Merge pull request #8134 from JosJuice/filesystem-string-view
DiscIO: Use std::string_view in FileSystem::FindFileInfo
This commit is contained in:
commit
ab66e91766
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@ -13,6 +13,7 @@
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#include <memory>
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#include <optional>
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#include <sstream>
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#include <string_view>
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#include <unordered_set>
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#include <utility>
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#include <vector>
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@ -618,9 +619,9 @@ private:
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static_assert(sizeof(Entry) == 512, "Wrong size");
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#pragma pack(pop)
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UpdateResult UpdateFromManifest(const std::string& manifest_name);
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UpdateResult UpdateFromManifest(std::string_view manifest_name);
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UpdateResult ProcessEntry(u32 type, std::bitset<32> attrs, const TitleInfo& title,
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const std::string& path);
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std::string_view path);
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UpdateCallback m_update_callback;
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std::unique_ptr<DiscIO::Volume> m_volume;
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@ -655,7 +656,7 @@ UpdateResult DiscSystemUpdater::DoDiscUpdate()
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return UpdateFromManifest("__update.inf");
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}
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UpdateResult DiscSystemUpdater::UpdateFromManifest(const std::string& manifest_name)
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UpdateResult DiscSystemUpdater::UpdateFromManifest(std::string_view manifest_name)
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{
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const DiscIO::FileSystem* disc_fs = m_volume->GetFileSystem(m_partition);
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if (!disc_fs)
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@ -693,7 +694,7 @@ UpdateResult DiscSystemUpdater::UpdateFromManifest(const std::string& manifest_n
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const u64 title_id = Common::swap64(entry.data() + offsetof(Entry, title_id));
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const u16 title_version = Common::swap16(entry.data() + offsetof(Entry, title_version));
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const char* path_pointer = reinterpret_cast<const char*>(entry.data() + offsetof(Entry, path));
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const std::string path{path_pointer, strnlen(path_pointer, sizeof(Entry::path))};
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const std::string_view path{path_pointer, strnlen(path_pointer, sizeof(Entry::path))};
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if (!m_update_callback(i, num_entries, title_id))
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return UpdateResult::Cancelled;
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@ -712,7 +713,7 @@ UpdateResult DiscSystemUpdater::UpdateFromManifest(const std::string& manifest_n
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}
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UpdateResult DiscSystemUpdater::ProcessEntry(u32 type, std::bitset<32> attrs,
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const TitleInfo& title, const std::string& path)
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const TitleInfo& title, std::string_view path)
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{
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// Skip any unknown type and boot2 updates (for now).
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if (type != 2 && type != 3 && type != 6 && type != 7)
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@ -734,7 +735,7 @@ UpdateResult DiscSystemUpdater::ProcessEntry(u32 type, std::bitset<32> attrs,
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auto blob = DiscIO::VolumeFileBlobReader::Create(*m_volume, m_partition, path);
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if (!blob)
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{
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ERROR_LOG(CORE, "Could not find %s", path.c_str());
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ERROR_LOG(CORE, "Could not find %s", std::string(path).c_str());
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return UpdateResult::DiscReadFailed;
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}
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const DiscIO::WiiWAD wad{std::move(blob)};
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@ -69,7 +69,7 @@ u64 ReadFile(const Volume& volume, const Partition& partition, const FileInfo* f
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return read_length;
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}
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u64 ReadFile(const Volume& volume, const Partition& partition, const std::string& path, u8* buffer,
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u64 ReadFile(const Volume& volume, const Partition& partition, std::string_view path, u8* buffer,
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u64 max_buffer_size, u64 offset_in_file)
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{
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const FileSystem* file_system = volume.GetFileSystem(partition);
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@ -117,7 +117,7 @@ bool ExportFile(const Volume& volume, const Partition& partition, const FileInfo
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export_filename);
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}
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bool ExportFile(const Volume& volume, const Partition& partition, const std::string& path,
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bool ExportFile(const Volume& volume, const Partition& partition, std::string_view path,
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const std::string& export_filename)
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{
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const FileSystem* file_system = volume.GetFileSystem(partition);
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@ -6,6 +6,8 @@
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#include <functional>
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#include <optional>
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#include <string>
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#include <string_view>
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#include "Common/CommonTypes.h"
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@ -24,13 +26,13 @@ std::string NameForPartitionType(u32 partition_type, bool include_prefix);
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u64 ReadFile(const Volume& volume, const Partition& partition, const FileInfo* file_info,
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u8* buffer, u64 max_buffer_size, u64 offset_in_file = 0);
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u64 ReadFile(const Volume& volume, const Partition& partition, const std::string& path, u8* buffer,
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u64 ReadFile(const Volume& volume, const Partition& partition, std::string_view path, u8* buffer,
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u64 max_buffer_size, u64 offset_in_file = 0);
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bool ExportData(const Volume& volume, const Partition& partition, u64 offset, u64 size,
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const std::string& export_filename);
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bool ExportFile(const Volume& volume, const Partition& partition, const FileInfo* file_info,
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const std::string& export_filename);
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bool ExportFile(const Volume& volume, const Partition& partition, const std::string& path,
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bool ExportFile(const Volume& volume, const Partition& partition, std::string_view path,
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const std::string& export_filename);
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// update_progress is called once for each child (file or directory).
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@ -6,10 +6,12 @@
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#include <cinttypes>
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#include <cstddef>
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#include <cstring>
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#include <locale>
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#include <map>
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#include <memory>
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#include <optional>
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#include <string>
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#include <string_view>
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#include <vector>
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#include "Common/CommonFuncs.h"
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@ -118,6 +120,43 @@ std::string FileInfoGCWii::GetName() const
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return SHIFTJISToUTF8(reinterpret_cast<const char*>(m_fst + GetNameOffset()));
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}
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bool FileInfoGCWii::NameCaseInsensitiveEquals(std::string_view other) const
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{
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// For speed, this function avoids allocating new strings, except when we are comparing
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// non-ASCII characters with non-ASCII characters, which is a rare case.
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const char* this_ptr = reinterpret_cast<const char*>(m_fst + GetNameOffset());
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const char* other_ptr = other.data();
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for (size_t i = 0; i < other.size(); ++i, ++this_ptr, ++other_ptr)
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{
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if (*this_ptr == '\0')
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{
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// A null byte in this is always a terminator and a null byte in other is never a terminator,
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// so if we reach this case, this is shorter than other
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return false;
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}
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else if (static_cast<unsigned char>(*this_ptr) >= 0x80 &&
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static_cast<unsigned char>(*other_ptr) >= 0x80)
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{
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// other is in UTF-8 and this is in Shift-JIS, so we convert so that we can compare correctly
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const std::string this_utf8 = SHIFTJISToUTF8(this_ptr);
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return std::equal(this_utf8.cbegin(), this_utf8.cend(), other.cbegin() + i, other.cend(),
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[](char a, char b) {
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return std::tolower(a, std::locale::classic()) ==
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std::tolower(b, std::locale::classic());
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});
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}
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else if (std::tolower(*this_ptr, std::locale::classic()) !=
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std::tolower(*other_ptr, std::locale::classic()))
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{
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return false;
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}
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}
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return *this_ptr == '\0'; // If we're not at a null byte, this is longer than other
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}
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std::string FileInfoGCWii::GetPath() const
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{
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// The root entry doesn't have a name
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@ -257,7 +296,7 @@ const FileInfo& FileSystemGCWii::GetRoot() const
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return m_root;
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}
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std::unique_ptr<FileInfo> FileSystemGCWii::FindFileInfo(const std::string& path) const
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std::unique_ptr<FileInfo> FileSystemGCWii::FindFileInfo(std::string_view path) const
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{
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if (!IsValid())
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return nullptr;
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@ -265,7 +304,7 @@ std::unique_ptr<FileInfo> FileSystemGCWii::FindFileInfo(const std::string& path)
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return FindFileInfo(path, m_root);
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}
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std::unique_ptr<FileInfo> FileSystemGCWii::FindFileInfo(const std::string& path,
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std::unique_ptr<FileInfo> FileSystemGCWii::FindFileInfo(std::string_view path,
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const FileInfo& file_info) const
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{
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// Given a path like "directory1/directory2/fileA.bin", this function will
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@ -276,12 +315,14 @@ std::unique_ptr<FileInfo> FileSystemGCWii::FindFileInfo(const std::string& path,
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return file_info.clone(); // We're done
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const size_t name_end = path.find('/', name_start);
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const std::string name = path.substr(name_start, name_end - name_start);
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const std::string rest_of_path = (name_end != std::string::npos) ? path.substr(name_end + 1) : "";
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const std::string_view name = path.substr(name_start, name_end - name_start);
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const std::string_view rest_of_path =
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(name_end != std::string::npos) ? path.substr(name_end + 1) : "";
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for (const FileInfo& child : file_info)
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{
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if (!strcasecmp(child.GetName().c_str(), name.c_str()))
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// We need case insensitive comparison since some games have OPENING.BNR instead of opening.bnr
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if (child.NameCaseInsensitiveEquals(name))
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{
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// A match is found. The rest of the path is passed on to finish the search.
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std::unique_ptr<FileInfo> result = FindFileInfo(rest_of_path, child);
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@ -9,6 +9,7 @@
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#include <memory>
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#include <optional>
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#include <string>
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#include <string_view>
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#include <vector>
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#include "Common/CommonTypes.h"
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@ -44,6 +45,7 @@ public:
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bool IsDirectory() const override;
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u32 GetTotalChildren() const override;
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std::string GetName() const override;
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bool NameCaseInsensitiveEquals(std::string_view other) const override;
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std::string GetPath() const override;
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bool IsValid(u64 fst_size, const FileInfoGCWii& parent_directory) const;
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@ -90,7 +92,7 @@ public:
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bool IsValid() const override { return m_valid; }
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const FileInfo& GetRoot() const override;
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std::unique_ptr<FileInfo> FindFileInfo(const std::string& path) const override;
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std::unique_ptr<FileInfo> FindFileInfo(std::string_view path) const override;
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std::unique_ptr<FileInfo> FindFileInfo(u64 disc_offset) const override;
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private:
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@ -100,7 +102,7 @@ private:
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// Maps the end offset of files to FST indexes
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mutable std::map<u64, u32> m_offset_file_info_cache;
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std::unique_ptr<FileInfo> FindFileInfo(const std::string& path, const FileInfo& file_info) const;
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std::unique_ptr<FileInfo> FindFileInfo(std::string_view path, const FileInfo& file_info) const;
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};
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} // namespace DiscIO
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@ -8,6 +8,7 @@
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#include <memory>
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#include <optional>
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#include <string>
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#include <string_view>
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#include <vector>
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#include "Common/CommonTypes.h"
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@ -93,6 +94,7 @@ public:
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// Not guaranteed to return a meaningful value for files.
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virtual u32 GetTotalChildren() const = 0;
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virtual std::string GetName() const = 0;
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virtual bool NameCaseInsensitiveEquals(std::string_view other) const = 0;
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// GetPath will find the parents of the current object and call GetName on them,
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// so it's slower than other functions. If you're traversing through folders
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// to get a file and its path, building the path while traversing is faster.
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@ -117,7 +119,7 @@ public:
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// are only valid for as long as the file system object is valid.
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virtual const FileInfo& GetRoot() const = 0;
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// Returns nullptr if not found
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virtual std::unique_ptr<FileInfo> FindFileInfo(const std::string& path) const = 0;
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virtual std::unique_ptr<FileInfo> FindFileInfo(std::string_view path) const = 0;
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// Returns nullptr if not found
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virtual std::unique_ptr<FileInfo> FindFileInfo(u64 disc_offset) const = 0;
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};
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@ -4,6 +4,9 @@
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#include "DiscIO/VolumeFileBlobReader.h"
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#include <memory>
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#include <string_view>
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#include "DiscIO/Filesystem.h"
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#include "DiscIO/Volume.h"
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@ -11,7 +14,7 @@ namespace DiscIO
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{
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std::unique_ptr<VolumeFileBlobReader> VolumeFileBlobReader::Create(const Volume& volume,
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const Partition& partition,
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const std::string& file_path)
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std::string_view file_path)
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{
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const FileSystem* file_system = volume.GetFileSystem(partition);
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if (!file_system)
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@ -5,7 +5,7 @@
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#pragma once
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#include <memory>
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#include <string>
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#include <string_view>
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#include "Common/CommonTypes.h"
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#include "DiscIO/Blob.h"
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@ -20,7 +20,7 @@ class VolumeFileBlobReader final : public BlobReader
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{
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public:
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static std::unique_ptr<VolumeFileBlobReader>
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Create(const Volume& volume, const Partition& partition, const std::string& file_path);
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Create(const Volume& volume, const Partition& partition, std::string_view file_path);
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BlobType GetBlobType() const override { return BlobType::PLAIN; }
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u64 GetRawSize() const override;
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