PGXP: Further optimizations
Up to an 8% speed improvement in Racing Lagoon with CPU mode enabled.
This commit is contained in:
parent
a47686a313
commit
d3d92226a5
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@ -824,6 +824,7 @@ void HostInterface::CheckForSettingsChanges(const Settings& old_settings)
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if (g_settings.gpu_pgxp_enable != old_settings.gpu_pgxp_enable ||
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(g_settings.gpu_pgxp_enable && (g_settings.gpu_pgxp_culling != old_settings.gpu_pgxp_culling ||
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g_settings.gpu_pgxp_vertex_cache != old_settings.gpu_pgxp_vertex_cache ||
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g_settings.gpu_pgxp_cpu != old_settings.gpu_pgxp_cpu)))
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{
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if (g_settings.IsUsingCodeCache())
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@ -28,7 +28,28 @@
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Log_SetChannel(PGXP);
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namespace PGXP {
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// pgxp_types.h
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enum : u32
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{
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VERTEX_CACHE_WIDTH = 0x800 * 2,
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VERTEX_CACHE_HEIGHT = 0x800 * 2,
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VERTEX_CACHE_SIZE = VERTEX_CACHE_WIDTH * VERTEX_CACHE_HEIGHT,
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PGXP_MEM_SIZE = 3 * 2048 * 1024 / 4,
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PGXP_MEM_SCRATCH_OFFSET = 2048 * 1024 / 4
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};
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#define NONE 0
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#define ALL 0xFFFFFFFF
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#define VALID 1
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#define VALID_0 (VALID << 0)
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#define VALID_1 (VALID << 8)
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#define VALID_2 (VALID << 16)
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#define VALID_3 (VALID << 24)
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#define VALID_01 (VALID_0 | VALID_1)
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#define VALID_012 (VALID_0 | VALID_1 | VALID_2)
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#define VALID_ALL (VALID_0 | VALID_1 | VALID_2 | VALID_3)
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#define INV_VALID_ALL (ALL ^ VALID_ALL)
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typedef struct PGXP_value_Tag
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{
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float x;
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@ -40,15 +61,9 @@ typedef struct PGXP_value_Tag
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unsigned char compFlags[4];
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unsigned short halfFlags[2];
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};
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unsigned int count;
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unsigned int value;
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unsigned short gFlags;
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unsigned char lFlags;
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unsigned char hFlags;
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} PGXP_value;
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// pgxp_value.h
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typedef union
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{
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struct
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@ -71,36 +86,7 @@ typedef union
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s32 sd;
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} psx_value;
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typedef enum
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{
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UNINITIALISED = 0,
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INVALID_PSX_VALUE = 1,
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INVALID_ADDRESS = 2,
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INVALID_BITWISE_OP = 3,
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DIVIDE_BY_ZERO = 4,
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INVALID_8BIT_LOAD = 5,
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INVALID_8BIT_STORE = 6
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} PGXP_error_states;
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typedef enum
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{
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VALID_HALF = (1 << 0)
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} PGXP_half_flags;
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#define NONE 0
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#define ALL 0xFFFFFFFF
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#define VALID 1
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#define VALID_0 (VALID << 0)
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#define VALID_1 (VALID << 8)
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#define VALID_2 (VALID << 16)
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#define VALID_3 (VALID << 24)
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#define VALID_01 (VALID_0 | VALID_1)
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#define VALID_012 (VALID_0 | VALID_1 | VALID_2)
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#define VALID_ALL (VALID_0 | VALID_1 | VALID_2 | VALID_3)
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#define INV_VALID_ALL (ALL ^ VALID_ALL)
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static const PGXP_value PGXP_value_invalid_address = {0.f, 0.f, 0.f, {0}, 0, 0, INVALID_ADDRESS, 0, 0};
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static const PGXP_value PGXP_value_zero = {0.f, 0.f, 0.f, {0}, 0, VALID_ALL, 0, 0, 0};
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static void PGXP_CacheVertex(s16 sx, s16 sy, const PGXP_value& vertex);
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static void MakeValid(PGXP_value* pV, u32 psxV);
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static void Validate(PGXP_value* pV, u32 psxV);
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@ -110,101 +96,58 @@ static double f16Sign(double in);
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static double f16Unsign(double in);
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static double f16Overflow(double in);
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typedef union
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{
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struct
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{
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s16 x;
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s16 y;
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};
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struct
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{
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u16 ux;
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u16 uy;
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};
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u32 word;
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} low_value;
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// pgxp_mem.h
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static PGXP_value* GetPtr(u32 addr);
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static PGXP_value* ReadMem(u32 addr);
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static void ValidateAndCopyMem(PGXP_value* dest, u32 addr, u32 value);
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static void ValidateAndCopyMem16(PGXP_value* dest, u32 addr, u32 value, int sign);
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static const PGXP_value PGXP_value_invalid = {0.f, 0.f, 0.f, {0}, 0};
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static const PGXP_value PGXP_value_zero = {0.f, 0.f, 0.f, {VALID_ALL}, 0};
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static void WriteMem(PGXP_value* value, u32 addr);
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static void WriteMem16(PGXP_value* src, u32 addr);
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// pgxp_gpu.h
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enum : u32
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{
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VERTEX_CACHE_WIDTH = 0x800 * 2,
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VERTEX_CACHE_HEIGHT = 0x800 * 2,
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VERTEX_CACHE_SIZE = VERTEX_CACHE_WIDTH * VERTEX_CACHE_HEIGHT,
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PGXP_MEM_SIZE = 3 * 2048 * 1024 / 4 // mirror 2MB in 32-bit words * 3
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};
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static PGXP_value* Mem = nullptr;
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const unsigned int mode_init = 0;
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const unsigned int mode_write = 1;
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const unsigned int mode_read = 2;
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const unsigned int mode_fail = 3;
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unsigned int baseID = 0;
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unsigned int lastID = 0;
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unsigned int cacheMode = 0;
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static PGXP_value* vertexCache = nullptr;
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void PGXP_CacheVertex(short sx, short sy, const PGXP_value* _pVertex);
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// pgxp_gte.h
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static void PGXP_InitGTE();
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// pgxp_cpu.h
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static void PGXP_InitCPU();
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static PGXP_value CPU_reg[34];
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static PGXP_value CP0_reg[32];
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#define CPU_Hi CPU_reg[32]
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#define CPU_Lo CPU_reg[33]
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static PGXP_value CP0_reg[32];
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// pgxp_value.c
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void MakeValid(PGXP_value* pV, u32 psxV)
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// GTE registers
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static PGXP_value GTE_data_reg[32];
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static PGXP_value GTE_ctrl_reg[32];
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static PGXP_value* Mem = nullptr;
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static PGXP_value* vertexCache = nullptr;
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ALWAYS_INLINE_RELEASE void MakeValid(PGXP_value* pV, u32 psxV)
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{
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psx_value psx;
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psx.d = psxV;
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if (VALID_01 != (pV->flags & VALID_01))
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{
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pV->x = psx.sw.l;
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pV->y = psx.sw.h;
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pV->x = static_cast<float>(static_cast<s16>(Truncate16(psxV)));
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pV->y = static_cast<float>(static_cast<s16>(Truncate16(psxV >> 16)));
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pV->z = 0.f;
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pV->flags |= VALID_01;
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pV->value = psx.d;
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pV->value = psxV;
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}
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}
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void ALWAYS_INLINE_RELEASE Validate(PGXP_value* pV, u32 psxV)
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ALWAYS_INLINE_RELEASE void Validate(PGXP_value* pV, u32 psxV)
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{
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// assume pV is not NULL
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pV->flags &= (pV->value == psxV) ? ALL : INV_VALID_ALL;
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}
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void ALWAYS_INLINE_RELEASE MaskValidate(PGXP_value* pV, u32 psxV, u32 mask, u32 validMask)
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ALWAYS_INLINE_RELEASE void MaskValidate(PGXP_value* pV, u32 psxV, u32 mask, u32 validMask)
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{
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// assume pV is not NULL
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pV->flags &= ((pV->value & mask) == (psxV & mask)) ? ALL : (ALL ^ (validMask));
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}
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double ALWAYS_INLINE_RELEASE f16Sign(double in)
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ALWAYS_INLINE_RELEASE double f16Sign(double in)
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{
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u32 s = (u32)(in * (double)((u32)1 << 16));
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return ((double)*((s32*)&s)) / (double)((s32)1 << 16);
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}
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double ALWAYS_INLINE_RELEASE f16Unsign(double in)
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ALWAYS_INLINE_RELEASE double f16Unsign(double in)
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{
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return (in >= 0) ? in : ((double)in + (double)USHRT_MAX + 1);
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}
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double ALWAYS_INLINE_RELEASE f16Overflow(double in)
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ALWAYS_INLINE_RELEASE double f16Overflow(double in)
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{
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double out = 0;
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s64 v = ((s64)in) >> 16;
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@ -212,31 +155,10 @@ double ALWAYS_INLINE_RELEASE f16Overflow(double in)
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return out;
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}
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// pgxp_mem.c
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static void PGXP_InitMem();
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static const u32 ScratchOffset = 2048 * 1024 / 4;
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void PGXP_InitMem()
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{
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if (!Mem)
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{
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Mem = static_cast<PGXP_value*>(std::calloc(PGXP_MEM_SIZE, sizeof(PGXP_value)));
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if (!Mem)
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{
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std::fprintf(stderr, "Failed to allocate PGXP memory\n");
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std::abort();
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}
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}
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else
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{
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std::memset(Mem, 0, sizeof(PGXP_value) * PGXP_MEM_SIZE);
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}
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}
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ALWAYS_INLINE_RELEASE PGXP_value* GetPtr(u32 addr)
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{
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if ((addr & CPU::DCACHE_LOCATION_MASK) == CPU::DCACHE_LOCATION)
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return &Mem[ScratchOffset + ((addr & CPU::DCACHE_OFFSET_MASK) >> 2)];
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return &Mem[PGXP_MEM_SCRATCH_OFFSET + ((addr & CPU::DCACHE_OFFSET_MASK) >> 2)];
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const u32 paddr = (addr & CPU::PHYSICAL_MEMORY_ADDRESS_MASK);
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if (paddr < Bus::RAM_MIRROR_END)
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@ -260,10 +182,10 @@ ALWAYS_INLINE_RELEASE void ValidateAndCopyMem(PGXP_value* dest, u32 addr, u32 va
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return;
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}
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*dest = PGXP_value_invalid_address;
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*dest = PGXP_value_invalid;
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}
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void ValidateAndCopyMem16(PGXP_value* dest, u32 addr, u32 value, int sign)
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static void ValidateAndCopyMem16(PGXP_value* dest, u32 addr, u32 value, int sign)
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{
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u32 validMask = 0;
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psx_value val, mask;
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if ((addr % 4) == 2)
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{
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dest->x = dest->y;
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dest->lFlags = dest->hFlags;
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dest->compFlags[0] = dest->compFlags[1];
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}
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// truncate value
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dest->y = (dest->x < 0) ? -1.f * sign : 0.f; // 0.f;
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dest->hFlags = 0;
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dest->value = value;
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dest->compFlags[1] = VALID; // iCB: High word is valid, just 0
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return;
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}
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*dest = PGXP_value_invalid_address;
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*dest = PGXP_value_invalid;
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}
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ALWAYS_INLINE_RELEASE void WriteMem(PGXP_value* value, u32 addr)
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ALWAYS_INLINE_RELEASE void WriteMem(const PGXP_value* value, u32 addr)
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{
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PGXP_value* pMem = GetPtr(addr);
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@ -316,7 +236,7 @@ ALWAYS_INLINE_RELEASE void WriteMem(PGXP_value* value, u32 addr)
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*pMem = *value;
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}
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void WriteMem16(PGXP_value* src, u32 addr)
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static void WriteMem16(PGXP_value* src, u32 addr)
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{
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PGXP_value* dest = GetPtr(addr);
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psx_value* pVal = NULL;
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@ -328,14 +248,12 @@ void WriteMem16(PGXP_value* src, u32 addr)
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if ((addr % 4) == 2)
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{
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dest->y = src->x;
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dest->hFlags = src->lFlags;
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dest->compFlags[1] = src->compFlags[0];
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pVal->w.h = (u16)src->value;
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}
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else
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{
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dest->x = src->x;
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dest->lFlags = src->lFlags;
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dest->compFlags[0] = src->compFlags[0];
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pVal->w.l = (u16)src->value;
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}
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}
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// dest->valid = dest->valid && src->valid;
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dest->gFlags |= src->gFlags; // inherit flags from both values (?)
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}
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}
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// pgxp_main.c
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void Initialize()
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{
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PGXP_InitMem();
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PGXP_InitCPU();
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PGXP_InitGTE();
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std::memset(CPU_reg, 0, sizeof(CPU_reg));
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std::memset(CP0_reg, 0, sizeof(CP0_reg));
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std::memset(GTE_data_reg, 0, sizeof(GTE_data_reg));
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std::memset(GTE_ctrl_reg, 0, sizeof(GTE_ctrl_reg));
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if (!Mem)
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{
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Mem = static_cast<PGXP_value*>(std::calloc(PGXP_MEM_SIZE, sizeof(PGXP_value)));
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if (!Mem)
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{
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std::fprintf(stderr, "Failed to allocate PGXP memory\n");
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std::abort();
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}
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}
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if (g_settings.gpu_pgxp_vertex_cache && !vertexCache)
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{
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vertexCache = static_cast<PGXP_value*>(std::calloc(VERTEX_CACHE_SIZE, sizeof(PGXP_value)));
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if (!vertexCache)
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{
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Log_ErrorPrint("Failed to allocate memory for vertex cache, disabling.");
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g_settings.gpu_pgxp_vertex_cache = false;
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}
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}
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if (vertexCache)
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std::memset(vertexCache, 0, sizeof(PGXP_value) * VERTEX_CACHE_SIZE);
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}
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void Reset()
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{
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std::memset(CPU_reg, 0, sizeof(CPU_reg));
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std::memset(CP0_reg, 0, sizeof(CP0_reg));
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std::memset(GTE_data_reg, 0, sizeof(GTE_data_reg));
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std::memset(GTE_ctrl_reg, 0, sizeof(GTE_ctrl_reg));
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if (Mem)
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std::memset(Mem, 0, sizeof(PGXP_value) * PGXP_MEM_SIZE);
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if (vertexCache)
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std::memset(vertexCache, 0, sizeof(PGXP_value) * VERTEX_CACHE_SIZE);
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void Shutdown()
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{
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cacheMode = mode_init;
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if (vertexCache)
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{
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std::free(vertexCache);
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std::free(Mem);
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Mem = nullptr;
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}
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}
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// pgxp_gte.c
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std::memset(GTE_data_reg, 0, sizeof(GTE_data_reg));
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std::memset(GTE_ctrl_reg, 0, sizeof(GTE_ctrl_reg));
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// GTE registers
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static PGXP_value GTE_data_reg[32];
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static PGXP_value GTE_ctrl_reg[32];
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void PGXP_InitGTE()
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{
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memset(GTE_data_reg, 0, sizeof(GTE_data_reg));
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memset(GTE_ctrl_reg, 0, sizeof(GTE_ctrl_reg));
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std::memset(CPU_reg, 0, sizeof(CPU_reg));
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std::memset(CP0_reg, 0, sizeof(CP0_reg));
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}
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// Instruction register decoding
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#define SXY2 (GTE_data_reg[14])
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#define SXYP (GTE_data_reg[15])
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void GTE_PushSXYZ2f(float _x, float _y, float _z, unsigned int _v)
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void GTE_PushSXYZ2f(float x, float y, float z, u32 v)
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{
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static unsigned int uCount = 0;
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low_value temp;
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// push values down FIFO
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SXY0 = SXY1;
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SXY1 = SXY2;
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SXY2.x = _x;
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SXY2.y = _y;
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SXY2.z = _z;
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SXY2.value = _v;
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SXY2.x = x;
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SXY2.y = y;
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SXY2.z = z;
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SXY2.value = v;
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SXY2.flags = VALID_ALL;
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SXY2.count = uCount++;
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// cache value in GPU plugin
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temp.word = _v;
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if (g_settings.gpu_pgxp_vertex_cache)
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PGXP_CacheVertex(temp.x, temp.y, &SXY2);
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else
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PGXP_CacheVertex(0, 0, NULL);
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#ifdef GTE_LOG
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GTE_LOG("PGXP_PUSH (%f, %f) %u %u|", SXY2.x, SXY2.y, SXY2.flags, SXY2.count);
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#endif
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}
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void GTE_PushSXYZ2s(s64 _x, s64 _y, s64 _z, u32 v)
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{
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float fx = (float)(_x) / (float)(1 << 16);
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float fy = (float)(_y) / (float)(1 << 16);
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float fz = (float)(_z);
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// if(Config.PGXP_GTE)
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GTE_PushSXYZ2f(fx, fy, fz, v);
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PGXP_CacheVertex(static_cast<s16>(Truncate16(v)), static_cast<s16>(Truncate16(v >> 16)), SXY2);
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}
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#define VX(n) (psxRegs.CP2D.p[n << 1].sw.l)
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||||
|
@ -560,115 +485,21 @@ void CPU_SWC2(u32 instr, u32 rtVal, u32 addr)
|
|||
WriteMem(>E_data_reg[rt(instr)], addr);
|
||||
}
|
||||
|
||||
// pgxp_gpu.c
|
||||
/////////////////////////////////
|
||||
//// Blade_Arma's Vertex Cache (CatBlade?)
|
||||
/////////////////////////////////
|
||||
unsigned int IsSessionID(unsigned int vertID)
|
||||
ALWAYS_INLINE_RELEASE void PGXP_CacheVertex(s16 sx, s16 sy, const PGXP_value& vertex)
|
||||
{
|
||||
// No wrapping
|
||||
if (lastID >= baseID)
|
||||
return (vertID >= baseID);
|
||||
|
||||
// If vertID is >= baseID it is pre-wrap and in session
|
||||
if (vertID >= baseID)
|
||||
return 1;
|
||||
|
||||
// vertID is < baseID, If it is <= lastID it is post-wrap and in session
|
||||
if (vertID <= lastID)
|
||||
return 1;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static bool InitPGXPVertexCache()
|
||||
{
|
||||
if (vertexCache)
|
||||
std::free(vertexCache);
|
||||
|
||||
vertexCache = static_cast<PGXP_value*>(std::calloc(VERTEX_CACHE_SIZE, sizeof(PGXP_value)));
|
||||
if (!vertexCache)
|
||||
if (sx >= -0x800 && sx <= 0x7ff && sy >= -0x800 && sy <= 0x7ff)
|
||||
{
|
||||
Log_ErrorPrint("Failed to allocate memory for vertex cache, disabling.");
|
||||
g_settings.gpu_pgxp_vertex_cache = false;
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void PGXP_CacheVertex(short sx, short sy, const PGXP_value* _pVertex)
|
||||
{
|
||||
const PGXP_value* pNewVertex = (const PGXP_value*)_pVertex;
|
||||
PGXP_value* pOldVertex = NULL;
|
||||
|
||||
if (!pNewVertex)
|
||||
{
|
||||
cacheMode = mode_fail;
|
||||
return;
|
||||
}
|
||||
|
||||
// Initialise cache on first use
|
||||
if (!vertexCache && !InitPGXPVertexCache())
|
||||
return;
|
||||
|
||||
// if (bGteAccuracy)
|
||||
{
|
||||
if (cacheMode != mode_write)
|
||||
{
|
||||
// First vertex of write session (frame?)
|
||||
cacheMode = mode_write;
|
||||
baseID = pNewVertex->count;
|
||||
}
|
||||
|
||||
lastID = pNewVertex->count;
|
||||
|
||||
if (sx >= -0x800 && sx <= 0x7ff && sy >= -0x800 && sy <= 0x7ff)
|
||||
{
|
||||
pOldVertex = &vertexCache[(sy + 0x800) * VERTEX_CACHE_WIDTH + (sx + 0x800)];
|
||||
|
||||
// To avoid ambiguity there can only be one valid entry per-session
|
||||
if (0) //(IsSessionID(pOldVertex->count) && (pOldVertex->value == pNewVertex->value))
|
||||
{
|
||||
// check to ensure this isn't identical
|
||||
if ((fabsf(pOldVertex->x - pNewVertex->x) > 0.1f) || (fabsf(pOldVertex->y - pNewVertex->y) > 0.1f) ||
|
||||
(fabsf(pOldVertex->z - pNewVertex->z) > 0.1f))
|
||||
{
|
||||
*pOldVertex = *pNewVertex;
|
||||
pOldVertex->gFlags = 5;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Write vertex into cache
|
||||
*pOldVertex = *pNewVertex;
|
||||
pOldVertex->gFlags = 1;
|
||||
}
|
||||
// Write vertex into cache
|
||||
vertexCache[(sy + 0x800) * VERTEX_CACHE_WIDTH + (sx + 0x800)] = vertex;
|
||||
}
|
||||
}
|
||||
|
||||
PGXP_value* PGXP_GetCachedVertex(short sx, short sy)
|
||||
static ALWAYS_INLINE_RELEASE PGXP_value* PGXP_GetCachedVertex(short sx, short sy)
|
||||
{
|
||||
if (g_settings.gpu_pgxp_vertex_cache)
|
||||
if (sx >= -0x800 && sx <= 0x7ff && sy >= -0x800 && sy <= 0x7ff)
|
||||
{
|
||||
if (cacheMode != mode_read)
|
||||
{
|
||||
if (cacheMode == mode_fail)
|
||||
return nullptr;
|
||||
|
||||
// First vertex of read session (frame?)
|
||||
cacheMode = mode_read;
|
||||
}
|
||||
|
||||
// Initialise cache on first use
|
||||
if (!vertexCache && !InitPGXPVertexCache())
|
||||
return nullptr;
|
||||
|
||||
if (sx >= -0x800 && sx <= 0x7ff && sy >= -0x800 && sy <= 0x7ff)
|
||||
{
|
||||
// Return pointer to cache entry
|
||||
return &vertexCache[(sy + 0x800) * VERTEX_CACHE_WIDTH + (sx + 0x800)];
|
||||
}
|
||||
// Return pointer to cache entry
|
||||
return &vertexCache[(sy + 0x800) * VERTEX_CACHE_WIDTH + (sx + 0x800)];
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
|
@ -700,32 +531,29 @@ bool GetPreciseVertex(u32 addr, u32 value, int x, int y, int xOffs, int yOffs, f
|
|||
*out_x = TruncateVertexPosition(vert->x) + static_cast<float>(xOffs);
|
||||
*out_y = TruncateVertexPosition(vert->y) + static_cast<float>(yOffs);
|
||||
*out_w = vert->z / 32768.0f;
|
||||
|
||||
if (IsWithinTolerance(*out_x, *out_y, x, y))
|
||||
{
|
||||
// check validity of z component
|
||||
return ((vert->flags & VALID_2) == VALID_2);
|
||||
}
|
||||
}
|
||||
else
|
||||
|
||||
if (g_settings.gpu_pgxp_vertex_cache)
|
||||
{
|
||||
const short psx_x = (short)(value & 0xFFFFu);
|
||||
const short psx_y = (short)(value >> 16);
|
||||
|
||||
// Look in cache for valid vertex
|
||||
vert = PGXP_GetCachedVertex(psx_x, psx_y);
|
||||
if ((vert) && /*(IsSessionID(vert->count)) &&*/ (vert->gFlags == 1))
|
||||
if (vert && (vert->flags & VALID_01) == VALID_01)
|
||||
{
|
||||
// a value is found, it is from the current session and is unambiguous (there was only one value recorded at that
|
||||
// position)
|
||||
*out_x = TruncateVertexPosition(vert->x) + static_cast<float>(xOffs);
|
||||
*out_y = TruncateVertexPosition(vert->y) + static_cast<float>(yOffs);
|
||||
*out_w = vert->z / 32768.0f;
|
||||
|
||||
if (IsWithinTolerance(*out_x, *out_y, x, y))
|
||||
{
|
||||
return false; // iCB: Getting the wrong w component causes too great an error when using perspective correction
|
||||
// so disable it
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -736,8 +564,6 @@ bool GetPreciseVertex(u32 addr, u32 value, int x, int y, int xOffs, int yOffs, f
|
|||
return false;
|
||||
}
|
||||
|
||||
// pgxp_cpu.c
|
||||
|
||||
// Instruction register decoding
|
||||
#define op(_instr) (_instr >> 26) // The op part of the instruction register
|
||||
#define func(_instr) ((_instr)&0x3F) // The funct part of the instruction register
|
||||
|
@ -749,62 +575,6 @@ bool GetPreciseVertex(u32 addr, u32 value, int x, int y, int xOffs, int yOffs, f
|
|||
#define imm_sext(_instr) \
|
||||
static_cast<s32>(static_cast<s16>(_instr & 0xFFFF)) // The immediate part of the instruction register
|
||||
|
||||
void PGXP_InitCPU()
|
||||
{
|
||||
memset(CPU_reg, 0, sizeof(CPU_reg));
|
||||
memset(CP0_reg, 0, sizeof(CP0_reg));
|
||||
}
|
||||
|
||||
// invalidate register (invalid 8 bit read)
|
||||
static void InvalidLoad(u32 addr, u32 code, u32 value)
|
||||
{
|
||||
u32 reg = ((code >> 16) & 0x1F); // The rt part of the instruction register
|
||||
PGXP_value* pD = NULL;
|
||||
PGXP_value p;
|
||||
|
||||
p.x = p.y = -1337; // default values
|
||||
|
||||
// p.valid = 0;
|
||||
// p.count = value;
|
||||
pD = ReadMem(addr);
|
||||
|
||||
if (pD)
|
||||
{
|
||||
p.count = addr;
|
||||
p = *pD;
|
||||
}
|
||||
else
|
||||
{
|
||||
p.count = value;
|
||||
}
|
||||
|
||||
p.flags = 0;
|
||||
|
||||
// invalidate register
|
||||
CPU_reg[reg] = p;
|
||||
}
|
||||
|
||||
// invalidate memory address (invalid 8 bit write)
|
||||
static void InvalidStore(u32 addr, u32 code, u32 value)
|
||||
{
|
||||
u32 reg = ((code >> 16) & 0x1F); // The rt part of the instruction register
|
||||
PGXP_value* pD = NULL;
|
||||
PGXP_value p;
|
||||
|
||||
pD = ReadMem(addr);
|
||||
|
||||
p.x = p.y = -2337;
|
||||
|
||||
if (pD)
|
||||
p = *pD;
|
||||
|
||||
p.flags = 0;
|
||||
p.count = (reg * 1000) + value;
|
||||
|
||||
// invalidate memory
|
||||
WriteMem(&p, addr);
|
||||
}
|
||||
|
||||
void CPU_LW(u32 instr, u32 rtVal, u32 addr)
|
||||
{
|
||||
// Rt = Mem[Rs + Im]
|
||||
|
@ -813,7 +583,7 @@ void CPU_LW(u32 instr, u32 rtVal, u32 addr)
|
|||
|
||||
void CPU_LBx(u32 instr, u32 rtVal, u32 addr)
|
||||
{
|
||||
InvalidLoad(addr, instr, 116);
|
||||
CPU_reg[rt(instr)] = PGXP_value_invalid;
|
||||
}
|
||||
|
||||
void CPU_LHx(u32 instr, u32 rtVal, u32 addr)
|
||||
|
@ -824,7 +594,7 @@ void CPU_LHx(u32 instr, u32 rtVal, u32 addr)
|
|||
|
||||
void CPU_SB(u32 instr, u8 rtVal, u32 addr)
|
||||
{
|
||||
InvalidStore(addr, instr, 208);
|
||||
WriteMem(&PGXP_value_invalid, addr);
|
||||
}
|
||||
|
||||
void CPU_SH(u32 instr, u16 rtVal, u32 addr)
|
||||
|
@ -1011,7 +781,6 @@ void CPU_LUI(u32 instr)
|
|||
// Rt = Imm << 16
|
||||
CPU_reg[rt(instr)] = PGXP_value_zero;
|
||||
CPU_reg[rt(instr)].y = (float)(s16)imm(instr);
|
||||
CPU_reg[rt(instr)].hFlags = VALID_HALF;
|
||||
CPU_reg[rt(instr)].value = static_cast<u32>(imm(instr)) << 16;
|
||||
CPU_reg[rt(instr)].flags = VALID_01;
|
||||
}
|
||||
|
@ -1053,9 +822,6 @@ void CPU_ADD(u32 instr, u32 rsVal, u32 rtVal)
|
|||
// TODO: decide which "z/w" component to use
|
||||
|
||||
ret.halfFlags[0] &= CPU_reg[rt(instr)].halfFlags[0];
|
||||
ret.gFlags |= CPU_reg[rt(instr)].gFlags;
|
||||
ret.lFlags |= CPU_reg[rt(instr)].lFlags;
|
||||
ret.hFlags |= CPU_reg[rt(instr)].hFlags;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -1096,9 +862,6 @@ void CPU_SUB(u32 instr, u32 rsVal, u32 rtVal)
|
|||
ret.y += (ret.y > SHRT_MAX) ? -(USHRT_MAX + 1) : (ret.y < SHRT_MIN) ? USHRT_MAX + 1 : 0.f;
|
||||
|
||||
ret.halfFlags[0] &= CPU_reg[rt(instr)].halfFlags[0];
|
||||
ret.gFlags |= CPU_reg[rt(instr)].gFlags;
|
||||
ret.lFlags |= CPU_reg[rt(instr)].lFlags;
|
||||
ret.hFlags |= CPU_reg[rt(instr)].hFlags;
|
||||
|
||||
ret.value = rsVal - rtVal;
|
||||
|
||||
|
@ -1131,49 +894,41 @@ static void CPU_BITWISE(u32 instr, u32 rdVal, u32 rsVal, u32 rtVal)
|
|||
if (vald.w.l == 0)
|
||||
{
|
||||
ret.x = 0.f;
|
||||
ret.lFlags = VALID_HALF;
|
||||
}
|
||||
else if (vald.w.l == vals.w.l)
|
||||
{
|
||||
ret.x = CPU_reg[rs(instr)].x;
|
||||
ret.lFlags = CPU_reg[rs(instr)].lFlags;
|
||||
ret.compFlags[0] = CPU_reg[rs(instr)].compFlags[0];
|
||||
}
|
||||
else if (vald.w.l == valt.w.l)
|
||||
{
|
||||
ret.x = CPU_reg[rt(instr)].x;
|
||||
ret.lFlags = CPU_reg[rt(instr)].lFlags;
|
||||
ret.compFlags[0] = CPU_reg[rt(instr)].compFlags[0];
|
||||
}
|
||||
else
|
||||
{
|
||||
ret.x = (float)vald.sw.l;
|
||||
ret.compFlags[0] = VALID;
|
||||
ret.lFlags = 0;
|
||||
}
|
||||
|
||||
if (vald.w.h == 0)
|
||||
{
|
||||
ret.y = 0.f;
|
||||
ret.hFlags = VALID_HALF;
|
||||
}
|
||||
else if (vald.w.h == vals.w.h)
|
||||
{
|
||||
ret.y = CPU_reg[rs(instr)].y;
|
||||
ret.hFlags = CPU_reg[rs(instr)].hFlags;
|
||||
ret.compFlags[1] &= CPU_reg[rs(instr)].compFlags[1];
|
||||
}
|
||||
else if (vald.w.h == valt.w.h)
|
||||
{
|
||||
ret.y = CPU_reg[rt(instr)].y;
|
||||
ret.hFlags = CPU_reg[rt(instr)].hFlags;
|
||||
ret.compFlags[1] &= CPU_reg[rt(instr)].compFlags[1];
|
||||
}
|
||||
else
|
||||
{
|
||||
ret.y = (float)vald.sw.h;
|
||||
ret.compFlags[1] = VALID;
|
||||
ret.hFlags = 0;
|
||||
}
|
||||
|
||||
// iCB Hack: Force validity if even one half is valid
|
||||
|
|
|
@ -24,12 +24,12 @@
|
|||
namespace PGXP {
|
||||
|
||||
void Initialize();
|
||||
void Reset();
|
||||
void Shutdown();
|
||||
|
||||
// -- GTE functions
|
||||
// Transforms
|
||||
void GTE_PushSXYZ2f(float _x, float _y, float _z, unsigned int _v);
|
||||
void GTE_PushSXYZ2s(s64 _x, s64 _y, s64 _z, u32 v);
|
||||
void GTE_PushSXYZ2f(float x, float y, float z, u32 v);
|
||||
int GTE_NCLIP_valid(u32 sxy0, u32 sxy1, u32 sxy2);
|
||||
float GTE_NCLIP();
|
||||
|
||||
|
|
|
@ -1050,7 +1050,7 @@ bool DoState(StateWrapper& sw, HostDisplayTexture** host_texture, bool update_di
|
|||
// only reset pgxp if we're not runahead-rollbacking. the value checks will save us from broken rendering, and it
|
||||
// saves using imprecise values for a frame in 30fps games.
|
||||
if (sw.IsReading() && g_settings.gpu_pgxp_enable && !is_memory_state)
|
||||
PGXP::Initialize();
|
||||
PGXP::Reset();
|
||||
|
||||
if (!sw.DoMarker("Bus") || !Bus::DoState(sw))
|
||||
return false;
|
||||
|
|
Loading…
Reference in New Issue