PGXP: Further optimizations

Up to an 8% speed improvement in Racing Lagoon with CPU mode enabled.
This commit is contained in:
Connor McLaughlin 2021-06-12 22:02:28 +10:00
parent a47686a313
commit d3d92226a5
4 changed files with 117 additions and 361 deletions

View File

@ -824,6 +824,7 @@ void HostInterface::CheckForSettingsChanges(const Settings& old_settings)
if (g_settings.gpu_pgxp_enable != old_settings.gpu_pgxp_enable ||
(g_settings.gpu_pgxp_enable && (g_settings.gpu_pgxp_culling != old_settings.gpu_pgxp_culling ||
g_settings.gpu_pgxp_vertex_cache != old_settings.gpu_pgxp_vertex_cache ||
g_settings.gpu_pgxp_cpu != old_settings.gpu_pgxp_cpu)))
{
if (g_settings.IsUsingCodeCache())

View File

@ -28,7 +28,28 @@
Log_SetChannel(PGXP);
namespace PGXP {
// pgxp_types.h
enum : u32
{
VERTEX_CACHE_WIDTH = 0x800 * 2,
VERTEX_CACHE_HEIGHT = 0x800 * 2,
VERTEX_CACHE_SIZE = VERTEX_CACHE_WIDTH * VERTEX_CACHE_HEIGHT,
PGXP_MEM_SIZE = 3 * 2048 * 1024 / 4,
PGXP_MEM_SCRATCH_OFFSET = 2048 * 1024 / 4
};
#define NONE 0
#define ALL 0xFFFFFFFF
#define VALID 1
#define VALID_0 (VALID << 0)
#define VALID_1 (VALID << 8)
#define VALID_2 (VALID << 16)
#define VALID_3 (VALID << 24)
#define VALID_01 (VALID_0 | VALID_1)
#define VALID_012 (VALID_0 | VALID_1 | VALID_2)
#define VALID_ALL (VALID_0 | VALID_1 | VALID_2 | VALID_3)
#define INV_VALID_ALL (ALL ^ VALID_ALL)
typedef struct PGXP_value_Tag
{
float x;
@ -40,15 +61,9 @@ typedef struct PGXP_value_Tag
unsigned char compFlags[4];
unsigned short halfFlags[2];
};
unsigned int count;
unsigned int value;
unsigned short gFlags;
unsigned char lFlags;
unsigned char hFlags;
} PGXP_value;
// pgxp_value.h
typedef union
{
struct
@ -71,36 +86,7 @@ typedef union
s32 sd;
} psx_value;
typedef enum
{
UNINITIALISED = 0,
INVALID_PSX_VALUE = 1,
INVALID_ADDRESS = 2,
INVALID_BITWISE_OP = 3,
DIVIDE_BY_ZERO = 4,
INVALID_8BIT_LOAD = 5,
INVALID_8BIT_STORE = 6
} PGXP_error_states;
typedef enum
{
VALID_HALF = (1 << 0)
} PGXP_half_flags;
#define NONE 0
#define ALL 0xFFFFFFFF
#define VALID 1
#define VALID_0 (VALID << 0)
#define VALID_1 (VALID << 8)
#define VALID_2 (VALID << 16)
#define VALID_3 (VALID << 24)
#define VALID_01 (VALID_0 | VALID_1)
#define VALID_012 (VALID_0 | VALID_1 | VALID_2)
#define VALID_ALL (VALID_0 | VALID_1 | VALID_2 | VALID_3)
#define INV_VALID_ALL (ALL ^ VALID_ALL)
static const PGXP_value PGXP_value_invalid_address = {0.f, 0.f, 0.f, {0}, 0, 0, INVALID_ADDRESS, 0, 0};
static const PGXP_value PGXP_value_zero = {0.f, 0.f, 0.f, {0}, 0, VALID_ALL, 0, 0, 0};
static void PGXP_CacheVertex(s16 sx, s16 sy, const PGXP_value& vertex);
static void MakeValid(PGXP_value* pV, u32 psxV);
static void Validate(PGXP_value* pV, u32 psxV);
@ -110,101 +96,58 @@ static double f16Sign(double in);
static double f16Unsign(double in);
static double f16Overflow(double in);
typedef union
{
struct
{
s16 x;
s16 y;
};
struct
{
u16 ux;
u16 uy;
};
u32 word;
} low_value;
// pgxp_mem.h
static PGXP_value* GetPtr(u32 addr);
static PGXP_value* ReadMem(u32 addr);
static void ValidateAndCopyMem(PGXP_value* dest, u32 addr, u32 value);
static void ValidateAndCopyMem16(PGXP_value* dest, u32 addr, u32 value, int sign);
static const PGXP_value PGXP_value_invalid = {0.f, 0.f, 0.f, {0}, 0};
static const PGXP_value PGXP_value_zero = {0.f, 0.f, 0.f, {VALID_ALL}, 0};
static void WriteMem(PGXP_value* value, u32 addr);
static void WriteMem16(PGXP_value* src, u32 addr);
// pgxp_gpu.h
enum : u32
{
VERTEX_CACHE_WIDTH = 0x800 * 2,
VERTEX_CACHE_HEIGHT = 0x800 * 2,
VERTEX_CACHE_SIZE = VERTEX_CACHE_WIDTH * VERTEX_CACHE_HEIGHT,
PGXP_MEM_SIZE = 3 * 2048 * 1024 / 4 // mirror 2MB in 32-bit words * 3
};
static PGXP_value* Mem = nullptr;
const unsigned int mode_init = 0;
const unsigned int mode_write = 1;
const unsigned int mode_read = 2;
const unsigned int mode_fail = 3;
unsigned int baseID = 0;
unsigned int lastID = 0;
unsigned int cacheMode = 0;
static PGXP_value* vertexCache = nullptr;
void PGXP_CacheVertex(short sx, short sy, const PGXP_value* _pVertex);
// pgxp_gte.h
static void PGXP_InitGTE();
// pgxp_cpu.h
static void PGXP_InitCPU();
static PGXP_value CPU_reg[34];
static PGXP_value CP0_reg[32];
#define CPU_Hi CPU_reg[32]
#define CPU_Lo CPU_reg[33]
static PGXP_value CP0_reg[32];
// pgxp_value.c
void MakeValid(PGXP_value* pV, u32 psxV)
// GTE registers
static PGXP_value GTE_data_reg[32];
static PGXP_value GTE_ctrl_reg[32];
static PGXP_value* Mem = nullptr;
static PGXP_value* vertexCache = nullptr;
ALWAYS_INLINE_RELEASE void MakeValid(PGXP_value* pV, u32 psxV)
{
psx_value psx;
psx.d = psxV;
if (VALID_01 != (pV->flags & VALID_01))
{
pV->x = psx.sw.l;
pV->y = psx.sw.h;
pV->x = static_cast<float>(static_cast<s16>(Truncate16(psxV)));
pV->y = static_cast<float>(static_cast<s16>(Truncate16(psxV >> 16)));
pV->z = 0.f;
pV->flags |= VALID_01;
pV->value = psx.d;
pV->value = psxV;
}
}
void ALWAYS_INLINE_RELEASE Validate(PGXP_value* pV, u32 psxV)
ALWAYS_INLINE_RELEASE void Validate(PGXP_value* pV, u32 psxV)
{
// assume pV is not NULL
pV->flags &= (pV->value == psxV) ? ALL : INV_VALID_ALL;
}
void ALWAYS_INLINE_RELEASE MaskValidate(PGXP_value* pV, u32 psxV, u32 mask, u32 validMask)
ALWAYS_INLINE_RELEASE void MaskValidate(PGXP_value* pV, u32 psxV, u32 mask, u32 validMask)
{
// assume pV is not NULL
pV->flags &= ((pV->value & mask) == (psxV & mask)) ? ALL : (ALL ^ (validMask));
}
double ALWAYS_INLINE_RELEASE f16Sign(double in)
ALWAYS_INLINE_RELEASE double f16Sign(double in)
{
u32 s = (u32)(in * (double)((u32)1 << 16));
return ((double)*((s32*)&s)) / (double)((s32)1 << 16);
}
double ALWAYS_INLINE_RELEASE f16Unsign(double in)
ALWAYS_INLINE_RELEASE double f16Unsign(double in)
{
return (in >= 0) ? in : ((double)in + (double)USHRT_MAX + 1);
}
double ALWAYS_INLINE_RELEASE f16Overflow(double in)
ALWAYS_INLINE_RELEASE double f16Overflow(double in)
{
double out = 0;
s64 v = ((s64)in) >> 16;
@ -212,31 +155,10 @@ double ALWAYS_INLINE_RELEASE f16Overflow(double in)
return out;
}
// pgxp_mem.c
static void PGXP_InitMem();
static const u32 ScratchOffset = 2048 * 1024 / 4;
void PGXP_InitMem()
{
if (!Mem)
{
Mem = static_cast<PGXP_value*>(std::calloc(PGXP_MEM_SIZE, sizeof(PGXP_value)));
if (!Mem)
{
std::fprintf(stderr, "Failed to allocate PGXP memory\n");
std::abort();
}
}
else
{
std::memset(Mem, 0, sizeof(PGXP_value) * PGXP_MEM_SIZE);
}
}
ALWAYS_INLINE_RELEASE PGXP_value* GetPtr(u32 addr)
{
if ((addr & CPU::DCACHE_LOCATION_MASK) == CPU::DCACHE_LOCATION)
return &Mem[ScratchOffset + ((addr & CPU::DCACHE_OFFSET_MASK) >> 2)];
return &Mem[PGXP_MEM_SCRATCH_OFFSET + ((addr & CPU::DCACHE_OFFSET_MASK) >> 2)];
const u32 paddr = (addr & CPU::PHYSICAL_MEMORY_ADDRESS_MASK);
if (paddr < Bus::RAM_MIRROR_END)
@ -260,10 +182,10 @@ ALWAYS_INLINE_RELEASE void ValidateAndCopyMem(PGXP_value* dest, u32 addr, u32 va
return;
}
*dest = PGXP_value_invalid_address;
*dest = PGXP_value_invalid;
}
void ValidateAndCopyMem16(PGXP_value* dest, u32 addr, u32 value, int sign)
static void ValidateAndCopyMem16(PGXP_value* dest, u32 addr, u32 value, int sign)
{
u32 validMask = 0;
psx_value val, mask;
@ -293,22 +215,20 @@ void ValidateAndCopyMem16(PGXP_value* dest, u32 addr, u32 value, int sign)
if ((addr % 4) == 2)
{
dest->x = dest->y;
dest->lFlags = dest->hFlags;
dest->compFlags[0] = dest->compFlags[1];
}
// truncate value
dest->y = (dest->x < 0) ? -1.f * sign : 0.f; // 0.f;
dest->hFlags = 0;
dest->value = value;
dest->compFlags[1] = VALID; // iCB: High word is valid, just 0
return;
}
*dest = PGXP_value_invalid_address;
*dest = PGXP_value_invalid;
}
ALWAYS_INLINE_RELEASE void WriteMem(PGXP_value* value, u32 addr)
ALWAYS_INLINE_RELEASE void WriteMem(const PGXP_value* value, u32 addr)
{
PGXP_value* pMem = GetPtr(addr);
@ -316,7 +236,7 @@ ALWAYS_INLINE_RELEASE void WriteMem(PGXP_value* value, u32 addr)
*pMem = *value;
}
void WriteMem16(PGXP_value* src, u32 addr)
static void WriteMem16(PGXP_value* src, u32 addr)
{
PGXP_value* dest = GetPtr(addr);
psx_value* pVal = NULL;
@ -328,14 +248,12 @@ void WriteMem16(PGXP_value* src, u32 addr)
if ((addr % 4) == 2)
{
dest->y = src->x;
dest->hFlags = src->lFlags;
dest->compFlags[1] = src->compFlags[0];
pVal->w.h = (u16)src->value;
}
else
{
dest->x = src->x;
dest->lFlags = src->lFlags;
dest->compFlags[0] = src->compFlags[0];
pVal->w.l = (u16)src->value;
}
@ -348,16 +266,51 @@ void WriteMem16(PGXP_value* src, u32 addr)
}
// dest->valid = dest->valid && src->valid;
dest->gFlags |= src->gFlags; // inherit flags from both values (?)
}
}
// pgxp_main.c
void Initialize()
{
PGXP_InitMem();
PGXP_InitCPU();
PGXP_InitGTE();
std::memset(CPU_reg, 0, sizeof(CPU_reg));
std::memset(CP0_reg, 0, sizeof(CP0_reg));
std::memset(GTE_data_reg, 0, sizeof(GTE_data_reg));
std::memset(GTE_ctrl_reg, 0, sizeof(GTE_ctrl_reg));
if (!Mem)
{
Mem = static_cast<PGXP_value*>(std::calloc(PGXP_MEM_SIZE, sizeof(PGXP_value)));
if (!Mem)
{
std::fprintf(stderr, "Failed to allocate PGXP memory\n");
std::abort();
}
}
if (g_settings.gpu_pgxp_vertex_cache && !vertexCache)
{
vertexCache = static_cast<PGXP_value*>(std::calloc(VERTEX_CACHE_SIZE, sizeof(PGXP_value)));
if (!vertexCache)
{
Log_ErrorPrint("Failed to allocate memory for vertex cache, disabling.");
g_settings.gpu_pgxp_vertex_cache = false;
}
}
if (vertexCache)
std::memset(vertexCache, 0, sizeof(PGXP_value) * VERTEX_CACHE_SIZE);
}
void Reset()
{
std::memset(CPU_reg, 0, sizeof(CPU_reg));
std::memset(CP0_reg, 0, sizeof(CP0_reg));
std::memset(GTE_data_reg, 0, sizeof(GTE_data_reg));
std::memset(GTE_ctrl_reg, 0, sizeof(GTE_ctrl_reg));
if (Mem)
std::memset(Mem, 0, sizeof(PGXP_value) * PGXP_MEM_SIZE);
if (vertexCache)
std::memset(vertexCache, 0, sizeof(PGXP_value) * VERTEX_CACHE_SIZE);
@ -365,7 +318,6 @@ void Initialize()
void Shutdown()
{
cacheMode = mode_init;
if (vertexCache)
{
std::free(vertexCache);
@ -376,18 +328,12 @@ void Shutdown()
std::free(Mem);
Mem = nullptr;
}
}
// pgxp_gte.c
std::memset(GTE_data_reg, 0, sizeof(GTE_data_reg));
std::memset(GTE_ctrl_reg, 0, sizeof(GTE_ctrl_reg));
// GTE registers
static PGXP_value GTE_data_reg[32];
static PGXP_value GTE_ctrl_reg[32];
void PGXP_InitGTE()
{
memset(GTE_data_reg, 0, sizeof(GTE_data_reg));
memset(GTE_ctrl_reg, 0, sizeof(GTE_ctrl_reg));
std::memset(CPU_reg, 0, sizeof(CPU_reg));
std::memset(CP0_reg, 0, sizeof(CP0_reg));
}
// Instruction register decoding
@ -411,41 +357,20 @@ void PGXP_InitGTE()
#define SXY2 (GTE_data_reg[14])
#define SXYP (GTE_data_reg[15])
void GTE_PushSXYZ2f(float _x, float _y, float _z, unsigned int _v)
void GTE_PushSXYZ2f(float x, float y, float z, u32 v)
{
static unsigned int uCount = 0;
low_value temp;
// push values down FIFO
SXY0 = SXY1;
SXY1 = SXY2;
SXY2.x = _x;
SXY2.y = _y;
SXY2.z = _z;
SXY2.value = _v;
SXY2.x = x;
SXY2.y = y;
SXY2.z = z;
SXY2.value = v;
SXY2.flags = VALID_ALL;
SXY2.count = uCount++;
// cache value in GPU plugin
temp.word = _v;
if (g_settings.gpu_pgxp_vertex_cache)
PGXP_CacheVertex(temp.x, temp.y, &SXY2);
else
PGXP_CacheVertex(0, 0, NULL);
#ifdef GTE_LOG
GTE_LOG("PGXP_PUSH (%f, %f) %u %u|", SXY2.x, SXY2.y, SXY2.flags, SXY2.count);
#endif
}
void GTE_PushSXYZ2s(s64 _x, s64 _y, s64 _z, u32 v)
{
float fx = (float)(_x) / (float)(1 << 16);
float fy = (float)(_y) / (float)(1 << 16);
float fz = (float)(_z);
// if(Config.PGXP_GTE)
GTE_PushSXYZ2f(fx, fy, fz, v);
PGXP_CacheVertex(static_cast<s16>(Truncate16(v)), static_cast<s16>(Truncate16(v >> 16)), SXY2);
}
#define VX(n) (psxRegs.CP2D.p[n << 1].sw.l)
@ -560,115 +485,21 @@ void CPU_SWC2(u32 instr, u32 rtVal, u32 addr)
WriteMem(&GTE_data_reg[rt(instr)], addr);
}
// pgxp_gpu.c
/////////////////////////////////
//// Blade_Arma's Vertex Cache (CatBlade?)
/////////////////////////////////
unsigned int IsSessionID(unsigned int vertID)
ALWAYS_INLINE_RELEASE void PGXP_CacheVertex(s16 sx, s16 sy, const PGXP_value& vertex)
{
// No wrapping
if (lastID >= baseID)
return (vertID >= baseID);
// If vertID is >= baseID it is pre-wrap and in session
if (vertID >= baseID)
return 1;
// vertID is < baseID, If it is <= lastID it is post-wrap and in session
if (vertID <= lastID)
return 1;
return 0;
}
static bool InitPGXPVertexCache()
{
if (vertexCache)
std::free(vertexCache);
vertexCache = static_cast<PGXP_value*>(std::calloc(VERTEX_CACHE_SIZE, sizeof(PGXP_value)));
if (!vertexCache)
if (sx >= -0x800 && sx <= 0x7ff && sy >= -0x800 && sy <= 0x7ff)
{
Log_ErrorPrint("Failed to allocate memory for vertex cache, disabling.");
g_settings.gpu_pgxp_vertex_cache = false;
return false;
}
return true;
}
void PGXP_CacheVertex(short sx, short sy, const PGXP_value* _pVertex)
{
const PGXP_value* pNewVertex = (const PGXP_value*)_pVertex;
PGXP_value* pOldVertex = NULL;
if (!pNewVertex)
{
cacheMode = mode_fail;
return;
}
// Initialise cache on first use
if (!vertexCache && !InitPGXPVertexCache())
return;
// if (bGteAccuracy)
{
if (cacheMode != mode_write)
{
// First vertex of write session (frame?)
cacheMode = mode_write;
baseID = pNewVertex->count;
}
lastID = pNewVertex->count;
if (sx >= -0x800 && sx <= 0x7ff && sy >= -0x800 && sy <= 0x7ff)
{
pOldVertex = &vertexCache[(sy + 0x800) * VERTEX_CACHE_WIDTH + (sx + 0x800)];
// To avoid ambiguity there can only be one valid entry per-session
if (0) //(IsSessionID(pOldVertex->count) && (pOldVertex->value == pNewVertex->value))
{
// check to ensure this isn't identical
if ((fabsf(pOldVertex->x - pNewVertex->x) > 0.1f) || (fabsf(pOldVertex->y - pNewVertex->y) > 0.1f) ||
(fabsf(pOldVertex->z - pNewVertex->z) > 0.1f))
{
*pOldVertex = *pNewVertex;
pOldVertex->gFlags = 5;
return;
}
}
// Write vertex into cache
*pOldVertex = *pNewVertex;
pOldVertex->gFlags = 1;
}
// Write vertex into cache
vertexCache[(sy + 0x800) * VERTEX_CACHE_WIDTH + (sx + 0x800)] = vertex;
}
}
PGXP_value* PGXP_GetCachedVertex(short sx, short sy)
static ALWAYS_INLINE_RELEASE PGXP_value* PGXP_GetCachedVertex(short sx, short sy)
{
if (g_settings.gpu_pgxp_vertex_cache)
if (sx >= -0x800 && sx <= 0x7ff && sy >= -0x800 && sy <= 0x7ff)
{
if (cacheMode != mode_read)
{
if (cacheMode == mode_fail)
return nullptr;
// First vertex of read session (frame?)
cacheMode = mode_read;
}
// Initialise cache on first use
if (!vertexCache && !InitPGXPVertexCache())
return nullptr;
if (sx >= -0x800 && sx <= 0x7ff && sy >= -0x800 && sy <= 0x7ff)
{
// Return pointer to cache entry
return &vertexCache[(sy + 0x800) * VERTEX_CACHE_WIDTH + (sx + 0x800)];
}
// Return pointer to cache entry
return &vertexCache[(sy + 0x800) * VERTEX_CACHE_WIDTH + (sx + 0x800)];
}
return nullptr;
@ -700,32 +531,29 @@ bool GetPreciseVertex(u32 addr, u32 value, int x, int y, int xOffs, int yOffs, f
*out_x = TruncateVertexPosition(vert->x) + static_cast<float>(xOffs);
*out_y = TruncateVertexPosition(vert->y) + static_cast<float>(yOffs);
*out_w = vert->z / 32768.0f;
if (IsWithinTolerance(*out_x, *out_y, x, y))
{
// check validity of z component
return ((vert->flags & VALID_2) == VALID_2);
}
}
else
if (g_settings.gpu_pgxp_vertex_cache)
{
const short psx_x = (short)(value & 0xFFFFu);
const short psx_y = (short)(value >> 16);
// Look in cache for valid vertex
vert = PGXP_GetCachedVertex(psx_x, psx_y);
if ((vert) && /*(IsSessionID(vert->count)) &&*/ (vert->gFlags == 1))
if (vert && (vert->flags & VALID_01) == VALID_01)
{
// a value is found, it is from the current session and is unambiguous (there was only one value recorded at that
// position)
*out_x = TruncateVertexPosition(vert->x) + static_cast<float>(xOffs);
*out_y = TruncateVertexPosition(vert->y) + static_cast<float>(yOffs);
*out_w = vert->z / 32768.0f;
if (IsWithinTolerance(*out_x, *out_y, x, y))
{
return false; // iCB: Getting the wrong w component causes too great an error when using perspective correction
// so disable it
}
return false;
}
}
@ -736,8 +564,6 @@ bool GetPreciseVertex(u32 addr, u32 value, int x, int y, int xOffs, int yOffs, f
return false;
}
// pgxp_cpu.c
// Instruction register decoding
#define op(_instr) (_instr >> 26) // The op part of the instruction register
#define func(_instr) ((_instr)&0x3F) // The funct part of the instruction register
@ -749,62 +575,6 @@ bool GetPreciseVertex(u32 addr, u32 value, int x, int y, int xOffs, int yOffs, f
#define imm_sext(_instr) \
static_cast<s32>(static_cast<s16>(_instr & 0xFFFF)) // The immediate part of the instruction register
void PGXP_InitCPU()
{
memset(CPU_reg, 0, sizeof(CPU_reg));
memset(CP0_reg, 0, sizeof(CP0_reg));
}
// invalidate register (invalid 8 bit read)
static void InvalidLoad(u32 addr, u32 code, u32 value)
{
u32 reg = ((code >> 16) & 0x1F); // The rt part of the instruction register
PGXP_value* pD = NULL;
PGXP_value p;
p.x = p.y = -1337; // default values
// p.valid = 0;
// p.count = value;
pD = ReadMem(addr);
if (pD)
{
p.count = addr;
p = *pD;
}
else
{
p.count = value;
}
p.flags = 0;
// invalidate register
CPU_reg[reg] = p;
}
// invalidate memory address (invalid 8 bit write)
static void InvalidStore(u32 addr, u32 code, u32 value)
{
u32 reg = ((code >> 16) & 0x1F); // The rt part of the instruction register
PGXP_value* pD = NULL;
PGXP_value p;
pD = ReadMem(addr);
p.x = p.y = -2337;
if (pD)
p = *pD;
p.flags = 0;
p.count = (reg * 1000) + value;
// invalidate memory
WriteMem(&p, addr);
}
void CPU_LW(u32 instr, u32 rtVal, u32 addr)
{
// Rt = Mem[Rs + Im]
@ -813,7 +583,7 @@ void CPU_LW(u32 instr, u32 rtVal, u32 addr)
void CPU_LBx(u32 instr, u32 rtVal, u32 addr)
{
InvalidLoad(addr, instr, 116);
CPU_reg[rt(instr)] = PGXP_value_invalid;
}
void CPU_LHx(u32 instr, u32 rtVal, u32 addr)
@ -824,7 +594,7 @@ void CPU_LHx(u32 instr, u32 rtVal, u32 addr)
void CPU_SB(u32 instr, u8 rtVal, u32 addr)
{
InvalidStore(addr, instr, 208);
WriteMem(&PGXP_value_invalid, addr);
}
void CPU_SH(u32 instr, u16 rtVal, u32 addr)
@ -1011,7 +781,6 @@ void CPU_LUI(u32 instr)
// Rt = Imm << 16
CPU_reg[rt(instr)] = PGXP_value_zero;
CPU_reg[rt(instr)].y = (float)(s16)imm(instr);
CPU_reg[rt(instr)].hFlags = VALID_HALF;
CPU_reg[rt(instr)].value = static_cast<u32>(imm(instr)) << 16;
CPU_reg[rt(instr)].flags = VALID_01;
}
@ -1053,9 +822,6 @@ void CPU_ADD(u32 instr, u32 rsVal, u32 rtVal)
// TODO: decide which "z/w" component to use
ret.halfFlags[0] &= CPU_reg[rt(instr)].halfFlags[0];
ret.gFlags |= CPU_reg[rt(instr)].gFlags;
ret.lFlags |= CPU_reg[rt(instr)].lFlags;
ret.hFlags |= CPU_reg[rt(instr)].hFlags;
}
else
{
@ -1096,9 +862,6 @@ void CPU_SUB(u32 instr, u32 rsVal, u32 rtVal)
ret.y += (ret.y > SHRT_MAX) ? -(USHRT_MAX + 1) : (ret.y < SHRT_MIN) ? USHRT_MAX + 1 : 0.f;
ret.halfFlags[0] &= CPU_reg[rt(instr)].halfFlags[0];
ret.gFlags |= CPU_reg[rt(instr)].gFlags;
ret.lFlags |= CPU_reg[rt(instr)].lFlags;
ret.hFlags |= CPU_reg[rt(instr)].hFlags;
ret.value = rsVal - rtVal;
@ -1131,49 +894,41 @@ static void CPU_BITWISE(u32 instr, u32 rdVal, u32 rsVal, u32 rtVal)
if (vald.w.l == 0)
{
ret.x = 0.f;
ret.lFlags = VALID_HALF;
}
else if (vald.w.l == vals.w.l)
{
ret.x = CPU_reg[rs(instr)].x;
ret.lFlags = CPU_reg[rs(instr)].lFlags;
ret.compFlags[0] = CPU_reg[rs(instr)].compFlags[0];
}
else if (vald.w.l == valt.w.l)
{
ret.x = CPU_reg[rt(instr)].x;
ret.lFlags = CPU_reg[rt(instr)].lFlags;
ret.compFlags[0] = CPU_reg[rt(instr)].compFlags[0];
}
else
{
ret.x = (float)vald.sw.l;
ret.compFlags[0] = VALID;
ret.lFlags = 0;
}
if (vald.w.h == 0)
{
ret.y = 0.f;
ret.hFlags = VALID_HALF;
}
else if (vald.w.h == vals.w.h)
{
ret.y = CPU_reg[rs(instr)].y;
ret.hFlags = CPU_reg[rs(instr)].hFlags;
ret.compFlags[1] &= CPU_reg[rs(instr)].compFlags[1];
}
else if (vald.w.h == valt.w.h)
{
ret.y = CPU_reg[rt(instr)].y;
ret.hFlags = CPU_reg[rt(instr)].hFlags;
ret.compFlags[1] &= CPU_reg[rt(instr)].compFlags[1];
}
else
{
ret.y = (float)vald.sw.h;
ret.compFlags[1] = VALID;
ret.hFlags = 0;
}
// iCB Hack: Force validity if even one half is valid

View File

@ -24,12 +24,12 @@
namespace PGXP {
void Initialize();
void Reset();
void Shutdown();
// -- GTE functions
// Transforms
void GTE_PushSXYZ2f(float _x, float _y, float _z, unsigned int _v);
void GTE_PushSXYZ2s(s64 _x, s64 _y, s64 _z, u32 v);
void GTE_PushSXYZ2f(float x, float y, float z, u32 v);
int GTE_NCLIP_valid(u32 sxy0, u32 sxy1, u32 sxy2);
float GTE_NCLIP();

View File

@ -1050,7 +1050,7 @@ bool DoState(StateWrapper& sw, HostDisplayTexture** host_texture, bool update_di
// only reset pgxp if we're not runahead-rollbacking. the value checks will save us from broken rendering, and it
// saves using imprecise values for a frame in 30fps games.
if (sw.IsReading() && g_settings.gpu_pgxp_enable && !is_memory_state)
PGXP::Initialize();
PGXP::Reset();
if (!sw.DoMarker("Bus") || !Bus::DoState(sw))
return false;