Merge pull request #12394 from lioncash/compare
General: Resolve -Wsign-compare warnings
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commit
2c6bf2d224
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@ -19,8 +19,9 @@ jobjectArray VectorToJStringArray(JNIEnv* env, const std::vector<std::string>& v
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template <typename T, typename F>
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jobjectArray VectorToJObjectArray(JNIEnv* env, const std::vector<T>& vector, jclass clazz, F f)
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{
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jobjectArray result = env->NewObjectArray(vector.size(), clazz, nullptr);
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for (jsize i = 0; i < vector.size(); ++i)
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const auto vector_size = static_cast<jsize>(vector.size());
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jobjectArray result = env->NewObjectArray(vector_size, clazz, nullptr);
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for (jsize i = 0; i < vector_size; ++i)
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{
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jobject obj = f(env, vector[i]);
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env->SetObjectArrayElement(result, i, obj);
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@ -373,7 +373,7 @@ void TraversalClient::HandleTraversalTest()
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waitCondition = 0;
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break;
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}
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else if (rv < sizeof(packet) || raddr.host != m_ServerAddress.host ||
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else if (rv < int(sizeof(packet)) || raddr.host != m_ServerAddress.host ||
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raddr.host != m_portAlt || packet.requestId != m_TestRequestId)
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{
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// irrelevant packet, ignore
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@ -248,7 +248,7 @@ void Arm64GPRCache::FlushRegisters(BitSet32 regs, bool maintain_state, ARM64Reg
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ASSERT_MSG(DYNA_REC, m_guest_registers[GUEST_GPR_OFFSET + i].GetType() != RegType::Discarded,
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"Attempted to flush discarded register");
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if (i + 1 < GUEST_GPR_COUNT && regs[i + 1])
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if (i + 1 < int(GUEST_GPR_COUNT) && regs[i + 1])
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{
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// We've got two guest registers in a row to store
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OpArg& reg1 = m_guest_registers[GUEST_GPR_OFFSET + i];
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@ -236,9 +236,9 @@ void JitArm64::twx(UGeckoInstruction inst)
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constexpr std::array<CCFlags, 5> conditions{{CC_LT, CC_GT, CC_EQ, CC_VC, CC_VS}};
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Common::SmallVector<FixupBranch, conditions.size()> fixups;
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for (int i = 0; i < conditions.size(); i++)
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for (size_t i = 0; i < conditions.size(); i++)
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{
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if (inst.TO & (1 << i))
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if (inst.TO & (1U << i))
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{
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FixupBranch f = B(conditions[i]);
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fixups.push_back(f);
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@ -598,7 +598,7 @@ void VertexManagerBase::Flush()
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std::optional<CustomPixelShader> custom_pixel_shader;
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std::vector<std::string> custom_pixel_texture_names;
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std::span<u8> custom_pixel_shader_uniforms;
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for (int i = 0; i < texture_names.size(); i++)
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for (size_t i = 0; i < texture_names.size(); i++)
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{
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const std::string& texture_name = texture_names[i];
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const u32 texture_unit = texture_units[i];
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@ -85,7 +85,7 @@ TEST(FloatUtils, ApproximateReciprocalSquareRoot)
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0x7FF8'0000'0000'0000, 0x7FF8'0000'0000'0000, 0x3FEA'2040'0000'0000, 0x3FA0'3108'0000'0000,
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0x7FF8'0000'0000'0000};
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for (int i = 0; i < double_test_values.size(); ++i)
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for (size_t i = 0; i < double_test_values.size(); ++i)
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{
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u64 ivalue = double_test_values[i];
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double dvalue = Common::BitCast<double>(ivalue);
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