Connor McLaughlin
d3d92226a5
PGXP: Further optimizations
...
Up to an 8% speed improvement in Racing Lagoon with CPU mode enabled.
2021-06-12 22:02:33 +10:00
Connor McLaughlin
aae0fb3f2b
System: Support loading libps.exe (for Net Yaroze)
2021-06-11 20:47:46 +10:00
Connor McLaughlin
350049826f
Fix a bunch of compiler warnings
2021-06-04 13:14:30 +10:00
Connor McLaughlin
9aa386e96c
System: Add option to load/apply image patches
2021-06-01 21:55:37 +10:00
Connor McLaughlin
6a2b2ac7f8
System: Don't wipe out nonpersistent memory cards during game change
2021-05-24 21:24:22 +10:00
Connor McLaughlin
d9a655fb41
System: Add non-persistent memory card type
2021-05-23 17:12:01 +10:00
Connor McLaughlin
98e4c181ca
CDROM: Add seek speedup enhancement
2021-05-23 16:18:34 +10:00
Connor McLaughlin
ff0bd7abc4
System: Add file title memory card type
2021-05-21 13:19:25 +10:00
Connor McLaughlin
67f352339c
CommonHostInterface: Add swap memory cards hotkey
2021-05-20 12:19:28 +10:00
Connor McLaughlin
bced237034
MemoryCard: Sanitize game titles for file names
2021-05-20 12:19:28 +10:00
Connor McLaughlin
21d6af287e
System: Fix a possible crash with runahead
2021-05-20 12:19:27 +10:00
Connor McLaughlin
e382df0d41
Support expanding RAM to 8MB (dev console)
2021-05-03 12:43:33 +10:00
Connor McLaughlin
f1310bf93a
System: Don't discard PGXP state when runahead-rollbacking
...
You'll still see some glitches if you have the frame count set too high,
since you'll get imprecise values for any vertices which have moved, but
that's going to happen anyway because of the runahead in the first
place.
2021-04-28 02:51:44 +10:00
Connor McLaughlin
c2916e0719
System: Render save state screenshots at fixed resolution
...
Fixes delays when saving state at high internal resolution.
2021-04-28 02:51:44 +10:00
Connor McLaughlin
fe1a582909
System: Disallow booting when SBI files are missing
2021-04-22 13:40:48 +10:00
Connor McLaughlin
03f3f0369c
GameList: Reduce number of system calls when scanning
2021-04-17 21:52:26 +10:00
Connor McLaughlin
1b16662f17
System: Remove unused ParseM3UFile function
2021-04-17 21:52:26 +10:00
Connor McLaughlin
ff14e8aede
Add JSON game database to replace dat parsing
2021-04-17 17:04:23 +10:00
Connor McLaughlin
922d320523
CPU/Recompiler: Reserve whole fastmem region to avoid clashes
2021-04-11 12:42:51 +10:00
Connor McLaughlin
0644faa635
System: Disable memory cards when running PSFs
2021-04-08 11:34:15 +10:00
Connor McLaughlin
dec2d48bfe
System: Fix crash when launching exe/psf
2021-03-28 13:47:53 +10:00
Connor McLaughlin
5df28eff9d
System: Fix failing to load new single disc save states
2021-03-27 15:43:42 +10:00
Connor McLaughlin
5aa70cf797
Settings: Add memory card directory option
2021-03-27 15:18:29 +10:00
Connor McLaughlin
50d712c3fe
CDImage: Support sub-images, use subimages for m3u
2021-03-27 15:18:29 +10:00
Albert Liu
d10365c60e
System: Fix message crash for missing CD image
2021-03-22 19:17:04 -07:00
Connor McLaughlin
11dcba1b68
CDImage: Use Error class for complex errors
2021-03-19 01:58:00 +10:00
Connor McLaughlin
1911a25a9f
System: Add warning if CD-ROM read speedup is enabled on startup
2021-03-17 00:58:09 +10:00
Albert Liu
46ff2b553d
CDImage: Add support for loading PBP images
2021-03-15 20:06:39 -07:00
Connor McLaughlin
753dd0480f
CDImage: Add support for loading mds/mdf images
2021-03-07 16:26:15 +10:00
Connor McLaughlin
6bbb1128b6
System: Hash executable for game code when system.cnf missing
2021-03-07 02:47:00 +10:00
Connor McLaughlin
ac4dd11fa0
CDImage: Add support for ECM images
2021-03-07 02:47:00 +10:00
Connor McLaughlin
521ade025c
System: Make hardware renderer init failure an OSD message
2021-03-05 01:05:16 +10:00
Albert Liu
3482313e2f
Multitap: Add option to enable only on port 2
2021-03-01 14:59:59 -08:00
Connor McLaughlin
c7a4efc395
System: Don't strip subdirectories when reading exe
...
Fixes getting hashes for cheevos in games such as Metal Gear Solid -
Integral.
2021-03-02 01:48:31 +10:00
Albert Liu
f9dc1a7e80
Core: Add Multitap support
2021-02-26 21:04:12 -08:00
Connor McLaughlin
0ec2c87a0e
Implement RetroAchivements
2021-02-27 00:44:53 +10:00
Connor McLaughlin
229ed5a852
System: Add helpers for reading executables off discs
2021-02-24 01:21:43 +10:00
Connor McLaughlin
7501e89b7a
System: Add path/image to game change notification
2021-02-24 01:21:43 +10:00
Connor McLaughlin
24c2165bb3
GPU: Allow closing window/app to interrupt shader compilation
2021-02-19 01:48:44 +10:00
Connor McLaughlin
1b544ae350
GameList: Slight optimization to scanning
2021-02-19 01:37:56 +10:00
Connor McLaughlin
db4f521d92
System: Make some boot error messages translatable
2021-02-18 02:08:48 +10:00
Connor McLaughlin
09805c1f80
FullscreenUI: Fix controller navigation in disc change
2021-02-18 02:08:47 +10:00
Connor McLaughlin
bfa2b72e08
Fix a couple of name typos
2021-02-11 02:17:25 +10:00
Connor McLaughlin
6ab926ab28
System: Make the SBI check a confirm dialog instead of message
2021-02-11 02:04:47 +10:00
Connor McLaughlin
701edb335a
Various warning fixes
2021-02-06 19:19:55 +10:00
C.W. Betts
662d6e9711
Fix possible log formatting errors.
2021-02-04 17:54:51 -07:00
Connor McLaughlin
55a1d0437d
System: Display message on media change
2021-01-31 17:10:27 +10:00
Connor McLaughlin
3c2b11fccb
System: Don't log rewind pending flag when disabled
2021-01-29 01:27:32 +10:00
Connor McLaughlin
4bb3fb48f9
System: Add a new throttler/pacer which can catch up on lost time
...
This can result in worse frame pacing, so if you have a decent machine
you'll probably want to turn on "display all frames" in display
settings.
But, it's sadly needed for Android.
2021-01-28 21:04:23 +10:00
Connor McLaughlin
16a32bf696
Qt: Simplify runahead settings
2021-01-26 03:38:31 +10:00