Software/SWGfx: Default destructor in cpp file
Fixes a build failure with clang 17. The destructor needs to be in the cpp file, since we have a forward declared std::unique_ptr type as part of the class. So technically the default inline destructor could invoke without seeing the full data type definition.
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@ -22,6 +22,8 @@ SWGfx::SWGfx(std::unique_ptr<SWOGLWindow> window) : m_window(std::move(window))
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{
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}
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SWGfx::~SWGfx() = default;
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bool SWGfx::IsHeadless() const
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{
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return m_window->IsHeadless();
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@ -12,7 +12,8 @@ namespace SW
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class SWGfx final : public AbstractGfx
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{
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public:
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SWGfx(std::unique_ptr<SWOGLWindow> window);
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explicit SWGfx(std::unique_ptr<SWOGLWindow> window);
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~SWGfx() override;
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bool IsHeadless() const override;
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virtual bool SupportsUtilityDrawing() const override;
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