Stenzek
e8693ed10f
README: Various corrections/updates
2024-08-12 17:09:56 +10:00
Stenzek
da1fb4c09e
Data: Update SDL game controller database
2024-08-12 17:07:26 +10:00
Stenzek
da4b5df656
MediaCapture: Add FFmpeg backend
2024-08-12 16:29:03 +10:00
Stenzek
d5b6d35d3e
dep: Add FFmpeg v7.0.2 headers
2024-08-12 16:29:03 +10:00
Stenzek
ee07e9e0f1
Hotkeys: Move Toggle Media Capture to General
2024-08-12 16:29:03 +10:00
Stenzek
8ad912c340
MediaCapture: Handle BGRA for MediaFoundation
2024-08-12 15:20:32 +10:00
Stenzek
422a0a0ead
MediaCapture: Fix OpenGL capture
2024-08-12 14:48:21 +10:00
Stenzek
c30c4a5d0a
GPU: Fix possible race in screenshot
2024-08-12 14:48:21 +10:00
Stenzek
9a58327cf2
GPU: Vectorize VRAM fills
2024-08-12 00:20:53 +10:00
Stenzek
5d84185240
GameDB: Slightly bump up DMA rate for Chrono Cross
...
Don't want to run it too slow, and the recent changes seem to allow us
to go to ~33 or so before it breaks.
2024-08-11 23:50:37 +10:00
Stenzek
78398f82fd
GameDB: Battle Athletess - Daiundoukai GTO
...
Requires accurate DMA timing, otherwise the GPU backpressure does not
slow down the frame rate enough, and cutscenes run at twice speed.
2024-08-11 23:50:37 +10:00
Stenzek
abbb21ffec
GPU: Approxiate texture cache reload time for P8/C16 sprites
2024-08-11 23:50:37 +10:00
Stenzek
db4e28f44c
GPU: Add cycle penalty for reloading CLUT
2024-08-11 23:50:37 +10:00
Stenzek
00a58eb4e5
Bus: Fix sideloading EXEs without initial SP value
2024-08-11 23:50:37 +10:00
Stenzek
62eb557832
MediaCapture: Warning fix
2024-08-11 23:50:37 +10:00
Stenzek
af47eb6956
System: Add video capture feature
2024-08-11 21:06:58 +10:00
Stenzek
5f8082734e
VulkanDevice: Fix download inside render pass
2024-08-11 20:44:16 +10:00
Stenzek
290c44f4c0
Error: Add TakeDescription()
2024-08-11 20:43:13 +10:00
Stenzek
8295fd9c3a
GPUDevice: Fix debug assertion tripping in Vulkan
2024-08-10 14:05:30 +10:00
Stenzek
b72e622ae0
CubebAudioStream: Remove leftover field
2024-08-10 13:15:55 +10:00
Stenzek
34df233a95
VulkanDevice: Enable VK_KHR_maintenance4 and 5
2024-08-10 12:33:01 +10:00
Stenzek
010c7dea33
dep: Bump vk_mem_alloc to 871913d
2024-08-10 12:21:51 +10:00
Stenzek
98b1a703f3
GPU/HW: Use texture instead of RTs for rewind/runahead w/o MSAA
2024-08-10 01:24:38 +10:00
Stenzek
76f6eafdbc
Qt: Fix folder selection title bar
2024-08-10 00:14:01 +10:00
Stenzek
55d095174f
CDROM: Defer init completion until after seek
...
Reduces leaky reverb in some games.
2024-08-10 00:13:59 +10:00
Stenzek
5368a1dcba
CI/AppImage: Work around broken AppImageLauncher
2024-08-09 18:19:17 +10:00
Anderson Cardoso
624ab4d377
Atualização Português do Brasil ( #3273 )
...
Atualização Português do Brasil
Atualizado:
- Opções de compressão
- Configurações avançadas
- Modo tela cheia e Interface de usuário
Correção:
- Erros de digitação
2024-08-09 12:36:24 +10:00
Stenzek
d1f0669374
SPU: Ensure all samples are generated prior to DMA write
2024-08-09 12:36:24 +10:00
Stenzek
c97516b01d
CDROM: Further improve seek timing
...
Fixes background music in World Cup 98, background noise in Idol
Promotion - Yumie Island, probably others.
2024-08-09 12:36:24 +10:00
Stenzek
8ad133dbc0
FileSystem: Fix crash on file open fail in WriteAtomicRenamedFile()
2024-08-09 12:36:21 +10:00
Stenzek
b2ca23e9da
GPU: Use full display rect for postfx calculations
2024-08-06 17:38:08 +10:00
Stenzek
4f16cb61b4
GPUDevice: Expose swap chain clear colour
2024-08-06 17:35:27 +10:00
Stenzek
aeb9d383ce
System: Add save state compression mode options
2024-08-06 17:02:21 +10:00
Stenzek
70411783cd
System: Make more functions static
2024-08-06 16:10:15 +10:00
Stenzek
e6a682f8d5
System: Reduce rewind/runahead memory usage w/o 8MB enabled
2024-08-06 16:02:18 +10:00
Stenzek
81295c8a7d
FileSystem: Correctly use lstat() on Linux
2024-08-06 15:52:26 +10:00
Stenzek
3a08ad1840
Qt: Purge some unused debug menu options
2024-08-06 15:32:40 +10:00
Stenzek
efc821bc84
VulkanDevice: Fix incorrect condition in UnbindTexture()
2024-08-06 15:32:40 +10:00
Stenzek
cabba81a76
CI/Flatpak: Switch from JSON -> YAML
...
Actually lets me have comments...
2024-08-06 15:32:40 +10:00
Stenzek
0517aef5bd
CDROM: Don't allow deferred INT1 after Pause ACK
2024-08-06 13:34:11 +10:00
Stenzek
e499f9052a
MemMap: Fix inverted condition
2024-08-05 13:08:42 +10:00
Anderson Cardoso
2fb5e4495d
Atualização Português do Brasil ( #3272 )
...
Atualizado para a última versão.
2024-08-05 12:55:52 +10:00
Stenzek
6c5ffba18e
MemMap: Fix object leak on fallocate() failure
2024-08-05 12:39:17 +10:00
Stenzek
79bb5f079c
GPUDevice: Fix SPIRV-Cross load error on Mac
2024-08-05 01:12:17 +10:00
Stenzek
d862043f1d
CMake: Fill version in bundle info plist
2024-08-05 00:59:31 +10:00
Stenzek
6e795c8977
CMake: Fix duplicate SPIRV-Cross library on MacOS
2024-08-05 00:05:03 +10:00
Stenzek
c23ea4b2ad
CI/AppImage: Pin versions
2024-08-04 23:13:57 +10:00
Stenzek
35dd4fde36
Qt: Fix incorrect list access for async cover load
2024-08-04 22:48:10 +10:00
Stenzek
0c15c9eaa8
Qt: Fix bug where config-based RAIntegration occasionally failed
2024-08-04 21:03:42 +10:00
Stenzek
c3bf267936
System: Remove redundant remap
2024-08-04 21:03:39 +10:00