Deps: Include DXC and DirectX Agility SDK

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Stenzek 2024-09-09 00:00:35 +10:00
parent 10ebd065b7
commit 70ca56d2b5
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2 changed files with 56 additions and 0 deletions

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@ -60,6 +60,8 @@ set LUNASVG=9af1ac7b90658a279b372add52d6f77a4ebb482c
set SHADERC=3a655d0f8d3c946efd690edea31e138d4efef417
set SOUNDTOUCH=463ade388f3a51da078dc9ed062bf28e4ba29da7
set SPIRV_CROSS=vulkan-sdk-1.3.290.0
set DXCOMPILER=1.8.2407.12
set DXAGILITY=1.614.1
call :downloadfile "freetype-%FREETYPE%.tar.gz" https://download.savannah.gnu.org/releases/freetype/freetype-%FREETYPE%.tar.gz 5c3a8e78f7b24c20b25b54ee575d6daa40007a5f4eea2845861c3409b3021747 || goto error
call :downloadfile "harfbuzz-%HARFBUZZ%.zip" https://github.com/harfbuzz/harfbuzz/archive/refs/tags/%HARFBUZZ%.zip 314acd13d88c24826b88799439da8cd3dbcefd17a08dde9bdfd5ca4c3db62047 || goto error
@ -81,6 +83,8 @@ call :downloadfile "discord-rpc-%DISCORD_RPC%.zip" "https://github.com/stenzek/d
call :downloadfile "lunasvg-%LUNASVG%.zip" "https://github.com/stenzek/lunasvg/archive/%LUNASVG%.zip" 1425ec2bda0228b73ffdc70b0dc666fc7d2b69c33eec75a35c4421157c0e220c || goto error
call :downloadfile "shaderc-%SHADERC%.zip" "https://github.com/stenzek/shaderc/archive/%SHADERC%.zip" 1fe2da5a003a1954005ab88b668b0d7b0ce1f6a049ae3f0a8b1beb8bac8824e3 || goto error
call :downloadfile "soundtouch-%SOUNDTOUCH%.zip" "https://github.com/stenzek/soundtouch/archive/%SOUNDTOUCH%.zip" 107a1941181a69abe28018b9ad26fc0218625758ac193bc979abc9e26b7c0c3a || goto error
call :downloadfile "dxcompiler-%DXCOMPILER%.zip" "https://www.nuget.org/api/v2/package/Microsoft.Direct3D.DXC/%DXCOMPILER%" eb4f6a3bb6b08aaa62f435b3dbf26b180702ca52398d3650d0dd538f56742cdc || goto error
call :downloadfile "dxagility-%DXAGILITY%.zip" "https://www.nuget.org/api/v2/package/Microsoft.Direct3D.D3D12/%DXAGILITY%" 9880aa91602dd51dd6cf7911a2bca7a2323513b15338573cde014b3356eeaff2 || goto error
if not exist SPIRV-Cross\ (
git clone https://github.com/KhronosGroup/SPIRV-Cross/ -b %SPIRV_CROSS% --depth 1 || goto error
@ -295,6 +299,30 @@ cmake --build build --parallel || goto error
ninja -C build install || goto error
cd .. || goto error
rem These should already exist, but just in case.
mkdir "%INSTALLDIR%\bin"
mkdir "%INSTALLDIR%\include"
mkdir "%INSTALLDIR%\lib"
echo Extracting DXCompiler...
rmdir /S /Q "dxcompiler-%DXCOMPILER%"
mkdir "dxcompiler-%DXCOMPILER%"
cd "dxcompiler-%DXCOMPILER%" || goto error
%SEVENZIP% x "..\dxcompiler-%DXCOMPILER%.zip" || goto error
copy build\native\include\* "%INSTALLDIR%\include" || goto error
copy build\native\bin\arm64\*.dll "%INSTALLDIR%\bin" || goto error
copy build\native\lib\arm64\*.lib "%INSTALLDIR%\lib" || goto error
cd .. || goto error
echo Extracting DXAgility...
rmdir /S /Q "dxagility-%DXAGILITY%"
mkdir "dxagility-%DXAGILITY%"
cd "dxagility-%DXAGILITY%" || goto error
%SEVENZIP% x "..\dxagility-%DXAGILITY%.zip" || goto error
xcopy /S /Y build\native\include\* "%INSTALLDIR%\include" || goto error
copy build\native\bin\arm64\*.dll "%INSTALLDIR%\bin" || goto error
cd .. || goto error
echo Cleaning up...
cd ..
rd /S /Q deps-build

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@ -58,6 +58,8 @@ set LUNASVG=9af1ac7b90658a279b372add52d6f77a4ebb482c
set SHADERC=3a655d0f8d3c946efd690edea31e138d4efef417
set SOUNDTOUCH=463ade388f3a51da078dc9ed062bf28e4ba29da7
set SPIRV_CROSS=vulkan-sdk-1.3.290.0
set DXCOMPILER=1.8.2407.12
set DXAGILITY=1.614.1
call :downloadfile "freetype-%FREETYPE%.tar.gz" https://download.savannah.gnu.org/releases/freetype/freetype-%FREETYPE%.tar.gz 5c3a8e78f7b24c20b25b54ee575d6daa40007a5f4eea2845861c3409b3021747 || goto error
call :downloadfile "harfbuzz-%HARFBUZZ%.zip" https://github.com/harfbuzz/harfbuzz/archive/refs/tags/%HARFBUZZ%.zip 314acd13d88c24826b88799439da8cd3dbcefd17a08dde9bdfd5ca4c3db62047 || goto error
@ -79,6 +81,8 @@ call :downloadfile "discord-rpc-%DISCORD_RPC%.zip" "https://github.com/stenzek/d
call :downloadfile "lunasvg-%LUNASVG%.zip" "https://github.com/stenzek/lunasvg/archive/%LUNASVG%.zip" 1425ec2bda0228b73ffdc70b0dc666fc7d2b69c33eec75a35c4421157c0e220c || goto error
call :downloadfile "shaderc-%SHADERC%.zip" "https://github.com/stenzek/shaderc/archive/%SHADERC%.zip" 1fe2da5a003a1954005ab88b668b0d7b0ce1f6a049ae3f0a8b1beb8bac8824e3 || goto error
call :downloadfile "soundtouch-%SOUNDTOUCH%.zip" "https://github.com/stenzek/soundtouch/archive/%SOUNDTOUCH%.zip" 107a1941181a69abe28018b9ad26fc0218625758ac193bc979abc9e26b7c0c3a || goto error
call :downloadfile "dxcompiler-%DXCOMPILER%.zip" "https://www.nuget.org/api/v2/package/Microsoft.Direct3D.DXC/%DXCOMPILER%" eb4f6a3bb6b08aaa62f435b3dbf26b180702ca52398d3650d0dd538f56742cdc || goto error
call :downloadfile "dxagility-%DXAGILITY%.zip" "https://www.nuget.org/api/v2/package/Microsoft.Direct3D.D3D12/%DXAGILITY%" 9880aa91602dd51dd6cf7911a2bca7a2323513b15338573cde014b3356eeaff2 || goto error
if not exist SPIRV-Cross\ (
git clone https://github.com/KhronosGroup/SPIRV-Cross/ -b %SPIRV_CROSS% --depth 1 || goto error
@ -291,6 +295,30 @@ cmake --build build --parallel || goto error
ninja -C build install || goto error
cd .. || goto error
rem These should already exist, but just in case.
mkdir "%INSTALLDIR%\bin"
mkdir "%INSTALLDIR%\include"
mkdir "%INSTALLDIR%\lib"
echo Extracting DXCompiler...
rmdir /S /Q "dxcompiler-%DXCOMPILER%"
mkdir "dxcompiler-%DXCOMPILER%"
cd "dxcompiler-%DXCOMPILER%" || goto error
%SEVENZIP% x "..\dxcompiler-%DXCOMPILER%.zip" || goto error
copy build\native\include\* "%INSTALLDIR%\include" || goto error
copy build\native\bin\x64\*.dll "%INSTALLDIR%\bin" || goto error
copy build\native\lib\x64\*.lib "%INSTALLDIR%\lib" || goto error
cd .. || goto error
echo Extracting DXAgility...
rmdir /S /Q "dxagility-%DXAGILITY%"
mkdir "dxagility-%DXAGILITY%"
cd "dxagility-%DXAGILITY%" || goto error
%SEVENZIP% x "..\dxagility-%DXAGILITY%.zip" || goto error
xcopy /S /Y build\native\include\* "%INSTALLDIR%\include" || goto error
copy build\native\bin\x64\*.dll "%INSTALLDIR%\bin" || goto error
cd .. || goto error
echo Cleaning up...
cd ..
rd /S /Q deps-build