Stenzek
ad4a909aa4
FullscreenUI: Fix incorrect parent directory button
2025-07-26 14:03:43 +10:00
Stenzek
37efd34a99
Qt: Drop renderer option from setup wizard
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No need when automatic renderer exists.
2025-07-26 14:03:43 +10:00
Davide Pesavento
d63ae9715f
GameDB: Add missing controllers and metadata for The Legend of Dragoon
2025-07-26 14:03:32 +10:00
Davide Pesavento
6e63ceb5a2
GameDB: Add missing metadata for Koudelka
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And fix the EU and NA release dates
2025-07-26 14:03:32 +10:00
Víctor "IlDucci
d28c0a00b4
Spanish (Spain) update 2025-07-25 ( #3490 )
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- New strings have been translated.
- Corrected a typo in the "seconds" counter.
- Other minor changes.
2025-07-26 14:03:07 +10:00
Stenzek
d0e00178c3
Qt: Fix fullscreen action enabled on startup
2025-07-24 22:05:24 +10:00
Stenzek
a660c13625
System: Always adjust video size for capture
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Fixes auto resolution size with non-multiple-of-4 window sizes.
2025-07-24 21:47:09 +10:00
Stenzek
22fb032f91
GPUThread: Fix very rare or impossible FIFO corruption
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If the buffer wraps around once, and the GPU thread does not execute any
commands before the CPU thread reaches the end again, it could lose one
buffer's worth of commands.
Also don't keep incrementing the work count while this is happening.
Super unlikely unless a ton of data is being pushed through the FIFO.
2025-07-24 21:08:53 +10:00
Stenzek
13233cc82e
PostProcessing/GLSL: Fix compile error with interface blocks
2025-07-24 12:08:53 +10:00
Stenzek
0522b6ffb5
CDImagePPF: Ignore out-of-range sectors
2025-07-23 22:00:13 +10:00
Stenzek
830b812fc7
GameDB: Set max speedup cycles to 40000 for FF8
2025-07-23 22:00:10 +10:00
Stenzek
fe51439c4b
GameDB: Set DisableCDROMSpeedupOnMDEC for a couple of games
2025-07-22 23:04:01 +10:00
Stenzek
b6b1a5e33c
CDROM: Add option to disable speedup on MDEC/FMVs
2025-07-22 23:03:22 +10:00
Stenzek
4f1af2f6eb
Qt: Increase debugger column size
2025-07-22 22:16:25 +10:00
Stenzek
46cf8e68cd
SPU: Display reverb environment in debug window
2025-07-22 22:16:25 +10:00
Stenzek
932104c581
SPU: Fix VU meter display when scrolling
2025-07-22 22:16:25 +10:00
Nahuel Gaitan
56b5b337aa
PSFLoader: Fix recursive _lib loading ( #3489 )
2025-07-22 21:08:45 +10:00
Stenzek
46a071f3e7
Qt: Fix disabling of sprite texture filtering option
2025-07-22 20:30:34 +10:00
Stenzek
2e56f5d3ae
Qt: Fix another usage of QObject::disconnect()
2025-07-22 20:28:53 +10:00
Stenzek
a5826ea6ae
Qt: Hide apply image patches in game settings
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Doesn't makes sense, because game settings are applied after
identification.
2025-07-22 20:18:20 +10:00
Davide Pesavento
a34aee68a7
Declare all namespace-scope constants as inline
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This is the idiomatic way since C++17
2025-07-22 19:29:37 +10:00
Davide Pesavento
69da2df8e9
Make all single-argument constructors explicit
2025-07-22 19:29:37 +10:00
Davide Pesavento
9ab4e4d70c
Qt: Add game list button to toggle game icons ( #3488 )
2025-07-21 19:05:04 +10:00
Stenzek
51ce5351d7
CI: Pin AppImageTool version
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If it breaks something, I kinda don't care. Not worth it for 2% of
users..
2025-07-21 18:51:34 +10:00
Stenzek
cdd054702c
CPU: Log on break exception without PCDrv
2025-07-20 21:10:00 +10:00
Stenzek
a5b46f7676
MediaCapture: Fix use-after-free when starting
2025-07-20 21:09:46 +10:00
Stenzek
161637e3b7
Qt: Disconnect safe mode widget on recreate
2025-07-20 16:58:36 +10:00
Stenzek
7c01bde94e
Log: Remove redundant channel
2025-07-20 16:58:24 +10:00
Stenzek
9321a32d39
Qt: Fix startup cancellation on window close
2025-07-20 14:21:42 +10:00
Stenzek
f65ca0dab3
FullscreenUI: Don't round achievements inner progress bars
2025-07-20 14:21:42 +10:00
Stenzek
9e17e38c9d
FullscreenUI: Custom draw loading screen
2025-07-20 14:21:42 +10:00
Stenzek
3199617124
FullscreenUI: Use layout scale for loading screen
2025-07-20 14:21:42 +10:00
Stenzek
df9506fbf6
FullscreenUI: Center loading screen logo
2025-07-20 14:21:42 +10:00
Stenzek
311e93fae4
FullscreenUI: Use game path for loading screen image
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Makes it work with custom titles.
2025-07-20 14:21:42 +10:00
Stenzek
4440ae3b78
GPUThread: Store copy of game info
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Don't save it in FullscreenUI.
2025-07-20 14:21:42 +10:00
Stenzek
5fd61b6e3a
Qt: Fix disc icon being used for games without icons
2025-07-20 14:21:42 +10:00
Stenzek
df432c6c64
Qt: Fix crash booting unscanned games
2025-07-20 14:21:42 +10:00
shikulja
47d44701fe
Update Russian translation ( #3486 )
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* Update Russian translation
* Update Russian translation
* Update Russian translation
* Update Russian translation
2025-07-20 14:21:24 +10:00
Stenzek
a8506f4708
Qt: Disable more actions while system starting
2025-07-19 18:16:15 +10:00
Stenzek
ad53fc2345
Qt: Fix fullscreen UI shutdown on language change
2025-07-19 18:16:15 +10:00
Stenzek
278614a415
FullscreenUI: Display game cover when loading
2025-07-19 18:16:15 +10:00
Stenzek
75314f79de
FullscreenUI: Localize base strings (e.g. dir selector)
2025-07-19 18:16:15 +10:00
Stenzek
63e0acbe9c
FullscreenUI: Fix held colour in popup menus
2025-07-19 17:20:37 +10:00
Stenzek
3453c897d1
FullscreenUI: Add native cover download
2025-07-19 17:20:37 +10:00
Stenzek
a9862461f3
FullscreenUI: Add modal progress callback
2025-07-19 17:07:34 +10:00
Stenzek
c922893b6f
GameDB: Bump MGS max speedup cycles to 100k
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Causes screen flickering at 80k, game crash at 70k, still some
flickering at 90k.
2025-07-19 15:11:04 +10:00
Stenzek
3e232b76b3
Qt: Improve more window close behaviour
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- Closing FSUI display window without a game running should not exit the
application.
- Closing display window with FSUI started should exit the application
in nogui mode.
2025-07-19 14:34:30 +10:00
Stenzek
8bd493eae0
Qt: Re-update main window geometry on nogui exit
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Also fix the game list refresh executing on the incorrect thread.
2025-07-19 13:46:33 +10:00
Davide Pesavento
1b56940ad0
Qt: Update menu and toolbar state when toggling fullscreen via double click
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Amends 1289e045b9
2025-07-19 12:14:02 +10:00
Davide Pesavento
f446e24b20
Qt: Don't exit fullscreen when switching to game list with RenderToSeparateWindow
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Amends 24a16db437
2025-07-19 12:14:02 +10:00