:00
Stenzek 9dd686a994
ByteStream: Add error feedback 2024-04-07 13:10:34 +10:00
Stenzek f4584f48f9
dep/imgui: Disable windowing key 2024-04-06 21:51:52 +10:00
Stenzek 99b0fb5911
GPU/HW: Move pipelines to end of struct
Helps keep the rest in range for ARM32's 4K displacement.
2024-04-06 21:51:52 +10:00
Marcin Mitura 79e96ff5e6
Polish localization updates (#3152) 2024-04-06 21:51:32 +10:00
PugsyMAME ca118982f2
Added submitted cheats and more clean ups c/o (#3151)
Brings chtdb.txt upto date with my own version
New cheats added for various games (cheats from unicorngoulash, Teh69thSpartan, hugopocked and others - inc myself).
Fixed various cheat names, and placed others in list selects to make them more user friendly
2024-04-06 21:51:17 +10:00
Stenzek 69f79c3a4f
Deps: Speed up shaderc build
Mainly for flatpak...
2024-04-06 00:12:16 +10:00
Stenzek d9b1d39638
Updater: Add missing CoInitializeEx() call 2024-04-05 20:02:39 +10:00
Stenzek d8bf0c81a7
Updater: Use IFileOperation 2024-04-05 19:26:12 +10:00
Stenzek 26c76d184f
Qt: Fix toolbar position not saving 2024-04-05 19:21:56 +10:00
Connor McLaughlin 26979f5569
Docs: Add Fedora package names to README.md 2024-04-05 17:57:31 +10:00
shikulja d3b552e759
Update Russian translation (#3149)
* Update ts

* Update Russian translation
2024-04-05 17:54:27 +10:00
Stenzek 52f1686520
Deps: Remove glslang 2024-04-05 17:53:24 +10:00
Stenzek 98241cb6ba
GPUDevice: Swap out glslang for shaderc 2024-04-05 17:53:24 +10:00
Stenzek e245884d16
Deps: Build shaderc 2024-04-05 17:53:24 +10:00
Stenzek 69c9133cd4
Common: Fix double free on opening invalid zip file 2024-04-05 17:23:29 +10:00
Stenzek bdafbe0b28
Qt: Fix crash on shutdown settings save 2024-04-05 17:23:29 +10:00
Stenzek 3d84da0ddd
Docs: Update README.md 2024-04-05 17:23:28 +10:00
Stenzek ffbb14f508
dep/imgui: Use FreeType rasterizer 2024-04-05 17:23:28 +10:00
Stenzek 69588bf7a6
Deps: Include freetype/harfbuzz shared libraries 2024-04-05 17:23:28 +10:00
Stenzek 5c56d4e869
Deps: Update to Qt 6.7.0 and SDL 2.30.2 2024-04-05 17:23:28 +10:00
Stenzek 0a17cf7db8
Qt: More missing toNativeSeparators() calls 2024-04-04 16:59:52 +10:00
Stenzek 4270dd0804
GameDB: More hashes 2024-04-04 16:19:58 +10:00
Stenzek 44322a14f0
dep/imgui: Update to v1.90.4 2024-04-04 16:17:01 +10:00
Stenzek 1097eab600
GPU/HW: Don't create shader blend pipelines if disallowed 2024-04-04 13:25:33 +10:00
Stenzek c2a08bdb1d
CPU/NewRec: Fix ARM32 (again) 2024-04-04 13:25:33 +10:00
Stenzek a432308908
GPU: Fix GLES compile error 2024-04-04 13:25:33 +10:00
Stenzek 5e05328dea
GameDB: Motor Toon Grand Prix (again) 2024-04-04 13:25:33 +10:00
Anderson Cardoso 5e1c5277b3
Atualização Português do Brasil (#3148)
* Atualização Português do Brasil

Atualizado para a última versão.

* Atualização Português do Brasil

Atualizado para a última versão.
- Novo tema
- OSD sobre PGXP atualizada
2024-04-04 11:27:04 +10:00
Stenzek e197cce832
GameDB: More PSX.EXE games 2024-04-04 11:26:29 +10:00
Stenzek 59a13d91ea
Image: Don't use libjpeg stdio functions
Fixes I/O in debug builds.
2024-04-03 23:01:53 +10:00
Stenzek cb6be52404
GameDatabase: Warn if CPU mode is enabled and unnecessary 2024-04-03 22:58:20 +10:00
Stenzek bd19276cf5
Qt: Fix loading/saving state to file on Windows 2024-04-03 22:58:20 +10:00
Stenzek 59a7c3d9a8
GameDB: Various updates 2024-04-03 22:58:20 +10:00
Blackbird 19b55f8db8
GameDB: Rayman Brain Games (#3143) 2024-04-03 22:57:36 +10:00
Anderson Cardoso 38249a3357
Atualização Português do Brasil (#3144)
Atualizado para a última versão.
2024-04-03 22:57:23 +10:00
zkdpower fa644a05b3
Update the Simple-Chinese translation to latest. (#3147) 2024-04-03 22:57:12 +10:00
KamFretoZ cb26acbc6c
Qt: Port over Cobalt Sky theme from PCSX2 (#3145) 2024-04-03 22:56:59 +10:00
Stenzek 41cc60e87e
VulkanDevice: Use vkCmdClearAttachments() to avoid render pass restart 2024-04-01 18:12:53 +10:00
Stenzek 5ec1331831
Qt: Update glyph ranges 2024-04-01 18:12:53 +10:00
zkdpower 3a0bc36f9f
Update the Simple-Chinese Translation to latest. (#3142) 2024-04-01 18:12:52 +10:00
Stenzek a89c514d3f
Qt: Minor typo corrections 2024-04-01 18:12:52 +10:00
Stenzek 74f3c8d1aa
GPU/HW: Enable feedback loops for rendering 2024-04-01 18:12:52 +10:00