Rename IsCompressedBlob to IsGCZBlob for clarity

GCZ is just one of the several compressed formats that Dolphin supports.
This commit is contained in:
JosJuice 2015-09-26 14:46:53 +02:00
parent ce75f55f25
commit 94ee720a07
5 changed files with 9 additions and 9 deletions
Source/Core

View File

@ -129,7 +129,7 @@ IBlobReader* CreateBlobReader(const std::string& filename)
if (IsWbfsBlob(filename))
return WbfsFileReader::Create(filename);
if (IsCompressedBlob(filename))
if (IsGCZBlob(filename))
return CompressedBlobReader::Create(filename);
if (IsCISOBlob(filename))

View File

@ -55,7 +55,7 @@ CompressedBlobReader::CompressedBlobReader(const std::string& filename) : m_file
CompressedBlobReader* CompressedBlobReader::Create(const std::string& filename)
{
if (IsCompressedBlob(filename))
if (IsGCZBlob(filename))
return new CompressedBlobReader(filename);
else
return nullptr;
@ -148,7 +148,7 @@ bool CompressFileToBlob(const std::string& infile, const std::string& outfile, u
{
bool scrubbing = false;
if (IsCompressedBlob(infile))
if (IsGCZBlob(infile))
{
PanicAlertT("\"%s\" is already compressed! Cannot compress it further.", infile.c_str());
return false;
@ -330,7 +330,7 @@ bool CompressFileToBlob(const std::string& infile, const std::string& outfile, u
bool DecompressBlobToFile(const std::string& infile, const std::string& outfile, CompressCB callback, void* arg)
{
if (!IsCompressedBlob(infile))
if (!IsGCZBlob(infile))
{
PanicAlertT("File not compressed");
return false;
@ -400,7 +400,7 @@ bool DecompressBlobToFile(const std::string& infile, const std::string& outfile,
return true;
}
bool IsCompressedBlob(const std::string& filename)
bool IsGCZBlob(const std::string& filename)
{
File::IOFile f(filename, "rb");

View File

@ -23,11 +23,11 @@
namespace DiscIO
{
bool IsCompressedBlob(const std::string& filename);
bool IsGCZBlob(const std::string& filename);
const u32 kBlobCookie = 0xB10BC001;
// A blob file structure:
// GCZ file structure:
// BlobHeader
// u64 offsetsToBlocks[n], top bit specifies whether the block is compressed, or not.
// compressed data

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@ -113,7 +113,7 @@ GameFile::GameFile(const QString& fileName)
m_volume_size = volume->GetSize();
m_unique_id = QString::fromStdString(volume->GetUniqueID());
m_compressed = DiscIO::IsCompressedBlob(fileName.toStdString());
m_compressed = DiscIO::IsGCZBlob(fileName.toStdString());
m_disc_number = volume->GetDiscNumber();
m_revision = volume->GetRevision();

View File

@ -111,7 +111,7 @@ GameListItem::GameListItem(const std::string& _rFileName, const std::unordered_m
m_VolumeSize = pVolume->GetSize();
m_UniqueID = pVolume->GetUniqueID();
m_BlobCompressed = DiscIO::IsCompressedBlob(_rFileName);
m_BlobCompressed = DiscIO::IsGCZBlob(_rFileName);
m_disc_number = pVolume->GetDiscNumber();
m_Revision = pVolume->GetRevision();