Common/SymbolDB: Use std::string_view where applicable

These strings are only used for comparison against other strings, so a
string view can be used here.
This commit is contained in:
Lioncash 2019-06-16 01:09:58 -04:00
parent 9cf6ba13df
commit 936aa5dbaa
No known key found for this signature in database
GPG Key ID: 4E3C3CC1031BA9C7
2 changed files with 5 additions and 4 deletions

View File

@ -63,7 +63,7 @@ void SymbolDB::Index()
}
}
Symbol* SymbolDB::GetSymbolFromName(const std::string& name)
Symbol* SymbolDB::GetSymbolFromName(std::string_view name)
{
for (auto& func : m_functions)
{
@ -74,7 +74,7 @@ Symbol* SymbolDB::GetSymbolFromName(const std::string& name)
return nullptr;
}
std::vector<Symbol*> SymbolDB::GetSymbolsFromName(const std::string& name)
std::vector<Symbol*> SymbolDB::GetSymbolsFromName(std::string_view name)
{
std::vector<Symbol*> symbols;

View File

@ -10,6 +10,7 @@
#include <map>
#include <set>
#include <string>
#include <string_view>
#include <utility>
#include <vector>
@ -71,8 +72,8 @@ public:
virtual Symbol* AddFunction(u32 start_addr) { return nullptr; }
void AddCompleteSymbol(const Symbol& symbol);
Symbol* GetSymbolFromName(const std::string& name);
std::vector<Symbol*> GetSymbolsFromName(const std::string& name);
Symbol* GetSymbolFromName(std::string_view name);
std::vector<Symbol*> GetSymbolsFromName(std::string_view name);
Symbol* GetSymbolFromHash(u32 hash);
std::vector<Symbol*> GetSymbolsFromHash(u32 hash);