Tilka
70b7a59456
Merge pull request #12451 from lioncash/fifo
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VideoCommon/Fifo: Pass system instance through FifoManager constructor
2023-12-20 12:45:38 +00:00
Tilka
01340d7f8d
Merge pull request #12442 from lioncash/hle
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Core/HLE/HLE: Remove global system accessors
2023-12-20 12:41:09 +00:00
Tillmann Karras
ddb4566a41
VideoCommon: apply "force 24-bit color" to EFB-to-VRAM copies as well
2023-12-20 02:25:07 +00:00
Admiral H. Curtiss
acd76918d7
Merge pull request #12448 from lioncash/es
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Core/IOS/ES: Remove global system accessor in InitializeEmulationState()
2023-12-19 04:26:08 +01:00
Lioncache
b0d244b772
VideoCommon/Fifo: Pass system instance through FifoManager constructor
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Given how many member functions make use of the system instance,
it's likely just better to pass the system instance in on construction.
Makes the interface a little less noisy to use.
2023-12-18 22:03:25 -05:00
OatmealDome
186b2f4e92
Merge pull request #12450 from lioncash/cheats
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CheatSearch: Get rid of global system accessors
2023-12-18 20:10:48 -05:00
Lioncache
dec53848f5
CheatSearch: Get rid of global system accessors
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We can retrieve the system via the CPUThreadGuard instances.
2023-12-18 19:24:35 -05:00
Lioncache
00f494307f
UICommon: Remove global system accessor in TriggerSTMPowerEvent()
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This can be passed through via the IOS instance.
2023-12-18 19:17:16 -05:00
Lioncache
c0b7e9cd94
Core/HLE/HLE: Remove global system accessor from ExecuteFromJIT()
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We can just pass in our system instance via the ABI function helpers.
2023-12-18 19:11:52 -05:00
Lioncache
f4277a901a
Core/HLE/HLE: Remove global system accessors
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We can get rid of the global system accessors by requiring passing in
relevant state that the function needs and making callsites do the work.
This *does* add a global accessor to the PPCAnalyzer, however, this already
has global accessors present elsewhere within its code, so they can be removed
all at once in a follow up change.
2023-12-18 19:11:49 -05:00
Lioncache
f1b18d8ae3
Core/IOS/ES: Remove global system accessor in InitializeEmulationState()
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We can pass the core timing instance into the function.
2023-12-18 19:06:45 -05:00
Admiral H. Curtiss
251c7a1030
Merge pull request #12445 from lioncash/gecko
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Core/GeckoCode: Remove global system accessors
2023-12-18 23:54:22 +01:00
Admiral H. Curtiss
57b4379364
Merge pull request #12441 from lioncash/ios
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Core/IOS/IOS: Remove global system accessors
2023-12-18 23:30:38 +01:00
Admiral H. Curtiss
7f01c1ed5b
Merge pull request #12446 from lioncash/patch
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Core/PatchEngine: Get rid of global system accessors
2023-12-18 23:24:51 +01:00
Lioncache
ca5695aef2
Core/Debugger/PPCDebugInterface: Remove global system accessor
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We can use the CPUThreadGuard instance to get the active system instance.
2023-12-18 16:57:50 -05:00
Lioncache
3802c7bf11
Core/PatchEngine: Get rid of global system accessors
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We can pass the system instance into ApplyFramePatches() instead,
especially considering the patch engine callback already has it
available.
2023-12-18 16:48:25 -05:00
Lioncache
cea58759d9
Core/GeckoCode: unsigned int -> u32
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Same thing for all intents and purposes, less to read.
2023-12-18 16:39:04 -05:00
Lioncache
bb866248cf
Core/GeckoCode: Avoid signed conversion in RunCodeHandler()
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i is being used alongside unsigned types, so it should be unsigned as well.
2023-12-18 16:38:41 -05:00
Lioncache
1ceaa8c52a
Core/GeckoCode: Remove global system accessor
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We can use the CPUThreadGuard instance to retrieve the system instance instead.
2023-12-18 16:35:52 -05:00
Lioncache
472c65ed35
Core/Debugger_SymbolMap: Make GetCallstack() less verbose
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This also allows the constructed CallstackEntry instances to be moved into
the output vector, rather than being copied.
2023-12-18 15:46:32 -05:00
Lioncache
75ec350dc4
Core/Debugger_SymbolMap: Remove redundant system parameters from interface
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The CPU thread guard already allows access to the system instance. We can
remove the system parameter to reduce rendundancy here.
2023-12-18 15:46:22 -05:00
Lioncache
514b3e6f55
Core/Debugger_SymbolMap: Remove AddAutoBreakpoints()
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This is wholly unused in current code.
2023-12-18 15:24:58 -05:00
Filoppi
e456bef163
Input: Improve Controller Interface devices threading
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This specific issue was already addressed by https://github.com/dolphin-emu/dolphin/pull/11635
though I felt like there was something more we could do, and wasn't too happy with the
likelihood of devices update calls being skipped (due to `m_devices_population_mutex` being locked).
2023-12-18 21:45:22 +02:00
Lioncache
04300114f7
Core/HLE/HLE_OS: Mark helpers as static where applicable
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Previously, these were given external linkage when they're only used within
this translation unit.
2023-12-18 13:44:55 -05:00
Lioncache
c4df659e21
HLE_OS: Get rid of global system accessors
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Thread guards provide access to the current active system instance.
2023-12-18 13:39:53 -05:00
Lioncache
c3c39de212
HLE_Misc: Get rid of global system accessors
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Thread guards provide access to the current active system instance.
2023-12-18 13:33:07 -05:00
Lioncache
affe928987
Common/TraversalServer: Make use of fmt more
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We can convert printf and fprintf over to the use of fmt as well,
given that we've converted the sprintf calls over.
2023-12-18 13:08:57 -05:00
Lioncache
dc85194fac
Common/TraversalServer: Make use of fmt over sprintf where applicable
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Resolves some deprecation warnings on macOS. This is better anyway, given fmt
has generic type formatting.
2023-12-18 13:08:57 -05:00
Lioncache
1764b13423
Core/DSP/DSPTables: Make pdregname() and pdregnamelong() return std::string
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Keeps the interface consistent.
2023-12-18 13:08:57 -05:00
Lioncache
62740d97a8
Core/DSP/DSPTables: Make use of fmt::format in pdname()
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Resolves a deprecation warning on macOS. Also, we can convert
the function to just return a std::string instead of using a
static internal buffer, which is gross and thread-unsafe.
2023-12-18 13:08:57 -05:00
Lioncache
9abcc1c08b
Core/NetPlayServer: Use fmt::format_to_n in GetInterfaceHost()
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Lets us avoid some noisy deprecation warnings on macOS (and also lets us use
a more generic formatting specifier).
2023-12-18 13:08:57 -05:00
Lioncache
2b877fc92b
Core/IOS/Top: Make use of fmt::format_to_n where applicable
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Same behavior, but avoids deprecation warnings on macOS builds and also lets us
use generic print formatting.
2023-12-18 13:08:57 -05:00
Lioncache
04822d5a2c
Core/IOS/ES: Make use of fmt::format where applicable
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Eliminates a deprecation warnings on macOS. While we're in the
same area, we can remove the call to GetPointer() and instead
use CopyToEmu() to copy the string data back to the emulated memory.
2023-12-18 13:05:04 -05:00
Lioncache
e6db08e03a
Core/IOS/IOS: Remove global system accessor from Init()
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Removes the final global system accessor from the main IOS code by
passing the system instance through it.
2023-12-18 12:28:21 -05:00
Lioncache
1f50a2fd5b
Core/IOS/IOS: Remove global system accessor from WriteReturnValue()
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We can pass the memory instance into it instead of using the global accessor.
2023-12-18 12:22:01 -05:00
Lioncache
b8c657b06f
Core/IOS/IOS: Remove global system accessor from RAMOverrideForIOSMemoryValues()
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We can allow passing in the memory instance instead of directly going for the
global system instance.
2023-12-18 12:10:25 -05:00
Lioncache
a13bcd87d4
Core/IOS/IOS: Remove global system accessors from internal functions
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These functions can all be modified to take in the required instance,
rather than using the global system accessor.
2023-12-18 12:04:58 -05:00
Lioncache
0c9f9ca8b6
Core/IOS/IOS: Remove global system accessor from destructor
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An EmulationKernel already houses a reference to the current system
2023-12-18 11:55:30 -05:00
Lioncache
0d75d658b1
Core/IOS/IOS: Remove system parameters from BootstrapPPC() and BootIOS()
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An EmulationKernel instance already houses a reference to the currently active system instance.
2023-12-18 11:54:03 -05:00
Lioncache
69523de5d5
Core/EXI/EXI_DeviceMemoryCard: Remove global system accessor
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We can pass the core timing instance into the Init() call.
2023-12-18 11:15:51 -05:00
Admiral H. Curtiss
715a551dac
Merge pull request #12170 from Filoppi/custom_aspect_ratio
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Add support for custom aspect ratios
2023-12-18 05:19:06 +01:00
Filoppi
a6dfeed318
Video: make the "Auto" resolution setting also follow the max res setting, to avoid trying to create texture bigger than the maximum supported one
2023-12-18 02:00:25 +02:00
Filoppi
ff03189a60
Video: fix auto resolution scale calculations
2023-12-18 02:00:25 +02:00
Filoppi
fdd1934f12
Video: fix Auto Resolution Scale not updating when the window was resized.
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Also fixes the widescreen hack not fully updating when the aspect ratio setting changed on the spot.
2023-12-18 02:00:25 +02:00
Filoppi
b3aa6ad93b
Video: implement custom aspect ratio support (already exposed to Qt).
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This also renamed some variables/functions.
2023-12-18 02:00:24 +02:00
Filoppi
f96bea95d8
Video: rename Presenter::SetWindowSize()
2023-12-18 00:28:15 +02:00
Filoppi
24004af814
Video: polish aspect ratio related code comments to make it clearer
2023-12-18 00:28:14 +02:00
Mai
de8bc32dc5
Merge pull request #12362 from CasualPokePlayer/sysconf_widescreen
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Add SYSCONF widescreen setting to dtm header
2023-12-17 15:19:02 -05:00
Mai
51a44aa5d2
Merge pull request #12431 from JosJuice/jitarm64-rlwnmx-call-rlwinmx
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JitArm64: Call rlwinmx implementation from rlwnmx with imm b
2023-12-17 15:18:00 -05:00
Mai
bcd74a81a9
Merge pull request #12370 from iwubcode/more_samplers
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VideoBackends / VideoCommon: update max pixel shader samplers from 8 to 16
2023-12-17 14:50:23 -05:00
Mai
559ea0593c
Merge pull request #12432 from JosJuice/jitarm64-logic-i2r-opt
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JitArm64: Add additional optimized cases to ANDI2R and friends
2023-12-17 14:45:55 -05:00
Mai
f0f0f97554
Merge pull request #12433 from mitaclaw/windows-arm-debug-fix
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Fix Windows ARM64 debug build errors
2023-12-17 14:43:55 -05:00
Mai
0125b5182f
Merge pull request #12409 from iwubcode/custom_material_graphics_mod_action_data
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VideoCommon: prepare graphics mods for custom shader material data
2023-12-17 14:42:34 -05:00
Mai
b27c15fab6
Merge pull request #12382 from iwubcode/shader_asset_default_value
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VideoCommon: update shader asset to provide a variant default value
2023-12-17 14:41:55 -05:00
Mai
f589c04aa7
Merge pull request #12372 from iwubcode/texture_usage_flag
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VideoBackends / VideoCommon: add type enum to dictate how the texture is used; support texture 2d
2023-12-17 14:40:39 -05:00
mitaclaw
ca443d7f89
Fix Windows ARM64 debug build errors
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Jit.cpp : Potentially uninitialized local pointer variable 'host_address_after_return' used in a DEBUG_ASSERT on line 470.
dolphin-emu.sln : A copy-paste error.
2023-12-17 11:31:28 -08:00
JosJuice
dc60bc5f1e
JitArm64: Improve codegen in ANDI2R and friends
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The codegen for the functions themselves, not for the emitted code.
This seems to save 32 bytes per function. We also get rid of the oddity
we had before where ANDI2R would do masking for 32-bit operations but
the other functions wouldn't.
2023-12-17 18:13:32 +01:00
JosJuice
a8e1e1ae48
JitArm64: Optimize additional cases of ANDI2R and friends
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Now we'll never need a scratch register for values that are all zeroes
or all ones.
2023-12-17 18:13:32 +01:00
JosJuice
6303416201
JitArm64: Optimize ANDI2R and friends to no-ops when possible
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This optimizes rlwnmx with mask == 0xFFFFFFFF.
2023-12-17 18:13:30 +01:00
JosJuice
26de2a7feb
JitArm64: Call rlwinmx implementation from rlwnmx with imm b
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This way we get some additional optimized cases for rlwnmx with imm b.
2023-12-17 17:00:41 +01:00
Mai
e6c85bf8f0
Merge pull request #12428 from JosJuice/jitarm64-rlwinmx-shift-only
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JitArm64: Add rlwinmx case for only shifting
2023-12-17 10:45:59 -05:00
Mai
519234949e
Merge pull request #12429 from JosJuice/jitarm64-mtsrin-64-bit
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JitArm64: Use 64-bit register for address in mtsrin
2023-12-17 10:45:36 -05:00
Tilka
18f9b966a0
Merge pull request #12358 from rsgnz/master
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VideoCommon: Fix "Post-processing shader not found" when (off) is selected.
2023-12-17 09:50:41 +00:00
Tilka
773ffd04b8
Merge pull request #11497 from vyuuui/debugger_assembler_ui
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Built-in assembler for debugger interface
2023-12-16 21:15:31 +00:00
JosJuice
f5951c9f45
JitArm64: Use 64-bit register for address in mtsrin
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Fixes a regression from d34d3bd513
that, depending on the host memory
layout, could cause either a host crash or a guest crash when running
F-Zero GX.
2023-12-16 20:27:58 +01:00
JosJuice
b5a95b7804
JitArm64: Add rlwinmx case for only shifting
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Small optimization.
2023-12-16 17:34:33 +01:00
Admiral H. Curtiss
190c4e8cda
Merge pull request #12427 from JosJuice/jitarm64-msr-updated-logical-imm
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JitArm64: Fix MSRUpdated(ARM64Reg) with FEATURE_FLAG_PERFMON set
2023-12-16 17:22:23 +01:00
JosJuice
e0eb4ef5bc
JitArm64: Use enum class for LogicalImm size parameter
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This should prevent issues like the one fixed in the previous commit
from happening again.
2023-12-16 16:48:26 +01:00
Admiral H. Curtiss
36cb8110f4
Merge pull request #12346 from iwubcode/arb_mipmaps_default_off
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Core: disable arbitrary mipmap detection by default
2023-12-16 16:23:10 +01:00
JosJuice
064b23b25b
JitArm64: Fix MSRUpdated(ARM64Reg) with FEATURE_FLAG_PERFMON set
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The second parameter of the LogicalImm constructor is the size, not the
first.
2023-12-16 12:07:11 +01:00
Admiral H. Curtiss
4b459294b0
Merge pull request #12414 from LillyJadeKatrin/retroachievements-bugfix
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Retroachievements - Fixed Login Checks
2023-12-16 05:33:43 +01:00
Admiral H. Curtiss
1daaaf8c26
Merge pull request #12425 from Naim2000/no-install-wad
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Disable installing WADs and importing/exporting Wii saves while emulation is running
2023-12-16 05:09:26 +01:00
Naim2000
8f9102f5e5
Disable importing/exporting Wii saves while emulation is running
2023-12-15 19:48:06 -05:00
OatmealDome
c159e4fb7a
Merge pull request #12420 from OatmealDome/mtl-oob
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MTLStateTracker: Increase fragment buffer array size to 3
2023-12-15 17:12:31 -05:00
iwubcode
12dd15c8dd
VideoBackends / VideoCommon: add type enum to dictate whether a texture is a 2D texture, a texture array, or a cube map; support 2D texture type across backends
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Co-authored-by: TellowKrinkle <tellowkrinkle@gmail.com>
2023-12-15 11:06:02 -06:00
Naim2000
efd0c5b07e
Disable "Install WAD" while emulation is running
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The "(Un)install to/from the NAND" options in the context menu for WAD files has always been disabled, don't know what happened to this one
2023-12-15 10:14:44 -05:00
Tillmann Karras
c8c9928eb1
DolphinQt/Assembler: improve translatability
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Also, don't show error line numbers in the instruction patch dialog. The
input text field only accepts one line anyway.
2023-12-15 00:37:42 +00:00
Admiral H. Curtiss
370474a7cb
Merge pull request #12422 from lioncash/global
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WiiNetConfig: Eliminate usages of the global system accessor
2023-12-14 23:27:10 +01:00
Tilka
f777a584c1
Merge pull request #12423 from lioncash/mios
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IOS/MIOS: Eliminate global system accessors
2023-12-14 22:19:11 +00:00
Lioncash
27806d8d7b
WiiNetConfig: Eliminate usages of the global system accessor
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We can pass in the existing memory manager instance into the functions
instead of using the global accessor to access it.
2023-12-14 16:46:52 -05:00
Lioncash
1573b50bb3
HW/CPU: Remove remaining global system accessors
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We can just pass in the m_system member instead.
2023-12-14 16:14:59 -05:00
Lioncash
5e9763c0fa
IOS/MIOS: Eliminate global system accessors
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We can pass the system instance through the EmulationKernel instance.
2023-12-14 16:05:59 -05:00
JosJuice
84ac561e46
Merge pull request #12421 from lioncash/fwd
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WC24PatchEngine: Move IniFile header dependency into the cpp file
2023-12-14 21:21:59 +01:00
JosJuice
e34bfe0f72
Merge pull request #12419 from lioncash/conf
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SysConf: std::move fs pointer in constructor
2023-12-14 20:47:27 +01:00
Lioncash
88431cfbca
WC24PatchEngine: Make GetNetworkPatch() take a std::string_view
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Makes it consistent with GetNetworkPatchByPayload()
2023-12-14 14:24:49 -05:00
Lioncash
fa70a8fd01
WC24PatchEngine: Make a few functions internally linked
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These are only used within this translation unit, so we can remove the
IniFile dependency from the header.
2023-12-14 14:23:41 -05:00
OatmealDome
438c48912b
MTLStateTracker: Increase fragment buffer array size to 3
2023-12-14 14:17:07 -05:00
Lioncash
14abdab314
SysConf: std::move fs pointer in constructor
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Just gets rid of a trivial atomic reference count increment and
decrement. Not a super heavyweight thing, but it is essentially "free"
to get rid of.
2023-12-14 14:01:17 -05:00
JosJuice
38752c91af
Merge pull request #12418 from lioncash/fifo
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DolphinQt/Host: Convert inclusion of Fifo.cpp to Fifo.h
2023-12-14 19:56:32 +01:00
Lioncash
a20b4b5669
DolphinQt/Host: Convert inclusion of Fifo.cpp to Fifo.h
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Quite a bizarre include.
Also resolves an indirect include (lol), since this TU was
including the system header that way.
2023-12-14 05:24:51 -05:00
Lioncash
6bbdf36a7b
GameListModel: Remove fallthrough in data()
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A harmless case of it, but this can still cause warnings.
2023-12-14 04:25:40 -05:00
JosJuice
fe014dac06
Merge pull request #12369 from t895/coil-cache
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Android: Allow Coil image cache to use more memory
2023-12-13 21:11:59 +01:00
Tilka
cdf4193e67
Merge pull request #12410 from lioncash/ignored
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Common/Crypto: Resolve -Wignored-attributes warnings
2023-12-13 18:39:22 +00:00
Lioncash
dbc792a3ec
Common/Crypto/SHA1: Resolve -Wignored-attributes warnings
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See commit 417d1310d22b11d5d724625721b5fec09eda099a for an explanation
on why we do this.
2023-12-13 13:04:53 -05:00
Lioncash
bced5fac18
Common/Crypto/AES: Resolve -Wignored-attributes warnings
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The alias for __m128i is typically something like:
typedef long long __m128i __attribute__((__vector_size__(16), __may_alias__));
and the part that ends up not getting preserved is the __may_alias__
attribute specifier.
So, in order to preserve that, we can just use a wrapper struct, so the
data type itself isn't being passed through the template.
2023-12-13 13:02:51 -05:00
Tilka
b5d8498346
Merge pull request #12415 from lioncash/buffer
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GBAWidget: Use std::span with SetVideoBuffer()
2023-12-13 15:57:40 +00:00
Tilka
df922afdbb
Merge pull request #12412 from lioncash/maybe
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DSPInterpreter: Mark IsProperlySignExtended() as [[maybe_unused]]
2023-12-13 15:52:32 +00:00
Tilka
52a144745d
Merge pull request #12408 from lioncash/enums
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General: Resolve -Wswitch warnings
2023-12-13 15:48:12 +00:00
Lioncash
dfb2783c25
GBAWidget: Add missing override specifiers
2023-12-13 10:12:18 -05:00
Lioncash
67a06d17b1
GBAWidget: Use std::span with SetVideoBuffer()
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Previously we were always taking the buffer by value, even if it wasn't
being stored anywhere and only read from.
We can use a std::span for the same thing.
2023-12-13 10:11:52 -05:00
LillyJadeKatrin
aa3e1e2324
Retroachievements - Fixed Login Checks
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Two fixes: verify that there's an API token before attempting to automatically log in, and don't attempt to hash a game and load it unless achievements are enabled and the player is logged in. This prevents multiple API requests that we already know will fail, one of which will display an unnecessary error message to the player.
2023-12-13 09:00:25 -05:00
vyuuui
feb831a781
Added assembler files to windows build
2023-12-13 05:33:04 -08:00
vyuuui
00e94d3630
Added tests
2023-12-13 05:32:47 -08:00
vyuuui
38c15df464
Parser and Assembler implementations
2023-12-13 05:32:20 -08:00
Lioncash
ecd7fa4380
DSPInterpreter: Mark IsProperlySignExtended() as [[maybe_unused]]
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This function is used in debug asserts, so in release builds this will
go unused and otherwise generate a warning
2023-12-12 21:02:15 -05:00
Lioncash
e06480a8ab
Software/SWGfx: Default destructor in cpp file
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Fixes a build failure with clang 17.
The destructor needs to be in the cpp file, since we have a forward
declared std::unique_ptr type as part of the class. So technically the
default inline destructor could invoke without seeing the full data type
definition.
2023-12-12 20:33:43 -05:00
iwubcode
b1d9e13d75
VideoCommon: prepare graphics mods for custom shader material data
2023-12-12 17:56:26 -06:00
Tilka
7b57a4a37d
Merge pull request #12407 from lioncash/unused2
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CPUThreadConfigCallback: Mark static ID as [[maybe_unused]]
2023-12-12 23:38:47 +00:00
Mai
ea3033731d
Merge pull request #12240 from iwubcode/material_asset_additional_properties
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VideoCommon: add additional data types to material asset
2023-12-12 18:38:20 -05:00
Lioncash
91f691296c
IOS/Crypto/Sha: Handle ShaCommandUnknown in IOCtlV
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Resolves a -Wswitch warning.
2023-12-12 17:42:36 -05:00
Tillmann Karras
5b4b8dba61
VideoCommon: add message to XF load assert
2023-12-12 22:35:02 +00:00
Lioncash
c14b3539c9
CPUThreadConfigCallback: Mark static ID as [[maybe_unused]]
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This isn't used, but is likely kept around so the one-timed execution of
a magic static is taken advantage of.
2023-12-12 17:30:37 -05:00
Tilka
53a51a6f1b
Merge pull request #12405 from lioncash/shadow2
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General: Resolve lingering -Wshadow warnings
2023-12-12 22:20:23 +00:00
Tilka
8c99198251
Merge pull request #12404 from lioncash/guard
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CheatSearchWidget: Make use of CPUThreadGuard parameter in UpdateTableRows()
2023-12-12 22:18:26 +00:00
Lioncash
e883bbc57a
ConfigFloatSlider: Resolve -Wshadow warning
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Fairly straightforward variable shadowing.
2023-12-12 17:07:37 -05:00
Lioncash
79c84c98ed
WC24PatchEngine: Resolve -Wshadow warning
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While not captured, we're definitely shadowing the result variable
outside the lambda.
2023-12-12 17:03:42 -05:00
Lioncash
81d5370141
HLE_OS: Resolve -Wshadow warnings
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We get a warning about shadowing the va_list type and just
run-of-the-mill variable shadowing, which we can easily fix.
2023-12-12 17:01:32 -05:00
Lioncash
a812a1f938
LightingShaderGen: Resolve -Wshadow warnings
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Given how the lambda doesn't capture anything, we can move this to a
internally linked function, which prevents any name shadowing.
2023-12-12 16:55:06 -05:00
Tilka
6184ec655e
Merge pull request #12403 from lioncash/uninit
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PPCDebugInterface: Silence trivial -Wmaybe-uninitialized warning
2023-12-12 21:49:01 +00:00
Tilka
995eb779fa
Merge pull request #12402 from lioncash/shadow
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AchievementManager: Resolve -Wshadow warnings
2023-12-12 21:42:21 +00:00
Lioncash
915e43dfba
CheatSearchWidget: Make use of CPUThreadGuard parameter in UpdateTableRows
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Previously, the parameter wasn't being used, because it was being
shadowed by another CPUThreadGuard at its only would-be usage point.
2023-12-12 16:41:00 -05:00
Tilka
b4bfc4feba
Merge pull request #12401 from AdmiralCurtiss/feature-flag-fix
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JitCommon: Fix feature_flags truncation in index calculation.
2023-12-12 20:56:04 +00:00
Tilka
8cbb2c2e44
Merge pull request #12399 from lioncash/erasing
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General: Make use of std::erase_if/std::erase where applicable
2023-12-12 20:54:52 +00:00
Tilka
99959944eb
Merge pull request #12376 from lioncash/span2
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VFFUtil: Use std::span with WriteToVFF
2023-12-12 20:50:17 +00:00
Tilka
4d98c237c7
Merge pull request #12371 from lioncash/span
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VideoCommon: Use std::span for BoundingBox::Write()
2023-12-12 20:47:08 +00:00
Lioncash
b0b1308160
PPCDebugInterface: Silence trivial -Wmaybe-uninitialized warning
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We can just initialize register_index, even if it gets overwritten later
on via Common::FromChars.
2023-12-12 15:42:28 -05:00
Tilka
7588f5e2da
Merge pull request #12395 from lioncash/test
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VertexLoaderTest: Resolve -Wdangling-else warnings
2023-12-12 20:40:49 +00:00
Lioncash
18032f19a5
AchievementManager: Resolve -Wshadow warnings
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Renames some variables to avoid shadowing warnings on gcc.
Also gets rid of a FilereaderState struct, since one is already defined
in the declaration of the AchievementManager class.
2023-12-12 15:37:20 -05:00
Admiral H. Curtiss
c1957ac169
JitCommon: Fix feature_flags truncation in index calculation.
2023-12-12 21:16:29 +01:00
Tilka
c92e402454
Merge pull request #12398 from lioncash/parse
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RiivolutionParser: Make use of std::span where applicable
2023-12-12 20:07:44 +00:00
Tilka
198a53e7df
Merge pull request #12397 from lioncash/asset
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CustomAssetLibrary: Remove unused GetAssetSize() function
2023-12-12 20:02:44 +00:00
Lioncash
ded2d55438
ExpressionParser: Avoid some miscellaneous copies
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Just some trivial copies that can be eliminated or turned into moves.
2023-12-12 14:03:41 -05:00
Lioncash
a5bbeb721a
ExpressionParser: Mark constructors explicit where applicable
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Makes for consistency with the surrounding code.
2023-12-12 14:00:27 -05:00
Lioncash
ea71a76ea9
ExpressionParser: Pass control qualifiers by const reference
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These aren't necessarily cheap to copy, since a control qualifier will
have around 3 std::strings inside of it, so passing by value can churn
allocations a little bit.
2023-12-12 13:50:46 -05:00
Lioncash
9aea481e59
ExpressionParser: Make use of std::erase_if
2023-12-12 13:31:58 -05:00
Lioncash
196f8e5123
MappingCommon: Make use of std::erase_if
2023-12-12 13:31:18 -05:00
Lioncash
888a8692b4
SysConf: Make use of std::erase_if
2023-12-12 13:30:39 -05:00
Lioncash
01d15994fe
PatchEngine: Make use of std::erase
2023-12-12 13:30:08 -05:00
Lioncash
e69ac2d43e
Socket: Make use of std::erase_if
2023-12-12 13:29:33 -05:00
Lioncash
96eac73d11
NetKDRequest: Make use of std::erase
2023-12-12 13:27:54 -05:00
Lioncash
e7f7dde546
Formats: Make use of std::erase_if
2023-12-12 13:27:17 -05:00
Lioncash
df227aa03c
I2CBus: Make use of std::erase_if
2023-12-12 13:26:47 -05:00
Lioncash
ff0e7fbf08
GeckoCodeConfig: Make use of std::erase_if
2023-12-12 13:26:16 -05:00
Lioncash
84ae0c1c7e
ActionReplay: Make use of std::erase_if
2023-12-12 13:25:26 -05:00
Lioncash
50e4dc5dba
Watches: Make use of std::erase_if
2023-12-12 13:24:40 -05:00
Lioncash
b728e37086
RiivolutionParser: Remove usages of global system accessor
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We can retrieve the encompassing system instance through the
CPUThreadGuard instance instead.
2023-12-12 12:48:40 -05:00
Lioncash
c2e39e0d68
RiivolutionParser: Make use of std::span where applicable
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The main interface for these only take in patches and iterate over them
in a contiguous sequence, so we can reasonably generify the interface.
2023-12-12 12:38:43 -05:00
iwubcode
b69d336838
VideoCommon: update shader asset to provide a variant default value
2023-12-12 00:01:22 -06:00
Lioncash
4c7a4831cb
CustomAssetLibrary: Remove unused GetAssetSize() function
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There's a direct analogue of this function within
DirectFilesystemAssetLibrary that *is* used, however, so we can get rid
of this one.
2023-12-11 22:00:52 -05:00
Admiral H. Curtiss
2c6bf2d224
Merge pull request #12394 from lioncash/compare
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General: Resolve -Wsign-compare warnings
2023-12-12 03:43:12 +01:00