Rename IsCompressedBlob to IsGCZBlob for clarity
GCZ is just one of the several compressed formats that Dolphin supports.
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ce75f55f25
commit
94ee720a07
Source/Core
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@ -129,7 +129,7 @@ IBlobReader* CreateBlobReader(const std::string& filename)
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if (IsWbfsBlob(filename))
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return WbfsFileReader::Create(filename);
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if (IsCompressedBlob(filename))
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if (IsGCZBlob(filename))
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return CompressedBlobReader::Create(filename);
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if (IsCISOBlob(filename))
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@ -55,7 +55,7 @@ CompressedBlobReader::CompressedBlobReader(const std::string& filename) : m_file
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CompressedBlobReader* CompressedBlobReader::Create(const std::string& filename)
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{
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if (IsCompressedBlob(filename))
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if (IsGCZBlob(filename))
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return new CompressedBlobReader(filename);
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else
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return nullptr;
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@ -148,7 +148,7 @@ bool CompressFileToBlob(const std::string& infile, const std::string& outfile, u
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{
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bool scrubbing = false;
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if (IsCompressedBlob(infile))
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if (IsGCZBlob(infile))
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{
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PanicAlertT("\"%s\" is already compressed! Cannot compress it further.", infile.c_str());
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return false;
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@ -330,7 +330,7 @@ bool CompressFileToBlob(const std::string& infile, const std::string& outfile, u
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bool DecompressBlobToFile(const std::string& infile, const std::string& outfile, CompressCB callback, void* arg)
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{
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if (!IsCompressedBlob(infile))
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if (!IsGCZBlob(infile))
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{
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PanicAlertT("File not compressed");
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return false;
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@ -400,7 +400,7 @@ bool DecompressBlobToFile(const std::string& infile, const std::string& outfile,
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return true;
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}
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bool IsCompressedBlob(const std::string& filename)
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bool IsGCZBlob(const std::string& filename)
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{
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File::IOFile f(filename, "rb");
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@ -23,11 +23,11 @@
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namespace DiscIO
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{
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bool IsCompressedBlob(const std::string& filename);
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bool IsGCZBlob(const std::string& filename);
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const u32 kBlobCookie = 0xB10BC001;
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// A blob file structure:
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// GCZ file structure:
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// BlobHeader
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// u64 offsetsToBlocks[n], top bit specifies whether the block is compressed, or not.
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// compressed data
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@ -113,7 +113,7 @@ GameFile::GameFile(const QString& fileName)
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m_volume_size = volume->GetSize();
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m_unique_id = QString::fromStdString(volume->GetUniqueID());
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m_compressed = DiscIO::IsCompressedBlob(fileName.toStdString());
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m_compressed = DiscIO::IsGCZBlob(fileName.toStdString());
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m_disc_number = volume->GetDiscNumber();
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m_revision = volume->GetRevision();
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@ -111,7 +111,7 @@ GameListItem::GameListItem(const std::string& _rFileName, const std::unordered_m
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m_VolumeSize = pVolume->GetSize();
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m_UniqueID = pVolume->GetUniqueID();
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m_BlobCompressed = DiscIO::IsCompressedBlob(_rFileName);
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m_BlobCompressed = DiscIO::IsGCZBlob(_rFileName);
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m_disc_number = pVolume->GetDiscNumber();
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m_Revision = pVolume->GetRevision();
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