SPU: Ensure all samples are generated prior to DMA write
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@ -1449,7 +1449,7 @@ TickCount CDROM::GetTicksForSeek(CDImage::LBA new_lba, bool ignore_speed_change)
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ticks += ticks_per_sector * std::min<u32>(5u, lba_diff);
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seconds = 0.0f;
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}
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else if (lba_diff < 6200)
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else if (lba_diff < 7200)
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{
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// Not sled. The point at which we switch from faster to slower seeks varies across the disc. Around ~60 distance
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// towards the end, but ~330 at the beginning. Likely based on sectors per track, so we use a logarithmic curve.
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@ -341,6 +341,7 @@ static s16 ReverbRead(u32 address, s32 offset = 0);
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static void ReverbWrite(u32 address, s16 data);
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static void ProcessReverb(s16 left_in, s16 right_in, s32* left_out, s32* right_out);
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static void InternalGeneratePendingSamples();
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static void Execute(void* param, TickCount ticks, TickCount ticks_late);
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static void UpdateEventInterval();
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@ -1268,6 +1269,7 @@ void SPU::ExecuteTransfer(void* param, TickCount ticks, TickCount ticks_late)
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{
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const RAMTransferMode mode = s_state.SPUCNT.ram_transfer_mode;
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DebugAssert(mode != RAMTransferMode::Stopped);
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InternalGeneratePendingSamples();
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if (mode == RAMTransferMode::DMARead)
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{
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@ -1483,6 +1485,11 @@ void SPU::GeneratePendingSamples()
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if (s_state.transfer_event.IsActive())
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s_state.transfer_event.InvokeEarly();
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InternalGeneratePendingSamples();
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}
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void SPU::InternalGeneratePendingSamples()
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{
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const TickCount ticks_pending = s_state.tick_event.GetTicksSinceLastExecution();
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TickCount frames_to_execute;
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if (g_settings.cpu_overclock_active)
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