Commit Graph

3672 Commits

Author SHA1 Message Date
flacs f3c88137e7 Merge pull request #2798 from lioncash/search
Debugger: Use wxSearchCtrls instead of wxTextCtrl for address searching.
2015-10-11 15:29:59 +02:00
Scott Mansell 71d7cd6b9d DolphinWX: Make UpdateLog() return in a finite time.
After fixing the deadlock in #3006, it is now possible for log
messages to flood in faster than UpdateLog can render them.

This causes it to never return, locking up the gui thread and
filling the windows message queue (which triggers the stack
overflow bug in older versions of Wx)
2015-10-09 12:14:04 +13:00
Chris Burgener 5edb2bfea1 Fix wxWidgets Error in About Window 2015-10-05 13:36:53 -04:00
shuffle2 3b1375f78c Merge pull request #3134 from lioncash/namespace
CPU: Convert CCPU into a namespace
2015-10-04 14:22:50 -07:00
shuffle2 552c1f51d8 Merge pull request #3068 from mickdermack/pr-block-input
Block WX input when detecting controls
2015-10-04 14:19:44 -07:00
Lioncash ef1cc2cec4 CPU: Convert CCPU into a namespace
There's not much point to a class with only static member functions.
2015-10-04 15:15:10 -04:00
Michael Ehrenreich b4411bd2ef Block WX input when detecting controls 2015-10-04 14:50:28 +02:00
shuffle2 81414b4fa2 Merge pull request #3076 from void-ghost/stereo3d_presets
Stereo3d presets
2015-10-03 18:10:23 -07:00
shuffle2 a6f04b0e15 Merge pull request #3091 from Tilka/mbedtls
Update mbed TLS (PolarSSL)
2015-10-03 18:00:58 -07:00
Scott Mansell 58d893e56f Merge pull request #3075 from waddlesplash/no-regexp
FileSearch: Don't use RegExes, just do string comparisons.
2015-10-02 04:00:23 +13:00
JosJuice 21cb13828c Fix blob type detection for game right-click menu
I forgot to update it after changing how IsCompressed() works.
Also, checking file name extensions is a bad way of checking blob types.
2015-09-27 21:06:19 +02:00
JosJuice be7e0554d2 DiscIO: Add a way to get blob type 2015-09-27 20:54:31 +02:00
waddlesplash 5643fe5d1f FileSearch: Don't use RegExs, just do string comparisons.
Nothing used the RegEx feature of FileSearch, and GCC < 4.9
doesn't support C++11 RegEx properly, so get rid of it.
2015-09-27 13:25:51 -04:00
flacs 34c020352f Merge pull request #3092 from JosJuice/compressed-blobs
Display all compressed formats in blue in GUI
2015-09-27 12:57:19 +02:00
Lioncash 457a398c33 MemoryWindow: Adjust control alignment
Aligns controls so that their widths remain the same with one another
2015-09-26 22:46:57 -04:00
Lioncash 5aa19ad051 MemoryWindow: Change the address search wxTextCtrl into a wxSearchCtrl 2015-09-26 22:46:53 -04:00
Lioncash 7ba171a497 CodeWindow: Ignore search error highlighting on empty string
Doesn't make sense to flag these as errors, since someone might search for another address.
2015-09-26 22:38:08 -04:00
Lioncash 6866373202 CodeWindow: Replace wxStaticText/wxTextCtrl combo with a wxSearchCtrl
Same thing, one control.
2015-09-26 22:38:07 -04:00
flacs 8ea9b07b59 Merge pull request #3093 from lioncash/header_shuffle
Common: Trim Common.h
2015-09-27 03:18:03 +02:00
Lioncash cc036ca86c Common: Remove other Common prefixed headers from Common.h 2015-09-26 18:51:58 -04:00
Lioncash 19ac565e0d Common: Move asserts to their own header 2015-09-26 18:51:27 -04:00
Ryan Houdek be667e7de8 Merge pull request #3035 from aserna3/SSAAImprovements
Improved OGL and D3D's AA options in UI
2015-09-26 09:27:39 -04:00
JosJuice 6935d28112 Display all compressed formats in blue in GUI
In the past, only GCZ was shown as compressed, not CISO and WBFS.
2015-09-26 15:24:29 +02:00
JosJuice 94ee720a07 Rename IsCompressedBlob to IsGCZBlob for clarity
GCZ is just one of the several compressed formats that Dolphin supports.
2015-09-26 14:46:53 +02:00
Anthony Serna df189c3ea3 Improved D3D and OGL AA option UI
Removed Quality Levels from D3D AA options

Dropdown text now shows whether you're applying MSAA or SSAA

Added a description for SSAA

Moved SSAA checkbox

Cleaned up AA in backends slightly. Supported modes is now a list of ints.
2015-09-25 09:05:18 -07:00
Tillmann Karras 063446c46f mbedTLS: run rename.pl script and fix errors 2015-09-25 03:46:41 +02:00
ghost 7c1565b201 VideoConfig/LocalConfig/HotkeyManager: Added hotkeys for switching stereo-3d presets.
Added 3 depth/convergence presets. They are adjustable via (existing) hotkeys - changes to depth and convergence are applied to current preset.
Added 3 hotkeys for activating presets. Added hotkey for toggle between first and second preset.
Added OSD message for convergence/depth changes.
Presets are saved into per-game configs.
2015-09-24 15:19:55 +03:00
Lioncash 4b9b82e000 DiscIO: Do swapping in GetTitleID implementations
Gets rid of external swaps at every usage.
2015-09-22 13:50:35 -04:00
JosJuice 42db9e2897 Remove odd way of getting ID in ISOProperties
Other code (like GameListItem) simply calls GetUniqueID,
and I've never seen that lead to any problems.
2015-09-21 17:46:05 +02:00
JosJuice e2e7fc9029 Fix 4.0-7767 regression: exception when handling short WAD IDs 2015-09-19 09:23:52 +02:00
Scott Mansell 3f56480903 Merge pull request #3037 from JosJuice/titles-txt-sort
DolphinWX: Fix sorting games by custom titles
2015-09-18 17:41:32 +12:00
degasus e3e0399af2 VideoSW: Drop HwRasterizer
I don't remember it being working, and nobody cares about performance of videosw.
2015-09-17 18:21:37 +02:00
flacs 6940fc5ab9 Merge pull request #2947 from Rukario/my_branch
Updated terms in Netplay window.
2015-09-17 03:02:59 +02:00
JosJuice 210aa774d5 DolphinWX: Only read titles.txt once
titles.txt is read into a map and passed to the GameListItem
constructor, making game list scanning a bit more efficient.

ISOPropreties's constructor is changed to take a GameListItem as an
argument instead of creating one on its own, because ISOPropreties
doesn't have the titles.txt map that the GameListItem constructor wants.
2015-09-13 14:17:58 +02:00
JosJuice 10aafff5b9 DolphinWX: Fix sorting games by custom titles
The custom title reading code is moved so that custom titles are
returned by GameListItem::GetName(). The comparison code is changed
to use GetName() instead of GetName(DiscIO::IVolume::ELanguage).

GetName(DiscIO::IVolume::ELanguage) must not return custom titles,
because netplay relies on it returning the same name for all players.
2015-09-13 12:45:06 +02:00
Scott Mansell 45c1cfa078 Merge pull request #2242 from Stevoisiak/Titles.txt
GameListCtrl: Improvements for reading custom game titles
2015-09-13 14:03:47 +12:00
JosJuice cbd539eb3d Use official names for GameCube controller sticks
Main Stick is changed to Control Stick and C-Stick is changed to C Stick.

A new ui_name variable is added to ControlGroup so that the UI strings
in DolphinWX can be updated without breaking backwards compatibility
with config INIs and other things that use names as IDs.
2015-09-12 22:45:06 +02:00
Tillmann Karras 38ae572203 Debugger: fix -Wunused-private-field warning 2015-09-12 10:01:26 +02:00
Ryan Houdek f121d7a8cd Merge pull request #3026 from lioncash/constexpr
MathUtil: Make Clamp and IsPow2 constexpr functions.
2015-09-12 02:28:38 -04:00
Lioncash b9e360df7b MathUtil: Convert Clamp into a constexpr function 2015-09-12 01:18:28 -04:00
Lioncash 113cc119de Merge pull request #2829 from JosJuice/fix-wii-fst-size-2
Fix reading Wii FST size (for real this time)
2015-09-12 00:50:00 -04:00
Lioncash fa62018c40 Merge pull request #2995 from endrift/tasinputdlg-threading
DolphinWX: TAS fixes, take three
2015-09-12 00:42:21 -04:00
Scott Mansell 02842cb34b Merge pull request #3006 from phire/deadlock
Fix deadlock with KHR_debug.
2015-09-12 16:19:58 +12:00
Jeffrey Pfau c08203b704 DolphinWX: TAS fixes, take three 2015-09-11 19:51:31 -07:00
Lioncash d7acf06505 Merge pull request #2985 from JosJuice/iselfordol
DolphinWX: Don't use IsElfOrDol outside of ISOFile
2015-09-11 12:28:57 -04:00
Lioncash 19459e827f Partially revert "General: Toss out PRI macro usage" 2015-09-11 09:49:00 -04:00
degasus 74b20e627c VideoCommon: Drop "Disable destAlpha" hack
This option has no use any more, neither performance nor driver workaround.
2015-09-09 21:31:54 +02:00
Scott Mansell b9b80191d5 Fix deadlock with KHR_debug.
An KHR_debug callback could end up waiting for a mutex
on a thread which calls windows system functions.

While this is not expressly forbidden by the standards,
it does forbid directy calling windows system functions
from a KHR_debug callback. Close enough.
2015-09-09 12:05:24 +12:00
Markus Wick 5585c5adc2 Merge pull request #2994 from aserna3/master
Properly implemented confirm on stop CLI switch
2015-09-07 14:00:17 +02:00
Ryan Houdek 99a7dfaf5e Merge pull request #2965 from Sonicadvance1/Android_config_changes
[Android] Fix multi-gamecube controller input, config changes
2015-09-06 20:07:32 -05:00