Commit Graph

6935 Commits

Author SHA1 Message Date
Stenzek bc2c334370
Misc: Combine some redundant functions 2023-12-13 20:56:40 +10:00
Stenzek 68d3cb5b4a
CI/AppImage: Bump libc6 downgrade version 2023-12-13 12:36:28 +10:00
Stenzek e14bf95043
Misc: Linux build fix 2023-12-13 12:35:56 +10:00
Connor McLaughlin 60e27a105c
Merge pull request #3067 from Mrlinkwii/update
Qt/WinUpdater: Remove "Update Complete" dialog
2023-12-13 01:20:47 +10:00
Stenzek ad96b1ec75
FullscreenUI: Improve menu button borders 2023-12-13 01:12:55 +10:00
Stenzek c467825791
SaveStateSelectorUI: Make less ugly 2023-12-13 01:00:13 +10:00
Mrlinkwii 53241b740b Qt/WinUpdater: Remove "Update Complete" dialog
Co-Authored-By: KamFretoZ <14798312+kamfretoz@users.noreply.github.com>
2023-12-12 14:50:46 +00:00
Stenzek dbaf49e4d4
VulkanDevice: Fix ARM32 build (again) 2023-12-10 23:31:01 +10:00
Stenzek 39913b2a39
GPUDevice: Fix incorrect positioning with PostFX and GL 2023-12-10 23:26:43 +10:00
Stenzek 27162e34a0
PostProcessing: Add Config::GetShaderOptions() 2023-12-10 22:22:02 +10:00
Stenzek c90de025bf
MetalDevice: Fix depth not storing 2023-12-09 22:08:14 +10:00
Stenzek 1a5865bf95
D3D12Device: Fix crash on SW renderer switch 2023-12-09 22:08:14 +10:00
Stenzek 1f4a37f8eb
VulkanDevice: Fix crash on SW renderer switch 2023-12-09 22:08:14 +10:00
Stenzek d068799515
VulkanDevice: Fix incomplete swap chain clear with dynamic rendering 2023-12-09 22:08:14 +10:00
Stenzek f1604db4a3
GPU/HW: Dynamically size downsampling textures 2023-12-09 22:08:14 +10:00
Stenzek ff37afef55
PostProcessing/FX: Support multiple render targets 2023-12-09 22:08:14 +10:00
Stenzek fdd3edf73a
Common: Add LLVM SmallVector 2023-12-09 22:08:14 +10:00
Stenzek 6b00bf016d
GPU/HW: Dynamically size display texture 2023-12-09 22:08:14 +10:00
Stenzek a907e1f550
GPUDevice: Pool textures 2023-12-09 22:08:13 +10:00
Stenzek 3b2c70cda5
GPUDevice: Get rid of framebuffer abstraction 2023-12-09 22:08:13 +10:00
Stenzek a9ee2a34d8
SmallString: Add missing constructors/move operators 2023-12-09 22:06:59 +10:00
Stenzek 61783d4a34
GPU/HW: Remove unused variable 2023-12-08 20:24:59 +10:00
Stenzek 5c42d3906a
Qt: Fix incorrect value of combo postfx options 2023-12-08 20:12:23 +10:00
Stenzek b65d2748b4
GPUDevice: Implement MirrorRepeat address mode 2023-12-08 20:12:13 +10:00
Stenzek 6deb9d3072
D3D12Device: Fix incorrect RP end in CommitClear() 2023-12-08 14:33:05 +10:00
Connor McLaughlin 203e711d67
Merge pull request #3066 from IlDucci/es_ES_20231208
Spanish (Spain) translation update
2023-12-08 13:19:20 +10:00
IlDucci 3f36b26ed9 Spanish (Spain) translation update
Adding translations for the latest string changes.
2023-12-08 00:52:47 +01:00
Stenzek b7c53102c6
GameDB: P2 2023-12-07 20:16:22 +10:00
Stenzek 10473f1cfb
PostProcessing: Add categories/combos/tooltips 2023-12-07 15:19:10 +10:00
Stenzek 5e45d365c2
PostProcessing: Sort shader lists before showing 2023-12-07 14:17:33 +10:00
Stenzek 96d377a396
Qt: Fix performance counters showing up without VM 2023-12-07 14:14:06 +10:00
Stenzek ba5d1a109e
dep/reshadefx: Support generating GLSL ES 2023-12-07 14:13:56 +10:00
Stenzek bcc2042154
OpenGLDevice: GLES fixes 2023-12-06 23:49:34 +10:00
Connor McLaughlin 14c7c70b0c
Merge pull request #3065 from zkdpower/master
Update Simple-Chinese Translation.
2023-12-06 20:26:19 +10:00
Stenzek 6557033b98
FullscreenUI: Replace some std::string instances with TinyString 2023-12-06 20:12:20 +10:00
Stenzek e835f118b7
Hotkeys: Fix toggle CPU PGXP with Interpreter 2023-12-06 20:12:20 +10:00
Stenzek 591a2228d6
GTE: Add register names for debugging 2023-12-06 20:12:20 +10:00
Stenzek 185af2b039
CPU/NewRec: Fix lui/mfc0 not getting called in CPU PGXP mode 2023-12-06 20:12:20 +10:00
zkdpower 4b02ce1926
update simple-chinese translation. 2023-12-05 22:56:11 +08:00
Stenzek 407049cd91
Qt: Resolve any symbolic links in AppRoot/DataRoot
Should fix incorrect relative path generation on FreeBSD, where /home is
a symlink to /usr/home.
2023-12-05 16:05:27 +10:00
Stenzek 524625269f
Path: Add RealPath() 2023-12-05 16:05:27 +10:00
Stenzek b166ec3403
CPU/NewRec: Allocate callee-saved before flush in lwx/swx
It might move a callee-saved -> caller-saved reg, in which case it's
going to get clobbered when the loadstore function is called.

SaGa Frontier 2 with PGXP on x64.
2023-12-05 00:27:55 +10:00
Stenzek 601d8ff629
MetalDevice: Anisotropy should be minimum 1 2023-12-05 00:27:55 +10:00
Stenzek 2071addce0
CPU/NewRec: Fix OOB reads on InstructionInfo 2023-12-05 00:27:55 +10:00
Connor McLaughlin 4f9cdb37d9
Merge pull request #3064 from andercard0/master
Atualização Português do Brasil
2023-12-05 00:27:43 +10:00
Anderson Cardoso fad4c4804c Atualização Português do Brasil
- Alguns textos movidos confirmados novamente
- Menus de controle (atualizados)
- Menus de conquistas (adicionados)
- Menus de cartão de memória (atualizados)
2023-12-04 08:33:53 -03:00
Stenzek 158773b585
GameDB: More widescreen disables 2023-12-04 14:49:29 +10:00
Connor McLaughlin 1e0dbe3404
Merge pull request #3063 from zkdpower/master
update simple-chinese translation.
2023-12-04 14:15:49 +10:00
Stenzek dc6bb357d4
Achievements: Handle dynamically-sized leaderboard trackers 2023-12-04 14:12:32 +10:00
Stenzek 07fac1fb19
Qt: Prompt user to enable HC mode on achievement login 2023-12-04 14:07:04 +10:00