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GLExtensions
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Adds support for OpenGL ES draw_elements_base_vertex.
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2014-11-21 18:57:32 -06:00 |
GLInterface
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Host: Kill off GetRenderWindowSize
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2014-11-17 13:44:49 -05:00 |
BoundingBox.cpp
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OGL: implement bounding box support with ssbo
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2014-11-17 21:20:32 +01:00 |
BoundingBox.h
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OGL: implement bounding box support with ssbo
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2014-11-17 21:20:32 +01:00 |
CMakeLists.txt
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OGL: implement bounding box support with ssbo
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2014-11-17 21:20:32 +01:00 |
FramebufferManager.cpp
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Add geometry shader generator for stereo 3D.
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2014-11-23 14:22:55 +01:00 |
FramebufferManager.h
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TextureCache: Implement layered framebuffer support.
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2014-11-23 14:23:41 +01:00 |
GLInterfaceBase.h
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Include CommonTypes.h instead of Common.h.
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2014-09-08 15:39:58 -04:00 |
GLUtil.cpp
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OGL: Get rid of error macros
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2014-10-26 04:54:58 -04:00 |
GLUtil.h
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OGL: Get rid of error macros
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2014-10-26 04:54:58 -04:00 |
NativeVertexFormat.cpp
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OGL: Add static to a function in NativeVertexFormat
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2014-08-15 14:16:04 -04:00 |
OGL.vcxproj
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OGL: implement bounding box support with ssbo
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2014-11-17 21:20:32 +01:00 |
OGL.vcxproj.filters
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OGL: implement bounding box support with ssbo
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2014-11-17 21:20:32 +01:00 |
PerfQuery.cpp
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Move GLInterface around to remove VideoBackends dependency on DolphinWX
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2014-08-02 09:34:39 -07:00 |
PerfQuery.h
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Add missing includes where headers depend on other headers having been included first.
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2014-10-21 21:22:16 -04:00 |
PostProcessing.cpp
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PostProcessing: Add layered stereoscopy support.
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2014-11-23 14:23:41 +01:00 |
PostProcessing.h
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PostProcessing: Add layered stereoscopy support.
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2014-11-23 14:23:41 +01:00 |
ProgramShaderCache.cpp
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GeometryShaderGen: Support stereoscopy on GPUs without support for instancing.
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2014-11-23 14:26:56 +01:00 |
ProgramShaderCache.h
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Add geometry shader generator for stereo 3D.
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2014-11-23 14:22:55 +01:00 |
RasterFont.cpp
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Merge pull request #1142 from lioncash/linucks
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2014-09-23 13:43:18 +10:00 |
RasterFont.h
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Add missing includes where headers depend on other headers having been included first.
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2014-10-21 21:22:16 -04:00 |
Render.cpp
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OGL: Recreate the framebuffers when the stereo setting changes.
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2014-11-23 14:26:56 +01:00 |
Render.h
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GeometryShaderGen: Support stereoscopy on GPUs without support for instancing.
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2014-11-23 14:26:56 +01:00 |
SamplerCache.cpp
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Remove another auto .. -> declaration.
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2014-10-14 01:10:35 -04:00 |
SamplerCache.h
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Fix more header sorting issues in VideoBackends/ (now check-includes clean).
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2014-02-20 01:01:11 +01:00 |
StreamBuffer.cpp
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Rename Log2 and add IsPow2 to MathUtils for future use
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2014-09-08 20:15:45 -07:00 |
StreamBuffer.h
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OGL: Fix brace and body placements
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2014-08-15 14:12:29 -04:00 |
TextureCache.cpp
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TextureCache: Ignore the geometry shader if stereoscopy is disabled.
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2014-11-23 14:24:09 +01:00 |
TextureCache.h
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BPMemory: Expose the pixel_format and zformat fields in PE_CONTROL as enumerations.
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2014-03-25 23:57:58 +01:00 |
TextureConverter.cpp
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use GL_TEXTURE_2D_ARRAY for most of our textures
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2014-11-23 14:22:22 +01:00 |
TextureConverter.h
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Convert all includes to relative paths.
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2014-02-18 02:19:10 -05:00 |
VertexManager.cpp
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OGL: fix buffer destruction
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2014-11-18 23:13:06 +01:00 |
VertexManager.h
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Add missing includes where headers depend on other headers having been included first.
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2014-10-21 21:22:16 -04:00 |
VideoBackend.h
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Core: Remove UpdateFPSDisplay
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2014-08-19 10:05:58 -04:00 |
main.cpp
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VideoConfig: Limit the Stereo 3D option to the OpenGL backend.
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2014-11-23 14:27:38 +01:00 |
main.h
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Move GLInterface around to remove VideoBackends dependency on DolphinWX
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2014-08-02 09:34:39 -07:00 |