dolphin/Source/Plugins
John Peterson 7c638f3a51 Emulated Wiimote: Added option to use Analog 2 for roll and pitch. Now you can use the regular controls on Analog 1 and roll and pitch on Analog 2.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2240 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-14 13:03:21 +00:00
..
Plugin_DSP_HLE DSP HLE: Fixed a sound problem with a new Setup.h option. For some reason all the SoundSyncEvent->Set() caused a lot of static for me in Wario Land. 2009-02-14 01:07:20 +00:00
Plugin_DSP_LLE some more warning cleanup. 2009-01-24 01:50:23 +00:00
Plugin_PadSimple Fix crazy svn changing trunk on last commit 2009-02-10 14:02:01 +00:00
Plugin_PadSimpleEvnt More WIP OGL EventHandler work by shuffle2 and myself. Wiimote isn't implemented yet and OGL window is too small (should take window borders into account when creating window). 2009-01-29 23:35:31 +00:00
Plugin_VideoDX9 New compact texture type for OGL/D3D: IA4. Thanks for the IA4->IA8 unpacker hyperiris! Too bad that D3D supports IA4 natively while OGL is a bit buggy (treats LUM4_ALPHA4 as LUM8_ALPHA8). 2009-02-14 09:04:40 +00:00
Plugin_VideoOGL New compact texture type for OGL/D3D: IA8 2009-02-13 14:14:45 +00:00
Plugin_Wiimote Emulated Wiimote: Added option to use Analog 2 for roll and pitch. Now you can use the regular controls on Analog 1 and roll and pitch on Analog 2. 2009-02-14 13:03:21 +00:00
Plugin_nJoy_SDL Emulated Wiimote: Enabled the roll and pitch function again (I had accidently disabled it in the last commit) 2009-02-12 10:49:38 +00:00
Plugin_nJoy_Testing Some warning and code cleanup. 2009-01-24 00:45:46 +00:00