Stenzek
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0dc257abe4
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System: Set time constraints for GPU thread on MacOS
Fixes erratic frame times.
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2025-01-13 19:51:35 +10:00 |
Stenzek
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d3854d095e
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AnalogController: Use variant vibration icon for large motor
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2025-01-13 19:49:56 +10:00 |
Stenzek
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dc58d85b51
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Data: PromptFont additions by KamFretoZ
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2025-01-13 19:47:43 +10:00 |
Stenzek
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f6c7681ef0
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ImGuiOverlays: Double buffer input OSD and add vibration
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2025-01-13 16:49:31 +10:00 |
Stenzek
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dd7fd32501
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Controller: Add GetVibrationMotorState()
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2025-01-13 16:49:14 +10:00 |
Stenzek
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aaf2a4b614
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InputManager: Adjust scope of constants
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2025-01-13 16:35:40 +10:00 |
Stenzek
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3476140ba2
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GPUThread: Add BeginASyncBufferCall()
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2025-01-13 16:08:20 +10:00 |
Stenzek
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462a4a3b50
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Controller: Refactor so that GetControllerInfo() can't return null
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2025-01-13 16:07:43 +10:00 |
Stenzek
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062776c1c7
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ImGuiManager: Map left stick to dpad
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2025-01-13 14:28:39 +10:00 |
Stenzek
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c45e59fe22
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SDLInputSource: Arrays to std::array and forward generic axis
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2025-01-13 14:28:28 +10:00 |
Stenzek
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21aef088ed
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XInputSource: Arrays to std::array and forward generic axis
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2025-01-13 14:25:51 +10:00 |
Stenzek
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9d3c56fe6c
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ImGuiManager: Fix data races in input forwarding
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2025-01-13 13:52:07 +10:00 |
Stenzek
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17e8930e94
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ImGuiManager: Pack state based on thread access
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2025-01-13 13:33:15 +10:00 |
Stenzek
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3621705933
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Achievements: Ensure loading old states behave the same as new
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2025-01-13 13:13:15 +10:00 |
Stenzek
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8f39dbb464
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Achievements: Fix race condition invalidating images
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2025-01-13 13:03:41 +10:00 |
Stenzek
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2f854de9d0
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Qt: Invalidate FSUI cover cache when cover changed
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2025-01-13 12:54:18 +10:00 |
Stenzek
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738c96ffb3
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FullscreenUI: Fix slot disappearing after delete in save state menu
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2025-01-13 12:44:11 +10:00 |
Stenzek
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ea82dacb0e
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FullscreenUI: Fix a couple of GPU thread race conditions
State saving/loading, memory card state read on shutdown.
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2025-01-13 12:44:06 +10:00 |
Stenzek
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a422e06628
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Qt: Fix incorrect InitialSortOrderRole use
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2025-01-12 21:44:05 +10:00 |
Stenzek
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d3ee12d358
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Achievements: Login error notification should be translatable
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2025-01-12 19:16:22 +10:00 |
Stenzek
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19ee37cd10
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FullscreenUI: Render notifications on top of OSD
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2025-01-12 19:14:59 +10:00 |
Stenzek
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035762af94
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System: Fix subimage change OSD message
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2025-01-12 19:03:53 +10:00 |
Stenzek
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be7cff5964
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CDROM: Fix loading of subimage SBI files
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2025-01-12 19:03:48 +10:00 |
Stenzek
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e4dea69713
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System: Drop state load OSD duration to quick
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2025-01-12 17:50:33 +10:00 |
Stenzek
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e43d7046ba
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Achievements: Attempt relogin on system boot
And display an error notification if login fails, instead of
invalidating the token.
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2025-01-12 17:50:33 +10:00 |
Stenzek
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0f76543685
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Achivements: Set rc_client log level from host log level
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2025-01-12 16:54:58 +10:00 |
Stenzek
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ce0689687c
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Qt: Fix editing first controller preset
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2025-01-12 02:09:55 +10:00 |
Stenzek
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c43533f8d8
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FullscreenUI: Extend achievement overlays to screen margins
Fixes overlays getting caught in rounded corners on Android.
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2025-01-12 01:02:58 +10:00 |
Stenzek
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ab790ed54b
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Common: Fix ARM32 build (again)
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2025-01-12 00:25:48 +10:00 |
Stenzek
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ee1da343ab
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GPU/HW: Use default initialization for BatchConfig
Reduce the risk of below...
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2025-01-12 00:03:45 +10:00 |
Stenzek
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9779cee934
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GPU/HW: Ensure texture window bits are initialized
Fixes broken rendering after loading state or switching renderer in some
games, e.g. GTA2.
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2025-01-12 00:03:18 +10:00 |
Stenzek
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9c35b0e76d
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FullscreenUI: Get rid of Timer global
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2025-01-11 23:32:21 +10:00 |
Stenzek
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36590f3c71
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InputManager: Fix crash on controller connect on Windows
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2025-01-11 23:29:55 +10:00 |
Stenzek
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6785285f31
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Qt: Fix game list toolbar/view menu desync
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2025-01-11 23:29:40 +10:00 |
Stenzek
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54780d4fbf
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Qt: Fix fullscreen state stuck after exit
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2025-01-11 21:37:39 +10:00 |
Stenzek
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348e33562e
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Qt: Fix BP start/stop menu item after first activation
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2025-01-11 21:34:20 +10:00 |
Stenzek
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234e1f721f
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FullscreenUI: Improve controller settings page
- Add 'Clear Bindings' menu item.
- Show icons in controller types.
- Add confirmation to Reset Settings.
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2025-01-11 21:29:04 +10:00 |
Stenzek
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d6ce322eba
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Controller: Use additional icons
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2025-01-11 20:51:16 +10:00 |
Stenzek
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9971b9e059
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Data: Update PromptFont with KamFretoZ's changes
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2025-01-11 20:41:26 +10:00 |
Stenzek
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e6c0725656
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InputManager: Hold lock while manipulating devices/sources
Since we're enumerating on the GPU thread now, need to protect it.
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2025-01-11 20:28:00 +10:00 |
Stenzek
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d3bee3ce67
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Qt: Rename 'Input Profile' to 'Controller Preset'
Hopefully more noob-proof?
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2025-01-11 20:25:12 +10:00 |
Stenzek
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e4c11aa905
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Qt: Separate controller settings to global and profiles
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2025-01-11 20:25:11 +10:00 |
Stenzek
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2d63b34d48
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Qt: Add icons/decorations to input devices
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2025-01-11 20:25:11 +10:00 |
Stenzek
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2298227054
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FullscreenUI: Add binding of vibration motors
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2025-01-11 20:25:11 +10:00 |
Stenzek
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6f9caa6b12
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InputManager: Add proper binds for vibration motors
Instead of the janky "vibration capabilities" flag.
Fixes the "Clear Mappings" button not applying to vibration motors.
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2025-01-11 20:25:11 +10:00 |
Stenzek
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13b85728a0
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Qt: Refactor input device/motor tracking
Remove multiple sources of truth.
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2025-01-11 20:25:11 +10:00 |
Stenzek
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844287b722
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FullscreenUI: Fix scrollbar on choice dialog at some screen sizes
e.g. game list right click
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2025-01-11 20:25:11 +10:00 |
Stenzek
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4b0bb9f70d
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FullscreenUI: Increase input dialog padding
Way too small.
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2025-01-11 20:13:53 +10:00 |
Stenzek
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4af5e96ff6
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Controller: Remove analog-mode-start OSD message
It's arguably not very useful, and the sticks are mapped to the
dpad in digital mode anyway.
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2025-01-11 15:15:01 +10:00 |
Stenzek
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440aaf2644
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FullscreenUI: Modernize achievement popup a bit
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2025-01-11 15:07:17 +10:00 |