Hotkeys: Fix toggle CPU PGXP with Interpreter

This commit is contained in:
Stenzek 2023-12-06 19:54:45 +10:00
parent 591a2228d6
commit e835f118b7
No known key found for this signature in database
2 changed files with 111 additions and 122 deletions

View File

@ -40,29 +40,21 @@ enum : u32
union psx_value
{
struct
{
u8 l, h, h2, h3;
} b;
u32 d;
s32 sd;
struct
{
u16 l, h;
} w;
struct
{
s8 l, h, h2, h3;
} sb;
struct
{
s16 l, h;
} sw;
u32 d;
s32 sd;
};
} // namespace
static void PGXP_CacheVertex(s16 sx, s16 sy, const PGXP_value& vertex);
static PGXP_value* PGXP_GetCachedVertex(short sx, short sy);
static void CacheVertex(s16 sx, s16 sy, const PGXP_value& vertex);
static PGXP_value* GetCachedVertex(short sx, short sy);
static float TruncateVertexPosition(float p);
static bool IsWithinTolerance(float precise_x, float precise_y, int int_x, int int_y);
@ -90,8 +82,8 @@ static void WriteMem16(const PGXP_value* src, u32 addr);
static const PGXP_value PGXP_value_invalid = {0.f, 0.f, 0.f, {0}, 0};
static const PGXP_value PGXP_value_zero = {0.f, 0.f, 0.f, {VALID_ALL}, 0};
static PGXP_value* Mem = nullptr;
static PGXP_value* vertexCache = nullptr;
static PGXP_value* s_mem = nullptr;
static PGXP_value* s_vertex_cache = nullptr;
} // namespace CPU::PGXP
void CPU::PGXP::Initialize()
@ -101,25 +93,25 @@ void CPU::PGXP::Initialize()
std::memset(g_state.pgxp_gte, 0, sizeof(g_state.pgxp_gte));
if (!Mem)
if (!s_mem)
{
Mem = static_cast<PGXP_value*>(std::calloc(PGXP_MEM_SIZE, sizeof(PGXP_value)));
if (!Mem)
s_mem = static_cast<PGXP_value*>(std::calloc(PGXP_MEM_SIZE, sizeof(PGXP_value)));
if (!s_mem)
Panic("Failed to allocate PGXP memory");
}
if (g_settings.gpu_pgxp_vertex_cache && !vertexCache)
if (g_settings.gpu_pgxp_vertex_cache && !s_vertex_cache)
{
vertexCache = static_cast<PGXP_value*>(std::calloc(VERTEX_CACHE_SIZE, sizeof(PGXP_value)));
if (!vertexCache)
s_vertex_cache = static_cast<PGXP_value*>(std::calloc(VERTEX_CACHE_SIZE, sizeof(PGXP_value)));
if (!s_vertex_cache)
{
Log_ErrorPrint("Failed to allocate memory for vertex cache, disabling.");
g_settings.gpu_pgxp_vertex_cache = false;
}
}
if (vertexCache)
std::memset(vertexCache, 0, sizeof(PGXP_value) * VERTEX_CACHE_SIZE);
if (s_vertex_cache)
std::memset(s_vertex_cache, 0, sizeof(PGXP_value) * VERTEX_CACHE_SIZE);
}
void CPU::PGXP::Reset()
@ -128,24 +120,24 @@ void CPU::PGXP::Reset()
std::memset(g_state.pgxp_cop0, 0, sizeof(g_state.pgxp_cop0));
std::memset(g_state.pgxp_gte, 0, sizeof(g_state.pgxp_gte));
if (Mem)
std::memset(Mem, 0, sizeof(PGXP_value) * PGXP_MEM_SIZE);
if (s_mem)
std::memset(s_mem, 0, sizeof(PGXP_value) * PGXP_MEM_SIZE);
if (vertexCache)
std::memset(vertexCache, 0, sizeof(PGXP_value) * VERTEX_CACHE_SIZE);
if (s_vertex_cache)
std::memset(s_vertex_cache, 0, sizeof(PGXP_value) * VERTEX_CACHE_SIZE);
}
void CPU::PGXP::Shutdown()
{
if (vertexCache)
if (s_vertex_cache)
{
std::free(vertexCache);
vertexCache = nullptr;
std::free(s_vertex_cache);
s_vertex_cache = nullptr;
}
if (Mem)
if (s_mem)
{
std::free(Mem);
Mem = nullptr;
std::free(s_mem);
s_mem = nullptr;
}
std::memset(g_state.pgxp_gte, 0, sizeof(g_state.pgxp_gte));
@ -178,25 +170,23 @@ void CPU::PGXP::Shutdown()
ALWAYS_INLINE_RELEASE void CPU::PGXP::MakeValid(PGXP_value* pV, u32 psxV)
{
if ((pV->flags & VALID_01) != VALID_01)
{
pV->x = static_cast<float>(static_cast<s16>(Truncate16(psxV)));
pV->y = static_cast<float>(static_cast<s16>(Truncate16(psxV >> 16)));
pV->z = 0.f;
pV->flags = VALID_01;
pV->value = psxV;
}
if ((pV->flags & VALID_01) == VALID_01)
return;
pV->x = static_cast<float>(static_cast<s16>(Truncate16(psxV)));
pV->y = static_cast<float>(static_cast<s16>(Truncate16(psxV >> 16)));
pV->z = 0.0f;
pV->flags = VALID_01;
pV->value = psxV;
}
ALWAYS_INLINE_RELEASE void CPU::PGXP::Validate(PGXP_value* pV, u32 psxV)
{
// assume pV is not NULL
pV->flags &= (pV->value == psxV) ? ALL : INV_VALID_ALL;
}
ALWAYS_INLINE_RELEASE void CPU::PGXP::MaskValidate(PGXP_value* pV, u32 psxV, u32 mask, u32 validMask)
{
// assume pV is not NULL
pV->flags &= ((pV->value & mask) == (psxV & mask)) ? ALL : (ALL ^ (validMask));
}
@ -220,11 +210,11 @@ ALWAYS_INLINE_RELEASE double CPU::PGXP::f16Overflow(double in)
ALWAYS_INLINE_RELEASE CPU::PGXP_value* CPU::PGXP::GetPtr(u32 addr)
{
if ((addr & SCRATCHPAD_ADDR_MASK) == SCRATCHPAD_ADDR)
return &Mem[PGXP_MEM_SCRATCH_OFFSET + ((addr & SCRATCHPAD_OFFSET_MASK) >> 2)];
return &s_mem[PGXP_MEM_SCRATCH_OFFSET + ((addr & SCRATCHPAD_OFFSET_MASK) >> 2)];
const u32 paddr = (addr & PHYSICAL_MEMORY_ADDRESS_MASK);
if (paddr < Bus::RAM_MIRROR_END)
return &Mem[(paddr & Bus::g_ram_mask) >> 2];
return &s_mem[(paddr & Bus::g_ram_mask) >> 2];
else
return nullptr;
}
@ -232,67 +222,67 @@ ALWAYS_INLINE_RELEASE CPU::PGXP_value* CPU::PGXP::GetPtr(u32 addr)
ALWAYS_INLINE_RELEASE void CPU::PGXP::ValidateAndCopyMem(PGXP_value* dest, u32 addr, u32 value)
{
PGXP_value* pMem = GetPtr(addr);
if (pMem)
if (!pMem)
{
Validate(pMem, value);
*dest = *pMem;
*dest = PGXP_value_invalid;
return;
}
*dest = PGXP_value_invalid;
Validate(pMem, value);
*dest = *pMem;
}
ALWAYS_INLINE_RELEASE void CPU::PGXP::ValidateAndCopyMem16(PGXP_value* dest, u32 addr, u32 value, bool sign)
{
u32 validMask = 0;
psx_value val, mask;
PGXP_value* pMem = GetPtr(addr);
if (pMem)
if (!pMem)
{
mask.d = val.d = 0;
// determine if high or low word
if ((addr % 4) == 2)
{
val.w.h = static_cast<u16>(value);
mask.w.h = 0xFFFF;
validMask = VALID_1;
}
else
{
val.w.l = static_cast<u16>(value);
mask.w.l = 0xFFFF;
validMask = VALID_0;
}
// validate and copy whole value
MaskValidate(pMem, val.d, mask.d, validMask);
*dest = *pMem;
// if high word then shift
if ((addr % 4) == 2)
{
dest->x = dest->y;
dest->compFlags[0] = dest->compFlags[1];
}
// truncate value
if (dest->compFlags[0] == VALID)
{
// only set y as valid if x is also valid.. don't want to make fake values
dest->y = (dest->x < 0) ? -1.f * sign : 0.f; // 0.f;
dest->compFlags[1] = VALID; // iCB: High word is valid, just 0
}
else
{
dest->y = 0.0f;
dest->compFlags[1] = 0;
}
dest->value = value;
*dest = PGXP_value_invalid;
return;
}
*dest = PGXP_value_invalid;
psx_value val{0}, mask{0};
u32 valid_mask = 0;
// determine if high or low word
const bool hiword = ((addr & 2) != 0);
if (hiword)
{
val.w.h = static_cast<u16>(value);
mask.w.h = 0xFFFF;
valid_mask = VALID_1;
}
else
{
val.w.l = static_cast<u16>(value);
mask.w.l = 0xFFFF;
valid_mask = VALID_0;
}
// validate and copy whole value
MaskValidate(pMem, val.d, mask.d, valid_mask);
*dest = *pMem;
// if high word then shift
if (hiword)
{
dest->x = dest->y;
dest->compFlags[0] = dest->compFlags[1];
}
// only set y as valid if x is also valid.. don't want to make fake values
if (dest->compFlags[0] == VALID)
{
dest->y = (dest->x < 0) ? -1.f * sign : 0.f;
dest->compFlags[1] = VALID;
}
else
{
dest->y = 0.0f;
dest->compFlags[1] = 0;
}
dest->value = value;
}
ALWAYS_INLINE_RELEASE void CPU::PGXP::WriteMem(const PGXP_value* value, u32 addr)
@ -306,33 +296,29 @@ ALWAYS_INLINE_RELEASE void CPU::PGXP::WriteMem(const PGXP_value* value, u32 addr
ALWAYS_INLINE_RELEASE void CPU::PGXP::WriteMem16(const PGXP_value* src, u32 addr)
{
PGXP_value* dest = GetPtr(addr);
psx_value* pVal = nullptr;
if (!dest)
return;
if (dest)
// determine if high or low word
const bool hiword = ((addr & 2) != 0);
if (hiword)
{
pVal = (psx_value*)&dest->value;
// determine if high or low word
if ((addr % 4) == 2)
{
dest->y = src->x;
dest->compFlags[1] = src->compFlags[0];
pVal->w.h = (u16)src->value;
}
else
{
dest->x = src->x;
dest->compFlags[0] = src->compFlags[0];
pVal->w.l = (u16)src->value;
}
dest->y = src->x;
dest->compFlags[1] = src->compFlags[0];
dest->value = (dest->value & UINT32_C(0x0000FFFF)) | (src->value << 16);
}
else
{
dest->x = src->x;
dest->compFlags[0] = src->compFlags[0];
dest->value = (dest->value & UINT32_C(0xFFFF0000)) | (src->value & UINT32_C(0x0000FFFF));
}
// overwrite z/w if valid
if (src->compFlags[2] == VALID)
{
dest->z = src->z;
dest->compFlags[2] = src->compFlags[2];
}
// dest->valid = dest->valid && src->valid;
// overwrite z/w if valid
if (src->compFlags[2] == VALID)
{
dest->z = src->z;
dest->compFlags[2] = src->compFlags[2];
}
}
@ -349,7 +335,7 @@ void CPU::PGXP::GTE_PushSXYZ2f(float x, float y, float z, u32 v)
SXY2.flags = VALID_ALL;
if (g_settings.gpu_pgxp_vertex_cache)
PGXP_CacheVertex(static_cast<s16>(Truncate16(v)), static_cast<s16>(Truncate16(v >> 16)), SXY2);
CacheVertex(static_cast<s16>(Truncate16(v)), static_cast<s16>(Truncate16(v >> 16)), SXY2);
}
#define VX(n) (psxRegs.CP2D.p[n << 1].sw.l)
@ -450,21 +436,21 @@ void CPU::PGXP::CPU_SWC2(u32 instr, u32 addr, u32 rtVal)
WriteMem(&g_state.pgxp_gte[rt(instr)], addr);
}
ALWAYS_INLINE_RELEASE void CPU::PGXP::PGXP_CacheVertex(s16 sx, s16 sy, const PGXP_value& vertex)
ALWAYS_INLINE_RELEASE void CPU::PGXP::CacheVertex(s16 sx, s16 sy, const PGXP_value& vertex)
{
if (sx >= -0x800 && sx <= 0x7ff && sy >= -0x800 && sy <= 0x7ff)
{
// Write vertex into cache
vertexCache[(sy + 0x800) * VERTEX_CACHE_WIDTH + (sx + 0x800)] = vertex;
s_vertex_cache[(sy + 0x800) * VERTEX_CACHE_WIDTH + (sx + 0x800)] = vertex;
}
}
ALWAYS_INLINE_RELEASE CPU::PGXP_value* CPU::PGXP::PGXP_GetCachedVertex(short sx, short sy)
ALWAYS_INLINE_RELEASE CPU::PGXP_value* CPU::PGXP::GetCachedVertex(short sx, short sy)
{
if (sx >= -0x800 && sx <= 0x7ff && sy >= -0x800 && sy <= 0x7ff)
{
// Return pointer to cache entry
return &vertexCache[(sy + 0x800) * VERTEX_CACHE_WIDTH + (sx + 0x800)];
return &s_vertex_cache[(sy + 0x800) * VERTEX_CACHE_WIDTH + (sx + 0x800)];
}
return nullptr;
@ -511,7 +497,7 @@ bool CPU::PGXP::GetPreciseVertex(u32 addr, u32 value, int x, int y, int xOffs, i
const short psx_y = (short)(value >> 16);
// Look in cache for valid vertex
vert = PGXP_GetCachedVertex(psx_x, psx_y);
vert = GetCachedVertex(psx_x, psx_y);
if (vert && (vert->flags & VALID_01) == VALID_01)
{
*out_x = TruncateVertexPosition(vert->x) + static_cast<float>(xOffs);

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@ -438,6 +438,9 @@ DEFINE_HOTKEY("TogglePGXPCPU", TRANSLATE_NOOP("Hotkeys", "Graphics"), TRANSLATE_
// we need to recompile all blocks if pgxp is toggled on/off
CPU::CodeCache::Reset();
// need to swap interpreters
System::InterruptExecution();
}
})