dolphin/Source/Plugins/Plugin_Wiimote/Src
John Peterson 7c638f3a51 Emulated Wiimote: Added option to use Analog 2 for roll and pitch. Now you can use the regular controls on Analog 1 and roll and pitch on Analog 2.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2240 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-14 13:03:21 +00:00
..
Config.cpp Emulated Wiimote: Added option to use Analog 2 for roll and pitch. Now you can use the regular controls on Analog 1 and roll and pitch on Analog 2. 2009-02-14 13:03:21 +00:00
Config.h Emulated Wiimote: Added option to use Analog 2 for roll and pitch. Now you can use the regular controls on Analog 1 and roll and pitch on Analog 2. 2009-02-14 13:03:21 +00:00
ConfigDlg.cpp Emulated Wiimote: Added option to use Analog 2 for roll and pitch. Now you can use the regular controls on Analog 1 and roll and pitch on Analog 2. 2009-02-14 13:03:21 +00:00
ConfigDlg.h Emulated Wiimote: Added option to use Analog 2 for roll and pitch. Now you can use the regular controls on Analog 1 and roll and pitch on Analog 2. 2009-02-14 13:03:21 +00:00
ConfigGamepad.cpp Emulated Wiimote: Added option to use Analog 2 for roll and pitch. Now you can use the regular controls on Analog 1 and roll and pitch on Analog 2. 2009-02-14 13:03:21 +00:00
ConfigRecording.cpp Emulated Wiimote: Added dead zone option for the gamepad input 2009-02-14 01:15:35 +00:00
DataReports.cpp Wiimote: Show the decrypted Nunchuck calibration values in the log when a real Wiimote and Nunchuck is used. Fixed an earlier bug that made the neutral emulated nunchuck accelerometer values zero, now they are back to 0x80,0x80,0xb3. 2009-02-04 06:40:05 +00:00
EmuDefinitions.cpp Wiimote: Configure gamepad in Wiimote plugin 2009-02-09 13:10:29 +00:00
EmuDefinitions.h Wiimote: Configure gamepad in Wiimote plugin 2009-02-09 13:10:29 +00:00
EmuDynamics.cpp Emulated Wiimote: Added dead zone option for the gamepad input 2009-02-14 01:15:35 +00:00
EmuMain.cpp Emulated Wiimote: Enabled the roll and pitch function again (I had accidently disabled it in the last commit) 2009-02-12 10:49:38 +00:00
EmuMain.h Emulated Wiimote: Added dead zone option for the gamepad input 2009-02-14 01:15:35 +00:00
EmuPad.cpp Wiimote: Improved the emulated Wiimote, added gamepad controls for analog tilting. 2009-02-10 17:25:08 +00:00
EmuSubroutines.cpp Wiimote: Fixed the speaker status bar status, the status is [Green] [Blue] [Green] that means [On/Off] [Muted/Unmuted] [Activity] 2009-02-08 12:27:04 +00:00
EmuSubroutines.h Wiimote: 2009-02-07 03:16:41 +00:00
Encryption.cpp Wiimote: Show the decrypted Nunchuck calibration values in the log when a real Wiimote and Nunchuck is used. Fixed an earlier bug that made the neutral emulated nunchuck accelerometer values zero, now they are back to 0x80,0x80,0xb3. 2009-02-04 06:40:05 +00:00
Encryption.h Wiimote: Added decryption function, it could be useful for debugging real Wiimote extensions 2009-02-04 00:06:11 +00:00
FillReport.cpp Emulated Wiimote: Added option to use Analog 2 for roll and pitch. Now you can use the regular controls on Analog 1 and roll and pitch on Analog 2. 2009-02-14 13:03:21 +00:00
Logging.cpp Last commit: Missing files 2009-01-17 14:41:20 +00:00
Logging.h Last commit: Missing files 2009-01-17 14:41:20 +00:00
ReadWiimote.cpp Emulated Wiimote: Added dead zone option for the gamepad input 2009-02-14 01:15:35 +00:00
SConscript Wiimote: Improved the emulated Wiimote, added gamepad controls for analog tilting. 2009-02-10 17:25:08 +00:00
main.cpp Emulated Wiimote: Added dead zone option for the gamepad input 2009-02-14 01:15:35 +00:00
main.h Wiimote: Added logging messages for the speaker configuration and for the 0x18 sound reports, the speaker currently produce a low humming noise in the wpad tools demo, but no real sound 2009-02-08 10:15:55 +00:00
wiimote_hid.h Wiimote: Improved the emulated Wiimote, added gamepad controls for analog tilting. 2009-02-10 17:25:08 +00:00
wiimote_real.cpp Emulated Wiimote: Fixed the upside down mode for roll and pitch, 360° roll and pitch is now emulated by an analog gamepad 2009-02-12 16:43:35 +00:00
wiimote_real.h Wiimote: 2009-02-07 03:16:41 +00:00