Qt: Fix incorrect list access for async cover load

This commit is contained in:
Stenzek 2024-08-04 22:48:08 +10:00
parent 0c15c9eaa8
commit 35dd4fde36
No known key found for this signature in database
2 changed files with 65 additions and 43 deletions

View File

@ -211,18 +211,33 @@ void GameListModel::loadOrGenerateCover(const GameList::Entry* ge)
void GameListModel::invalidateCoverForPath(const std::string& path)
{
// This isn't ideal, but not sure how else we can get the row, when it might change while scanning...
auto lock = GameList::GetLock();
const u32 count = GameList::GetEntryCount();
std::optional<u32> row;
for (u32 i = 0; i < count; i++)
if (hasTakenGameList())
{
if (GameList::GetEntryByIndex(i)->path == path)
for (u32 i = 0; i < static_cast<u32>(m_taken_entries->size()); i++)
{
row = i;
break;
if (path == m_taken_entries.value()[i].path)
{
row = i;
break;
}
}
}
else
{
// This isn't ideal, but not sure how else we can get the row, when it might change while scanning...
auto lock = GameList::GetLock();
const u32 count = GameList::GetEntryCount();
for (u32 i = 0; i < count; i++)
{
if (GameList::GetEntryByIndex(i)->path == path)
{
row = i;
break;
}
}
}
if (!row.has_value())
{
// Game removed?
@ -357,7 +372,7 @@ QVariant GameListModel::data(const QModelIndex& index, int role) const
const int row = index.row();
DebugAssert(row >= 0);
if (m_taken_entries.has_value())
if (m_taken_entries.has_value()) [[unlikely]]
{
if (static_cast<u32>(row) >= m_taken_entries->size())
return {};
@ -586,16 +601,8 @@ void GameListModel::refresh()
endResetModel();
}
bool GameListModel::titlesLessThan(int left_row, int right_row) const
bool GameListModel::titlesLessThan(const GameList::Entry* left, const GameList::Entry* right) const
{
if (left_row < 0 || left_row >= static_cast<int>(GameList::GetEntryCount()) || right_row < 0 ||
right_row >= static_cast<int>(GameList::GetEntryCount()))
{
return false;
}
const GameList::Entry* left = GameList::GetEntryByIndex(left_row);
const GameList::Entry* right = GameList::GetEntryByIndex(right_row);
return (StringUtil::Strcasecmp(left->title.c_str(), right->title.c_str()) < 0);
}
@ -606,18 +613,32 @@ bool GameListModel::lessThan(const QModelIndex& left_index, const QModelIndex& r
const int left_row = left_index.row();
const int right_row = right_index.row();
if (left_row < 0 || left_row >= static_cast<int>(GameList::GetEntryCount()) || right_row < 0 ||
right_row >= static_cast<int>(GameList::GetEntryCount()))
if (m_taken_entries.has_value()) [[unlikely]]
{
return false;
const GameList::Entry* left =
(static_cast<u32>(left_row) < m_taken_entries->size()) ? &m_taken_entries.value()[left_row] : nullptr;
const GameList::Entry* right =
(static_cast<u32>(right_row) < m_taken_entries->size()) ? &m_taken_entries.value()[right_row] : nullptr;
if (!left || !right)
return false;
return lessThan(left, right, column);
}
else
{
const auto lock = GameList::GetLock();
const GameList::Entry* left = GameList::GetEntryByIndex(left_row);
const GameList::Entry* right = GameList::GetEntryByIndex(right_row);
if (!left || !right)
return false;
const auto lock = GameList::GetLock();
const GameList::Entry* left = GameList::GetEntryByIndex(left_row);
const GameList::Entry* right = GameList::GetEntryByIndex(right_row);
if (!left || !right)
return false;
return lessThan(left, right, column);
}
}
bool GameListModel::lessThan(const GameList::Entry* left, const GameList::Entry* right, int column) const
{
switch (column)
{
case Column_Icon:
@ -625,7 +646,7 @@ bool GameListModel::lessThan(const QModelIndex& left_index, const QModelIndex& r
const GameList::EntryType lst = left->GetSortType();
const GameList::EntryType rst = right->GetSortType();
if (lst == rst)
return titlesLessThan(left_row, right_row);
return titlesLessThan(left, right);
return (static_cast<int>(lst) < static_cast<int>(rst));
}
@ -633,21 +654,21 @@ bool GameListModel::lessThan(const QModelIndex& left_index, const QModelIndex& r
case Column_Serial:
{
if (left->serial == right->serial)
return titlesLessThan(left_row, right_row);
return titlesLessThan(left, right);
return (StringUtil::Strcasecmp(left->serial.c_str(), right->serial.c_str()) < 0);
}
case Column_Title:
{
return titlesLessThan(left_row, right_row);
return titlesLessThan(left, right);
}
case Column_FileTitle:
{
const std::string_view file_title_left(Path::GetFileTitle(left->path));
const std::string_view file_title_right(Path::GetFileTitle(right->path));
const std::string_view file_title_left = Path::GetFileTitle(left->path);
const std::string_view file_title_right = Path::GetFileTitle(right->path);
if (file_title_left == file_title_right)
return titlesLessThan(left_row, right_row);
return titlesLessThan(left, right);
const std::size_t smallest = std::min(file_title_left.size(), file_title_right.size());
return (StringUtil::Strncasecmp(file_title_left.data(), file_title_right.data(), smallest) < 0);
@ -656,14 +677,14 @@ bool GameListModel::lessThan(const QModelIndex& left_index, const QModelIndex& r
case Column_Region:
{
if (left->region == right->region)
return titlesLessThan(left_row, right_row);
return titlesLessThan(left, right);
return (static_cast<int>(left->region) < static_cast<int>(right->region));
}
case Column_Compatibility:
{
if (left->compatibility == right->compatibility)
return titlesLessThan(left_row, right_row);
return titlesLessThan(left, right);
return (static_cast<int>(left->compatibility) < static_cast<int>(right->compatibility));
}
@ -671,7 +692,7 @@ bool GameListModel::lessThan(const QModelIndex& left_index, const QModelIndex& r
case Column_FileSize:
{
if (left->file_size == right->file_size)
return titlesLessThan(left_row, right_row);
return titlesLessThan(left, right);
return (left->file_size < right->file_size);
}
@ -679,7 +700,7 @@ bool GameListModel::lessThan(const QModelIndex& left_index, const QModelIndex& r
case Column_UncompressedSize:
{
if (left->uncompressed_size == right->uncompressed_size)
return titlesLessThan(left_row, right_row);
return titlesLessThan(left, right);
return (left->uncompressed_size < right->uncompressed_size);
}
@ -687,28 +708,28 @@ bool GameListModel::lessThan(const QModelIndex& left_index, const QModelIndex& r
case Column_Genre:
{
if (left->genre == right->genre)
return titlesLessThan(left_row, right_row);
return titlesLessThan(left, right);
return (StringUtil::Strcasecmp(left->genre.c_str(), right->genre.c_str()) < 0);
}
case Column_Developer:
{
if (left->developer == right->developer)
return titlesLessThan(left_row, right_row);
return titlesLessThan(left, right);
return (StringUtil::Strcasecmp(left->developer.c_str(), right->developer.c_str()) < 0);
}
case Column_Publisher:
{
if (left->publisher == right->publisher)
return titlesLessThan(left_row, right_row);
return titlesLessThan(left, right);
return (StringUtil::Strcasecmp(left->publisher.c_str(), right->publisher.c_str()) < 0);
}
case Column_Year:
{
if (left->release_date == right->release_date)
return titlesLessThan(left_row, right_row);
return titlesLessThan(left, right);
return (left->release_date < right->release_date);
}
@ -716,7 +737,7 @@ bool GameListModel::lessThan(const QModelIndex& left_index, const QModelIndex& r
case Column_TimePlayed:
{
if (left->total_played_time == right->total_played_time)
return titlesLessThan(left_row, right_row);
return titlesLessThan(left, right);
return (left->total_played_time < right->total_played_time);
}
@ -724,7 +745,7 @@ bool GameListModel::lessThan(const QModelIndex& left_index, const QModelIndex& r
case Column_LastPlayed:
{
if (left->last_played_time == right->last_played_time)
return titlesLessThan(left_row, right_row);
return titlesLessThan(left, right);
return (left->last_played_time < right->last_played_time);
}
@ -734,7 +755,7 @@ bool GameListModel::lessThan(const QModelIndex& left_index, const QModelIndex& r
u8 left_players = (left->min_players << 4) + left->max_players;
u8 right_players = (right->min_players << 4) + right->max_players;
if (left_players == right_players)
return titlesLessThan(left_row, right_row);
return titlesLessThan(left, right);
return (left_players < right_players);
}

View File

@ -62,7 +62,8 @@ public:
void refresh();
void reloadThemeSpecificImages();
bool titlesLessThan(int left_row, int right_row) const;
bool titlesLessThan(const GameList::Entry* left, const GameList::Entry* right) const;
bool lessThan(const GameList::Entry* left, const GameList::Entry* right, int column) const;
bool lessThan(const QModelIndex& left_index, const QModelIndex& right_index, int column) const;