Commit Graph

8053 Commits

Author SHA1 Message Date
Stenzek 45c87ea55e
Qt: Enable word wrap in Settings window list 2024-09-13 21:22:48 +10:00
Stenzek 880b4b76de
ImGuiFullscreen: Disable border animation when smooth scrolling is off 2024-09-13 21:14:07 +10:00
Stenzek 333fc71704
System: Set realtime constraints on MacOS
Significantly improves frame timing/pacing, now it is a
flat line on my 2023 MBP like other platforms.
2024-09-13 20:23:57 +10:00
Stenzek b52743c24e
MetalDevice: Use CocoaTools methods 2024-09-13 19:52:09 +10:00
Stenzek 4dd07aa8b6
MetalDevice: Implement pipeline cache 2024-09-13 19:26:44 +10:00
Stenzek d931a2b4c0
MetalDevice: Use TranspileAndCreateShaderFromSource() 2024-09-13 17:31:59 +10:00
Stenzek 03c60f2b40
MetalDevice: Implement timed present 2024-09-13 15:19:29 +10:00
Stenzek ba9718a8e8
System: Reduce force-displayed-warning scope
Please don't make me regret this.
2024-09-10 23:53:39 +10:00
Stenzek a1de20c4fa
Misc: Warning fixes 2024-09-10 23:53:27 +10:00
KamFretoZ 261c5ef90d
Qt: Make Virtual Controller List Word Wrapped 2024-09-10 20:13:01 +07:00
KamFretoZ c48e1e57e8
Qt: Tweak Grey Matter Theme 2024-09-10 20:12:29 +07:00
KamFretoZ 977214e555
Qt: Expand Controller List Width 2024-09-10 20:02:35 +07:00
KamFretoZ 819566e45d
Qt: Rename NeGcon Rumble controller name 2024-09-10 19:59:41 +07:00
KamFretoZ 32d3113ea7
Qt: Expand Controller Profile Dropdown Width 2024-09-10 19:56:38 +07:00
Stenzek 2ff936e4fb
Settings: Remove second source of truth for OSD notifications
And split it into warnings/messages. Warnings are always displayed
regardless of the "Show OSD Messages" setting, because they're critical
and users forget they disable messages.
2024-09-10 22:10:42 +10:00
Stenzek 2ff6154f74
Achievements: Open profile on leaderboard selection 2024-09-09 22:10:06 +10:00
Stenzek 79b2660f91
ImGuiFullscreen: Fix whole menu being unscrollable
If the first/last menu items were not enabled, e.g. settings pages
2024-09-09 21:37:52 +10:00
Stenzek d7cafc8dce
ImGuiFullscreen: Allow smooth scrolling 2024-09-09 21:57:08 +10:00
Stenzek 085b203193
SPU: Connect 0x1F801DB8/0x1F801DBA writes
But I'm not aware of any games that actually use this, and if there is a
sweep active, it will be soon overwritten anyway.
2024-09-09 21:04:47 +10:00
Stenzek 3079ae0e24
Settings: Default console logging to running from TTY 2024-09-09 20:55:15 +10:00
Stenzek d52992cf80
Qt/Debugger: Snap code view to center on goto address 2024-09-09 20:41:10 +10:00
Stenzek 29adef579d
Qt/Debugger: Highlight selection on dump address 2024-09-09 20:37:04 +10:00
Stenzek a5aa5a6690
Qt/Debugger: Invalidate blocks on manual memory edit
Ensures recompiler isn't executing stale code.
2024-09-09 20:19:26 +10:00
Stenzek 492124f703
MSBuild: Disable RTTI on Windows builds
It's not used.
2024-09-09 19:22:41 +10:00
Stenzek 81672028b3
Cheats: Prevent inlining of memory functions
Clang is way too eager here and inlines the whole thing hundreds of
times within CheatList::Apply().
2024-09-09 18:53:51 +10:00
Stenzek 1692782c3d
MediaCapture: Fix audio timestamp drift
Fixes capture lag after approximately 10 minutes.
2024-09-09 17:27:22 +10:00
Stenzek e838717627
D3D12Device: Fix crash when using media capture 2024-09-09 17:27:10 +10:00
Stenzek 86ae996dcd
D3D12Device: Use DXC and 12.0 feature level 2024-09-09 00:23:30 +10:00
Stenzek 70ca56d2b5
Deps: Include DXC and DirectX Agility SDK 2024-09-09 00:00:35 +10:00
Stenzek 10ebd065b7
GPUDevice: Add API version field
Also tie shader caches to API version and device LUID. That way we don't
have tons of cache files, and they're regenerated if the GPU/driver
changes.
2024-09-08 23:33:05 +10:00
Stenzek e7b6bc1d16
GPUDevice: Support ingesting SPIR-V
Will be transpiled to HLSL -> DXBC for DirectX backends.
2024-09-08 22:11:58 +10:00
Stenzek 409ff1db41
VulkanDevice: Handle rare case of unaligned SPIR-V 2024-09-08 21:55:51 +10:00
Stenzek c0c80125a7
PostProcessing/FX: Use SPIR-V instead of GLSL for Vulkan 2024-09-08 19:43:18 +10:00
Stenzek 552d4aa7d2
dep/reshadefx: Update to 7bdfb03 2024-09-08 19:19:58 +10:00
Stenzek 623f87df58
Common: Extract out ryml helpers 2024-09-09 00:35:31 +10:00
Stenzek 65261256dd
StringUtil: Fix typo 2024-09-09 00:35:12 +10:00
Stenzek f402e59b59
Achievements: Fix incorrect plural string 2024-09-08 11:51:31 +10:00
Anderson Cardoso 05200c7135
Atualização Português do Brasil (#3293)
Atualizado para última versão.
2024-09-07 22:53:49 -03:00
shikulja 77bf72857e
Update Russian translation (#3292)
* upd ts

* Update Russian translation

* Update Russian translation
2024-09-08 04:53:42 +03:00
Stenzek 66b2aace51
Cheats: Fix detection of ungrouped cheat import 2024-09-08 11:49:59 +10:00
Stenzek 7d3547f7db
System: Add option to automatically resize window 2024-09-07 22:05:54 +10:00
Stenzek a9a55947a5
Common: Fix GSVector natvis 2024-09-07 21:53:32 +10:00
Stenzek 7293460ac7
GPU: Fix internal res screenshot AR with None cropping 2024-09-07 20:19:28 +10:00
Stenzek 62497c66f6
MediaCapture: Log video size 2024-09-07 20:19:07 +10:00
Stenzek 66c9df342a
CDROM: Support reading MODE1 sectors 2024-09-07 16:05:53 +10:00
Stenzek 185ea7e3f1
CDImage: Support reading MODE1 sectors 2024-09-07 16:05:43 +10:00
Stenzek 173405be22
Qt/Debugger: Auto refresh memory every 100ms 2024-09-07 13:39:14 +10:00
Stenzek c01e0b8dde
Qt/Debugger: Highlight changed bytes in memory view 2024-09-07 13:19:01 +10:00
Stenzek 4cdddf8534
GPUDevice: Remove BeginPresent() skip parameter
It wasn't used - System does its own present skipping.
2024-09-07 12:53:55 +10:00
Stenzek fbb4fe58f5
GPUDevice: Add recovery from lost device 2024-09-07 12:48:44 +10:00