Commit Graph

30928 Commits

Author SHA1 Message Date
Léo Lam ff96dc0e6f
Merge pull request #8199 from lioncash/namespace
General: Use nested namespace specifiers where applicable
2019-06-18 11:33:08 +02:00
JosJuice ac562279c3
Merge pull request #8201 from lioncash/guard
General: Add missing header guards
2019-06-18 07:29:08 +02:00
Lioncash 2714ba2b3d UICommon: Add missing header guards 2019-06-17 18:39:44 -04:00
Lioncash 10f705f665 Core: Add missing header guards 2019-06-17 18:39:03 -04:00
Lioncash c4def7c814 Common: Add missing header guards 2019-06-17 18:37:56 -04:00
Lioncash 72b04a353d VideoBackends/Vulkan: Use nested namespace specifiers where applicable 2019-06-17 16:57:30 -04:00
Lioncash ec60027f56 InputCommon: Use nested namespace specifiers where applicable 2019-06-17 16:51:41 -04:00
Lioncash 8e030a4a45 Common: Use nested namespace specifiers where applicable 2019-06-17 16:36:48 -04:00
Lioncash 32bacfa4bd Core: Use nested namespace specifiers where applicable
Same thing, less visual noise.
2019-06-17 16:32:30 -04:00
Léo Lam b3525ad774
Merge pull request #8186 from lioncash/view
{Common/SymbolDB, Core/HLE/HLE}: Make use of std::string_view where applicable
2019-06-16 16:20:02 +02:00
Léo Lam 1550c098d3
Merge pull request #8187 from lioncash/disasm
GekkoDisassmbler: Amend erroneous formatting specifiers
2019-06-16 16:19:30 +02:00
JosJuice 2e3478a542
Merge pull request #8184 from Techjar/gameini-line-endings
GameSettings: Fix some line endings
2019-06-16 08:35:41 +02:00
Lioncash 9952dfe293
GekkoDisassmbler: Amend erroneous formatting specifiers
fmt diverges from printf in that '.' as a precision specifier may only
be used for floating-point values (makes sense, given it's indicating
precision after the decimal point).
2019-06-16 02:05:16 -04:00
Lioncash a3046fe807
Core/HLE/HLE: Use std::string_view where applicable
Now that SymbolDB's querying functions accept std::string_view
instances, we can alter the Patch/UnPatch HLE functions to follow suit.
2019-06-16 01:20:12 -04:00
Lioncash 936aa5dbaa
Common/SymbolDB: Use std::string_view where applicable
These strings are only used for comparison against other strings, so a
string view can be used here.
2019-06-16 01:10:02 -04:00
Techjar 8809087efd GameSettings: Fix some line endings 2019-06-15 20:01:49 -04:00
Connor McLaughlin 9e1c38b6e1
Merge pull request #8182 from Techjar/imgui-reset-scissor
VideoCommon/RenderBase: Reset scissor rectangle after ImGui rendering
2019-06-15 21:29:07 +10:00
Techjar 56c818b3d8 VideoCommon/RenderBase: Reset scissor rectangle after ImGui rendering
This fixes the problem where OBS game capture only grabs the region
inside an ImGui window whenever one is open, when using the OpenGL
backend. Shouldn't have any negative effects, as the scissor would've
been something completely arbitrary anyways.

This may affect other capture software that uses the same hooking
method, but I've only tested OBS.
2019-06-15 07:12:17 -04:00
Anthony c34388f75b
Merge pull request #8157 from JosJuice/rotational-latency
HW/DI: Emulate rotational latency
2019-06-14 12:36:36 -07:00
Anthony 224f292224
Merge pull request #8130 from 8times9/more-text-fixes
Qt: Minor adjustments to graphics window descriptions
2019-06-14 12:30:27 -07:00
Anthony dd3b678451
Merge pull request #8178 from leoetlino/less-sleep
DiscordHandler: Don't delay shutdown by up to 2s
2019-06-14 12:28:13 -07:00
Anthony 9cf6ba13df
Merge pull request #8177 from lioncash/fmt
Common: Use fmt where applicable
2019-06-14 12:22:16 -07:00
Lioncash 5b92d5076a
Common: Use fmt where applicable
Begins the transition to using fmt for string formatting where
applicable. Given fmt supports formatting std::string instances out of
the box, we can remove now-unnecessary calls to .c_str() and .data().

Note that this change does not touch the actual logging subsystem aside
from converting the final StringFromFormat call in the process over to
fmt::format. Given our logging system is heavily used throughout the
entire codebase, and converting that over will be quite a large change
by itself, this will be tackled near the end of the conversion process.
2019-06-14 15:04:09 -04:00
Lioncash 925afcae3b
VSProps: Add fmt directory to the list of additional includes
Allows fmt's headers to be visible to the Visual Studio projects.
2019-06-14 13:48:39 -04:00
8times9 f1dde9fee0 Qt: Minor adjustments to graphics window descriptions 2019-06-14 15:58:16 +02:00
Léo Lam 59155b4d5e
Merge pull request #8150 from lioncash/kbd
IOS/USB_KBD: Minor cleanup
2019-06-14 15:25:10 +02:00
Léo Lam 3b7a7ae2e7
Merge pull request #8155 from Techjar/dtm-get-origin
Core/Movie: Store PAD_GET_ORIGIN bit in ControllerState
2019-06-14 15:13:43 +02:00
Léo Lam e2d59abaa7
Merge pull request #8173 from lioncash/fmt
Externals: Add libfmt to externals
2019-06-14 14:47:22 +02:00
Léo Lam a6f4cb1647 DiscordHandler: Don't delay shutdown by up to 2s
Currently, it is possible for the DiscordHandler thread to be in the
middle of sleeping when Dolphin is closing. This results in a very
noticeable delay of up to 2 seconds that is unacceptable, especially
for people who don't use the Discord integration.

This fixes the issue by making the thread wait on an Event instead
and signalling it when shutting down.
2019-06-13 23:34:25 +02:00
Léo Lam 79ea55c912
Merge pull request #8169 from lioncash/fallthrough
Core/GeckoCodeConfig: Use the [[fallthrough]] attribute in LoadCodes()
2019-06-13 13:36:32 +02:00
Lioncash d52e69bab1
Common/CMakeLists: Link in fmt
While not currently used by common, this will become the case when the
logging system eventually transitions to it, among other things.
2019-06-10 15:26:46 -04:00
Lioncash d5d60c6e64
Externals: Add libfmt 5.3.0 to externals
Allows us to migrate off of printf specifiers and have more type-safe
formatting facilities. It also allows for custom type support as well.
fmt is also on track to have part of it standardized within C++2a, so
this will also lessen the transitional work necessary later on by
allowing new code to use it.

This simply adds the library but doesn't do anything with it yet.
2019-06-10 15:26:43 -04:00
Connor McLaughlin cea1b58919
Merge pull request #8170 from lioncash/lut
VideoCommon/DriverDetails: Make look-up table immutable
2019-06-09 20:36:57 +10:00
Lioncash 92b445618a VideoCommon/DriverDetails: Make look-up table immutable
Previously, this array potentially wouldn't be placed within the
read-only segment, since it wasn't marked const. We can make the lookup
table const, along with any other nearby variables.
2019-06-08 18:06:36 -04:00
Lioncash 632b953ebf Core/GeckoCodeConfig: Use the [[fallthrough]] attribute in LoadCodes()
Makes it explicit that this fallthrough is intentional.
2019-06-08 17:55:01 -04:00
Léo Lam d927cd2b03
Merge pull request #8162 from lioncash/label
DSP/LabelMap: C++17 transitional changes/cleanup
2019-06-08 18:16:20 +02:00
Connor McLaughlin 951b66e4ac
Merge pull request #8049 from stenzek/crop
Renderer: Adjust source rectangle when crop would draw off screen
2019-06-08 20:57:52 +10:00
Connor McLaughlin b13e00b003
Merge pull request #8165 from lioncash/linkage
{Android/ButtonManager, ResourcePack/Manager}: Make file-scope variables/functions internally linked where applicable
2019-06-08 20:56:13 +10:00
Connor McLaughlin ab66e91766
Merge pull request #8134 from JosJuice/filesystem-string-view
DiscIO: Use std::string_view in FileSystem::FindFileInfo
2019-06-08 20:52:34 +10:00
Connor McLaughlin bed2d66bed
Merge pull request #8117 from weihuoya/threaded_env
android: get java env from thread local storage
2019-06-08 20:42:15 +10:00
Connor McLaughlin 5a4e2a6b2f
Merge pull request #7734 from stenzek/mojave-warning
Vulkan: Display a warning when using MoltenVK on HS and earlier
2019-06-08 20:41:39 +10:00
Connor McLaughlin 6567409177
Merge pull request #8096 from stenzek/d3d-old-drivers
D3DCommon: Fallback to base CreateSwapChain on failure
2019-06-08 20:41:04 +10:00
Stenzek 3f1586dbce Vulkan: Display a warning when using MoltenVK on HS and earlier 2019-06-08 20:16:24 +10:00
Stenzek 1028e2c1a6 D3D12: Remove unnecessary includes in DXContext.h 2019-06-08 20:12:15 +10:00
Stenzek 9316e25652 D3DCommon: Fallback to base CreateSwapChain on failure
It appears that some older drivers do not support
CreateSwapChainForHwnd, resulting in DXGI_ERROR_INVALID_CALL. For these
cases, fall back to the base CreateSwapChain() from DXGI 1.0.

In theory this should also let us run on Win7 without the platform
update, but in reality we require the newer shader compiler so this
probably won't work regardless. Also any hardware of this vintage is
unlikely to run Dolphin well.
2019-06-08 20:11:49 +10:00
Connor McLaughlin 0177c6c2c7
Merge pull request #8146 from Techjar/netplay-network-opts
Qt/NetPlayDialog: Change network mode options to radio buttons
2019-06-08 20:05:35 +10:00
Connor McLaughlin 6b4ca318c9
Merge pull request #8139 from lioncash/const
VideoCommon/PixelShaderGen: Make look-up table arrays immutable where applicable
2019-06-08 20:03:02 +10:00
Connor McLaughlin 67a9fc6784
Merge pull request #8163 from lioncash/config
Core/ConfigManager: Use forward declarations where applicable
2019-06-08 20:01:15 +10:00
Connor McLaughlin b7fba95cdf
Merge pull request #8166 from lioncash/mbedtls
Externals: Update mbedTLS from 2.1.1 to 2.16.1
2019-06-08 19:58:37 +10:00
Connor McLaughlin f75b254d4f
Merge pull request #8167 from JosJuice/recording-export-enable
DolphinQt: Don't leave Export Recording disabled always
2019-06-08 19:58:12 +10:00